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Diffstat (limited to 'src/mesa/state_tracker/wgl/stw_wgl_context.c')
-rw-r--r--src/mesa/state_tracker/wgl/stw_wgl_context.c293
1 files changed, 293 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/wgl/stw_wgl_context.c b/src/mesa/state_tracker/wgl/stw_wgl_context.c
new file mode 100644
index 00000000000..59b47200be4
--- /dev/null
+++ b/src/mesa/state_tracker/wgl/stw_wgl_context.c
@@ -0,0 +1,293 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#define _GDI32_
+
+#include <windows.h>
+
+#include "main/mtypes.h"
+#include "main/context.h"
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+#include "stw_device.h"
+#include "stw_winsys.h"
+#include "stw_framebuffer.h"
+#include "stw_pixelformat.h"
+#include "stw_wgl_arbmultisample.h"
+#include "stw_wgl_context.h"
+#include "stw_wgl_pixelformat.h"
+
+static struct wgl_context *ctx_head = NULL;
+
+static HDC current_hdc = NULL;
+static HGLRC current_hrc = NULL;
+
+WINGDIAPI BOOL APIENTRY
+wglCopyContext(
+ HGLRC hglrcSrc,
+ HGLRC hglrcDst,
+ UINT mask )
+{
+ (void) hglrcSrc;
+ (void) hglrcDst;
+ (void) mask;
+
+ return FALSE;
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglCreateContext(
+ HDC hdc )
+{
+ uint pfi;
+ const struct pixelformat_info *pf;
+ struct wgl_context *ctx;
+ GLvisual *visual;
+ struct pipe_context *pipe;
+
+ pfi = wglGetPixelFormat( hdc );
+ if (pfi == 0)
+ return NULL;
+
+ pf = pixelformat_get_info( pfi - 1 );
+
+ ctx = CALLOC_STRUCT( wgl_context );
+ if (ctx == NULL)
+ return NULL;
+
+ ctx->hdc = hdc;
+ ctx->color_bits = GetDeviceCaps( ctx->hdc, BITSPIXEL );
+
+ /* Create visual based on flags
+ */
+ visual = _mesa_create_visual(
+ GL_TRUE,
+ (pf->flags & PF_FLAG_DOUBLEBUFFER) ? GL_TRUE : GL_FALSE,
+ GL_FALSE,
+ pf->color.redbits,
+ pf->color.greenbits,
+ pf->color.bluebits,
+ pf->alpha.alphabits,
+ 0,
+ pf->depth.depthbits,
+ pf->depth.stencilbits,
+ 0,
+ 0,
+ 0,
+ 0,
+ (pf->flags & PF_FLAG_MULTISAMPLED) ? wgl_query_samples() : 0 );
+ if (visual == NULL) {
+ FREE( ctx );
+ return NULL;
+ }
+
+ pipe = stw_winsys.create_context( stw_dev->screen );
+ if (!pipe) {
+ _mesa_destroy_visual( visual );
+ FREE( ctx );
+ return NULL;
+ }
+
+ ctx->st = st_create_context( pipe, visual, NULL );
+ if (ctx->st == NULL) {
+ pipe->destroy( pipe );
+ _mesa_destroy_visual( visual );
+ FREE( ctx );
+ return NULL;
+ }
+ ctx->st->ctx->DriverCtx = ctx;
+
+ ctx->next = ctx_head;
+ ctx_head = ctx;
+
+ return (HGLRC) ctx;
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglCreateLayerContext(
+ HDC hdc,
+ int iLayerPlane )
+{
+ (void) hdc;
+ (void) iLayerPlane;
+
+ return NULL;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglDeleteContext(
+ HGLRC hglrc )
+{
+ struct wgl_context **link = &ctx_head;
+ struct wgl_context *ctx = ctx_head;
+
+ while (ctx != NULL) {
+ if (ctx == (struct wgl_context *) hglrc) {
+ GLcontext *glctx = ctx->st->ctx;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_framebuffer *fb;
+
+ /* Unbind current if deleting current context.
+ */
+ if (glcurctx == glctx)
+ st_make_current( NULL, NULL, NULL );
+
+ fb = framebuffer_from_hdc( ctx->hdc );
+ if (fb)
+ framebuffer_destroy( fb );
+
+ if (WindowFromDC( ctx->hdc ) != NULL)
+ ReleaseDC( WindowFromDC( ctx->hdc ), ctx->hdc );
+
+ st_destroy_context( ctx->st );
+
+ *link = ctx->next;
+ FREE( ctx );
+ return TRUE;
+ }
+
+ link = &ctx->next;
+ ctx = ctx->next;
+ }
+
+ return FALSE;
+}
+
+/* Find the width and height of the window named by hdc.
+ */
+static void
+get_window_size( HDC hdc, GLuint *width, GLuint *height )
+{
+ if (WindowFromDC( hdc )) {
+ RECT rect;
+
+ GetClientRect( WindowFromDC( hdc ), &rect );
+ *width = rect.right - rect.left;
+ *height = rect.bottom - rect.top;
+ }
+ else {
+ *width = GetDeviceCaps( hdc, HORZRES );
+ *height = GetDeviceCaps( hdc, VERTRES );
+ }
+}
+
+WINGDIAPI HGLRC APIENTRY
+wglGetCurrentContext( VOID )
+{
+ return current_hrc;
+}
+
+WINGDIAPI HDC APIENTRY
+wglGetCurrentDC( VOID )
+{
+ return current_hdc;
+}
+
+WINGDIAPI BOOL APIENTRY
+wglMakeCurrent(
+ HDC hdc,
+ HGLRC hglrc )
+{
+ struct wgl_context *ctx = ctx_head;
+ GET_CURRENT_CONTEXT( glcurctx );
+ struct stw_framebuffer *fb;
+ GLuint width = 0;
+ GLuint height = 0;
+
+ current_hdc = hdc;
+ current_hrc = hglrc;
+
+ if (hdc == NULL || hglrc == NULL) {
+ st_make_current( NULL, NULL, NULL );
+ return TRUE;
+ }
+
+ while (ctx != NULL) {
+ if (ctx == (struct wgl_context *) hglrc)
+ break;
+ ctx = ctx->next;
+ }
+ if (ctx == NULL)
+ return FALSE;
+
+ /* Return if already current.
+ */
+ if (glcurctx != NULL) {
+ struct wgl_context *curctx = (struct wgl_context *) glcurctx->DriverCtx;
+
+ if (curctx != NULL && curctx == ctx && ctx->hdc == hdc)
+ return TRUE;
+ }
+
+ fb = framebuffer_from_hdc( hdc );
+
+ if (hdc != NULL)
+ get_window_size( hdc, &width, &height );
+
+ /* Lazy creation of framebuffers.
+ */
+ if (fb == NULL && ctx != NULL && hdc != NULL) {
+ GLvisual *visual = &ctx->st->ctx->Visual;
+
+ fb = framebuffer_create( hdc, visual, width, height );
+ if (fb == NULL)
+ return FALSE;
+
+ fb->dib_hDC = CreateCompatibleDC( hdc );
+ fb->hbmDIB = NULL;
+ fb->pbPixels = NULL;
+ }
+
+ if (ctx && fb) {
+ st_make_current( ctx->st, fb->stfb, fb->stfb );
+ framebuffer_resize( fb, width, height );
+ }
+ else {
+ /* Detach */
+ st_make_current( NULL, NULL, NULL );
+ }
+
+ return TRUE;
+}
+
+struct wgl_context *
+wgl_context_from_hdc(
+ HDC hdc )
+{
+ struct wgl_context *ctx = ctx_head;
+
+ while (ctx != NULL) {
+ if (ctx->hdc == hdc)
+ return ctx;
+ ctx = ctx->next;
+ }
+ return NULL;
+}
+
+#include "stw_wgl.c"