diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagecontext.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagespan.c | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagestate.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 2 |
5 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 522c6275c48..c3bf710e25d 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -213,7 +213,7 @@ savageInitDriver(__DRIscreenPrivate *sPriv) savageScreen->agpTextures.map = NULL; savageScreen->texVirtual[SAVAGE_CARD_HEAP] = - (drmAddress)(((unsigned int)sPriv->pFB)+gDRIPriv->textureOffset); + (drmAddress)(((GLubyte *)sPriv->pFB)+gDRIPriv->textureOffset); savageScreen->texVirtual[SAVAGE_AGP_HEAP] = (drmAddress)(savageScreen->agpTextures.map); @@ -364,8 +364,8 @@ savageCreateContext( const __GLcontextModes *mesaVis, for(i=0;i<5;i++) { - imesa->apertureBase[i] = ((GLuint)savageScreen->aperture.map + - 0x01000000 * i ); + imesa->apertureBase[i] = (GLubyte *)savageScreen->aperture.map + + 0x01000000 * i; } imesa->aperturePitch = savageScreen->aperturePitch; diff --git a/src/mesa/drivers/dri/savage/savagecontext.h b/src/mesa/drivers/dri/savage/savagecontext.h index 95dedc13603..4c095996851 100644 --- a/src/mesa/drivers/dri/savage/savagecontext.h +++ b/src/mesa/drivers/dri/savage/savagecontext.h @@ -179,7 +179,7 @@ struct savage_context_t { struct savage_vtxbuf_t *vtxBuf; /* aperture base */ - GLuint apertureBase[5]; + GLubyte *apertureBase[5]; GLuint aperturePitch; /* Manage hardware state */ GLuint dirty; @@ -236,8 +236,8 @@ struct savage_context_t { /* These refer to the current draw (front vs. back) buffer: */ - char *drawMap; /* draw buffer address in virtual mem */ - char *readMap; + GLubyte *drawMap; /* draw buffer address in virtual mem */ + GLubyte *readMap; int drawX; /* origin of drawable in draw buffer */ int drawY; GLuint numClipRects; /* cliprects for that buffer */ diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 8af0384b445..4fad537ba62 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -39,9 +39,9 @@ GLuint cpp = savageScreen->cpp; \ GLuint pitch = imesa->aperturePitch; \ GLuint height = dPriv->h; \ - char *buf = (char *)(map + \ - dPriv->x * cpp + \ - dPriv->y * pitch); \ + GLubyte *buf = map + \ + dPriv->x * cpp + \ + dPriv->y * pitch; \ GLuint p; \ (void) p @@ -52,9 +52,9 @@ GLuint zpp = savageScreen->zpp; \ GLuint pitch = imesa->aperturePitch; \ GLuint height = dPriv->h; \ - char *buf = (char *)(imesa->apertureBase[TARGET_DEPTH] + \ - dPriv->x * zpp + \ - dPriv->y * pitch) + GLubyte *buf = imesa->apertureBase[TARGET_DEPTH] + \ + dPriv->x * zpp + \ + dPriv->y * pitch #define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS @@ -80,11 +80,11 @@ #define HW_WRITE_LOCK() \ savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \ - char *map = imesa->drawMap; + GLubyte *map = imesa->drawMap; #define HW_READ_LOCK() \ savageContextPtr imesa = SAVAGE_CONTEXT(ctx); \ - char *map = imesa->readMap; + GLubyte *map = imesa->readMap; #define HW_CLIPLOOP() \ do { \ @@ -233,8 +233,8 @@ static void savageDDSetBuffer(GLcontext *ctx, GLframebuffer *buffer, assert((bufferBit == DD_FRONT_LEFT_BIT) || (bufferBit == DD_BACK_LEFT_BIT)); map = (bufferBit == DD_FRONT_LEFT_BIT) - ? (char*)imesa->apertureBase[TARGET_FRONT] - : (char*)imesa->apertureBase[TARGET_BACK]; + ? imesa->apertureBase[TARGET_FRONT] + : imesa->apertureBase[TARGET_BACK]; imesa->drawMap = map; imesa->readMap = map; diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 6633c4e4764..c3df5f4f87d 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -1710,8 +1710,8 @@ void savageDDInitState( savageContextPtr imesa ) { imesa->regs.s4.destCtrl.ni.dstWidthInTile = (imesa->savageScreen->width+31)>>5; } - imesa->drawMap = (char *)imesa->apertureBase[imesa->toggle]; - imesa->readMap = (char *)imesa->apertureBase[imesa->toggle]; + imesa->drawMap = imesa->apertureBase[imesa->toggle]; + imesa->readMap = imesa->apertureBase[imesa->toggle]; imesa->NotFirstFrame = GL_FALSE; imesa->regs.s4.zBufOffset.ni.offset=imesa->savageScreen->depthOffset>>11; diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index b681b0293b4..6641231371e 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -768,7 +768,7 @@ static void savageUploadTexImages( savageContextPtr imesa, savageTexObjPtr t ) ofs = t->base.memBlock->ofs; t->setup.physAddr = imesa->savageScreen->textureOffset[heap] + ofs; - t->bufAddr = (char *)((GLuint) imesa->savageScreen->texVirtual[heap] + ofs); + t->bufAddr = (GLubyte *)imesa->savageScreen->texVirtual[heap] + ofs; imesa->dirty |= SAVAGE_UPLOAD_GLOBAL; /* FIXME: really needed? */ } |