diff options
author | Iago Toral Quiroga <[email protected]> | 2015-10-16 11:43:18 +0200 |
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committer | Iago Toral Quiroga <[email protected]> | 2015-10-19 08:20:40 +0200 |
commit | 36c93e96590b39362bb0159f5f55f1ad1db5e145 (patch) | |
tree | 42196acacc333beafe50a95d3797365dfeb4ee51 | |
parent | 5a9ff87d0f10bae5dba4b2bebd28f2625cd485aa (diff) |
glsl_to_tgsi: Use {Num}UniformBlocks instead of {Num}BufferInterfaceBlocks
The latter holds both UBOs and SSBOs, but here we only want UBOs.
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 06f510db536..f481e8902d8 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5388,10 +5388,10 @@ st_translate_program( } if (program->shader) { - unsigned num_ubos = program->shader->NumBufferInterfaceBlocks; + unsigned num_ubos = program->shader->NumUniformBlocks; for (i = 0; i < num_ubos; i++) { - unsigned size = program->shader->BufferInterfaceBlocks[i].UniformBufferSize; + unsigned size = program->shader->UniformBlocks[i]->UniformBufferSize; unsigned num_const_vecs = (size + 15) / 16; unsigned first, last; assert(num_const_vecs > 0); |