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path: root/src/mesa/state_tracker/st_cb_drawpixels.c
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Diffstat (limited to 'src/mesa/state_tracker/st_cb_drawpixels.c')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c54
1 files changed, 38 insertions, 16 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 30449658e93..fb89ceef8c2 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -209,7 +209,9 @@ make_vertex_shader(struct st_context *st, GLboolean passColor)
}
-
+/**
+ * Make mipmap tree containing the glDrawPixels image.
+ */
static struct pipe_mipmap_tree *
make_mipmap_tree(struct st_context *st,
GLsizei width, GLsizei height, GLenum format, GLenum type,
@@ -230,11 +232,14 @@ make_mipmap_tree(struct st_context *st,
cpp = st_sizeof_format(pipeFormat);
mt = CALLOC_STRUCT(pipe_mipmap_tree);
+ if (!mt)
+ return NULL;
if (unpack->BufferObj && unpack->BufferObj->Name) {
/*
mt->region = buffer_object_region(unpack->BufferObj);
*/
+ printf("st_DrawPixels (sourcing from PBO not implemented yet)\n");
}
else {
static const GLuint dstImageOffsets = 0;
@@ -654,10 +659,12 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
struct pipe_mipmap_tree *mt
= make_mipmap_tree(ctx->st, width, height, format, type,
unpack, pixels);
- draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
- width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- mt, stvp, stfp, NULL);
- free_mipmap_tree(st->pipe, mt);
+ if (mt) {
+ draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
+ width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
+ mt, stvp, stfp, NULL);
+ free_mipmap_tree(st->pipe, mt);
+ }
}
else {
/* blit */
@@ -671,9 +678,9 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
* Create a texture which represents a bitmap image.
*/
static struct pipe_mipmap_tree *
-create_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap)
+make_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
+ const struct gl_pixelstore_attrib *unpack,
+ const GLubyte *bitmap)
{
struct pipe_context *pipe = ctx->st->pipe;
const uint flags = PIPE_SURFACE_FLAG_TEXTURE;
@@ -707,6 +714,16 @@ create_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
* Create a mipmap tree.
*/
mt = CALLOC_STRUCT(pipe_mipmap_tree);
+ if (!mt)
+ return NULL;
+
+ if (unpack->BufferObj && unpack->BufferObj->Name) {
+ /*
+ mt->region = buffer_object_region(unpack->BufferObj);
+ */
+ printf("st_Bitmap (sourcing from PBO not implemented yet)\n");
+ }
+
/* allocate texture region/storage */
mt->region = pipe->region_alloc(pipe, cpp, width, height, flags);
@@ -714,6 +731,10 @@ create_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
/* map texture region */
dest = pipe->region_map(pipe, mt->region);
+ if (!dest) {
+ printf("st_Bitmap region_map() failed!?!");
+ return NULL;
+ }
/* Put image into texture region.
* Note that the image is actually going to be upside down in
@@ -732,7 +753,7 @@ create_bitmap_texture(GLcontext *ctx, GLsizei width, GLsizei height,
for (col = 0; col < width; col++) {
/* set texel to 255 if bit is set */
- destRow[comp] = 255; //(*src & mask) ? 255 : 0;
+ destRow[comp] = (*src & mask) ? 255 : 0;
destRow += cpp;
if (mask == 128U) {
@@ -822,14 +843,15 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
st_validate_state(st);
- mt = create_bitmap_texture(ctx, width, height, unpack, bitmap);
-
- draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
- width, height, 1.0, 1.0,
- mt, stvp, stfp,
- ctx->Current.RasterColor);
+ mt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
+ if (mt) {
+ draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
+ width, height, 1.0, 1.0,
+ mt, stvp, stfp,
+ ctx->Current.RasterColor);
- free_mipmap_tree(st->pipe, mt);
+ free_mipmap_tree(st->pipe, mt);
+ }
}