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* st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, tooChristoph Bumiller2012-10-121-2/+3
* meta: fix glDrawPixels fallback test, stencil drawingBrian Paul2012-10-121-2/+2
* svga: fix invalid memory reference in needs_to_create_zero()Brian Paul2012-10-121-5/+5
* radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffersBrian Paul2012-10-121-0/+2
* xlib: add X error handler around XGetImage() callBrian Paul2012-10-121-0/+29
* mesa: loosen small matrix determinant checkBrian Paul2012-10-121-1/+1
* intel: move error on create context to proper pathJordan Justen2012-10-121-1/+1
* mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.Kenneth Graunke2012-10-121-3/+5
* i830: Fix stack corruptionChad Versace2012-10-121-1/+1
* mesa: disable MSVC global optimization in pack.cJosé Fonseca2012-10-121-0/+13
* Revert "i965: Avoid unnecessary recompiles for shaders that don't use dFdy()."Ian Romanick2012-10-124-10/+14
* darwin: do not create double-buffered offscreen pixel formatsJonas Maebe2012-09-241-1/+1
* winsys/radeon: Remove unnecessary pipe_thread_destroy in radeon_drm_cs_destroyMaarten Lankhorst2012-09-201-1/+0
* i965/fs: Initialize output_components[] by filling it with zeros.Kenneth Graunke2012-09-101-0/+1
* mesa: Don't advertise GLES extensions in GL contextsChad Versace2012-09-061-5/+6
* android: do not expose single buffered eglconfigsTapani Pälli2012-08-311-11/+8
* xmlconfig: use __progname when building for AndroidTapani Pälli2012-08-311-1/+1
* i965: Fix bug in the old FS backend's projtex() calculation.Eric Anholt2012-08-261-3/+1
* mesa: Use GLdouble for depthMax in final unpack conversions.Kenneth Graunke2012-08-161-1/+1
* mesa: fix html in shortlog_mesa.sh scriptAndreas Boll2012-08-161-4/+4
* mesa: added Ian's shortlog_mesa.sh script in bin/Brian Paul2012-08-161-0/+23
* i965/Gen7: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-08-052-0/+36
* i965/Gen6: Work around GPU hangs due to misaligned depth coordinate offsets.Paul Berry2012-08-052-0/+36
* st/egl: fix uninitialized pointer bugBrian Paul2012-07-311-1/+1
* mesa: remove assertions that do not allow compressed 2D_ARRAY texturesMarek Olšák2012-07-311-4/+2
* i965/fs: Invalidate live intervals in passes that remove an instruction.Eric Anholt2012-07-311-0/+6
* i965: Avoid unnecessary recompiles for shaders that don't use dFdy().Paul Berry2012-07-314-14/+10
* mesa: Add UsesDFdy to struct gl_fragment_program.Paul Berry2012-07-312-0/+3
* i965: Compute dFdy() correctly for FBOs.Paul Berry2012-07-316-9/+46
* intel: use _mesa_is_winsys/user_fbo() helpersBrian Paul2012-07-3116-32/+48
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-07-317-48/+52
* i965/gen7: Reduce GT1 WM thread count according to updated BSpec.Eric Anholt2012-07-271-1/+1
* docs/relnotes-8.0.4: fix html markupAndreas Boll2012-07-101-44/+41
* docs: Add 8.0.4 release md5sumsIan Romanick2012-07-101-1/+3
* docs: Add 8.0.4 release notesmesa-8.0.4Ian Romanick2012-07-102-0/+203
* mesa: Bump version number to 8.0.4Ian Romanick2012-07-103-4/+4
* st/mesa: don't do srgb->linear conversion in decompress_with_blitMarek Olšák2012-07-061-0/+1
* gallium/targets: pass ldflags parameter to MKLIBThomas Gstädtner2012-07-061-1/+1
* st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.Vinson Lee2012-07-061-0/+4
* r600g: check gpr count limitVadim Girlin2012-07-061-0/+8
* st/mesa: fix max_offset computation for base vertexBrian Paul2012-07-061-2/+18
* glsl: Don't trust loop analysis in the presence of function calls.Kenneth Graunke2012-07-062-0/+34
* draw: fix missing immediates bug in polygon stipple codeBrian Paul2012-07-061-0/+5
* st/mesa: fix mipmap image size computation w.r.t. texture arraysBrian Paul2012-07-061-3/+15
* st/mesa: add null pointer check in st_texture_image_map()Brian Paul2012-07-061-0/+3
* st/mesa: use private pipe_sampler_view in decompress_with_blit()Brian Paul2012-07-061-4/+18
* st/mesa: don't set PIPE_BIND_DISPLAY_TARGET for user-created renderbuffersBrian Paul2012-07-061-0/+6
* draw: Ensure that prepare is always run after LLVM garbagge collection.José Fonseca2012-07-061-0/+5
* svga: reset vertex buffer offset in svga_release_user_upl_buffers()Brian Paul2012-07-061-0/+11
* svga: move svga_texture() casts/calls in svga_surface_copy()Brian Paul2012-07-061-2/+4