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-rw-r--r--src/mesa/drivers/dri/i965/Makefile3
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp388
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h1
4 files changed, 393 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 39acae9e434..bea48e13138 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -106,7 +106,8 @@ C_SOURCES = \
CXX_SOURCES = \
brw_fs.cpp \
- brw_fs_channel_expressions.cpp
+ brw_fs_channel_expressions.cpp \
+ brw_fs_vector_splitting.cpp
ASM_SOURCES =
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index d16e75a2ca9..9a6ee7a0100 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -37,6 +37,7 @@ extern "C" {
#include "talloc.h"
}
#include "../glsl/ir_optimization.h"
+#include "../glsl/ir_print_visitor.h"
struct gl_shader *
brw_new_shader(GLcontext *ctx, GLuint name, GLuint type)
@@ -87,6 +88,7 @@ brw_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
if (using_new_fs && shader->Type == GL_FRAGMENT_SHADER) {
do_mat_op_to_vec(shader->ir);
brw_do_channel_expressions(shader->ir);
+ brw_do_vector_splitting(shader->ir);
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
new file mode 100644
index 00000000000..d4da86b3b06
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_fs_vector_splitting.cpp
@@ -0,0 +1,388 @@
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file brw_wm_vector_splitting.cpp
+ *
+ * If a vector is only ever referenced by its components, then
+ * split those components out to individual variables so they can be
+ * handled normally by other optimization passes.
+ *
+ * This skips vectors in uniforms and varyings, which need to be
+ * accessible as vectors for their access by the GL. Also, vector
+ * results of non-variable-derefs in assignments aren't handled
+ * because to do so we would have to store the vector result to a
+ * temporary in order to unload each channel, and to do so would just
+ * loop us back to where we started. For the 965, this is exactly the
+ * behavior we want for the results of texture lookups, but probably not for
+ */
+
+extern "C" {
+#include "main/core.h"
+#include "intel_context.h"
+}
+#include "../glsl/ir.h"
+#include "../glsl/ir_visitor.h"
+#include "../glsl/ir_print_visitor.h"
+#include "../glsl/ir_rvalue_visitor.h"
+#include "../glsl/glsl_types.h"
+
+static bool debug = false;
+
+class variable_entry : public exec_node
+{
+public:
+ variable_entry(ir_variable *var)
+ {
+ this->var = var;
+ this->whole_vector_access = 0;
+ this->declaration = false;
+ this->mem_ctx = NULL;
+ }
+
+ ir_variable *var; /* The key: the variable's pointer. */
+
+ /** Number of times the variable is referenced, including assignments. */
+ unsigned whole_vector_access;
+
+ bool declaration; /* If the variable had a decl in the instruction stream */
+
+ ir_variable *components[4];
+
+ /** talloc_parent(this->var) -- the shader's talloc context. */
+ void *mem_ctx;
+};
+
+class ir_vector_reference_visitor : public ir_hierarchical_visitor {
+public:
+ ir_vector_reference_visitor(void)
+ {
+ this->mem_ctx = talloc_new(NULL);
+ this->variable_list.make_empty();
+ }
+
+ ~ir_vector_reference_visitor(void)
+ {
+ talloc_free(mem_ctx);
+ }
+
+ virtual ir_visitor_status visit(ir_variable *);
+ virtual ir_visitor_status visit(ir_dereference_variable *);
+ virtual ir_visitor_status visit_enter(ir_swizzle *);
+ virtual ir_visitor_status visit_enter(ir_assignment *);
+ virtual ir_visitor_status visit_enter(ir_function_signature *);
+
+ variable_entry *get_variable_entry(ir_variable *var);
+
+ /* List of variable_entry */
+ exec_list variable_list;
+
+ void *mem_ctx;
+};
+
+variable_entry *
+ir_vector_reference_visitor::get_variable_entry(ir_variable *var)
+{
+ assert(var);
+
+ if (!var->type->is_vector())
+ return NULL;
+
+ switch (var->mode) {
+ case ir_var_uniform:
+ case ir_var_in:
+ case ir_var_out:
+ case ir_var_inout:
+ /* Can't split varyings or uniforms. Function in/outs won't get split
+ * either, so don't care about the ambiguity.
+ */
+ return NULL;
+ case ir_var_auto:
+ case ir_var_temporary:
+ break;
+ }
+
+ foreach_iter(exec_list_iterator, iter, this->variable_list) {
+ variable_entry *entry = (variable_entry *)iter.get();
+ if (entry->var == var)
+ return entry;
+ }
+
+ variable_entry *entry = new(mem_ctx) variable_entry(var);
+ this->variable_list.push_tail(entry);
+ return entry;
+}
+
+
+ir_visitor_status
+ir_vector_reference_visitor::visit(ir_variable *ir)
+{
+ variable_entry *entry = this->get_variable_entry(ir);
+
+ if (entry)
+ entry->declaration = true;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vector_reference_visitor::visit(ir_dereference_variable *ir)
+{
+ ir_variable *const var = ir->var;
+ variable_entry *entry = this->get_variable_entry(var);
+
+ if (entry)
+ entry->whole_vector_access++;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vector_reference_visitor::visit_enter(ir_swizzle *ir)
+{
+ /* Don't descend into a vector ir_dereference_variable below. */
+ if (ir->val->as_dereference_variable() && ir->type->is_scalar())
+ return visit_continue_with_parent;
+
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vector_reference_visitor::visit_enter(ir_assignment *ir)
+{
+ if (ir->lhs->as_dereference_variable() &&
+ ir->rhs->as_dereference_variable() &&
+ !ir->condition) {
+ /* We'll split copies of a vector to copies of channels, so don't
+ * descend to the ir_dereference_variables.
+ */
+ return visit_continue_with_parent;
+ }
+ if (ir->lhs->as_dereference_variable() &&
+ is_power_of_two(ir->write_mask) &&
+ !ir->condition) {
+ /* If we're writing just a channel, then channel-splitting the LHS is OK.
+ */
+ ir->rhs->accept(this);
+ return visit_continue_with_parent;
+ }
+ return visit_continue;
+}
+
+ir_visitor_status
+ir_vector_reference_visitor::visit_enter(ir_function_signature *ir)
+{
+ /* We don't want to descend into the function parameters and
+ * split them, so just accept the body here.
+ */
+ visit_list_elements(this, &ir->body);
+ return visit_continue_with_parent;
+}
+
+class ir_vector_splitting_visitor : public ir_rvalue_visitor {
+public:
+ ir_vector_splitting_visitor(exec_list *vars)
+ {
+ this->variable_list = vars;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_assignment *);
+
+ void handle_rvalue(ir_rvalue **rvalue);
+ struct variable_entry *get_splitting_entry(ir_variable *var);
+
+ exec_list *variable_list;
+ void *mem_ctx;
+};
+
+struct variable_entry *
+ir_vector_splitting_visitor::get_splitting_entry(ir_variable *var)
+{
+ assert(var);
+
+ if (!var->type->is_vector())
+ return NULL;
+
+ foreach_iter(exec_list_iterator, iter, *this->variable_list) {
+ variable_entry *entry = (variable_entry *)iter.get();
+ if (entry->var == var) {
+ return entry;
+ }
+ }
+
+ return NULL;
+}
+
+void
+ir_vector_splitting_visitor::handle_rvalue(ir_rvalue **rvalue)
+{
+ if (!*rvalue)
+ return;
+
+ ir_swizzle *swiz = (*rvalue)->as_swizzle();
+ if (!swiz || !swiz->type->is_scalar())
+ return;
+
+ ir_dereference_variable *deref_var = swiz->val->as_dereference_variable();
+ if (!deref_var)
+ return;
+
+ variable_entry *entry = get_splitting_entry(deref_var->var);
+ if (!entry)
+ return;
+
+ ir_variable *var = entry->components[swiz->mask.x];
+ *rvalue = new(entry->mem_ctx) ir_dereference_variable(var);
+}
+
+ir_visitor_status
+ir_vector_splitting_visitor::visit_leave(ir_assignment *ir)
+{
+ ir_dereference_variable *lhs_deref = ir->lhs->as_dereference_variable();
+ ir_dereference_variable *rhs_deref = ir->rhs->as_dereference_variable();
+ variable_entry *lhs = lhs_deref ? get_splitting_entry(lhs_deref->var) : NULL;
+ variable_entry *rhs = rhs_deref ? get_splitting_entry(rhs_deref->var) : NULL;
+
+ if (lhs_deref && rhs_deref && (lhs || rhs) && !ir->condition) {
+ /* Straight assignment of vector variables. */
+ for (unsigned int i = 0; i < ir->rhs->type->vector_elements; i++) {
+ ir_dereference *new_lhs;
+ ir_rvalue *new_rhs;
+ void *mem_ctx = lhs ? lhs->mem_ctx : rhs->mem_ctx;
+ unsigned int writemask;
+
+ if (lhs) {
+ new_lhs = new(mem_ctx) ir_dereference_variable(lhs->components[i]);
+ writemask = (ir->write_mask >> i) & 1;
+ } else {
+ new_lhs = ir->lhs->clone(mem_ctx, NULL);
+ writemask = ir->write_mask & (1 << i);
+ }
+
+ if (rhs) {
+ new_rhs = new(mem_ctx) ir_dereference_variable(rhs->components[i]);
+ } else {
+ new_rhs = new(mem_ctx) ir_swizzle(ir->rhs->clone(mem_ctx, NULL),
+ i, i, i, i, 1);
+ }
+
+ ir->insert_before(new(mem_ctx) ir_assignment(new_lhs,
+ new_rhs,
+ NULL, writemask));
+ }
+ ir->remove();
+ } else if (lhs) {
+ int elem = -1;
+
+ switch (ir->write_mask) {
+ case (1 << 0):
+ elem = 0;
+ break;
+ case (1 << 1):
+ elem = 1;
+ break;
+ case (1 << 2):
+ elem = 2;
+ break;
+ case (1 << 3):
+ elem = 3;
+ break;
+ default:
+ ir->print();
+ assert(!"not reached: non-channelwise dereference of LHS.");
+ }
+
+ ir->lhs = new(mem_ctx) ir_dereference_variable(lhs->components[elem]);
+ ir->write_mask = (1 << 0);
+
+ handle_rvalue(&ir->rhs);
+ ir->rhs = new(mem_ctx) ir_swizzle(ir->rhs,
+ elem, elem, elem, elem, 1);
+ } else {
+ handle_rvalue(&ir->rhs);
+ }
+
+ handle_rvalue(&ir->condition);
+
+ return visit_continue;
+}
+
+extern "C" {
+bool
+brw_do_vector_splitting(exec_list *instructions)
+{
+ ir_vector_reference_visitor refs;
+
+ visit_list_elements(&refs, instructions);
+
+ /* Trim out variables we can't split. */
+ foreach_iter(exec_list_iterator, iter, refs.variable_list) {
+ variable_entry *entry = (variable_entry *)iter.get();
+
+ if (debug) {
+ printf("vector %s@%p: decl %d, whole_access %d\n",
+ entry->var->name, (void *) entry->var, entry->declaration,
+ entry->whole_vector_access);
+ }
+
+ if (!entry->declaration || entry->whole_vector_access) {
+ entry->remove();
+ }
+ }
+
+ if (refs.variable_list.is_empty())
+ return false;
+
+ void *mem_ctx = talloc_new(NULL);
+
+ /* Replace the decls of the vectors to be split with their split
+ * components.
+ */
+ foreach_iter(exec_list_iterator, iter, refs.variable_list) {
+ variable_entry *entry = (variable_entry *)iter.get();
+ const struct glsl_type *type;
+ type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
+
+ entry->mem_ctx = talloc_parent(entry->var);
+
+ for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
+ const char *name = talloc_asprintf(mem_ctx, "%s_%c",
+ entry->var->name,
+ "xyzw"[i]);
+
+ entry->components[i] = new(entry->mem_ctx) ir_variable(type, name,
+ ir_var_temporary);
+ entry->var->insert_before(entry->components[i]);
+ }
+
+ entry->var->remove();
+ }
+
+ ir_vector_splitting_visitor split(&refs.variable_list);
+ visit_list_elements(&split, instructions);
+
+ talloc_free(mem_ctx);
+
+ return true;
+}
+}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 438da1af622..6a761e723b4 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -466,5 +466,6 @@ struct gl_shader *brw_new_shader(GLcontext *ctx, GLuint name, GLuint type);
struct gl_shader_program *brw_new_shader_program(GLcontext *ctx, GLuint name);
GLboolean brw_do_channel_expressions(struct exec_list *instructions);
+GLboolean brw_do_vector_splitting(struct exec_list *instructions);
#endif