diff options
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index c4704fe6b46..eff0d37a587 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -2454,7 +2454,7 @@ check_resources(const struct gl_context *ctx, fail_link(shader_program, "Too many vertex shader texture samplers"); } if (prog->Parameters->NumParameters > - ctx->Const.VertexProgram.MaxParameters) { + ctx->Const.VertexProgram.MaxUniformComponents / 4) { fail_link(shader_program, "Too many vertex shader constants"); } break; @@ -2464,7 +2464,7 @@ check_resources(const struct gl_context *ctx, fail_link(shader_program, "Too many geometry shader texture samplers"); } if (prog->Parameters->NumParameters > - ctx->Const.GeometryProgram.MaxParameters) { + ctx->Const.GeometryProgram.MaxUniformComponents / 4) { fail_link(shader_program, "Too many geometry shader constants"); } break; @@ -2474,7 +2474,7 @@ check_resources(const struct gl_context *ctx, fail_link(shader_program, "Too many fragment shader texture samplers"); } if (prog->Parameters->NumParameters > - ctx->Const.FragmentProgram.MaxParameters) { + ctx->Const.FragmentProgram.MaxUniformComponents / 4) { fail_link(shader_program, "Too many fragment shader constants"); } break; |