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-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h12
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h20
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h42
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c66
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h417
5 files changed, 166 insertions, 391 deletions
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index d9f709389d1..10ff1df5f0b 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -318,14 +318,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
currentsz = dmasz;
}
- if ((flags & PRIM_PARITY) && count - start > 2) {
- if (HAVE_TRI_STRIP_1 && 0) {
- } else {
- EMIT_VERTS( ctx, start, 1 );
- currentsz--;
- }
- }
-
/* From here on emit even numbers of tris when wrapping over buffers:
*/
dmasz -= (dmasz & 1);
@@ -869,10 +861,6 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
currentsz = dmasz;
}
- if ((flags & PRIM_PARITY) && count - start > 2) {
- TAG(emit_elts)( ctx, elts+start, 1 );
- }
-
/* Keep the same winding over multiple buffers:
*/
dmasz -= (dmasz & 1);
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 3f58d24c952..dd0286b453b 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -323,9 +323,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
ELT_INIT( GL_TRIANGLES, HW_TRIANGLES );
- if (flags & PRIM_PARITY)
- parity = 1;
-
/* Emit even number of tris in each full buffer.
*/
dmasz = dmasz/3;
@@ -348,8 +345,6 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
CLOSE_ELTS();
}
}
- else if ((flags & PRIM_PARITY) == 0)
- EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count );
else if (HAVE_TRI_STRIP_1)
EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_1, start, count );
else {
@@ -757,18 +752,9 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
for (j = start ; j + 2 < count; j += nr - 2 ) {
nr = MIN2( dmasz, count - j );
- if (flags & PRIM_PARITY) {
- dest = ALLOC_ELTS( nr );
- dest = TAG(emit_elts)( ctx, dest, elts+j, 1 );
- dest = TAG(emit_elts)( ctx, dest, elts+j, nr-1 );
- nr--; flags &= ~PRIM_PARITY;
- CLOSE_ELTS();
- }
- else {
- dest = ALLOC_ELTS( nr );
- dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
- CLOSE_ELTS();
- }
+ dest = ALLOC_ELTS( nr );
+ dest = TAG(emit_elts)( ctx, dest, elts+j, nr );
+ CLOSE_ELTS();
}
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 7265afc2e6d..b26347b77eb 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -176,9 +176,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLchan (*vbcolor)[4] = (GLchan (*)[4])VB->ColorPtr[1]->Ptr;
- ASSERT(VB->ColorPtr[1]->Type == CHAN_TYPE);
- ASSERT(VB->ColorPtr[1]->StrideB == 4*sizeof(GLchan));
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
(void) vbcolor;
if (!DO_FLAT) {
@@ -191,7 +190,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SET_RGBA( v[2], vbcolor[e2] );
if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLchan (*vbspec)[4] = (GLchan (*)[4])VB->SecondaryColorPtr[1]->Ptr;
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -205,11 +204,14 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLuint *vbindex = VB->IndexPtr[1]->data;
+ GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data;
if (!DO_FLAT) {
+ VERT_SAVE_IND( 0 );
+ VERT_SAVE_IND( 1 );
VERT_SET_IND( v[0], vbindex[e0] );
VERT_SET_IND( v[1], vbindex[e1] );
}
+ VERT_SAVE_IND( 2 );
VERT_SET_IND( v[2], vbindex[e2] );
}
}
@@ -308,12 +310,11 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLuint *vbindex = VB->IndexPtr[0]->data;
if (!DO_FLAT) {
- VERT_SET_IND( v[0], vbindex[e0] );
- VERT_SET_IND( v[1], vbindex[e1] );
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
}
- VERT_SET_IND( v[2], vbindex[e2] );
+ VERT_RESTORE_IND( 2 );
}
}
@@ -384,7 +385,7 @@ static void TAG(quad)( GLcontext *ctx,
if (DO_TWOSIDE && facing == 1)
{
if (HAVE_RGBA) {
- GLchan (*vbcolor)[4] = (GLchan (*)[4])VB->ColorPtr[1]->Ptr;
+ GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
(void)vbcolor;
if (HAVE_BACK_COLORS) {
@@ -424,8 +425,8 @@ static void TAG(quad)( GLcontext *ctx,
VERT_SET_RGBA( v[3], vbcolor[e3] );
if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLchan (*vbspec)[4] = (GLchan (*)[4])VB->SecondaryColorPtr[1]->Ptr;
- ASSERT(VB->SecondaryColorPtr[1]->StrideB==4*sizeof(GLchan));
+ GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -441,12 +442,16 @@ static void TAG(quad)( GLcontext *ctx,
}
}
else {
- GLuint *vbindex = VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
if (!DO_FLAT) {
+ VERT_SAVE_IND( 0 );
+ VERT_SAVE_IND( 1 );
+ VERT_SAVE_IND( 2 );
VERT_SET_IND( v[0], vbindex[e0] );
VERT_SET_IND( v[1], vbindex[e1] );
VERT_SET_IND( v[2], vbindex[e2] );
}
+ VERT_SAVE_IND( 3 );
VERT_SET_IND( v[3], vbindex[e3] );
}
}
@@ -557,13 +562,12 @@ static void TAG(quad)( GLcontext *ctx,
}
}
else {
- GLuint *vbindex = VB->IndexPtr[0]->data;
if (!DO_FLAT) {
- VERT_SET_IND( v[0], vbindex[e0] );
- VERT_SET_IND( v[1], vbindex[e1] );
- VERT_SET_IND( v[2], vbindex[e2] );
+ VERT_RESTORE_IND( 0 );
+ VERT_RESTORE_IND( 1 );
+ VERT_RESTORE_IND( 2 );
}
- VERT_SET_IND( v[3], vbindex[e3] );
+ VERT_RESTORE_IND( 3 );
}
}
@@ -611,7 +615,7 @@ static void TAG(quad)( GLcontext *ctx, GLuint e0,
#if DO_LINE
static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
{
- TNLvertexbuffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
VERTEX *v[2];
LOCAL_VARS(2);
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index 4a742bcbbee..380b0424b4f 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -271,56 +271,7 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
fprintf(stderr, "\n");
}
-static void do_import( struct vertex_buffer *VB,
- struct gl_client_array *to,
- struct gl_client_array *from )
-{
- GLuint count = VB->Count;
-
- if (!to->Ptr) {
- to->Ptr = ALIGN_MALLOC( VB->Size * 4 * sizeof(GLubyte), 32 );
- to->Type = GL_UNSIGNED_BYTE;
- }
-
- /* No need to transform the same value 3000 times.
- */
- if (!from->StrideB) {
- to->StrideB = 0;
- count = 1;
- }
- else
- to->StrideB = 4 * sizeof(GLubyte);
-
- _math_trans_4ub( (GLubyte (*)[4]) to->Ptr,
- from->Ptr,
- from->StrideB,
- from->Type,
- from->Size,
- 0,
- count);
-}
-
-#ifndef IMPORT_QUALIFIER
-#define IMPORT_QUALIFIER static
-#endif
-
-IMPORT_QUALIFIER void TAG(import_float_colors)( GLcontext *ctx )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- struct gl_client_array *to = GET_UBYTE_COLOR_STORE();
- do_import( VB, to, VB->ColorPtr[0] );
- VB->ColorPtr[0] = to;
-}
-IMPORT_QUALIFIER void TAG(import_float_spec_colors)( GLcontext *ctx )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- struct gl_client_array *to = GET_UBYTE_SPEC_COLOR_STORE();
- do_import( VB, to, VB->SecondaryColorPtr[0] );
- VB->SecondaryColorPtr[0] = to;
-}
/* Interpolate the elements of the VB not included in typical hardware
* vertices.
@@ -332,7 +283,7 @@ IMPORT_QUALIFIER void TAG(import_float_spec_colors)( GLcontext *ctx )
#define INTERP_QUALIFIER static
#endif
-#define GET_COLOR(ptr, idx) (((GLchan (*)[4])((ptr)->Ptr))[idx])
+#define GET_COLOR(ptr, idx) ((ptr)->data[idx])
INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
@@ -344,13 +295,15 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (VB->ColorPtr[1]) {
- INTERP_4CHAN( t,
+ assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+
+ INTERP_4F( t,
GET_COLOR(VB->ColorPtr[1], dst),
GET_COLOR(VB->ColorPtr[1], out),
GET_COLOR(VB->ColorPtr[1], in) );
if (VB->SecondaryColorPtr[1]) {
- INTERP_3CHAN( t,
+ INTERP_3F( t,
GET_COLOR(VB->SecondaryColorPtr[1], dst),
GET_COLOR(VB->SecondaryColorPtr[1], out),
GET_COLOR(VB->SecondaryColorPtr[1], in) );
@@ -371,12 +324,12 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (VB->ColorPtr[1]) {
- COPY_CHAN4( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
+ GET_COLOR(VB->ColorPtr[1], src) );
if (VB->SecondaryColorPtr[1]) {
- COPY_CHAN4( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
+ GET_COLOR(VB->SecondaryColorPtr[1], src) );
}
}
@@ -385,7 +338,6 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
#undef INTERP_QUALIFIER
-#undef IMPORT_QUALIFIER
#undef GET_COLOR
#undef IND
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 5aad0b56222..14b4a28651a 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -123,10 +123,10 @@ static void TAG(emit)( GLcontext *ctx,
GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4];
GLfloat (*tc2)[4], (*tc3)[4];
- GLubyte (*col)[4], (*spec)[4];
+ GLfloat (*col)[4], (*spec)[4];
GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
GLuint tc2_stride, tc3_stride;
GLuint tc0_size, tc1_size;
@@ -184,21 +184,16 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
+ col_stride = VB->ColorPtr[0]->stride;
+ col = VB->ColorPtr[0]->data;
}
if (DO_SPEC) {
if (VB->SecondaryColorPtr[0]) {
- if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_SPEC_COLORS( ctx );
- spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr;
- spec_stride = VB->SecondaryColorPtr[0]->StrideB;
+ spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->SecondaryColorPtr[0]->data;
} else {
- GLubyte tmp[4];
- spec = &tmp;
+ spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
}
@@ -215,200 +210,124 @@ static void TAG(emit)( GLcontext *ctx,
}
}
- if (VB->importable_data || (DO_SPEC && !spec_stride) || (DO_FOG && !fog_stride)) {
- /* May have nonstandard strides:
- */
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- if (DO_TEX0)
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + start * tc0_stride);
- if (DO_TEX1)
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + start * tc1_stride);
- if (DO_TEX2)
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + start * tc2_stride);
- if (DO_TEX3)
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + start * tc3_stride);
- if (DO_RGBA)
- STRIDE_4UB(col, start * col_stride);
- if (DO_SPEC)
- STRIDE_4UB(spec, start * spec_stride);
- if (DO_FOG)
- /*STRIDE_F(fog, start * fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + start * fog_stride);
- }
+ /* May have nonstandard strides:
+ */
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ if (DO_TEX0)
+ STRIDE_4F(tc0, start * tc0_stride);
+ if (DO_TEX1)
+ STRIDE_4F(tc1, start * tc1_stride);
+ if (DO_TEX2)
+ STRIDE_4F(tc2, start * tc2_stride);
+ if (DO_TEX3)
+ STRIDE_4F(tc3, start * tc3_stride);
+ if (DO_RGBA)
+ STRIDE_4F(col, start * col_stride);
+ if (DO_SPEC)
+ STRIDE_4F(spec, start * spec_stride);
+ if (DO_FOG)
+ STRIDE_4F(fog, start * fog_stride);
+ }
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[0][0]);
- VIEWPORT_Y(v->v.y, coord[0][1]);
- VIEWPORT_Z(v->v.z, coord[0][2]);
- v->v.w = coord[0][3];
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %.2f\n", */
-/* i, v->v.x, v->v.y, v->v.z, v->v.w); */
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[0]);
- STRIDE_4UB(col, col_stride);
- } else {
- v->v.color.blue = col[0][2];
- v->v.color.green = col[0][1];
- v->v.color.red = col[0][0];
- v->v.color.alpha = col[0][3];
- STRIDE_4UB(col, col_stride);
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[0][0];
- v->v.specular.green = spec[0][1];
- v->v.specular.blue = spec[0][2];
- STRIDE_4UB(spec, spec_stride);
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[0][0] * 255.0;
- /*STRIDE_F(fog, fog_stride);*/
- fog = (GLfloat (*)[4])((GLubyte *)fog + fog_stride);
- }
- if (DO_TEX0) {
- v->v.u0 = tc0[0][0];
- v->v.v0 = tc0[0][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[0][3];
- else
- v->pv.q0 = 1.0;
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[0][3];
- v->v.w *= tc0[0][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
- tc0 = (GLfloat (*)[4])((GLubyte *)tc0 + tc0_stride);
- }
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[0][0];
- v->pv.v1 = tc1[0][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[0][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[0][0];
- v->v.v1 = tc1[0][1];
- }
- tc1 = (GLfloat (*)[4])((GLubyte *)tc1 + tc1_stride);
- }
- else if (DO_PTEX) {
- *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
+ if (DO_XYZW) {
+ if (HAVE_HW_VIEWPORT || mask[i] == 0) {
+ VIEWPORT_X(v->v.x, coord[0][0]);
+ VIEWPORT_Y(v->v.y, coord[0][1]);
+ VIEWPORT_Z(v->v.z, coord[0][2]);
+ v->v.w = coord[0][3];
}
- if (DO_TEX2) {
- if (DO_PTEX) {
- v->pv.u2 = tc2[0][0];
- v->pv.v2 = tc2[0][1];
- if (tc2_size == 4)
- v->pv.q2 = tc2[0][3];
+ STRIDE_4F(coord, coord_stride);
+ }
+ if (DO_RGBA) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]);
+ STRIDE_4F(col, col_stride);
+ }
+ if (DO_SPEC) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]);
+ STRIDE_4F(spec, spec_stride);
+ }
+ if (DO_FOG) {
+ UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]);
+ STRIDE_4F(fog, fog_stride);
+ }
+ if (DO_TEX0) {
+ v->v.u0 = tc0[0][0];
+ v->v.v0 = tc0[0][1];
+ if (DO_PTEX) {
+ if (HAVE_PTEX_VERTICES) {
+ if (tc0_size == 4)
+ v->pv.q0 = tc0[0][3];
else
- v->pv.q2 = 1.0;
+ v->pv.q0 = 1.0;
}
- else {
- v->v.u2 = tc2[0][0];
- v->v.v2 = tc2[0][1];
- }
- tc2 = (GLfloat (*)[4])((GLubyte *)tc2 + tc2_stride);
- }
- if (DO_TEX3) {
- if (DO_PTEX) {
- v->pv.u3 = tc3[0][0];
- v->pv.v3 = tc3[0][1];
- if (tc3_size == 4)
- v->pv.q3 = tc3[0][3];
- else
- v->pv.q3 = 1.0;
+ else if (tc0_size == 4) {
+ float rhw = 1.0 / tc0[0][3];
+ v->v.w *= tc0[0][3];
+ v->v.u0 *= rhw;
+ v->v.v0 *= rhw;
}
- else {
- v->v.u3 = tc3[0][0];
- v->v.v3 = tc3[0][1];
- }
- tc3 = (GLfloat (*)[4])((GLubyte *)tc3 + tc3_stride);
}
+ STRIDE_4F(tc0, tc0_stride);
}
- }
- else {
- for (i=start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
- if (DO_XYZW) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v->v.x, coord[i][0]);
- VIEWPORT_Y(v->v.y, coord[i][1]);
- VIEWPORT_Z(v->v.z, coord[i][2]);
- v->v.w = coord[i][3];
- }
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v->v.color = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- v->v.color.blue = col[i][2];
- v->v.color.green = col[i][1];
- v->v.color.red = col[i][0];
- v->v.color.alpha = col[i][3];
- }
- }
- if (DO_SPEC) {
- v->v.specular.red = spec[i][0];
- v->v.specular.green = spec[i][1];
- v->v.specular.blue = spec[i][2];
- }
- if (DO_FOG) {
- v->v.specular.alpha = fog[i][0] * 255.0;
+ if (DO_TEX1) {
+ if (DO_PTEX) {
+ v->pv.u1 = tc1[0][0];
+ v->pv.v1 = tc1[0][1];
+ if (tc1_size == 4)
+ v->pv.q1 = tc1[0][3];
+ else
+ v->pv.q1 = 1.0;
+ }
+ else {
+ v->v.u1 = tc1[0][0];
+ v->v.v1 = tc1[0][1];
}
- if (DO_TEX0) {
- v->v.u0 = tc0[i][0];
- v->v.v0 = tc0[i][1];
- if (DO_PTEX) {
- if (HAVE_PTEX_VERTICES) {
- if (tc0_size == 4)
- v->pv.q0 = tc0[i][3];
- else
- v->pv.q0 = 1.0;
-
- v->pv.q1 = 0; /* radeon */
- }
- else if (tc0_size == 4) {
- float rhw = 1.0 / tc0[i][3];
- v->v.w *= tc0[i][3];
- v->v.u0 *= rhw;
- v->v.v0 *= rhw;
- }
- }
+ STRIDE_4F(tc1, tc1_stride);
+ }
+ else if (DO_PTEX) {
+ *(GLuint *)&v->pv.q1 = 0; /* avoid culling on radeon */
+ }
+ if (DO_TEX2) {
+ if (DO_PTEX) {
+ v->pv.u2 = tc2[0][0];
+ v->pv.v2 = tc2[0][1];
+ if (tc2_size == 4)
+ v->pv.q2 = tc2[0][3];
+ else
+ v->pv.q2 = 1.0;
+ }
+ else {
+ v->v.u2 = tc2[0][0];
+ v->v.v2 = tc2[0][1];
}
- if (DO_TEX1) {
- if (DO_PTEX) {
- v->pv.u1 = tc1[i][0];
- v->pv.v1 = tc1[i][1];
- if (tc1_size == 4)
- v->pv.q1 = tc1[i][3];
- else
- v->pv.q1 = 1.0;
- }
- else {
- v->v.u1 = tc1[i][0];
- v->v.v1 = tc1[i][1];
- }
+ STRIDE_4F(tc2, tc2_stride);
+ }
+ if (DO_TEX3) {
+ if (DO_PTEX) {
+ v->pv.u3 = tc3[0][0];
+ v->pv.v3 = tc3[0][1];
+ if (tc3_size == 4)
+ v->pv.q3 = tc3[0][3];
+ else
+ v->pv.q3 = 1.0;
+ }
+ else {
+ v->v.u3 = tc3[0][0];
+ v->v.v3 = tc3[0][1];
}
- }
+ STRIDE_4F(tc3, tc3_stride);
+ }
}
+
}
#else
-#if DO_XYZW
#if HAVE_HW_DIVIDE
#error "cannot use tiny vertices with hw perspective divide"
@@ -418,8 +337,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
void *dest, GLuint stride )
{
LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
+ struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
+ GLfloat (*col)[4];
GLuint col_stride;
GLfloat (*coord)[4] = VB->NdcPtr->data;
GLuint coord_stride = VB->NdcPtr->stride;
@@ -432,12 +351,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = (GLubyte (*)[4])VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
- ASSERT(VB->ColorPtr[0]->Type == GL_UNSIGNED_BYTE);
+ col = VB->ColorPtr[0]->data;
+ col_stride = VB->ColorPtr[0]->stride;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
@@ -445,103 +360,33 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
*/
- if (VB->importable_data) {
- if (start) {
- coord = (GLfloat (*)[4])((GLubyte *)coord + start * coord_stride);
- STRIDE_4UB(col, start * col_stride);
- }
+ if (start) {
+ STRIDE_4F(coord, start * coord_stride);
+ STRIDE_4F(col, start * col_stride);
+ }
- for (i=start; i < end; i++, v+=4) {
+ for (i=start; i < end; i++, v+=4) {
+ if (DO_XYZW) {
if (HAVE_HW_VIEWPORT || mask[i] == 0) {
VIEWPORT_X(v[0], coord[0][0]);
VIEWPORT_Y(v[1], coord[0][1]);
VIEWPORT_Z(v[2], coord[0][2]);
}
- coord = (GLfloat (*)[4])((GLubyte *)coord + coord_stride);
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)col);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
-/* i, v[0], v[1], v[2], *(int *)&v[3]); */
+ STRIDE_4F( coord, coord_stride );
+ }
+ if (DO_RGBA) {
+ VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
+ UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]);
+ STRIDE_4F( col, col_stride );
}
- }
- else {
- for (i=start; i < end; i++, v+=4) {
- if (HAVE_HW_VIEWPORT || mask[i] == 0) {
- VIEWPORT_X(v[0], coord[i][0]);
- VIEWPORT_Y(v[1], coord[i][1]);
- VIEWPORT_Z(v[2], coord[i][2]);
- }
- if (DO_RGBA) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)&v[3] = LE32_TO_CPU(*(GLuint *)&col[i]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
- c->blue = col[i][2];
- c->green = col[i][1];
- c->red = col[i][0];
- c->alpha = col[i][3];
- }
- }
/* fprintf(stderr, "vert %d: %.2f %.2f %.2f %x\n", */
/* i, v[0], v[1], v[2], *(int *)&v[3]); */
-
- }
}
}
-#else
-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
- void *dest, GLuint stride )
-{
- LOCALVARS
- struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- GLubyte (*col)[4];
- GLuint col_stride;
- GLfloat *v = (GLfloat *)dest;
- int i;
- if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
- IMPORT_FLOAT_COLORS( ctx );
-
- col = VB->ColorPtr[0]->Ptr;
- col_stride = VB->ColorPtr[0]->StrideB;
-
- if (start)
- STRIDE_4UB(col, col_stride * start);
-
- /* Need to figure out where color is:
- */
- if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
- v += 3;
- else
- v += 4;
-
- for (i=start; i < end; i++, STRIDE_F(v, stride)) {
- if (HAVE_RGBA_COLOR) {
- *(GLuint *)v = LE32_TO_CPU(*(GLuint *)col[0]);
- }
- else {
- VERTEX_COLOR *c = (VERTEX_COLOR *)v;
- c->blue = col[0][2];
- c->green = col[0][1];
- c->red = col[0][0];
- c->alpha = col[0][3];
- }
- STRIDE_4UB( col, col_stride );
- }
-}
-#endif /* emit */
#endif /* emit */
#if (DO_XYZW) && (DO_RGBA)