diff options
Diffstat (limited to 'src/mesa/tnl/t_vb_arbprogram.c')
-rw-r--r-- | src/mesa/tnl/t_vb_arbprogram.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c index 5d64aa3d922..38dd24afe7a 100644 --- a/src/mesa/tnl/t_vb_arbprogram.c +++ b/src/mesa/tnl/t_vb_arbprogram.c @@ -1048,7 +1048,7 @@ static void cvp_emit_inst( struct compilation *cp, } } -static void free_tnl_data( struct vertex_program *program ) +static void free_tnl_data( struct gl_vertex_program *program ) { struct tnl_compiled_program *p = (struct tnl_compiled_program *) program->TnlData; if (p->compiled_func) @@ -1057,7 +1057,7 @@ static void free_tnl_data( struct vertex_program *program ) program->TnlData = NULL; } -static void compile_vertex_program( struct vertex_program *program, +static void compile_vertex_program( struct gl_vertex_program *program, GLboolean try_codegen ) { struct compilation cp; @@ -1226,7 +1226,7 @@ static INLINE void call_func( struct tnl_compiled_program *p, static GLboolean run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage) { - const struct vertex_program *program; + const struct gl_vertex_program *program; struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; struct arb_vp_machine *m = ARB_VP_MACHINE(stage); struct tnl_compiled_program *p; @@ -1399,7 +1399,7 @@ static void validate_vertex_program( GLcontext *ctx, struct tnl_pipeline_stage *stage ) { struct arb_vp_machine *m = ARB_VP_MACHINE(stage); - struct vertex_program *program; + struct gl_vertex_program *program; if (ctx->ShaderObjects._VertexShaderPresent) return; @@ -1532,11 +1532,11 @@ const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage = * string has been parsed. */ void -_tnl_program_string(GLcontext *ctx, GLenum target, struct program *program) +_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program) { if (program->Target == GL_VERTEX_PROGRAM_ARB) { /* free any existing tnl data hanging off the program */ - struct vertex_program *vprog = (struct vertex_program *) program; + struct gl_vertex_program *vprog = (struct gl_vertex_program *) program; if (vprog->TnlData) { free_tnl_data(vprog); } |