diff options
Diffstat (limited to 'src/mesa/swrast/s_triangle.c')
-rw-r--r-- | src/mesa/swrast/s_triangle.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index 066f18203f1..d07a4ef7513 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -35,6 +35,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" +#include "main/state.h" #include "program/prog_instruction.h" #include "s_aatriangle.h" @@ -1032,7 +1033,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) if (ctx->Texture._EnabledCoordUnits || ctx->FragmentProgram._Current || ctx->ATIFragmentShader._Enabled || - NEED_SECONDARY_COLOR(ctx) || + _mesa_need_secondary_color(ctx) || swrast->_FogEnabled) { /* Ugh, we do a _lot_ of tests to pick the best textured tri func */ const struct gl_texture_object *texObj2D; @@ -1113,7 +1114,7 @@ _swrast_choose_triangle( struct gl_context *ctx ) } else { ASSERT(!swrast->_FogEnabled); - ASSERT(!NEED_SECONDARY_COLOR(ctx)); + ASSERT(!_mesa_need_secondary_color(ctx)); if (ctx->Light.ShadeModel==GL_SMOOTH) { /* smooth shaded, no texturing, stippled or some raster ops */ #if CHAN_BITS != 8 |