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-rw-r--r--src/mesa/main/api_validate.c24
-rw-r--r--src/mesa/main/api_validate.h2
2 files changed, 23 insertions, 3 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 184bf143edf..44d164ad355 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -724,12 +724,32 @@ GLboolean
_mesa_validate_MultiDrawElements(struct gl_context *ctx,
GLenum mode, const GLsizei *count,
GLenum type, const GLvoid * const *indices,
- GLuint primcount)
+ GLsizei primcount)
{
- unsigned i;
+ GLsizei i;
FLUSH_CURRENT(ctx, 0);
+ /*
+ * Section 2.3.1 (Errors) of the OpenGL 4.5 (Core Profile) spec says:
+ *
+ * "If a negative number is provided where an argument of type sizei or
+ * sizeiptr is specified, an INVALID_VALUE error is generated."
+ *
+ * and in the same section:
+ *
+ * "In other cases, there are no side effects unless otherwise noted;
+ * the command which generates the error is ignored so that it has no
+ * effect on GL state or framebuffer contents."
+ *
+ * Hence, check both primcount and all the count[i].
+ */
+ if (primcount < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMultiDrawElements(primcount=%d)", primcount);
+ return GL_FALSE;
+ }
+
for (i = 0; i < primcount; i++) {
if (count[i] < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index e94f02e4ba5..de520c98dcb 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -57,7 +57,7 @@ extern GLboolean
_mesa_validate_MultiDrawElements(struct gl_context *ctx,
GLenum mode, const GLsizei *count,
GLenum type, const GLvoid * const *indices,
- GLuint primcount);
+ GLsizei primcount);
extern GLboolean
_mesa_validate_DrawRangeElements(struct gl_context *ctx, GLenum mode,