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-rw-r--r--src/mesa/main/fbobject.c4
-rw-r--r--src/mesa/main/shaderapi.c2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index f46554b761e..cc342c23c03 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -3304,7 +3304,7 @@ _mesa_FramebufferTexture(GLenum target, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLboolean layered;
+ GLboolean layered = GL_FALSE;
const char *func = "FramebufferTexture";
@@ -3347,7 +3347,7 @@ _mesa_NamedFramebufferTexture(GLuint framebuffer, GLenum attachment,
GET_CURRENT_CONTEXT(ctx);
struct gl_framebuffer *fb;
struct gl_texture_object *texObj;
- GLboolean layered;
+ GLboolean layered = GL_FALSE;
const char *func = "glNamedFramebufferTexture";
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 34d280a6fba..b86f22ef9c5 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -1432,7 +1432,7 @@ void GLAPIENTRY
_mesa_GetObjectParameterfvARB(GLhandleARB object, GLenum pname,
GLfloat *params)
{
- GLint iparams[1]; /* XXX is one element enough? */
+ GLint iparams[1] = {0}; /* XXX is one element enough? */
_mesa_GetObjectParameterivARB(object, pname, iparams);
params[0] = (GLfloat) iparams[0];
}