index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
progs
Commit message (
Expand
)
Author
Age
Files
Lines
*
added fsligght
Brian Paul
2006-11-03
1
-0
/
+1
*
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
Brian Paul
2006-11-03
1
-0
/
+334
*
test OpenGL 2.0 stencil funcs
Brian Paul
2006-11-02
1
-5
/
+83
*
merge the (rest of) texmem branch
Keith Whitwell
2006-11-01
5
-27
/
+612
*
Add missing call to glutInit.
Ian Romanick
2006-10-24
1
-0
/
+1
*
Added -clip option to test glCopyPixels beyond window bounds.
Brian Paul
2006-10-16
1
-18
/
+17
*
allow specifying image size on cmd line
Brian Paul
2006-10-14
1
-19
/
+26
*
Prepend #extension 'MESA_shader_debug: require' to each shader.
Michal Krol
2006-09-26
2
-1
/
+41
*
allocate larger TempImage, use COMBO var to choose test format/type
Brian Paul
2006-09-23
1
-15
/
+16
*
npot version of redbook/mipmap.c
Keith Whitwell
2006-09-15
2
-0
/
+185
*
make prog2 a legal program (texture reference fix)
Brian Paul
2006-08-30
1
-1
/
+1
*
move initialization code aroudn so glPointParameter isn't called before check...
Roland Scheidegger
2006-08-28
1
-3
/
+3
*
check for GL_ARB_point_parameters
Brian Paul
2006-08-28
1
-0
/
+5
*
delete buffers, destroy window upon exit
Brian Paul
2006-08-25
1
-1
/
+13
*
add point-position.c
Keith Whitwell
2006-08-24
1
-0
/
+1
*
Test for fragment.position in points primitives. Currently renders
Keith Whitwell
2006-08-24
1
-0
/
+119
*
Add test for GL_EXT_gpu_program_parameters.
Ian Romanick
2006-08-15
2
-0
/
+286
*
More GLSL code - more support for vec4 operations on x86 back-end.
Michal Krol
2006-08-09
2
-1
/
+22
*
Change fragment shader to utilize faster vec4 operations.
Michal Krol
2006-08-02
1
-23
/
+38
*
Add test for vec4 extension.
Michal Krol
2006-08-02
1
-0
/
+152
*
casts and assertions
Brian Paul
2006-08-01
1
-4
/
+9
*
code to draw engine block
Brian Paul
2006-08-01
1
-11
/
+205
*
Fix dependencies.
Michal Krol
2006-07-30
1
-16
/
+4
*
Optimize shaders.
Michal Krol
2006-07-29
1
-15
/
+30
*
LIB_DIR is now just 'lib' or 'lib64'
Brian Paul
2006-07-13
8
-23
/
+23
*
destroy window upon exit, remove CVS log comment
mesa-6_5-20060712
Brian Paul
2006-07-12
1
-22
/
+4
*
call glutDestroyWindow() to allow checking for mem leaks upon exit
Brian Paul
2006-07-12
1
-1
/
+3
*
fixup OSMESA_LIBS and make clean target
Brian Paul
2006-07-07
1
-1
/
+5
*
remove GLUT dependency
Brian Paul
2006-07-07
1
-7
/
+133
*
remove dependency on GLUT
Brian Paul
2006-07-07
1
-33
/
+75
*
New animated engine demo.
Brian Paul
2006-07-04
2
-0
/
+1107
*
remove occlude.c demo since GL_HP_occlusion_test no longer available
Brian Paul
2006-06-30
1
-1
/
+0
*
use trackball code for mouse rotation
Brian Paul
2006-06-26
2
-49
/
+44
*
virtual trackball code
Brian Paul
2006-06-26
2
-0
/
+422
*
New 'install' targets in makefile. See bug 2372.
Brian Paul
2006-06-22
1
-0
/
+2
*
A bunch of tiny tests that I've found helpful bringing up drivers from
Keith Whitwell
2006-06-22
54
-0
/
+7585
*
exercise min/max lod
Keith Whitwell
2006-06-21
1
-2
/
+21
*
exercise position invarient vertex program
Keith Whitwell
2006-06-21
1
-6
/
+1
*
Fix command line parsing.
Michel Dänzer
2006-06-13
1
-7
/
+7
*
removed incorrect const qualifier
Brian Paul
2006-06-13
2
-2
/
+2
*
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-06-12
5
-0
/
+708
*
Thomas Sondergaard's API tracer
Brian Paul
2006-06-02
6
-0
/
+579
*
fix extension_supported() function, added comments
Brian Paul
2006-05-31
1
-4
/
+18
*
Added some example progs using DirectFBGL.
Claudio Ciccani
2006-05-31
5
-0
/
+2258
*
Make it running under Linux.
Michal Krol
2006-05-30
8
-1481
/
+1559
*
print 2D vs 3D in window
Brian Paul
2006-05-19
1
-2
/
+9
*
also test 3D textures (press '2'/'3' to toggle)
Brian Paul
2006-05-19
1
-8
/
+44
*
Demonstrate rendering 8, 16 and 32-bit/channel images all in one program.
Brian Paul
2006-05-19
2
-1
/
+350
*
call reshape() after init() to set initial projection/viewing transform (see ...
Brian Paul
2006-05-17
1
-2
/
+8
*
bug 6941: fixed initial rendering problems in glxgears
Tilman Sauerbeck
2006-05-16
1
-0
/
+1
[next]