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-rw-r--r--src/mesa/main/context.c13
1 files changed, 4 insertions, 9 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 43e7438ad4f..adee2faa1bb 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -712,20 +712,15 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS);
assert(ctx->Const.MaxTextureRectSize <= MAX_TEXTURE_RECT_SIZE);
- /* make sure largest texture image is <= MAX_WIDTH in size */
- assert((1 << (ctx->Const.MaxTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH);
- assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH);
-
/* Texture level checks */
assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS);
assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS);
/* Max texture size should be <= max viewport size (render to texture) */
- assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH);
-
- assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH);
- assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH);
+ assert((1 << (ctx->Const.MaxTextureLevels - 1))
+ <= ctx->Const.MaxViewportWidth);
+ assert((1 << (ctx->Const.MaxTextureLevels - 1))
+ <= ctx->Const.MaxViewportHeight);
assert(ctx->Const.MaxDrawBuffers <= MAX_DRAW_BUFFERS);