aboutsummaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/mesa/array_cache/array_cache.dsp108
-rw-r--r--src/mesa/drivers/osmesa/osmesa.dsp119
-rw-r--r--src/mesa/glapi/glapi.dsp124
-rw-r--r--src/mesa/main/main.dsp588
-rw-r--r--src/mesa/math/math.dsp180
-rw-r--r--src/mesa/swrast/swrast.dsp324
-rw-r--r--src/mesa/swrast_setup/swrast_setup.dsp128
-rw-r--r--src/mesa/tnl/tnl.dsp252
8 files changed, 1823 insertions, 0 deletions
diff --git a/src/mesa/array_cache/array_cache.dsp b/src/mesa/array_cache/array_cache.dsp
new file mode 100644
index 00000000000..0a28700da21
--- /dev/null
+++ b/src/mesa/array_cache/array_cache.dsp
@@ -0,0 +1,108 @@
+# Microsoft Developer Studio Project File - Name="array_cache" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=array_cache - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "array_cache.mak" CFG="array_cache - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "array_cache - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "array_cache - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "array_cache - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "array_cache - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "array_cache - Win32 Release"
+# Name "array_cache - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\ac_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ac_import.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\ac_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\acache.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/drivers/osmesa/osmesa.dsp b/src/mesa/drivers/osmesa/osmesa.dsp
new file mode 100644
index 00000000000..03ef16eee9a
--- /dev/null
+++ b/src/mesa/drivers/osmesa/osmesa.dsp
@@ -0,0 +1,119 @@
+# Microsoft Developer Studio Project File - Name="osmesa" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=osmesa - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "osmesa.mak" CFG="osmesa - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "osmesa - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "osmesa - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "osmesa - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MT /W3 /GX /O2 /I "../../../../include" /I "../../" /I "../../main" /I "../../glapi" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /nodefaultlib /out:"Release/OSMESA32.DLL"
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Release\OSMESA32.LIB ..\..\..\..\lib copy Release\OSMESA32.DLL ..\..\..\..\libexec
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "osmesa - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../" /I "../../../../include" /I "../../main" /I "../../glapi" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "OSMESA_EXPORTS" /YX /FD /GZ /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 msvcrtd.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /nodefaultlib /out:"Debug/OSMESA32.DLL" /pdbtype:sept
+# Begin Special Build Tool
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy Debug\OSMESA32.LIB ..\..\..\..\lib copy Debug\OSMESA32.DLL ..\..\..\..\libexec
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "osmesa - Win32 Release"
+# Name "osmesa - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\osmesa.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\osmesa.def
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/glapi/glapi.dsp b/src/mesa/glapi/glapi.dsp
new file mode 100644
index 00000000000..cb5775d5891
--- /dev/null
+++ b/src/mesa/glapi/glapi.dsp
@@ -0,0 +1,124 @@
+# Microsoft Developer Studio Project File - Name="glapi" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=glapi - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "glapi.mak" CFG="glapi - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "glapi - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "glapi - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "glapi - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "glapi - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "glapi - Win32 Release"
+# Name "glapi - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\glapi.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\glthread.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\glapi.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapioffsets.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapitable.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glapitemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glprocs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glthread.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/main/main.dsp b/src/mesa/main/main.dsp
new file mode 100644
index 00000000000..9eb6a450300
--- /dev/null
+++ b/src/mesa/main/main.dsp
@@ -0,0 +1,588 @@
+# Microsoft Developer Studio Project File - Name="main" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=main - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "main.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "main.mak" CFG="main - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "main - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "main - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "main - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "main - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "main - Win32 Release"
+# Name "main - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\accum.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_arrayelt.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_loopback.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_noop.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_validate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbprogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbvertparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\attrib.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\blend.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\bufferobj.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\buffers.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\clip.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\colortab.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\convolve.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\depth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dispatch.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\dlist.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\drawpix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\enable.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\enums.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\extensions.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\feedback.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\fog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\get.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\hash.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\hint.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\histogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\image.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\imports.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\light.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\lines.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\matrix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvprogram.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertexec.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertparse.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\occlude.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\pixel.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\points.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\polygon.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\rastpos.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\state.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\stencil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texcompress.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\teximage.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texobj.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstore.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\varray.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\accum.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_arrayelt.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_loopback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_noop.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\api_validate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbprogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\arbvertparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\attrib.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\blend.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\bufferobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\buffers.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\clip.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\colormac.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\colortab.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\config.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\convolve.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dd.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\depth.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\dlist.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\drawpix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\enable.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\enums.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\extensions.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\feedback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\fog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\get.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\glheader.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\hash.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\hint.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\histogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\image.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\imports.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\light.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\lines.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\macros.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\matrix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\mtypes.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvfragprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvprogram.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertexec.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertparse.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\nvvertprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\occlude.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\pixel.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\points.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\polygon.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\rastpos.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\simple_list.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\state.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\stencil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texcompress.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texformat_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\teximage.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texobj.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texstore.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\texutil_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\varray.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\version.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\vtxfmt_tmp.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/math/math.dsp b/src/mesa/math/math.dsp
new file mode 100644
index 00000000000..fd6221ca4f6
--- /dev/null
+++ b/src/mesa/math/math.dsp
@@ -0,0 +1,180 @@
+# Microsoft Developer Studio Project File - Name="math" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=math - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "math.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "math.mak" CFG="math - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "math - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "math - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "math - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "math - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "math - Win32 Release"
+# Name "math - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\m_debug_clip.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_debug_norm.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_debug_xform.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_matrix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_translate.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_vector.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_xform.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\m_clip_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_copy_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_debug_util.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_dotprod_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_matrix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_norm_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_trans_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_translate.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_vector.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_xform.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\m_xform_tmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\mathmod.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/swrast/swrast.dsp b/src/mesa/swrast/swrast.dsp
new file mode 100644
index 00000000000..c64446efc61
--- /dev/null
+++ b/src/mesa/swrast/swrast.dsp
@@ -0,0 +1,324 @@
+# Microsoft Developer Studio Project File - Name="swrast" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=swrast - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "swrast.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "swrast.mak" CFG="swrast - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "swrast - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "swrast - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "swrast - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "swrast - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "swrast - Win32 Release"
+# Name "swrast - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\s_aaline.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatriangle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_accum.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alpha.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alphabuf.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_bitmap.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_blend.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_buffers.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_copypix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_depth.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_drawpix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_feedback.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_fog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_imaging.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_lines.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_logic.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_masking.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_nvfragprog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pixeltex.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_points.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_readpix.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_span.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_stencil.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texstore.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texture.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_triangle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_zoom.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\s_aaline.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aalinetemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatriangle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_aatritemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_accum.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alpha.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_alphabuf.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_blend.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_depth.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_drawpix.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_feedback.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_fog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_lines.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_linetemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_logic.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_masking.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_nvfragprog.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pixeltex.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_points.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_pointtemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_span.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_spantemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_stencil.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_texture.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_triangle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_trispan.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_tritemp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\s_zoom.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\swrast.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/swrast_setup/swrast_setup.dsp b/src/mesa/swrast_setup/swrast_setup.dsp
new file mode 100644
index 00000000000..48f27830ea6
--- /dev/null
+++ b/src/mesa/swrast_setup/swrast_setup.dsp
@@ -0,0 +1,128 @@
+# Microsoft Developer Studio Project File - Name="swrast_setup" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=swrast_setup - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "swrast_setup.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "swrast_setup.mak" CFG="swrast_setup - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "swrast_setup - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "swrast_setup - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "swrast_setup - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "swrast_setup - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "swrast_setup - Win32 Release"
+# Name "swrast_setup - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\ss_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_triangle.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_vb.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\ss_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_triangle.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_tritmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_vb.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\ss_vbtmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\swrast_setup.h
+# End Source File
+# End Group
+# End Target
+# End Project
diff --git a/src/mesa/tnl/tnl.dsp b/src/mesa/tnl/tnl.dsp
new file mode 100644
index 00000000000..aa770eca3f3
--- /dev/null
+++ b/src/mesa/tnl/tnl.dsp
@@ -0,0 +1,252 @@
+# Microsoft Developer Studio Project File - Name="tnl" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Static Library" 0x0104
+
+CFG=tnl - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "tnl.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "tnl.mak" CFG="tnl - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "tnl - Win32 Release" (based on "Win32 (x86) Static Library")
+!MESSAGE "tnl - Win32 Debug" (based on "Win32 (x86) Static Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "tnl - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD CPP /nologo /W3 /GX /O2 /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ELSEIF "$(CFG)" == "tnl - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /I "../../../include" /I "../" /I "../main" /I "../glapi" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LIB32=link.exe -lib
+# ADD BASE LIB32 /nologo
+# ADD LIB32 /nologo
+
+!ENDIF
+
+# Begin Target
+
+# Name "tnl - Win32 Release"
+# Name "tnl - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=.\t_array_api.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_array_import.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_context.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_eval_api.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_alloc.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_api.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_debug.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_dlist.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_elt.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_eval.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_exec.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_fixup.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_pipeline.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_fog.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_light.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_normals.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_points.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_program.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_render.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_texgen.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_texmat.c
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_vertex.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# Begin Source File
+
+SOURCE=.\t_array_api.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_array_import.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_context.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_eval_api.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_alloc.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_api.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_debug.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_dlist.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_elt.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_eval.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_exec.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_imm_fixup.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_pipeline.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_cliptmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_lighttmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vb_rendertmp.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\t_vtx_api.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\tnl.h
+# End Source File
+# End Group
+# End Target
+# End Project