Commit message (Collapse) | Author | Age | Files | Lines | |
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* | i965g: the whole drivers/i965 directory is compiling | Keith Whitwell | 2009-11-01 | 3 | -143/+108 |
| | | | | | | That was a lot more work than I expected. Still the winsys to go, then the small matter of making it work and re-enabling the missing functionality. | ||||
* | i965g: more files compiling | Keith Whitwell | 2009-11-01 | 4 | -166/+205 |
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* | i965g: more files compiling | Keith Whitwell | 2009-11-01 | 8 | -147/+269 |
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* | i965g: more files compiling | Keith Whitwell | 2009-11-01 | 7 | -322/+576 |
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* | i965g: more files compiling | Keith Whitwell | 2009-11-01 | 7 | -161/+176 |
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* | i965g: more work on compilation -- surface management | Keith Whitwell | 2009-11-01 | 9 | -617/+474 |
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* | i965g: more work on compilation | Keith Whitwell | 2009-10-31 | 6 | -171/+169 |
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* | i965g: non-glsl fragment shader path is compiling | Keith Whitwell | 2009-10-31 | 8 | -192/+230 |
| | | | | Disabled glsl code for now, probably want to clean this up somehow. | ||||
* | i965g: wip on fragment shaders | Keith Whitwell | 2009-10-31 | 2 | -236/+698 |
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* | i965g: work in progress on fragment shaders | Keith Whitwell | 2009-10-29 | 18 | -1000/+682 |
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* | i965g: still working on compilation | Keith Whitwell | 2009-10-28 | 6 | -90/+208 |
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* | i965g: still working on compilation | Keith Whitwell | 2009-10-27 | 7 | -88/+83 |
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* | i965g: still working on compilation | Keith Whitwell | 2009-10-26 | 9 | -470/+485 |
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* | i965g: still working on compilation | Keith Whitwell | 2009-10-26 | 38 | -680/+789 |
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* | i965g: start hooking up some to the gallium context interfaces | Keith Whitwell | 2009-10-25 | 12 | -294/+519 |
| | | | | | | - create/bind/destroy blend and depth state - framebuffer and viewport - etc. | ||||
* | i965g: more compiling wip | Keith Whitwell | 2009-10-25 | 16 | -200/+243 |
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* | i965g: more work on compiling, particularly the brw_draw files | Keith Whitwell | 2009-10-25 | 33 | -404/+722 |
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* | i965g: more work on compiling | Keith Whitwell | 2009-10-24 | 43 | -603/+920 |
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* | i965g: more files compiling | Keith Whitwell | 2009-10-24 | 47 | -492/+1027 |
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* | i965g: hook into build system | Keith Whitwell | 2009-10-24 | 2 | -5/+4 |
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* | ws/i965: renames from i915, hook up makefiles | Keith Whitwell | 2009-10-24 | 12 | -237/+236 |
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* | i965g: first compiling file | Keith Whitwell | 2009-10-24 | 5 | -35/+114 |
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* | ws/i965: pull in the rest of the i915 winsys tree. | Keith Whitwell | 2009-10-23 | 7 | -0/+299 |
| | | | | | | The intel_xorg file looks like it's got quite a bit of code that could be lifted up into the xorg state tracker -- should really just have a list of pci ids and a pointer to a screen create func. | ||||
* | ws/i965: clone the i915 winsys | Keith Whitwell | 2009-10-23 | 7 | -0/+799 |
| | | | | | | I'll want to rework this, not sure trying to share this code is a very good idea at least until the interfaces from the two drivers calm down. | ||||
* | i965g: wip on removing GL stuff, trying to get a few files compiling | Keith Whitwell | 2009-10-23 | 50 | -1021/+421 |
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* | i965: ignore cliprect_mode | Keith Whitwell | 2009-10-23 | 1 | -17/+4 |
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* | i965g: wip | Keith Whitwell | 2009-10-23 | 40 | -2599/+907 |
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* | i965g: re-starting from the dri driver | Keith Whitwell | 2009-10-23 | 68 | -0/+29208 |
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* | gallium: remove extended negate also, and also the ExtSwz token | Keith Whitwell | 2009-10-23 | 15 | -346/+11 |
| | | | | | | Likewise, the extended negate functionality hasn't been used since mesa switched to using tgsi_ureg to build programs, and has been translating the SWZ opcode internally to a single MAD. | ||||
* | cell: typo from ExtSwizzle commit | Keith Whitwell | 2009-10-23 | 1 | -1/+1 |
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* | gallium: remove the swizzling parts of ExtSwizzle | Keith Whitwell | 2009-10-23 | 26 | -489/+96 |
| | | | | | | | | | These haven't been used by the mesa state tracker since the conversion to tgsi_ureg, and it seems that none of the other state trackers are using it either. This helps simplify one of the biggest suprises when starting off with TGSI shaders. | ||||
* | gallium: remove noise opcodes | Keith Whitwell | 2009-10-23 | 10 | -77/+20 |
| | | | | | | | | | | | Provide a dummy implementation in the GL state tracker (move 0.5 to the destination regs). At some point, a motivated person could add a better implementation of noise. Currently not even the nvidia binary drivers do anything more than this. In any case, the place to do this is in the GL state tracker, not the poor driver. | ||||
* | progs/demos: add fps to multiarb | Keith Whitwell | 2009-10-23 | 1 | -0/+16 |
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* | r300g: last changes's typo, miss a include file | Cooper Yuan | 2009-10-23 | 1 | -0/+1 |
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* | r300g: add flush_frontbuffer function to display video surface | Cooper Yuan | 2009-10-23 | 1 | -1/+51 |
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* | g3dvl: pass display and screen to g3dvl when creating video private context | Cooper Yuan | 2009-10-23 | 3 | -5/+7 |
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* | r600: remove remains of old tnl pipeline | Alex Deucher | 2009-10-23 | 7 | -268/+41 |
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* | r600: fix render size prediction | Alex Deucher | 2009-10-23 | 3 | -20/+20 |
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* | r600: remove old tnl pipeline | Alex Deucher | 2009-10-23 | 2 | -192/+34 |
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* | r600: clean up context creation | Alex Deucher | 2009-10-23 | 1 | -102/+100 |
| | | | | Make it more consistent with other radeon drivers. | ||||
* | Revert "Store clipping distance for user clip planes as part of vertex ↵ | Ian Romanick | 2009-10-22 | 4 | -132/+18 |
| | | | | | | | | | | processing" This reverts commit f058b25881e08c9d89a33345e5c84e1357396932. This change is completely wrong in so many ways. When clip distances are generated as part of vertex processing, they must be interpolated to perform clipping. Geometric clipping goes right out the window. | ||||
* | Merge branch 'mesa_7_6_branch' | Brian Paul | 2009-10-22 | 9 | -20/+85 |
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| * | intel: flush old context before binding new context | Brian Paul | 2009-10-22 | 1 | -2/+15 |
| | | | | | | | | | | Per the GLX spec, when changing rendering contexts, the old context should first be flushed. | ||||
| * | glx: don't destroy context immediately if it's currently bound | Brian Paul | 2009-10-22 | 1 | -0/+10 |
| | | | | | | | | | | | | | | According to the GLXDestroyContext() man page, the context should not immediately be destroyed if it's bound to some thread. Wait until it's unbound to really delete it. The code for doing the later part is already present in MakeContextCurrent() so no change was needed there. | ||||
| * | mesa: code refactoring- new _mesa_finish(), _mesa_flush() | Brian Paul | 2009-10-22 | 2 | -8/+37 |
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| * | progs/xdemos: fix command line flag typo | Brian Paul | 2009-10-22 | 1 | -1/+1 |
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| * | i965: fix hacked Fallback usage in brw_prepare_vertices() | Brian Paul | 2009-10-22 | 2 | -2/+6 |
| | | | | | | | | | | | | | | | | Setting intel->Fallback = 1 clobbered any fallback state that was already set. Not sure where this hack originated (the git history is a little convoluted). Define and use a new BRW_FALLBACK_DRAW bit instead. This shouldn't break anything and could potentially fix some bugs (but no specific ones are known). | ||||
| * | intel: define INTEL_FALLBACK_DRIVER for drivers | Brian Paul | 2009-10-22 | 1 | -0/+1 |
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| * | intel: Fallback field is a bitmask, use GLbitfield | Brian Paul | 2009-10-22 | 3 | -5/+14 |
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| * | i965: remove unused brw_context::tmp_fallback field | Brian Paul | 2009-10-22 | 1 | -1/+0 |
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