Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | 2009-06-01 | 3 | -6/+64 |
* | vpglsl: add missing SConscript | Keith Whitwell | 2009-03-23 | 1 | -0/+13 |
* | vpglsl: add simple mov.glsl | Keith Whitwell | 2009-03-10 | 1 | -0/+5 |
* | vpglsl: build with scons and glew | Keith Whitwell | 2009-03-09 | 2 | -23/+27 |
* | mesa: fix build | Alan Hourihane | 2008-11-14 | 1 | -2/+1 |
* | mesa: Update ignores a bit | Jakob Bornecrantz | 2008-09-19 | 1 | -0/+1 |
* | add some glsl example testing different arrays of uniforms | Zack Rusin | 2008-06-12 | 5 | -0/+131 |
* | Implement loops | Zack Rusin | 2007-10-25 | 1 | -0/+7 |
* | Fix nested conditionals | Zack Rusin | 2007-10-25 | 3 | -1/+23 |
* | Test some functionality of vp using GLSL that pure vp isn't testing. | Zack Rusin | 2007-10-25 | 4 | -0/+333 |