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-rw-r--r--src/mesa/main/mtypes.h5
-rw-r--r--src/mesa/shader/shader_api.c19
-rw-r--r--src/mesa/shader/slang/slang_link.c58
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c2
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c1
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c8
-rw-r--r--src/mesa/state_tracker/st_context.c19
-rw-r--r--src/mesa/state_tracker/st_context.h6
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c11
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c26
-rw-r--r--src/mesa/state_tracker/st_program.c5
-rw-r--r--src/mesa/vbo/vbo_context.c10
12 files changed, 129 insertions, 41 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 4cb895e486b..8e4f6a2e663 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1933,7 +1933,10 @@ struct gl_fragment_program
{
struct gl_program Base; /**< base class */
GLenum FogOption;
- GLboolean UsesKill;
+ GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean UsesPointCoord; /**< shader uses gl_PointCoord */
+ GLboolean UsesFrontFacing; /**< shader used gl_FrontFacing */
+ GLboolean UsesFogFragCoord; /**< shader used gl_FogFragCoord */
};
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 0d65af9738f..decdec53ed2 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1112,7 +1112,8 @@ get_matrix_dims(GLenum type, GLint *rows, GLint *cols)
/**
* Determine the number of rows and columns occupied by a uniform
- * according to its datatype.
+ * according to its datatype. For non-matrix types (such as GL_FLOAT_VEC4),
+ * the number of rows = 1 and cols = number of elements in the vector.
*/
static void
get_uniform_rows_cols(const struct gl_program_parameter *p,
@@ -1121,11 +1122,17 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
get_matrix_dims(p->DataType, rows, cols);
if (*rows == 0 && *cols == 0) {
/* not a matrix type, probably a float or vector */
- *rows = p->Size / 4 + 1;
- if (p->Size % 4 == 0)
- *cols = 4;
- else
- *cols = p->Size % 4;
+ if (p->Size <= 4) {
+ *rows = 1;
+ *cols = p->Size;
+ }
+ else {
+ *rows = p->Size / 4 + 1;
+ if (p->Size % 4 == 0)
+ *cols = 4;
+ else
+ *cols = p->Size % 4;
+ }
}
}
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index a6390846b26..d884be2a75d 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -42,6 +42,24 @@
#include "slang_link.h"
+/** cast wrapper */
+static struct gl_vertex_program *
+vertex_program(struct gl_program *prog)
+{
+ assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
+ return (struct gl_vertex_program *) prog;
+}
+
+
+/** cast wrapper */
+static struct gl_fragment_program *
+fragment_program(struct gl_program *prog)
+{
+ assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB);
+ return (struct gl_fragment_program *) prog;
+}
+
+
/**
* Record a linking error.
*/
@@ -363,6 +381,7 @@ static void
_slang_update_inputs_outputs(struct gl_program *prog)
{
GLuint i, j;
+ GLuint maxAddrReg = 0;
prog->InputsRead = 0x0;
prog->OutputsWritten = 0x0;
@@ -373,30 +392,33 @@ _slang_update_inputs_outputs(struct gl_program *prog)
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_INPUT) {
prog->InputsRead |= 1 << inst->SrcReg[j].Index;
+ if (prog->Target == GL_FRAGMENT_PROGRAM_ARB &&
+ inst->SrcReg[j].Index == FRAG_ATTRIB_FOGC) {
+ /* The fragment shader FOGC input is used for fog,
+ * front-facing and sprite/point coord.
+ */
+ struct gl_fragment_program *fp = fragment_program(prog);
+ const GLint swz = GET_SWZ(inst->SrcReg[j].Swizzle, 0);
+ if (swz == SWIZZLE_X)
+ fp->UsesFogFragCoord = GL_TRUE;
+ else if (swz == SWIZZLE_Y)
+ fp->UsesFrontFacing = GL_TRUE;
+ else if (swz == SWIZZLE_Z || swz == SWIZZLE_W)
+ fp->UsesPointCoord = GL_TRUE;
+ }
+ }
+ else if (inst->SrcReg[j].File == PROGRAM_ADDRESS) {
+ maxAddrReg = MAX2(maxAddrReg, inst->SrcReg[j].Index + 1);
}
}
if (inst->DstReg.File == PROGRAM_OUTPUT) {
prog->OutputsWritten |= 1 << inst->DstReg.Index;
}
+ else if (inst->DstReg.File == PROGRAM_ADDRESS) {
+ maxAddrReg = MAX2(maxAddrReg, inst->DstReg.Index + 1);
+ }
}
-}
-
-
-/** cast wrapper */
-static struct gl_vertex_program *
-vertex_program(struct gl_program *prog)
-{
- assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
- return (struct gl_vertex_program *) prog;
-}
-
-
-/** cast wrapper */
-static struct gl_fragment_program *
-fragment_program(struct gl_program *prog)
-{
- assert(prog->Target == GL_FRAGMENT_PROGRAM_ARB);
- return (struct gl_fragment_program *) prog;
+ prog->NumAddressRegs = maxAddrReg;
}
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index e286dc51168..fc47896c242 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -254,7 +254,7 @@ static void update_raster_state( struct st_context *st )
raster->line_stipple_factor = ctx->Line.StippleFactor - 1;
/* _NEW_MULTISAMPLE */
- if (ctx->Multisample._Enabled)
+ if (ctx->Multisample._Enabled || st->force_msaa)
raster->multisample = 1;
/* _NEW_SCISSOR */
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 8406bf247fc..00076f61e0f 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -170,6 +170,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
0, 0, 0,
surface_usage );
+ assert(strb->surface->texture);
assert(strb->surface->buffer);
assert(strb->surface->format);
assert(strb->surface->block.size);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index a3e8fc992d9..2e1ad93942b 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -455,6 +455,11 @@ st_TexImage(GLcontext * ctx,
_mesa_align_free(texImage->Data);
}
+ if (width == 0 || height == 0 || depth == 0) {
+ /* stop after freeing old image */
+ return;
+ }
+
/* If this is the only mipmap level in the texture, could call
* bmBufferData with NULL data to free the old block and avoid
* waiting on any outstanding fences.
@@ -1048,7 +1053,8 @@ st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
- st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+ /* any rendering in progress must complete before we grab the fb image */
+ st_finish(ctx->st);
/* determine if copying depth or color data */
if (texBaseFormat == GL_DEPTH_COMPONENT) {
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 08d4db7f7f4..cca808d3288 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -88,6 +88,19 @@ void st_invalidate_state(GLcontext * ctx, GLuint new_state)
}
+/**
+ * Check for multisample env var override.
+ */
+int
+st_get_msaa(void)
+{
+ const char *msaa = _mesa_getenv("__GL_FSAA_MODE");
+ if (msaa)
+ return atoi(msaa);
+ return 0;
+}
+
+
static struct st_context *
st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
{
@@ -141,6 +154,8 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe )
st->pixel_xfer.cache = _mesa_new_program_cache();
+ st->force_msaa = st_get_msaa();
+
/* GL limits and extensions */
st_init_limits(st);
st_init_extensions(st);
@@ -188,8 +203,6 @@ static void st_destroy_context_priv( struct st_context *st )
st_destroy_drawtex(st);
#endif
- _vbo_DestroyContext(st->ctx);
-
for (i = 0; i < Elements(st->state.sampler_texture); i++) {
pipe_texture_reference(&st->state.sampler_texture[i], NULL);
}
@@ -223,6 +236,8 @@ void st_destroy_context( struct st_context *st )
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
+ _vbo_DestroyContext(st->ctx);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 4314d9af5c8..1d1aca3111b 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -181,6 +181,8 @@ struct st_context
struct blit_state *blit;
struct cso_context *cso_context;
+
+ int force_msaa;
};
@@ -238,4 +240,8 @@ st_fb_orientation(const struct gl_framebuffer *fb)
}
+extern int
+st_get_msaa(void);
+
+
#endif
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 0f4a03fa484..ec8928f200d 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -51,13 +51,12 @@ st_create_framebuffer( const __GLcontextModes *visual,
{
struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
if (stfb) {
- int samples = 0;
- const char *msaa_override = _mesa_getenv("__GL_FSAA_MODE");
+ int samples = st_get_msaa();
+
+ if (visual->sampleBuffers)
+ samples = visual->samples;
+
_mesa_initialize_framebuffer(&stfb->Base, visual);
- if (visual->sampleBuffers) samples = visual->samples;
- if (msaa_override) {
- samples = _mesa_atoi(msaa_override);
- }
{
/* fake frontbuffer */
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 5ec9fddd7f4..b9807bb8074 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -35,10 +35,13 @@
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_build.h"
#include "tgsi/tgsi_util.h"
+#include "tgsi/tgsi_dump.h"
+#include "tgsi/tgsi_sanity.h"
#include "st_mesa_to_tgsi.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
-
+#include "shader/prog_print.h"
+#include "pipe/p_debug.h"
/*
* Map mesa register file to TGSI register file.
@@ -239,6 +242,15 @@ compile_instruction(
immediateMapping,
indirectAccess );
+ /**
+ * This not at all the correct solution.
+ * FIXME: Roll this up in the above map functions
+ */
+ if (fullsrc->SrcRegister.File == TGSI_FILE_IMMEDIATE && fullsrc->SrcRegister.Index == ~0) {
+ fullsrc->SrcRegister.File = TGSI_FILE_CONSTANT;
+ fullsrc->SrcRegister.Index = inst->SrcReg[i].Index;
+ }
+
/* swizzle (ext swizzle also depends on negation) */
{
GLuint swz[4];
@@ -980,5 +992,17 @@ tgsi_translate_mesa_program(
maxTokens - ti );
}
+#if DEBUG
+ if(!tgsi_sanity_check(tokens)) {
+ debug_printf("Due to sanity check failure(s) above the following shader program is invalid:\n");
+ debug_printf("\nOriginal program:\n%s", program->String);
+ debug_printf("\nMesa program:\n");
+ _mesa_print_program(program);
+ debug_printf("\nTGSI program:\n");
+ tgsi_dump(tokens, 0);
+ assert(0);
+ }
+#endif
+
return ti;
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 936a6e32ea1..b2abf0286e7 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -409,7 +409,10 @@ st_translate_fragment_program(struct st_context *st,
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
case FRAG_ATTRIB_FOGC:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ if (stfp->Base.UsesPointCoord)
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ else
+ stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 691bf5b4509..bbf745b0c62 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -244,12 +244,14 @@ void _vbo_DestroyContext( GLcontext *ctx )
ctx->aelt_context = NULL;
}
- vbo_exec_destroy(ctx);
+ if (vbo_context(ctx)) {
+ vbo_exec_destroy(ctx);
#if FEATURE_dlist
- vbo_save_destroy(ctx);
+ vbo_save_destroy(ctx);
#endif
- FREE(vbo_context(ctx));
- ctx->swtnl_im = NULL;
+ FREE(vbo_context(ctx));
+ ctx->swtnl_im = NULL;
+ }
}