diff options
Diffstat (limited to 'src/mesa/swrast/s_aatritemp.h')
-rw-r--r-- | src/mesa/swrast/s_aatritemp.h | 39 |
1 files changed, 20 insertions, 19 deletions
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h index b5470a02980..3359a919e5c 100644 --- a/src/mesa/swrast/s_aatritemp.h +++ b/src/mesa/swrast/s_aatritemp.h @@ -289,7 +289,7 @@ array->z[count] = (GLuint) solve_plane(cx, cy, zPlane); #endif #ifdef DO_FOG - array->fog[count] = solve_plane(cx, cy, fogPlane); + array->attribs[FRAG_ATTRIB_FOGC][count][0] = solve_plane(cx, cy, fogPlane); #endif #ifdef DO_RGBA array->rgba[count][RCOMP] = solve_plane_chan(cx, cy, rPlane); @@ -308,9 +308,9 @@ #ifdef DO_TEX { const GLfloat invQ = solve_plane_recip(cx, cy, vPlane); - array->texcoords[0][count][0] = solve_plane(cx, cy, sPlane) * invQ; - array->texcoords[0][count][1] = solve_plane(cx, cy, tPlane) * invQ; - array->texcoords[0][count][2] = solve_plane(cx, cy, uPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + 0][count][0] = solve_plane(cx, cy, sPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + 0][count][1] = solve_plane(cx, cy, tPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + 0][count][2] = solve_plane(cx, cy, uPlane) * invQ; array->lambda[0][count] = compute_lambda(sPlane, tPlane, vPlane, cx, cy, invQ, texWidth, texHeight); @@ -321,9 +321,9 @@ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { if (ctx->Texture.Unit[unit]._ReallyEnabled) { GLfloat invQ = solve_plane_recip(cx, cy, vPlane[unit]); - array->texcoords[unit][count][0] = solve_plane(cx, cy, sPlane[unit]) * invQ; - array->texcoords[unit][count][1] = solve_plane(cx, cy, tPlane[unit]) * invQ; - array->texcoords[unit][count][2] = solve_plane(cx, cy, uPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][count][0] = solve_plane(cx, cy, sPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][count][1] = solve_plane(cx, cy, tPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][count][2] = solve_plane(cx, cy, uPlane[unit]) * invQ; array->lambda[unit][count] = compute_lambda(sPlane[unit], tPlane[unit], vPlane[unit], cx, cy, invQ, texWidth[unit], texHeight[unit]); @@ -393,7 +393,7 @@ array->z[ix] = (GLuint) solve_plane(cx, cy, zPlane); #endif #ifdef DO_FOG - array->fog[ix] = solve_plane(cx, cy, fogPlane); + array->attribs[FRAG_ATTRIB_FOGC][ix][0] = solve_plane(cx, cy, fogPlane); #endif #ifdef DO_RGBA array->rgba[ix][RCOMP] = solve_plane_chan(cx, cy, rPlane); @@ -412,9 +412,9 @@ #ifdef DO_TEX { const GLfloat invQ = solve_plane_recip(cx, cy, vPlane); - array->texcoords[0][ix][0] = solve_plane(cx, cy, sPlane) * invQ; - array->texcoords[0][ix][1] = solve_plane(cx, cy, tPlane) * invQ; - array->texcoords[0][ix][2] = solve_plane(cx, cy, uPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0][ix][0] = solve_plane(cx, cy, sPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0][ix][1] = solve_plane(cx, cy, tPlane) * invQ; + array->attribs[FRAG_ATTRIB_TEX0][ix][2] = solve_plane(cx, cy, uPlane) * invQ; array->lambda[0][ix] = compute_lambda(sPlane, tPlane, vPlane, cx, cy, invQ, texWidth, texHeight); } @@ -424,9 +424,9 @@ for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { if (ctx->Texture.Unit[unit]._ReallyEnabled) { GLfloat invQ = solve_plane_recip(cx, cy, vPlane[unit]); - array->texcoords[unit][ix][0] = solve_plane(cx, cy, sPlane[unit]) * invQ; - array->texcoords[unit][ix][1] = solve_plane(cx, cy, tPlane[unit]) * invQ; - array->texcoords[unit][ix][2] = solve_plane(cx, cy, uPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][ix][0] = solve_plane(cx, cy, sPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][ix][1] = solve_plane(cx, cy, tPlane[unit]) * invQ; + array->attribs[FRAG_ATTRIB_TEX0 + unit][ix][2] = solve_plane(cx, cy, uPlane[unit]) * invQ; array->lambda[unit][ix] = compute_lambda(sPlane[unit], tPlane[unit], vPlane[unit], @@ -468,10 +468,11 @@ array->z[j] = array->z[j + left]; #endif #ifdef DO_FOG - array->fog[j] = array->fog[j + left]; + array->attribs[FRAG_ATTRIB_FOGC][j][0] + = array->attribs[FRAG_ATTRIB_FOGC][j + left][0]; #endif #ifdef DO_TEX - COPY_4V(array->texcoords[0][j], array->texcoords[0][j + left]); + COPY_4V(array->attribs[FRAG_ATTRIB_TEX0 + 0][j], array->attribs[FRAG_ATTRIB_TEX0 + 0][j + left]); #endif #if defined(DO_MULTITEX) || defined(DO_TEX) array->lambda[0][j] = array->lambda[0][j + left]; @@ -488,9 +489,9 @@ if (ctx->Texture.Unit[unit]._ReallyEnabled) { GLint j; for (j = 0; j < (GLint) n; j++) { - array->texcoords[unit][j][0] = array->texcoords[unit][j + left][0]; - array->texcoords[unit][j][1] = array->texcoords[unit][j + left][1]; - array->texcoords[unit][j][2] = array->texcoords[unit][j + left][2]; + array->attribs[FRAG_ATTRIB_TEX0 + unit][j][0] = array->attribs[FRAG_ATTRIB_TEX0 + unit][j + left][0]; + array->attribs[FRAG_ATTRIB_TEX0 + unit][j][1] = array->attribs[FRAG_ATTRIB_TEX0 + unit][j + left][1]; + array->attribs[FRAG_ATTRIB_TEX0 + unit][j][2] = array->attribs[FRAG_ATTRIB_TEX0 + unit][j + left][2]; array->lambda[unit][j] = array->lambda[unit][j + left]; } } |