diff options
Diffstat (limited to 'src/mesa/main/texparam.c')
-rw-r--r-- | src/mesa/main/texparam.c | 160 |
1 files changed, 80 insertions, 80 deletions
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 34b6addb9b0..3d56dac3f91 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -216,13 +216,13 @@ set_tex_parameteri(struct gl_context *ctx, { switch (pname) { case GL_TEXTURE_MIN_FILTER: - if (texObj->MinFilter == params[0]) + if (texObj->Sampler.MinFilter == params[0]) return GL_FALSE; switch (params[0]) { case GL_NEAREST: case GL_LINEAR: incomplete(ctx, texObj); - texObj->MinFilter = params[0]; + texObj->Sampler.MinFilter = params[0]; return GL_TRUE; case GL_NEAREST_MIPMAP_NEAREST: case GL_LINEAR_MIPMAP_NEAREST: @@ -230,7 +230,7 @@ set_tex_parameteri(struct gl_context *ctx, case GL_LINEAR_MIPMAP_LINEAR: if (texObj->Target != GL_TEXTURE_RECTANGLE_NV) { incomplete(ctx, texObj); - texObj->MinFilter = params[0]; + texObj->Sampler.MinFilter = params[0]; return GL_TRUE; } /* fall-through */ @@ -240,13 +240,13 @@ set_tex_parameteri(struct gl_context *ctx, return GL_FALSE; case GL_TEXTURE_MAG_FILTER: - if (texObj->MagFilter == params[0]) + if (texObj->Sampler.MagFilter == params[0]) return GL_FALSE; switch (params[0]) { case GL_NEAREST: case GL_LINEAR: flush(ctx); /* does not effect completeness */ - texObj->MagFilter = params[0]; + texObj->Sampler.MagFilter = params[0]; return GL_TRUE; default: goto invalid_param; @@ -254,31 +254,31 @@ set_tex_parameteri(struct gl_context *ctx, return GL_FALSE; case GL_TEXTURE_WRAP_S: - if (texObj->WrapS == params[0]) + if (texObj->Sampler.WrapS == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapS = params[0]; + texObj->Sampler.WrapS = params[0]; return GL_TRUE; } return GL_FALSE; case GL_TEXTURE_WRAP_T: - if (texObj->WrapT == params[0]) + if (texObj->Sampler.WrapT == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapT = params[0]; + texObj->Sampler.WrapT = params[0]; return GL_TRUE; } return GL_FALSE; case GL_TEXTURE_WRAP_R: - if (texObj->WrapR == params[0]) + if (texObj->Sampler.WrapR == params[0]) return GL_FALSE; if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) { flush(ctx); - texObj->WrapR = params[0]; + texObj->Sampler.WrapR = params[0]; return GL_TRUE; } return GL_FALSE; @@ -318,12 +318,12 @@ set_tex_parameteri(struct gl_context *ctx, case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareMode == params[0]) + if (texObj->Sampler.CompareMode == params[0]) return GL_FALSE; if (params[0] == GL_NONE || params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) { flush(ctx); - texObj->CompareMode = params[0]; + texObj->Sampler.CompareMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -332,13 +332,13 @@ set_tex_parameteri(struct gl_context *ctx, case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - if (texObj->CompareFunc == params[0]) + if (texObj->Sampler.CompareFunc == params[0]) return GL_FALSE; switch (params[0]) { case GL_LEQUAL: case GL_GEQUAL: flush(ctx); - texObj->CompareFunc = params[0]; + texObj->Sampler.CompareFunc = params[0]; return GL_TRUE; case GL_EQUAL: case GL_NOTEQUAL: @@ -348,7 +348,7 @@ set_tex_parameteri(struct gl_context *ctx, case GL_NEVER: if (ctx->Extensions.EXT_shadow_funcs) { flush(ctx); - texObj->CompareFunc = params[0]; + texObj->Sampler.CompareFunc = params[0]; return GL_TRUE; } /* fall-through */ @@ -360,14 +360,14 @@ set_tex_parameteri(struct gl_context *ctx, case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - if (texObj->DepthMode == params[0]) + if (texObj->Sampler.DepthMode == params[0]) return GL_FALSE; if (params[0] == GL_LUMINANCE || params[0] == GL_INTENSITY || params[0] == GL_ALPHA || (ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) { flush(ctx); - texObj->DepthMode = params[0]; + texObj->Sampler.DepthMode = params[0]; return GL_TRUE; } goto invalid_param; @@ -429,9 +429,9 @@ set_tex_parameteri(struct gl_context *ctx, if (ctx->Extensions.EXT_texture_sRGB_decode) { GLenum decode = params[0]; if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) { - if (texObj->sRGBDecode != decode) { + if (texObj->Sampler.sRGBDecode != decode) { flush(ctx); - texObj->sRGBDecode = decode; + texObj->Sampler.sRGBDecode = decode; _mesa_update_fetch_functions(texObj); } return GL_TRUE; @@ -466,17 +466,17 @@ set_tex_parameterf(struct gl_context *ctx, { switch (pname) { case GL_TEXTURE_MIN_LOD: - if (texObj->MinLod == params[0]) + if (texObj->Sampler.MinLod == params[0]) return GL_FALSE; flush(ctx); - texObj->MinLod = params[0]; + texObj->Sampler.MinLod = params[0]; return GL_TRUE; case GL_TEXTURE_MAX_LOD: - if (texObj->MaxLod == params[0]) + if (texObj->Sampler.MaxLod == params[0]) return GL_FALSE; flush(ctx); - texObj->MaxLod = params[0]; + texObj->Sampler.MaxLod = params[0]; return GL_TRUE; case GL_TEXTURE_PRIORITY: @@ -486,7 +486,7 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - if (texObj->MaxAnisotropy == params[0]) + if (texObj->Sampler.MaxAnisotropy == params[0]) return GL_FALSE; if (params[0] < 1.0) { _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); @@ -494,7 +494,7 @@ set_tex_parameterf(struct gl_context *ctx, } flush(ctx); /* clamp to max, that's what NVIDIA does */ - texObj->MaxAnisotropy = MIN2(params[0], + texObj->Sampler.MaxAnisotropy = MIN2(params[0], ctx->Const.MaxTextureMaxAnisotropy); return GL_TRUE; } @@ -508,9 +508,9 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - if (texObj->CompareFailValue != params[0]) { + if (texObj->Sampler.CompareFailValue != params[0]) { flush(ctx); - texObj->CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); + texObj->Sampler.CompareFailValue = CLAMP(params[0], 0.0F, 1.0F); return GL_TRUE; } } @@ -523,9 +523,9 @@ set_tex_parameterf(struct gl_context *ctx, case GL_TEXTURE_LOD_BIAS: /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias */ if (ctx->Extensions.EXT_texture_lod_bias) { - if (texObj->LodBias != params[0]) { + if (texObj->Sampler.LodBias != params[0]) { flush(ctx); - texObj->LodBias = params[0]; + texObj->Sampler.LodBias = params[0]; return GL_TRUE; } return GL_FALSE; @@ -536,15 +536,15 @@ set_tex_parameterf(struct gl_context *ctx, flush(ctx); /* ARB_texture_float disables clamping */ if (ctx->Extensions.ARB_texture_float) { - texObj->BorderColor.f[RCOMP] = params[0]; - texObj->BorderColor.f[GCOMP] = params[1]; - texObj->BorderColor.f[BCOMP] = params[2]; - texObj->BorderColor.f[ACOMP] = params[3]; + texObj->Sampler.BorderColor.f[RCOMP] = params[0]; + texObj->Sampler.BorderColor.f[GCOMP] = params[1]; + texObj->Sampler.BorderColor.f[BCOMP] = params[2]; + texObj->Sampler.BorderColor.f[ACOMP] = params[3]; } else { - texObj->BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F); - texObj->BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F); - texObj->BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F); - texObj->BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F); + texObj->Sampler.BorderColor.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F); } return GL_TRUE; @@ -784,7 +784,7 @@ _mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) case GL_TEXTURE_BORDER_COLOR: FLUSH_VERTICES(ctx, _NEW_TEXTURE); /* set the integer-valued border color */ - COPY_4V(texObj->BorderColor.i, params); + COPY_4V(texObj->Sampler.BorderColor.i, params); break; default: _mesa_TexParameteriv(target, pname, params); @@ -814,7 +814,7 @@ _mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) case GL_TEXTURE_BORDER_COLOR: FLUSH_VERTICES(ctx, _NEW_TEXTURE); /* set the unsigned integer-valued border color */ - COPY_4V(texObj->BorderColor.ui, params); + COPY_4V(texObj->Sampler.BorderColor.ui, params); break; default: _mesa_TexParameteriv(target, pname, (const GLint *) params); @@ -1101,36 +1101,36 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: - *params = ENUM_TO_FLOAT(obj->MagFilter); + *params = ENUM_TO_FLOAT(obj->Sampler.MagFilter); break; case GL_TEXTURE_MIN_FILTER: - *params = ENUM_TO_FLOAT(obj->MinFilter); + *params = ENUM_TO_FLOAT(obj->Sampler.MinFilter); break; case GL_TEXTURE_WRAP_S: - *params = ENUM_TO_FLOAT(obj->WrapS); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapS); break; case GL_TEXTURE_WRAP_T: - *params = ENUM_TO_FLOAT(obj->WrapT); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapT); break; case GL_TEXTURE_WRAP_R: - *params = ENUM_TO_FLOAT(obj->WrapR); + *params = ENUM_TO_FLOAT(obj->Sampler.WrapR); break; case GL_TEXTURE_BORDER_COLOR: if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) _mesa_update_state_locked(ctx); if(ctx->Color._ClampFragmentColor) { - params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F); } else { - params[0] = obj->BorderColor.f[0]; - params[1] = obj->BorderColor.f[1]; - params[2] = obj->BorderColor.f[2]; - params[3] = obj->BorderColor.f[3]; + params[0] = obj->Sampler.BorderColor.f[0]; + params[1] = obj->Sampler.BorderColor.f[1]; + params[2] = obj->Sampler.BorderColor.f[2]; + params[3] = obj->Sampler.BorderColor.f[3]; } break; case GL_TEXTURE_RESIDENT: @@ -1147,10 +1147,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = obj->Priority; break; case GL_TEXTURE_MIN_LOD: - *params = obj->MinLod; + *params = obj->Sampler.MinLod; break; case GL_TEXTURE_MAX_LOD: - *params = obj->MaxLod; + *params = obj->Sampler.MaxLod; break; case GL_TEXTURE_BASE_LEVEL: *params = (GLfloat) obj->BaseLevel; @@ -1160,14 +1160,14 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = obj->MaxAnisotropy; + *params = obj->Sampler.MaxAnisotropy; } else error = GL_TRUE; break; case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - *params = obj->CompareFailValue; + *params = obj->Sampler.CompareFailValue; } else error = GL_TRUE; @@ -1177,28 +1177,28 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareMode; + *params = (GLfloat) obj->Sampler.CompareMode; } else error = GL_TRUE; break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLfloat) obj->CompareFunc; + *params = (GLfloat) obj->Sampler.CompareFunc; } else error = GL_TRUE; break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - *params = (GLfloat) obj->DepthMode; + *params = (GLfloat) obj->Sampler.DepthMode; } else error = GL_TRUE; break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { - *params = obj->LodBias; + *params = obj->Sampler.LodBias; } else error = GL_TRUE; @@ -1265,27 +1265,27 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: - *params = (GLint) obj->MagFilter; + *params = (GLint) obj->Sampler.MagFilter; break;; case GL_TEXTURE_MIN_FILTER: - *params = (GLint) obj->MinFilter; + *params = (GLint) obj->Sampler.MinFilter; break;; case GL_TEXTURE_WRAP_S: - *params = (GLint) obj->WrapS; + *params = (GLint) obj->Sampler.WrapS; break;; case GL_TEXTURE_WRAP_T: - *params = (GLint) obj->WrapT; + *params = (GLint) obj->Sampler.WrapT; break;; case GL_TEXTURE_WRAP_R: - *params = (GLint) obj->WrapR; + *params = (GLint) obj->Sampler.WrapR; break;; case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->Sampler.BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->Sampler.BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->Sampler.BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->Sampler.BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1306,10 +1306,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) *params = FLOAT_TO_INT(obj->Priority); break;; case GL_TEXTURE_MIN_LOD: - *params = (GLint) obj->MinLod; + *params = (GLint) obj->Sampler.MinLod; break;; case GL_TEXTURE_MAX_LOD: - *params = (GLint) obj->MaxLod; + *params = (GLint) obj->Sampler.MaxLod; break;; case GL_TEXTURE_BASE_LEVEL: *params = obj->BaseLevel; @@ -1319,7 +1319,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break;; case GL_TEXTURE_MAX_ANISOTROPY_EXT: if (ctx->Extensions.EXT_texture_filter_anisotropic) { - *params = (GLint) obj->MaxAnisotropy; + *params = (GLint) obj->Sampler.MaxAnisotropy; } else { error = GL_TRUE; @@ -1327,7 +1327,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: if (ctx->Extensions.ARB_shadow_ambient) { - *params = (GLint) FLOAT_TO_INT(obj->CompareFailValue); + *params = (GLint) FLOAT_TO_INT(obj->Sampler.CompareFailValue); } else { error = GL_TRUE; @@ -1338,7 +1338,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_MODE_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareMode; + *params = (GLint) obj->Sampler.CompareMode; } else { error = GL_TRUE; @@ -1346,7 +1346,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_COMPARE_FUNC_ARB: if (ctx->Extensions.ARB_shadow) { - *params = (GLint) obj->CompareFunc; + *params = (GLint) obj->Sampler.CompareFunc; } else { error = GL_TRUE; @@ -1354,7 +1354,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_DEPTH_TEXTURE_MODE_ARB: if (ctx->Extensions.ARB_depth_texture) { - *params = (GLint) obj->DepthMode; + *params = (GLint) obj->Sampler.DepthMode; } else { error = GL_TRUE; @@ -1362,7 +1362,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) break; case GL_TEXTURE_LOD_BIAS: if (ctx->Extensions.EXT_texture_lod_bias) { - *params = (GLint) obj->LodBias; + *params = (GLint) obj->Sampler.LodBias; } else { error = GL_TRUE; @@ -1422,7 +1422,7 @@ _mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) switch (pname) { case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); + COPY_4V(params, texObj->Sampler.BorderColor.i); break; default: _mesa_GetTexParameteriv(target, pname, params); @@ -1442,7 +1442,7 @@ _mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) switch (pname) { case GL_TEXTURE_BORDER_COLOR: - COPY_4V(params, texObj->BorderColor.i); + COPY_4V(params, texObj->Sampler.BorderColor.i); break; default: { |