diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_vtbl.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_vtbl.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_misc_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_blit.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 53 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.h | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.c | 35 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_regions.h | 7 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_tex_copy.c | 2 |
12 files changed, 97 insertions, 80 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 19f08077599..08ea2870aa0 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -609,6 +609,8 @@ i830_set_draw_region(struct intel_context *intel, struct gl_context *ctx = &intel->ctx; struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct gl_renderbuffer *drb; + struct intel_renderbuffer *idrb = NULL; GLuint value; struct i830_hw_state *state = &i830->state; uint32_t draw_x, draw_y; @@ -649,6 +651,13 @@ i830_set_draw_region(struct intel_context *intel, } state->Buffer[I830_DESTREG_DV1] = value; + drb = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + if (!drb) + drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; + + if (drb) + idrb = intel_renderbuffer(drb); + /* We set up the drawing rectangle to be offset into the color * region's location in the miptree. If it doesn't match with * depth's offsets, we can't render to it. @@ -660,16 +669,15 @@ i830_set_draw_region(struct intel_context *intel, * can't do in general due to tiling) */ FALLBACK(intel, I830_FALLBACK_DRAW_OFFSET, - (depth_region && color_regions[0]) && - (depth_region->draw_x != color_regions[0]->draw_x || - depth_region->draw_y != color_regions[0]->draw_y)); - - if (color_regions[0]) { - draw_x = color_regions[0]->draw_x; - draw_y = color_regions[0]->draw_y; - } else if (depth_region) { - draw_x = depth_region->draw_x; - draw_y = depth_region->draw_y; + idrb && irb && (idrb->draw_x != irb->draw_x || + idrb->draw_y != irb->draw_y)); + + if (irb) { + draw_x = irb->draw_x; + draw_y = irb->draw_y; + } else if (idrb) { + draw_x = idrb->draw_x; + draw_y = idrb->draw_y; } else { draw_x = 0; draw_y = 0; diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 820feba04ba..baff49bb2f5 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -561,6 +561,8 @@ i915_set_draw_region(struct intel_context *intel, struct gl_context *ctx = &intel->ctx; struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; struct intel_renderbuffer *irb = intel_renderbuffer(rb); + struct gl_renderbuffer *drb; + struct intel_renderbuffer *idrb = NULL; GLuint value; struct i915_hw_state *state = &i915->state; uint32_t draw_x, draw_y, draw_offset; @@ -609,6 +611,13 @@ i915_set_draw_region(struct intel_context *intel, } state->Buffer[I915_DESTREG_DV1] = value; + drb = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; + if (!drb) + drb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; + + if (drb) + idrb = intel_renderbuffer(drb); + /* We set up the drawing rectangle to be offset into the color * region's location in the miptree. If it doesn't match with * depth's offsets, we can't render to it. @@ -620,16 +629,15 @@ i915_set_draw_region(struct intel_context *intel, * can't do in general due to tiling) */ FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET, - (depth_region && color_regions[0]) && - (depth_region->draw_x != color_regions[0]->draw_x || - depth_region->draw_y != color_regions[0]->draw_y)); - - if (color_regions[0]) { - draw_x = color_regions[0]->draw_x; - draw_y = color_regions[0]->draw_y; - } else if (depth_region) { - draw_x = depth_region->draw_x; - draw_y = depth_region->draw_y; + idrb && irb && (idrb->draw_x != irb->draw_x || + idrb->draw_y != irb->draw_y)); + + if (irb) { + draw_x = irb->draw_x; + draw_y = irb->draw_y; + } else if (idrb) { + draw_x = idrb->draw_x; + draw_y = idrb->draw_y; } else { draw_x = 0; draw_y = 0; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index 3d0983e6879..2b5ec8ac677 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -322,7 +322,7 @@ static void emit_depthbuffer(struct brw_context *brw) return; } - offset = intel_region_tile_offsets(region, &tile_x, &tile_y); + offset = intel_renderbuffer_tile_offsets(depth_irb, &tile_x, &tile_y); assert(intel->gen < 6 || region->tiling == I915_TILING_Y); assert(!hiz_region || region->tiling == I915_TILING_Y); diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index f560bc3fa66..ac8005dc6c2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -477,7 +477,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw, format << BRW_SURFACE_FORMAT_SHIFT); /* reloc */ - surf[1] = (intel_region_tile_offsets(region, &tile_x, &tile_y) + + surf[1] = (intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y) + region->buffer->offset); surf[2] = ((rb->Width - 1) << BRW_SURFACE_WIDTH_SHIFT | diff --git a/src/mesa/drivers/dri/i965/gen7_misc_state.c b/src/mesa/drivers/dri/i965/gen7_misc_state.c index dd0ccd27193..7544f961da9 100644 --- a/src/mesa/drivers/dri/i965/gen7_misc_state.c +++ b/src/mesa/drivers/dri/i965/gen7_misc_state.c @@ -113,7 +113,7 @@ static void emit_depthbuffer(struct brw_context *brw) struct intel_region *region = drb->region; uint32_t tile_x, tile_y, offset; - offset = intel_region_tile_offsets(region, &tile_x, &tile_y); + offset = intel_renderbuffer_tile_offsets(drb, &tile_x, &tile_y); assert(region->tiling == I915_TILING_Y); diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c index 00b562f2176..9994b67bfc5 100644 --- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c @@ -273,7 +273,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw, surf->ss0.surface_type = BRW_SURFACE_2D; /* reloc */ - surf->ss1.base_addr = intel_region_tile_offsets(region, &tile_x, &tile_y); + surf->ss1.base_addr = intel_renderbuffer_tile_offsets(irb, &tile_x, &tile_y); surf->ss1.base_addr += region->buffer->offset; /* reloc */ assert(brw->has_surface_tile_offset); diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 5aac1f6fa24..30be1b9382f 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -280,10 +280,10 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) write_buffer = intel_region_buffer(intel, irb->region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); - x1 = cx + irb->region->draw_x; - y1 = cy + irb->region->draw_y; - x2 = cx + cw + irb->region->draw_x; - y2 = cy + ch + irb->region->draw_y; + x1 = cx + irb->draw_x; + y1 = cy + irb->draw_y; + x2 = cx + cw + irb->draw_x; + y2 = cy + ch + irb->draw_y; pitch = irb->region->pitch; cpp = irb->region->cpp; diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 65f35e1b487..3e7e0b9a248 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -513,8 +513,9 @@ intel_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage) } static void -intel_set_draw_offset_for_image(struct intel_texture_image *intel_image, - int zoffset) +intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb, + struct intel_texture_image *intel_image, + int zoffset) { struct intel_mipmap_tree *mt = intel_image->mt; unsigned int dst_x, dst_y; @@ -526,9 +527,45 @@ intel_set_draw_offset_for_image(struct intel_texture_image *intel_image, zoffset, &dst_x, &dst_y); - mt->region->draw_offset = (dst_y * mt->region->pitch + dst_x) * mt->cpp; - mt->region->draw_x = dst_x; - mt->region->draw_y = dst_y; + irb->draw_offset = (dst_y * mt->region->pitch + dst_x) * mt->cpp; + irb->draw_x = dst_x; + irb->draw_y = dst_y; +} + +/** + * Rendering to tiled buffers requires that the base address of the + * buffer be aligned to a page boundary. We generally render to + * textures by pointing the surface at the mipmap image level, which + * may not be aligned to a tile boundary. + * + * This function returns an appropriately-aligned base offset + * according to the tiling restrictions, plus any required x/y offset + * from there. + */ +uint32_t +intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb, + uint32_t *tile_x, + uint32_t *tile_y) +{ + int cpp = irb->region->cpp; + uint32_t pitch = irb->region->pitch * cpp; + + if (irb->region->tiling == I915_TILING_NONE) { + *tile_x = 0; + *tile_y = 0; + return irb->draw_x * cpp + irb->draw_y * pitch; + } else if (irb->region->tiling == I915_TILING_X) { + *tile_x = irb->draw_x % (512 / cpp); + *tile_y = irb->draw_y % 8; + return ((irb->draw_y / 8) * (8 * pitch) + + (irb->draw_x - *tile_x) / (512 / cpp) * 4096); + } else { + assert(irb->region->tiling == I915_TILING_Y); + *tile_x = irb->draw_x % (128 / cpp); + *tile_y = irb->draw_y % 32; + return ((irb->draw_y / 32) * (32 * pitch) + + (irb->draw_x - *tile_x) / (128 / cpp) * 4096); + } } /** @@ -584,12 +621,12 @@ intel_render_texture(struct gl_context * ctx, att->Texture->Name, newImage->Width, newImage->Height, irb->Base.RefCount); - intel_set_draw_offset_for_image(intel_image, att->Zoffset); + intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset); intel_image->used_as_render_target = GL_TRUE; #ifndef I915 if (!brw_context(ctx)->has_surface_tile_offset && - (intel_image->mt->region->draw_offset & 4095) != 0) { + (irb->draw_offset & 4095) != 0) { /* Original gen4 hardware couldn't draw to a non-tile-aligned * destination in a miptree unless you actually setup your * renderbuffer as a miptree and used the fragile @@ -625,7 +662,7 @@ intel_render_texture(struct gl_context * ctx, intel_miptree_release(intel, &intel_image->mt); intel_image->mt = new_mt; - intel_set_draw_offset_for_image(intel_image, att->Zoffset); + intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset); intel_region_release(&irb->region); intel_region_reference(&irb->region, intel_image->mt->region); diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index e9929b095ff..509f5887225 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -44,6 +44,9 @@ struct intel_renderbuffer /** Only used by depth renderbuffers for which HiZ is enabled. */ struct intel_region *hiz_region; + + GLuint draw_offset; /**< Offset of drawing address within the region */ + GLuint draw_x, draw_y; /**< Offset of drawing within the region */ }; @@ -130,6 +133,10 @@ intel_fbo_init(struct intel_context *intel); extern void intel_flip_renderbuffers(struct gl_framebuffer *fb); +uint32_t +intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb, + uint32_t *tile_x, + uint32_t *tile_y); static INLINE struct intel_region * intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) @@ -141,5 +148,4 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex) return NULL; } - #endif /* INTEL_FBO_H */ diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 0253bbc2aa0..a4da1ce4fa5 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -524,38 +524,3 @@ intel_region_buffer(struct intel_context *intel, return region->buffer; } - -/** - * Rendering to tiled buffers requires that the base address of the - * buffer be aligned to a page boundary. We generally render to - * textures by pointing the surface at the mipmap image level, which - * may not be aligned to a tile boundary. - * - * This function returns an appropriately-aligned base offset - * according to the tiling restrictions, plus any required x/y offset - * from there. - */ -uint32_t -intel_region_tile_offsets(struct intel_region *region, - uint32_t *tile_x, - uint32_t *tile_y) -{ - uint32_t pitch = region->pitch * region->cpp; - - if (region->tiling == I915_TILING_NONE) { - *tile_x = 0; - *tile_y = 0; - return region->draw_x * region->cpp + region->draw_y * pitch; - } else if (region->tiling == I915_TILING_X) { - *tile_x = region->draw_x % (512 / region->cpp); - *tile_y = region->draw_y % 8; - return ((region->draw_y / 8) * (8 * pitch) + - (region->draw_x - *tile_x) / (512 / region->cpp) * 4096); - } else { - assert(region->tiling == I915_TILING_Y); - *tile_x = region->draw_x % (128 / region->cpp); - *tile_y = region->draw_y % 32; - return ((region->draw_y / 32) * (32 * pitch) + - (region->draw_x - *tile_x) / (128 / region->cpp) * 4096); - } -} diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index a8a300d863c..91f7121436e 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -62,9 +62,6 @@ struct intel_region GLubyte *map; /**< only non-NULL when region is actually mapped */ GLuint map_refcount; /**< Reference count for mapping */ - GLuint draw_offset; /**< Offset of drawing address within the region */ - GLuint draw_x, draw_y; /**< Offset of drawing within the region */ - uint32_t tiling; /**< Which tiling mode the region is in */ struct intel_buffer_object *pbo; /* zero-copy uploads */ @@ -142,10 +139,6 @@ drm_intel_bo *intel_region_buffer(struct intel_context *intel, struct intel_region *region, GLuint flag); -uint32_t intel_region_tile_offsets(struct intel_region *region, - uint32_t *tile_x, - uint32_t *tile_y); - void _mesa_copy_rect(GLubyte * dst, GLuint cpp, GLuint dst_pitch, diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 62d4169acd1..eda07a43dee 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -152,7 +152,7 @@ intel_copy_texsubimage(struct intel_context *intel, dst_bo, 0, intelImage->mt->region->tiling, - irb->region->draw_x + x, irb->region->draw_y + y, + irb->draw_x + x, irb->draw_y + y, image_x + dstx, image_y + dsty, width, height, GL_COPY)) { |