diff options
Diffstat (limited to 'src/mesa/main/teximage.c')
-rw-r--r-- | src/mesa/main/teximage.c | 60 |
1 files changed, 58 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index d40d58eecc2..9209d8638e1 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -661,7 +661,7 @@ _mesa_is_proxy_texture(GLenum target) * NUM_TEXTURE_TARGETS should match number of terms below, except there's no * proxy for GL_TEXTURE_BUFFER and GL_TEXTURE_EXTERNAL_OES. */ - assert(NUM_TEXTURE_TARGETS == 8 + 2); + assert(NUM_TEXTURE_TARGETS == 10 + 2); return (target == GL_PROXY_TEXTURE_1D || target == GL_PROXY_TEXTURE_2D || @@ -670,7 +670,9 @@ _mesa_is_proxy_texture(GLenum target) target == GL_PROXY_TEXTURE_RECTANGLE_NV || target == GL_PROXY_TEXTURE_1D_ARRAY_EXT || target == GL_PROXY_TEXTURE_2D_ARRAY_EXT || - target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY); + target == GL_PROXY_TEXTURE_CUBE_MAP_ARRAY || + target == GL_PROXY_TEXTURE_2D_MULTISAMPLE || + target == GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY); } @@ -711,6 +713,12 @@ _mesa_get_proxy_target(GLenum target) case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return GL_PROXY_TEXTURE_CUBE_MAP_ARRAY; + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: + return GL_PROXY_TEXTURE_2D_MULTISAMPLE; + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: + return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY; default: _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()"); return 0; @@ -788,6 +796,18 @@ _mesa_select_tex_object(struct gl_context *ctx, case GL_TEXTURE_EXTERNAL_OES: return ctx->Extensions.OES_EGL_image_external ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL; + case GL_TEXTURE_2D_MULTISAMPLE: + return ctx->Extensions.ARB_texture_multisample + ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: + return ctx->Extensions.ARB_texture_multisample + ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL; + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + return ctx->Extensions.ARB_texture_multisample + ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: + return ctx->Extensions.ARB_texture_multisample + ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL; default: _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); return NULL; @@ -918,6 +938,16 @@ get_proxy_tex_image(struct gl_context *ctx, GLenum target, GLint level) return NULL; texIndex = TEXTURE_CUBE_ARRAY_INDEX; break; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: + if (level > 0) + return 0; + texIndex = TEXTURE_2D_MULTISAMPLE_INDEX; + break; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: + if (level > 0) + return 0; + texIndex = TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX; + break; default: return NULL; } @@ -987,6 +1017,13 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) case GL_TEXTURE_BUFFER: return ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_texture_buffer_object ? 1 : 0; + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: + return _mesa_is_desktop_gl(ctx) + && ctx->Extensions.ARB_texture_multisample + ? 1 : 0; case GL_TEXTURE_EXTERNAL_OES: /* fall-through */ default: @@ -1020,6 +1057,8 @@ _mesa_get_texture_dimensions(GLenum target) case GL_TEXTURE_1D_ARRAY: case GL_PROXY_TEXTURE_1D_ARRAY: case GL_TEXTURE_EXTERNAL_OES: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: return 2; case GL_TEXTURE_3D: case GL_PROXY_TEXTURE_3D: @@ -1027,6 +1066,8 @@ _mesa_get_texture_dimensions(GLenum target) case GL_PROXY_TEXTURE_2D_ARRAY: case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: return 3; case GL_TEXTURE_BUFFER: /* fall-through */ @@ -1068,6 +1109,8 @@ _mesa_get_tex_max_num_levels(GLenum target, GLsizei width, GLsizei height, break; case GL_TEXTURE_RECTANGLE: case GL_TEXTURE_EXTERNAL_OES: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: return 1; default: assert(0); @@ -1153,6 +1196,8 @@ clear_teximage_fields(struct gl_texture_image *img) img->HeightLog2 = 0; img->DepthLog2 = 0; img->TexFormat = MESA_FORMAT_NONE; + img->NumSamples = 0; + img->FixedSampleLocations = GL_TRUE; } @@ -1196,6 +1241,9 @@ _mesa_init_teximage_fields(struct gl_context *ctx, img->Width2 = width - 2 * border; /* == 1 << img->WidthLog2; */ img->WidthLog2 = _mesa_logbase2(img->Width2); + img->NumSamples = 0; + img->FixedSampleLocations = GL_TRUE; + switch(target) { case GL_TEXTURE_1D: case GL_TEXTURE_BUFFER: @@ -1234,6 +1282,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, case GL_PROXY_TEXTURE_2D: case GL_PROXY_TEXTURE_RECTANGLE: case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ img->HeightLog2 = _mesa_logbase2(img->Height2); if (depth == 0) @@ -1246,6 +1296,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, case GL_PROXY_TEXTURE_2D_ARRAY: case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: img->Height2 = height - 2 * border; /* == 1 << img->HeightLog2; */ img->HeightLog2 = _mesa_logbase2(img->Height2); img->Depth2 = depth; /* no border */ @@ -1317,6 +1369,8 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, case GL_TEXTURE_2D: case GL_PROXY_TEXTURE_2D: + case GL_TEXTURE_2D_MULTISAMPLE: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); maxSize >>= level; if (width < 2 * border || width > 2 * border + maxSize) @@ -1399,6 +1453,8 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, case GL_TEXTURE_2D_ARRAY_EXT: case GL_PROXY_TEXTURE_2D_ARRAY_EXT: + case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: maxSize = 1 << (ctx->Const.MaxTextureLevels - 1); maxSize >>= level; if (width < 2 * border || width > 2 * border + maxSize) |