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-rw-r--r--src/mesa/state_tracker/st_atom_clip.c2
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c6
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c2
-rw-r--r--src/mesa/state_tracker/st_draw.c6
-rw-r--r--src/mesa/state_tracker/st_program.c6
5 files changed, 11 insertions, 11 deletions
diff --git a/src/mesa/state_tracker/st_atom_clip.c b/src/mesa/state_tracker/st_atom_clip.c
index 700899934d8..274b36a624e 100644
--- a/src/mesa/state_tracker/st_atom_clip.c
+++ b/src/mesa/state_tracker/st_atom_clip.c
@@ -52,7 +52,7 @@ static void update_clip( struct st_context *st )
/* if we have a vertex shader that writes clip vertex we need to pass
the pre-projection transformed coordinates into the driver. */
if (st->vp) {
- if (ctx->Shader.CurrentVertexProgram)
+ if (ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX])
use_eye = TRUE;
}
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 14cdfc6f95d..c710b746550 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -218,7 +218,7 @@ static void st_bind_ubos(struct st_context *st,
static void bind_vs_ubos(struct st_context *st)
{
- struct gl_shader_program *prog = st->ctx->Shader.CurrentVertexProgram;
+ struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
if (!prog)
return;
@@ -237,7 +237,7 @@ const struct st_tracked_state st_bind_vs_ubos = {
static void bind_fs_ubos(struct st_context *st)
{
- struct gl_shader_program *prog = st->ctx->Shader.CurrentFragmentProgram;
+ struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT];
if (!prog)
return;
@@ -256,7 +256,7 @@ const struct st_tracked_state st_bind_fs_ubos = {
static void bind_gs_ubos(struct st_context *st)
{
- struct gl_shader_program *prog = st->ctx->Shader.CurrentGeometryProgram;
+ struct gl_shader_program *prog = st->ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY];
if (!prog)
return;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 4e79511d606..97f2130773d 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1364,7 +1364,7 @@ blit_copy_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
!ctx->Stencil.Enabled &&
!ctx->FragmentProgram.Enabled &&
!ctx->VertexProgram.Enabled &&
- !ctx->Shader.CurrentFragmentProgram &&
+ !ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] &&
ctx->DrawBuffer->_NumColorDrawBuffers == 1 &&
!ctx->Query.CondRenderQuery &&
!ctx->Query.CurrentOcclusionObject) {
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 46257e0f5f6..6a7a4efd6e1 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -132,9 +132,9 @@ static void
check_uniforms(struct gl_context *ctx)
{
struct gl_shader_program *shProg[3] = {
- ctx->Shader.CurrentVertexProgram,
- ctx->Shader.CurrentGeometryProgram,
- ctx->Shader.CurrentFragmentProgram,
+ ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
+ ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
+ ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
};
unsigned j;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 2d6d430990a..1a00c314dda 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1196,9 +1196,9 @@ void
st_print_shaders(struct gl_context *ctx)
{
struct gl_shader_program *shProg[3] = {
- ctx->Shader.CurrentVertexProgram,
- ctx->Shader.CurrentGeometryProgram,
- ctx->Shader.CurrentFragmentProgram,
+ ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
+ ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
+ ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
};
unsigned j;