index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
amd
/
vulkan
/
radv_debug.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
radv: update internal reference
Erik Faye-Lund
2020-06-13
1
-1
/
+1
*
radv: use nir_lower_discard_to_demote to work around game bugs
Daniel Schürmann
2020-03-09
1
-0
/
+1
*
radv: implement a dummy winsys for creating devices without AMDGPU
Samuel Pitoiset
2020-02-26
1
-1
/
+0
*
radv: remove unnecessary RADV_DEBUG=nobatchchain option
Samuel Pitoiset
2020-02-14
1
-11
/
+10
*
radv: remove RADV_DEBUG=nosisched and RADV_PERFTEST=sisched
Samuel Pitoiset
2020-02-13
1
-28
/
+26
*
radv: make sure to not submit any IBs when RADV_FORCE_FAMILY is set
Samuel Pitoiset
2020-02-11
1
-0
/
+1
*
radv: remove useless RADV_DEBUG=unsafemath debug option
Samuel Pitoiset
2019-11-15
1
-23
/
+22
*
radv: add a note about perftest/debug options
Samuel Pitoiset
2019-11-06
1
-0
/
+1
*
radv: fix perftest options
Samuel Pitoiset
2019-10-30
1
-10
/
+9
*
radv: fix dumping SPIR-V into hang reports
Samuel Pitoiset
2019-10-30
1
-1
/
+1
*
radv: add debug option to turn off in memory cache
Timothy Arceri
2019-10-26
1
-0
/
+1
*
radv: Add debug option to dump meta shaders.
Timur Kristóf
2019-09-26
1
-0
/
+1
*
radv/aco: Setup alternate path in RADV to support the experimental ACO compiler
Daniel Schürmann
2019-09-19
1
-12
/
+13
*
radv: Disable dfsm by default even on Raven.
Bas Nieuwenhuizen
2019-09-18
1
-0
/
+1
*
radv: add RADV_DEBUG=allentrypoints
Andres Rodriguez
2019-08-21
1
-0
/
+1
*
radv: add a new debug option called RADV_DEBUG=noshaderballot
Samuel Pitoiset
2019-08-21
1
-0
/
+1
*
Revert "radv/gfx10: Enable DCC for storage images."
Bas Nieuwenhuizen
2019-08-16
1
-1
/
+0
*
radv/gfx10: Enable DCC for storage images.
Bas Nieuwenhuizen
2019-08-07
1
-0
/
+1
*
radv/gfx10: add Wave32 support for vertex, tessellation and geometry shaders
Samuel Pitoiset
2019-08-02
1
-0
/
+1
*
radv/gfx10: add Wave32 support for fragment shaders
Samuel Pitoiset
2019-08-02
1
-0
/
+1
*
radv/gfx10: add Wave32 support for compute shaders
Samuel Pitoiset
2019-07-31
1
-0
/
+1
*
radv: add an option for disabling NGG on GFX10
Samuel Pitoiset
2019-07-17
1
-0
/
+1
*
radv: implement compressed FMASK texture reads with RADV_PERFTEST=tccompatcmask
Samuel Pitoiset
2019-06-19
1
-0
/
+1
*
radv: enable AMD_shader_ballot with RADV_PERFTEST_SHADER_BALLOT ('shader_ball...
Daniel Schürmann
2019-06-13
1
-0
/
+1
*
radv: add a workaround for Monster Hunter World and LLVM 7&8
Samuel Pitoiset
2019-05-17
1
-0
/
+1
*
radv: Add bolist RADV_PERFTEST flag.
Bas Nieuwenhuizen
2019-04-15
1
-0
/
+1
*
radv: enable primitive binning by default
Samuel Pitoiset
2018-11-16
1
-3
/
+2
*
radv: add a debug option for disabling primitive binning
Samuel Pitoiset
2018-11-16
1
-0
/
+1
*
radv: using tls to store llvm related info and speed up compiles (v10)
Dave Airlie
2018-07-10
1
-0
/
+1
*
amd,radeonsi: rename radeon_winsys_cs -> radeon_cmdbuf
Marek Olšák
2018-06-19
1
-1
/
+1
*
radv: add RADV_DEBUG=checkir
Samuel Pitoiset
2018-06-15
1
-0
/
+1
*
radv: Add startup debug option.
Bas Nieuwenhuizen
2018-05-31
1
-0
/
+1
*
radv: Add option to print errors even in optimized builds.
Bas Nieuwenhuizen
2018-05-31
1
-0
/
+1
*
radv: allow to print GPU info with RADV_DEBUG=info
Samuel Pitoiset
2018-05-17
1
-0
/
+1
*
radv: enable out-of-order rasterization by default
Samuel Pitoiset
2018-05-02
1
-0
/
+1
*
radv: Add bound checking workaround for dynamic buffers.
Bas Nieuwenhuizen
2018-04-19
1
-0
/
+1
*
radv: enable DCC for MSAA 2x textures on VI under an option
Samuel Pitoiset
2018-04-19
1
-0
/
+1
*
radv: implement out-of-order rasterization when it's safe on VI+
Samuel Pitoiset
2018-04-04
1
-0
/
+1
*
radv: print some information when RADV_TRACE_FILE is set
Samuel Pitoiset
2018-03-15
1
-0
/
+3
*
radv: add an option that allows to dump pre-optimization ir
Samuel Pitoiset
2018-01-22
1
-0
/
+1
*
radv: Add flag for enabling binning.
Bas Nieuwenhuizen
2017-12-31
1
-0
/
+1
*
radv: move local bos usage to a perftest flag.
Dave Airlie
2017-12-28
1
-0
/
+1
*
radv: add nosisched debug option
Samuel Pitoiset
2017-11-14
1
-0
/
+1
*
radv: dump SPIRV when a GPU hang is detected
Samuel Pitoiset
2017-10-04
1
-1
/
+1
*
radv: add debug flags for syncing shaders after every draw call
Samuel Pitoiset
2017-09-14
1
-0
/
+1
*
radv: add debug flags to zero vram allocations.
Dave Airlie
2017-09-12
1
-0
/
+1
*
radv: Actually check for vm faults.
Bas Nieuwenhuizen
2017-09-09
1
-0
/
+1
*
radv: Enable command buffer chaining by default.
Bas Nieuwenhuizen
2017-09-04
1
-1
/
+1
*
radv: add radv_check_gpu_hangs() helper function
Samuel Pitoiset
2017-09-01
1
-1
/
+1
*
radv: disassemble SPIR-V binaries with RADV_DEBUG=spirv
Samuel Pitoiset
2017-09-01
1
-0
/
+4
[next]