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-rw-r--r--src/mesa/tnl/tnl.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 2c0d1fef737..702efdc5cca 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -37,43 +37,43 @@
* itself.)
*/
extern GLboolean
-_tnl_CreateContext( GLcontext *ctx );
+_tnl_CreateContext( struct gl_context *ctx );
extern void
-_tnl_DestroyContext( GLcontext *ctx );
+_tnl_DestroyContext( struct gl_context *ctx );
extern void
-_tnl_InvalidateState( GLcontext *ctx, GLuint new_state );
+_tnl_InvalidateState( struct gl_context *ctx, GLuint new_state );
/* Functions to revive the tnl module after being unhooked from
* dispatch and/or driver callbacks.
*/
extern void
-_tnl_wakeup( GLcontext *ctx );
+_tnl_wakeup( struct gl_context *ctx );
/* Driver configuration options:
*/
extern void
-_tnl_need_projected_coords( GLcontext *ctx, GLboolean flag );
+_tnl_need_projected_coords( struct gl_context *ctx, GLboolean flag );
/* Control whether T&L does per-vertex fog
*/
extern void
-_tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value );
+_tnl_allow_vertex_fog( struct gl_context *ctx, GLboolean value );
extern void
-_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
+_tnl_allow_pixel_fog( struct gl_context *ctx, GLboolean value );
extern GLboolean
-_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
+_tnl_program_string(struct gl_context *ctx, GLenum target, struct gl_program *program);
struct _mesa_prim;
struct _mesa_index_buffer;
void
-_tnl_draw_prims( GLcontext *ctx,
+_tnl_draw_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
@@ -82,7 +82,7 @@ _tnl_draw_prims( GLcontext *ctx,
GLuint max_index);
void
-_tnl_vbo_draw_prims( GLcontext *ctx,
+_tnl_vbo_draw_prims( struct gl_context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
@@ -92,9 +92,9 @@ _tnl_vbo_draw_prims( GLcontext *ctx,
GLuint max_index);
extern void
-_mesa_load_tracked_matrices(GLcontext *ctx);
+_mesa_load_tracked_matrices(struct gl_context *ctx);
extern void
-_tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]);
+_tnl_RasterPos(struct gl_context *ctx, const GLfloat vObj[4]);
#endif