diff options
Diffstat (limited to 'src/mesa/drivers/dri')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 1 |
2 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 8efecf98218..546f8fc35fe 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -714,6 +714,9 @@ struct brw_vs_prog_data { /** Max number of SSBOs in a shader */ #define BRW_MAX_SSBO 12 +/** Max number of combined UBOs and SSBOs in a shader */ +#define BRW_MAX_COMBINED_UBO_SSBO (BRW_MAX_UBO + BRW_MAX_SSBO) + /** Max number of atomic counter buffer objects in a shader */ #define BRW_MAX_ABO 16 diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index a16e5958776..7bc080b082e 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -1366,6 +1366,7 @@ brw_assign_common_binding_table_offsets(gl_shader_stage stage, next_binding_table_offset += num_textures; if (shader) { + assert(shader->NumUniformBlocks <= BRW_MAX_COMBINED_UBO_SSBO); stage_prog_data->binding_table.ubo_start = next_binding_table_offset; next_binding_table_offset += shader->NumUniformBlocks; } else { |