diff options
Diffstat (limited to 'src/mesa/program')
-rw-r--r-- | src/mesa/program/prog_statevars.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c index 481123a7dc2..78f70053017 100644 --- a/src/mesa/program/prog_statevars.c +++ b/src/mesa/program/prog_statevars.c @@ -215,28 +215,28 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], /* state[2] is the texgen attribute */ switch (state[2]) { case STATE_TEXGEN_EYE_S: - COPY_4V(value, ctx->Texture.Unit[unit].GenS.EyePlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenS.EyePlane); return; case STATE_TEXGEN_EYE_T: - COPY_4V(value, ctx->Texture.Unit[unit].GenT.EyePlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenT.EyePlane); return; case STATE_TEXGEN_EYE_R: - COPY_4V(value, ctx->Texture.Unit[unit].GenR.EyePlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenR.EyePlane); return; case STATE_TEXGEN_EYE_Q: - COPY_4V(value, ctx->Texture.Unit[unit].GenQ.EyePlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenQ.EyePlane); return; case STATE_TEXGEN_OBJECT_S: - COPY_4V(value, ctx->Texture.Unit[unit].GenS.ObjectPlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenS.ObjectPlane); return; case STATE_TEXGEN_OBJECT_T: - COPY_4V(value, ctx->Texture.Unit[unit].GenT.ObjectPlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenT.ObjectPlane); return; case STATE_TEXGEN_OBJECT_R: - COPY_4V(value, ctx->Texture.Unit[unit].GenR.ObjectPlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenR.ObjectPlane); return; case STATE_TEXGEN_OBJECT_Q: - COPY_4V(value, ctx->Texture.Unit[unit].GenQ.ObjectPlane); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].GenQ.ObjectPlane); return; default: _mesa_problem(ctx, "Invalid texgen state in fetch_state"); @@ -248,9 +248,9 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[], /* state[1] is the texture unit */ const GLuint unit = (GLuint) state[1]; if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) - COPY_4V(value, ctx->Texture.Unit[unit].EnvColor); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].EnvColor); else - COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped); + COPY_4V(value, ctx->Texture.FixedFuncUnit[unit].EnvColorUnclamped); } return; case STATE_FOG_COLOR: |