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Diffstat (limited to 'src/mesa/main/texgetimage.c')
-rw-r--r--src/mesa/main/texgetimage.c67
1 files changed, 39 insertions, 28 deletions
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 25200199235..1338d4552db 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -33,9 +33,9 @@
#include "bufferobj.h"
#include "enums.h"
#include "context.h"
+#include "formats.h"
#include "image.h"
#include "texcompress.h"
-#include "texformat.h"
#include "texgetimage.h"
#include "teximage.h"
#include "texstate.h"
@@ -50,7 +50,7 @@
static GLboolean
is_srgb_teximage(const struct gl_texture_image *texImage)
{
- switch (texImage->TexFormat->MesaFormat) {
+ switch (texImage->TexFormat) {
case MESA_FORMAT_SRGB8:
case MESA_FORMAT_SRGBA8:
case MESA_FORMAT_SARGB8:
@@ -162,15 +162,16 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
if (format == GL_COLOR_INDEX) {
GLuint indexRow[MAX_WIDTH];
GLint col;
+ GLuint indexBits = _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT);
/* Can't use FetchTexel here because that returns RGBA */
- if (texImage->TexFormat->IndexBits == 8) {
+ if (indexBits == 8) {
const GLubyte *src = (const GLubyte *) texImage->Data;
src += width * (img * texImage->Height + row);
for (col = 0; col < width; col++) {
indexRow[col] = src[col];
}
}
- else if (texImage->TexFormat->IndexBits == 16) {
+ else if (indexBits == 16) {
const GLushort *src = (const GLushort *) texImage->Data;
src += width * (img * texImage->Height + row);
for (col = 0; col < width; col++) {
@@ -211,9 +212,9 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
(const GLushort *) texImage->Data + row * rowstride,
width * sizeof(GLushort));
/* check for byte swapping */
- if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR
+ if ((texImage->TexFormat == MESA_FORMAT_YCBCR
&& type == GL_UNSIGNED_SHORT_8_8_REV_MESA) ||
- (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV
+ (texImage->TexFormat == MESA_FORMAT_YCBCR_REV
&& type == GL_UNSIGNED_SHORT_8_8_MESA)) {
if (!ctx->Pack.SwapBytes)
_mesa_swap2((GLushort *) dest, width);
@@ -259,6 +260,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
GLfloat rgba[MAX_WIDTH][4];
GLint col;
GLbitfield transferOps = 0x0;
+ GLenum dataType =
+ _mesa_get_format_datatype(texImage->TexFormat);
/* clamp does not apply to GetTexImage (final conversion)?
* Looks like we need clamp though when going from format
@@ -267,8 +270,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level,
if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA)
transferOps |= IMAGE_CLAMP_BIT;
else if (!type_with_negative_values(type) &&
- (texImage->TexFormat->DataType == GL_FLOAT ||
- texImage->TexFormat->DataType == GL_SIGNED_NORMALIZED))
+ (dataType == GL_FLOAT ||
+ dataType == GL_SIGNED_NORMALIZED))
transferOps |= IMAGE_CLAMP_BIT;
for (col = 0; col < width; col++) {
@@ -319,7 +322,10 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- GLuint size;
+ const GLuint size = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
/* pack texture image into a PBO */
@@ -339,11 +345,6 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
return;
}
- /* don't use texImage->CompressedSize since that may be padded out */
- size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height,
- texImage->Depth,
- texImage->TexFormat->MesaFormat);
-
/* just memcpy, no pixelstore or pixel transfer */
_mesa_memcpy(img, texImage->Data, size);
@@ -367,6 +368,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLenum baseFormat;
if (maxLevels == 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target);
@@ -429,40 +431,42 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
/* out of memory */
return GL_TRUE;
}
+
+ baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
/* Make sure the requested image format is compatible with the
* texture's format. Note that a color index texture can be converted
* to RGBA so that combo is allowed.
*/
if (_mesa_is_color_format(format)
- && !_mesa_is_color_format(texImage->TexFormat->BaseFormat)
- && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_color_format(baseFormat)
+ && !_mesa_is_index_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_index_format(format)
- && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_index_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_depth_format(format)
- && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat)
- && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_depth_format(baseFormat)
+ && !_mesa_is_depthstencil_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_ycbcr_format(format)
- && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_ycbcr_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_depthstencil_format(format)
- && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_depthstencil_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) {
+ && !_mesa_is_dudv_format(baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
@@ -519,10 +523,10 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) {
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
- _mesa_debug(ctx, "glGetTexImage(tex %u) format = %d, w=%d, h=%d,"
+ _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d,"
" dstFmt=0x%x, dstType=0x%x\n",
texObj->Name,
- texImage->TexFormat->MesaFormat,
+ _mesa_get_format_name(texImage->TexFormat),
texImage->Width, texImage->Height,
format, type);
}
@@ -590,13 +594,15 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
return GL_TRUE;
}
- if (!texImage->IsCompressed) {
+ if (!_mesa_is_format_compressed(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetCompressedTexImageARB(texture is not compressed)");
return GL_TRUE;
}
if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
+ GLuint compressedSize;
+
/* make sure PBO is not mapped */
if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -604,8 +610,13 @@ getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level,
return GL_TRUE;
}
+ compressedSize = _mesa_format_image_size(texImage->TexFormat,
+ texImage->Width,
+ texImage->Height,
+ texImage->Depth);
+
/* do bounds checking on PBO write */
- if ((const GLubyte *) img + texImage->CompressedSize >
+ if ((const GLubyte *) img + compressedSize >
(const GLubyte *) ctx->Pack.BufferObj->Size) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glGetCompressedTexImage(out of bounds PBO write)");
@@ -636,9 +647,9 @@ _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
_mesa_debug(ctx,
- "glGetCompressedTexImage(tex %u) format = %d, w=%d, h=%d\n",
+ "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n",
texObj->Name,
- texImage->TexFormat->MesaFormat,
+ _mesa_get_format_name(texImage->TexFormat),
texImage->Width, texImage->Height);
}