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-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/get_hash_params.py2
-rw-r--r--src/mesa/main/mtypes.h1
3 files changed, 1 insertions, 4 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index d77647ccda9..0dd83e564b1 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -205,7 +205,6 @@ _mesa_notifySwapBuffers(struct gl_context *ctx)
* \param stencilBits requested minimum bits per stencil buffer value
* \param accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits number
* of bits per color component in accum buffer.
- * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE
* \param redBits number of bits per color component in frame buffer for RGB(A)
* mode. We always use 8 in core Mesa though.
* \param greenBits same as above.
@@ -298,7 +297,6 @@ _mesa_initialize_visual( struct gl_config *vis,
vis->alphaBits = alphaBits;
vis->rgbBits = redBits + greenBits + blueBits;
- vis->indexBits = 0;
vis->depthBits = depthBits;
vis->stencilBits = stencilBits;
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 3e67a5adf11..bd56b4e6c00 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -714,7 +714,7 @@ descriptor=[
[ "FOG_INDEX", "CONTEXT_FLOAT(Fog.Index), NO_EXTRA" ],
[ "GREEN_BIAS", "CONTEXT_FLOAT(Pixel.GreenBias), NO_EXTRA" ],
[ "GREEN_SCALE", "CONTEXT_FLOAT(Pixel.GreenScale), NO_EXTRA" ],
- [ "INDEX_BITS", "BUFFER_INT(Visual.indexBits), extra_new_buffers" ],
+ [ "INDEX_BITS", "CONST(0), NO_EXTRA" ],
[ "INDEX_CLEAR_VALUE", "CONTEXT_INT(Color.ClearIndex), NO_EXTRA" ],
[ "INDEX_MODE", "CONST(0) , NO_EXTRA" ],
[ "INDEX_OFFSET", "CONTEXT_INT(Pixel.IndexOffset), NO_EXTRA" ],
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index f035287ac7e..5c633938f37 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -172,7 +172,6 @@ struct gl_config
GLuint redMask, greenMask, blueMask, alphaMask;
GLint redShift, greenShift, blueShift, alphaShift;
GLint rgbBits; /* total bits for rgb */
- GLint indexBits; /* total bits for colorindex */
GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
GLint depthBits;