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Files
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*
svga: fix incorrect round-down arithmetic
Brian Paul
2015-10-19
1
-1
/
+1
*
glsl: fix segfault when indirect indexing a buffer variable which is an array
Samuel Iglesias Gonsalvez
2015-10-19
1
-1
/
+2
*
st/va: Added support for NV12 to IYUV conversion in vlVaGetImage
Indrajit Das
2015-10-19
1
-3
/
+5
*
st/va: Used correct parameter to derive the value of the "h" variable in vlVa...
Indrajit Das
2015-10-19
1
-1
/
+1
*
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
st/mesa: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
i965: Do not use NumBufferInterfaceBlocks
Iago Toral Quiroga
2015-10-19
1
-1
/
+1
*
main: GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH is about UBOS, not SSBOs
Iago Toral Quiroga
2015-10-19
1
-2
/
+2
*
main: Use NumUniformBlocks to count UBOs
Iago Toral Quiroga
2015-10-19
1
-5
/
+1
*
ilo: set VME for 3DSTATE_PS
Chia-I Wu
2015-10-18
1
-1
/
+6
*
ilo: ignore prefer_linear_threshold when zero
Chia-I Wu
2015-10-18
2
-3
/
+3
*
ilo: remove some unused kernel params
Chia-I Wu
2015-10-18
2
-22
/
+0
*
ilo: remove unused ilo_shader_get_type()
Chia-I Wu
2015-10-18
2
-12
/
+0
*
ilo: remove u_debug.h inclusion from ilo_core.h
Chia-I Wu
2015-10-18
2
-1
/
+2
*
ilo: remove u_memory.h inclusion from ilo_core.h
Chia-I Wu
2015-10-18
3
-1
/
+3
*
nvc0: do not bind input params at compute state init on Fermi
Samuel Pitoiset
2015-10-18
1
-8
/
+0
*
i965/vs: Drop hack that created NIR for fixed function vertex programs.
Kenneth Graunke
2015-10-17
1
-12
/
+0
*
i965/nir: Switch on shader stage in nir_lower_outputs().
Kenneth Graunke
2015-10-17
1
-5
/
+21
*
radeonsi: don't use the AMDGPU intrinsic for CMP
Marek Olšák
2015-10-17
1
-9
/
+22
*
radeonsi: use LRP from gallivm
Marek Olšák
2015-10-17
1
-2
/
+0
*
radeonsi: don't emit AMDGPU intrinsics for integer abs, min, max
Marek Olšák
2015-10-17
1
-10
/
+50
*
radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNC
Marek Olšák
2015-10-17
1
-3
/
+3
*
radeonsi: initialize output, temp, and address registers to "undef"
Marek Olšák
2015-10-17
1
-4
/
+15
*
gallivm: implement the correct version of LRP
Marek Olšák
2015-10-17
1
-6
/
+13
*
gallivm: set correct opcode info from unary/binary/ternary emits
Marek Olšák
2015-10-17
1
-3
/
+6
*
radeonsi: implement vertex color clamping
Marek Olšák
2015-10-17
5
-4
/
+52
*
radeonsi: implement fragment color clamping
Marek Olšák
2015-10-17
6
-2
/
+18
*
radeonsi: clean up other scratch buffer functions
Marek Olšák
2015-10-17
1
-15
/
+8
*
radeonsi: clean up copy-pasted scratch buffer updates
Marek Olšák
2015-10-17
1
-26
/
+13
*
radeonsi: unify shader create functions
Marek Olšák
2015-10-17
1
-40
/
+9
*
radeonsi: unify shader delete functions
Marek Olšák
2015-10-17
1
-67
/
+17
*
radeonsi: fix a GS copy shader leak
Marek Olšák
2015-10-17
1
-1
/
+3
*
radeonsi: remove an unused ctx parameter in si_shader_destroy
Marek Olšák
2015-10-17
4
-6
/
+6
*
radeonsi: print export_prim_id from the shader key
Marek Olšák
2015-10-17
1
-0
/
+2
*
radeonsi: disable NaNs for LS and HS
Marek Olšák
2015-10-17
1
-2
/
+4
*
radeonsi: clean up si_llvm_init_export_args
Marek Olšák
2015-10-17
1
-42
/
+35
*
tgsi: move pipe_shader_from_tgsi_processor function to util
Marek Olšák
2015-10-17
2
-24
/
+24
*
mesa: remove FLUSH_VERTICES() in _mesa_MatrixMode()
Brian Paul
2015-10-17
1
-1
/
+0
*
st/mesa: fix clip state dependencies
Marek Olšák
2015-10-17
1
-1
/
+4
*
gallium/hud: fix possible NULL pointer dereference
Marek Olšák
2015-10-17
1
-0
/
+3
*
scons: fix MSVC, MinGW build
Brian Paul
2015-10-17
4
-2
/
+21
*
build: fix make-check after a6a6a71
Rob Clark
2015-10-17
1
-0
/
+5
*
build: fix out-of-tree build after b9b40ef
Rob Clark
2015-10-17
1
-0
/
+1
*
nvc0: add support for performance monitoring metrics on Fermi
Samuel Pitoiset
2015-10-17
4
-3
/
+500
*
glsl: (mostly) remove libglsl_util
Rob Clark
2015-10-16
5
-11
/
+1
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
29
-19
/
+34
*
glsl: move half<->float convertion to util
Rob Clark
2015-10-16
13
-155
/
+228
*
glsl: move builtin vector types to glsl_types.cpp
Rob Clark
2015-10-16
2
-3
/
+15
*
glsl: couple shader_enums cleanups
Rob Clark
2015-10-16
3
-5
/
+15
*
glsl: initialise record array count to 1
Timothy Arceri
2015-10-17
1
-0
/
+1
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