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-rw-r--r--src/mesa/drivers/dri/i965/gen6_blorp.cpp19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
index c7bb8151c0b..bb87f6bbe67 100644
--- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp
@@ -50,30 +50,11 @@ gen6_blorp_emit_batch_head(struct brw_context *brw,
const brw_blorp_params *params)
{
struct gl_context *ctx = &brw->intel.ctx;
- struct intel_context *intel = &brw->intel;
/* To ensure that the batch contains only the resolve, flush the batch
* before beginning and after finishing emitting the resolve packets.
- *
- * Ideally, we would not need to flush for the resolve op. But, I suspect
- * that it's unsafe for CMD_PIPELINE_SELECT to occur multiple times in
- * a single batch, and there is no safe way to ensure that other than by
- * fencing the resolve with flushes. Ideally, we would just detect if
- * a batch is in progress and do the right thing, but that would require
- * the ability to *safely* access brw_context::state::dirty::brw
- * outside of the brw_upload_state() codepath.
*/
intel_flush(ctx);
-
- /* CMD_PIPELINE_SELECT
- *
- * Select the 3D pipeline, as opposed to the media pipeline.
- */
- {
- BEGIN_BATCH(1);
- OUT_BATCH(brw->CMD_PIPELINE_SELECT << 16);
- ADVANCE_BATCH();
- }
}