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-rw-r--r--src/mesa/drivers/dri/i965/brw_clear.c14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
index ce40e52d461..53d8e5400ef 100644
--- a/src/mesa/drivers/dri/i965/brw_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_clear.c
@@ -77,6 +77,18 @@ debug_mask(const char *name, GLbitfield mask)
}
/**
+ * Returns true if the scissor is a noop (cuts out nothing).
+ */
+static bool
+noop_scissor(struct gl_context *ctx, struct gl_framebuffer *fb)
+{
+ return ctx->Scissor.X <= 0 &&
+ ctx->Scissor.Y <= 0 &&
+ ctx->Scissor.Width >= fb->Width &&
+ ctx->Scissor.Height >= fb->Height;
+}
+
+/**
* Implements fast depth clears on gen6+.
*
* Fast clears basically work by setting a flag in each of the subspans
@@ -107,7 +119,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
* a previous clear had happened at a different clear value and resolve it
* first.
*/
- if (ctx->Scissor.Enabled) {
+ if (ctx->Scissor.Enabled && !noop_scissor(ctx, fb)) {
perf_debug("Failed to fast clear depth due to scissor being enabled. "
"Possible 5%% performance win if avoided.\n");
return false;