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path: root/src/mesa/shader/prog_statevars.c
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-rw-r--r--src/mesa/shader/prog_statevars.c71
1 files changed, 25 insertions, 46 deletions
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 53778183c50..0d70af3b278 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -246,17 +246,14 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
}
return;
- case STATE_FOG:
- if (state[1] == STATE_FOG_COLOR) {
- COPY_4V(value, ctx->Fog.Color);
- }
- else {
- ASSERT(state[1] == STATE_FOG_PARAMS);
- value[0] = ctx->Fog.Density;
- value[1] = ctx->Fog.Start;
- value[2] = ctx->Fog.End;
- value[3] = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
- }
+ case STATE_FOG_COLOR:
+ COPY_4V(value, ctx->Fog.Color);
+ return;
+ case STATE_FOG_PARAMS:
+ value[0] = ctx->Fog.Density;
+ value[1] = ctx->Fog.Start;
+ value[2] = ctx->Fog.End;
+ value[3] = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
return;
case STATE_CLIPPLANE:
{
@@ -264,20 +261,17 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
COPY_4V(value, ctx->Transform.EyeUserPlane[plane]);
}
return;
- case STATE_POINT:
- if (state[1] == STATE_POINT_SIZE) {
- value[0] = ctx->Point.Size;
- value[1] = ctx->Point.MinSize;
- value[2] = ctx->Point.MaxSize;
- value[3] = ctx->Point.Threshold;
- }
- else {
- ASSERT(state[1] == STATE_POINT_ATTENUATION);
- value[0] = ctx->Point.Params[0];
- value[1] = ctx->Point.Params[1];
- value[2] = ctx->Point.Params[2];
- value[3] = 1.0F;
- }
+ case STATE_POINT_SIZE:
+ value[0] = ctx->Point.Size;
+ value[1] = ctx->Point.MinSize;
+ value[2] = ctx->Point.MaxSize;
+ value[3] = ctx->Point.Threshold;
+ return;
+ case STATE_POINT_ATTENUATION:
+ value[0] = ctx->Point.Params[0];
+ value[1] = ctx->Point.Params[1];
+ value[2] = ctx->Point.Params[2];
+ value[3] = 1.0F;
return;
case STATE_MODELVIEW_MATRIX:
case STATE_PROJECTION_MATRIX:
@@ -459,17 +453,15 @@ _mesa_program_state_flags(const GLint state[STATE_LENGTH])
case STATE_TEXENV_COLOR:
return _NEW_TEXTURE;
- case STATE_FOG:
-#if 0
case STATE_FOG_COLOR:
case STATE_FOG_PARAMS:
-#endif
return _NEW_FOG;
case STATE_CLIPPLANE:
return _NEW_TRANSFORM;
- case STATE_POINT:
+ case STATE_POINT_SIZE:
+ case STATE_POINT_ATTENUATION:
return _NEW_POINT;
case STATE_MODELVIEW_MATRIX:
@@ -543,26 +535,20 @@ append_token(char *dst, gl_state_index k)
case STATE_TEXGEN:
append(dst, "texgen");
break;
- case STATE_FOG:
- append(dst, "fog");
- break;
case STATE_FOG_COLOR:
- append(dst, ".color");
+ append(dst, "fog.color");
break;
case STATE_FOG_PARAMS:
- append(dst, ".params");
+ append(dst, "fog.params");
break;
case STATE_CLIPPLANE:
append(dst, "clip");
break;
- case STATE_POINT:
- append(dst, "point");
- break;
case STATE_POINT_SIZE:
- append(dst, "size");
+ append(dst, "point.size");
break;
case STATE_POINT_ATTENUATION:
- append(dst, "attenuation");
+ append(dst, "point.attenuation");
break;
case STATE_MODELVIEW_MATRIX:
append(dst, "matrix.modelview");
@@ -733,17 +719,10 @@ _mesa_program_state_string(const GLint state[STATE_LENGTH])
append_index(str, state[1]); /* tex unit [i] */
append(str, "color");
break;
- case STATE_FOG:
- append(str, "fog");
- append_token(str, (gl_state_index) state[1]); /* color or params */
- break;
case STATE_CLIPPLANE:
append_index(str, state[1]); /* plane [i] */
append(str, ".plane");
break;
- case STATE_POINT:
- append_token(str, state[1]);
- break;
case STATE_MODELVIEW_MATRIX:
case STATE_PROJECTION_MATRIX:
case STATE_MVP_MATRIX: