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-rw-r--r--src/mesa/vbo/vbo_save_draw.c28
1 files changed, 20 insertions, 8 deletions
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index bf5c6d4eefe..ed82f09958d 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -27,6 +27,7 @@
*/
#include "main/glheader.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
#include "main/mtypes.h"
@@ -115,8 +116,12 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
*/
switch (get_program_mode(ctx)) {
case VP_NONE:
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->mat_currval, MAT_ATTRIB_MAX * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ save->inputs[attr] = &vbo->legacy_currval[attr];
+ }
+ for (attr = 0; attr < MAT_ATTRIB_MAX; attr++) {
+ save->inputs[attr + 16] = &vbo->mat_currval[attr];
+ }
map = vbo->map_vp_none;
break;
case VP_NV:
@@ -125,8 +130,10 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
* occurred. NV vertex programs cannot access material values,
* nor attributes greater than VERT_ATTRIB_TEX7.
*/
- memcpy(arrays, vbo->legacy_currval, 16 * sizeof(arrays[0]));
- memcpy(arrays + 16, vbo->generic_currval, 16 * sizeof(arrays[0]));
+ for (attr = 0; attr < 16; attr++) {
+ save->inputs[attr] = &vbo->legacy_currval[attr];
+ save->inputs[attr + 16] = &vbo->generic_currval[attr];
+ }
map = vbo->map_vp_arb;
break;
}
@@ -135,13 +142,18 @@ static void vbo_bind_vertex_list( GLcontext *ctx,
GLuint src = map[attr];
if (node->attrsz[src]) {
- arrays[attr].Ptr = (const GLubyte *)data;
+ /* override the default array set above */
+ save->inputs[attr] = &arrays[attr];
+
+ arrays[attr].Ptr = (const GLubyte *) data;
arrays[attr].Size = node->attrsz[src];
arrays[attr].StrideB = node->vertex_size * sizeof(GLfloat);
arrays[attr].Stride = node->vertex_size * sizeof(GLfloat);
arrays[attr].Type = GL_FLOAT;
arrays[attr].Enabled = 1;
- arrays[attr].BufferObj = node->vertex_store->bufferobj;
+ _mesa_reference_buffer_object(ctx,
+ &arrays[attr].BufferObj,
+ node->vertex_store->bufferobj);
arrays[attr]._MaxElement = node->count; /* ??? */
assert(arrays[attr].BufferObj->Name);