diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/nir/nir_lower_returns.c | 154 |
1 files changed, 78 insertions, 76 deletions
diff --git a/src/glsl/nir/nir_lower_returns.c b/src/glsl/nir/nir_lower_returns.c index f36fc9dd613..ce0512c770a 100644 --- a/src/glsl/nir/nir_lower_returns.c +++ b/src/glsl/nir/nir_lower_returns.c @@ -27,16 +27,48 @@ struct lower_returns_state { nir_builder builder; - struct exec_list *parent_cf_list; struct exec_list *cf_list; nir_loop *loop; - nir_if *if_stmt; nir_variable *return_flag; }; static bool lower_returns_in_cf_list(struct exec_list *cf_list, struct lower_returns_state *state); +static void +predicate_following(nir_cf_node *node, struct lower_returns_state *state) +{ + nir_builder *b = &state->builder; + b->cursor = nir_after_cf_node_and_phis(node); + + if (nir_cursors_equal(b->cursor, nir_after_cf_list(state->cf_list))) + return; /* Nothing to predicate */ + + assert(state->return_flag); + + nir_if *if_stmt = nir_if_create(b->shader); + if_stmt->condition = nir_src_for_ssa(nir_load_var(b, state->return_flag)); + nir_cf_node_insert(b->cursor, &if_stmt->cf_node); + + if (state->loop) { + /* If we're inside of a loop, then all we need to do is insert a + * conditional break. + */ + nir_jump_instr *brk = + nir_jump_instr_create(state->builder.shader, nir_jump_break); + nir_instr_insert(nir_before_cf_list(&if_stmt->then_list), &brk->instr); + } else { + /* Otherwise, we need to actually move everything into the else case + * of the if statement. + */ + nir_cf_list list; + nir_cf_extract(&list, nir_after_cf_node(&if_stmt->cf_node), + nir_after_cf_list(state->cf_list)); + assert(!exec_list_is_empty(&list.list)); + nir_cf_reinsert(&list, nir_before_cf_list(&if_stmt->else_list)); + } +} + static bool lower_returns_in_loop(nir_loop *loop, struct lower_returns_state *state) { @@ -45,34 +77,15 @@ lower_returns_in_loop(nir_loop *loop, struct lower_returns_state *state) bool progress = lower_returns_in_cf_list(&loop->body, state); state->loop = parent; - /* Nothing interesting */ - if (!progress) - return false; - - /* In this case, there was a return somewhere inside of the loop. That - * return would have been turned into a write to the return_flag - * variable and a break. We need to insert a predicated return right - * after the loop ends. + /* If the recursive call made progress, then there were returns inside + * of the loop. These would have been lowered to breaks with the return + * flag set to true. We need to predicate everything following the loop + * on the return flag. */ + if (progress) + predicate_following(&loop->cf_node, state); - assert(state->return_flag); - - nir_intrinsic_instr *load = - nir_intrinsic_instr_create(state->builder.shader, nir_intrinsic_load_var); - load->num_components = 1; - load->variables[0] = nir_deref_var_create(load, state->return_flag); - nir_ssa_dest_init(&load->instr, &load->dest, 1, "return"); - nir_instr_insert(nir_after_cf_node(&loop->cf_node), &load->instr); - - nir_if *if_stmt = nir_if_create(state->builder.shader); - if_stmt->condition = nir_src_for_ssa(&load->dest.ssa); - nir_cf_node_insert(nir_after_instr(&load->instr), &if_stmt->cf_node); - - nir_jump_instr *ret = - nir_jump_instr_create(state->builder.shader, nir_jump_return); - nir_instr_insert(nir_before_cf_list(&if_stmt->then_list), &ret->instr); - - return true; + return progress; } static bool @@ -80,11 +93,21 @@ lower_returns_in_if(nir_if *if_stmt, struct lower_returns_state *state) { bool progress; - nir_if *parent = state->if_stmt; - state->if_stmt = if_stmt; progress = lower_returns_in_cf_list(&if_stmt->then_list, state); progress = lower_returns_in_cf_list(&if_stmt->else_list, state) || progress; - state->if_stmt = parent; + + /* If either of the recursive calls made progress, then there were + * returns inside of the body of the if. If we're in a loop, then these + * were lowered to breaks which automatically skip to the end of the + * loop so we don't have to do anything. If we're not in a loop, then + * all we know is that the return flag is set appropreately and that the + * recursive calls ensured that nothing gets executed *inside* the if + * after a return. In order to ensure nothing outside gets executed + * after a return, we need to predicate everything following on the + * return flag. + */ + if (progress && !state->loop) + predicate_following(&if_stmt->cf_node, state); return progress; } @@ -121,51 +144,29 @@ lower_returns_in_block(nir_block *block, struct lower_returns_state *state) if (jump->type != nir_jump_return) return false; - if (state->loop) { - /* We're in a loop. Just set the return flag to true and break. - * lower_returns_in_loop will do the rest. - */ - nir_builder *b = &state->builder; - b->cursor = nir_before_instr(&jump->instr); + nir_builder *b = &state->builder; + b->cursor = nir_before_instr(&jump->instr); - if (state->return_flag == NULL) { - state->return_flag = - nir_local_variable_create(b->impl, glsl_bool_type(), "return"); + /* Set the return flag */ + if (state->return_flag == NULL) { + state->return_flag = + nir_local_variable_create(b->impl, glsl_bool_type(), "return"); - /* Set a default value of false */ - state->return_flag->constant_initializer = - rzalloc(state->return_flag, nir_constant); - } + /* Set a default value of false */ + state->return_flag->constant_initializer = + rzalloc(state->return_flag, nir_constant); + } + nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE)); - nir_store_var(b, state->return_flag, nir_imm_int(b, NIR_TRUE)); + if (state->loop) { + /* We're in a loop. Make the return a break. */ jump->type = nir_jump_return; - } else if (state->if_stmt) { - /* If we're not in a loop but in an if, just move the rest of the CF - * list into the the other case of the if. - */ - nir_cf_list list; - nir_cf_extract(&list, nir_after_cf_node(&state->if_stmt->cf_node), - nir_after_cf_list(state->parent_cf_list)); - - nir_instr_remove(&jump->instr); - - if (state->cf_list == &state->if_stmt->then_list) { - nir_cf_reinsert(&list, - nir_after_cf_list(&state->if_stmt->else_list)); - } else if (state->cf_list == &state->if_stmt->else_list) { - nir_cf_reinsert(&list, - nir_after_cf_list(&state->if_stmt->then_list)); - } else { - unreachable("Invalid CF list"); - } } else { + /* Not in a loop. Just delete the return; we'll deal with + * predicating later. + */ + assert(nir_cf_node_next(&block->cf_node) == NULL); nir_instr_remove(&jump->instr); - - /* No if, no nothing. Just delete the return and whatever follows. */ - nir_cf_list list; - nir_cf_extract(&list, nir_after_cf_node(&block->cf_node), - nir_after_cf_list(state->parent_cf_list)); - nir_cf_delete(&list); } return true; @@ -177,10 +178,14 @@ lower_returns_in_cf_list(struct exec_list *cf_list, { bool progress = false; - struct exec_list *prev_parent_list = state->parent_cf_list; - state->parent_cf_list = state->cf_list; + struct exec_list *parent_list = state->cf_list; state->cf_list = cf_list; + /* We iterate over the list backwards because any given lower call may + * take everything following the given CF node and predicate it. In + * order to avoid recursion/iteration problems, we want everything after + * a given node to already be lowered before this happens. + */ foreach_list_typed_reverse_safe(nir_cf_node, node, node, cf_list) { switch (node->type) { case nir_cf_node_block: @@ -203,8 +208,7 @@ lower_returns_in_cf_list(struct exec_list *cf_list, } } - state->cf_list = state->parent_cf_list; - state->parent_cf_list = prev_parent_list; + state->cf_list = parent_list; return progress; } @@ -214,10 +218,8 @@ nir_lower_returns_impl(nir_function_impl *impl) { struct lower_returns_state state; - state.parent_cf_list = NULL; state.cf_list = &impl->body; state.loop = NULL; - state.if_stmt = NULL; state.return_flag = NULL; nir_builder_init(&state.builder, impl); |