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-rw-r--r--src/mesa/main/shaderapi.c37
1 files changed, 11 insertions, 26 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 5db41375006..627bc732183 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -60,11 +60,6 @@
#include "util/hash_table.h"
#include "util/mesa-sha1.h"
-#ifdef _MSC_VER
-#include <stdlib.h>
-#define PATH_MAX _MAX_PATH
-#endif
-
/**
* Return mask of GLSL_x flags by examining the MESA_GLSL env var.
*/
@@ -112,13 +107,6 @@ _mesa_get_shader_capture_path(void)
if (!read_env_var) {
path = getenv("MESA_SHADER_CAPTURE_PATH");
read_env_var = true;
- if (path &&
- strlen(path) > PATH_MAX - strlen("/fp-4294967295.shader_test")) {
- GET_CURRENT_CONTEXT(ctx);
- _mesa_warning(ctx, "MESA_SHADER_CAPTURE_PATH too long; ignoring "
- "request to capture shaders");
- path = NULL;
- }
}
return path;
@@ -1101,11 +1089,8 @@ _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg)
const char *capture_path = _mesa_get_shader_capture_path();
if (shProg->Name != 0 && shProg->Name != ~0 && capture_path != NULL) {
FILE *file;
- char filename[PATH_MAX];
-
- _mesa_snprintf(filename, sizeof(filename), "%s/%u.shader_test",
- capture_path, shProg->Name);
-
+ char *filename = ralloc_asprintf(NULL, "%s/%u.shader_test",
+ capture_path, shProg->Name);
file = fopen(filename, "w");
if (file) {
fprintf(file, "[require]\nGLSL%s >= %u.%02u\n",
@@ -1124,6 +1109,8 @@ _mesa_link_program(struct gl_context *ctx, struct gl_shader_program *shProg)
} else {
_mesa_warning(ctx, "Failed to open %s", filename);
}
+
+ ralloc_free(filename);
}
if (shProg->LinkStatus == GL_FALSE &&
@@ -1618,9 +1605,9 @@ generate_sha1(const char *source, char sha_str[64])
*
* <path>/<stage prefix>_<CHECKSUM>.glsl
*/
-static void
+static char *
construct_name(const gl_shader_stage stage, const char *source,
- const char *path, char *name, unsigned length)
+ const char *path)
{
char sha[64];
static const char *types[] = {
@@ -1628,8 +1615,7 @@ construct_name(const gl_shader_stage stage, const char *source,
};
generate_sha1(source, sha);
- _mesa_snprintf(name, length, "%s/%s_%s.glsl", path, types[stage],
- sha);
+ return ralloc_asprintf(NULL, "%s/%s_%s.glsl", path, types[stage], sha);
}
/**
@@ -1638,7 +1624,6 @@ construct_name(const gl_shader_stage stage, const char *source,
static void
dump_shader(const gl_shader_stage stage, const char *source)
{
- char name[PATH_MAX];
static bool path_exists = true;
char *dump_path;
FILE *f;
@@ -1652,7 +1637,7 @@ dump_shader(const gl_shader_stage stage, const char *source)
return;
}
- construct_name(stage, source, dump_path, name, PATH_MAX);
+ char *name = construct_name(stage, source, dump_path);
f = fopen(name, "w");
if (f) {
@@ -1663,6 +1648,7 @@ dump_shader(const gl_shader_stage stage, const char *source)
_mesa_warning(ctx, "could not open %s for dumping shader (%s)", name,
strerror(errno));
}
+ ralloc_free(name);
}
/**
@@ -1672,7 +1658,6 @@ dump_shader(const gl_shader_stage stage, const char *source)
static GLcharARB *
read_shader(const gl_shader_stage stage, const char *source)
{
- char name[PATH_MAX];
char *read_path;
static bool path_exists = true;
int len, shader_size = 0;
@@ -1688,9 +1673,9 @@ read_shader(const gl_shader_stage stage, const char *source)
return NULL;
}
- construct_name(stage, source, read_path, name, PATH_MAX);
-
+ char *name = construct_name(stage, source, read_path);
f = fopen(name, "r");
+ ralloc_free(name);
if (!f)
return NULL;