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-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_1.c304
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_2.c16
3 files changed, 1 insertions, 323 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index dfa53cad957..4b94625286f 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -56,10 +56,6 @@ typedef struct _nouveauShader {
int hw_index_cnt;
} params[NVS_MAX_CONSTS];
- struct {
- int last_use;
- } temps[NVS_MAX_TEMPS];
-
/* Pass-private data */
void *pass_rec;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
index 5de9017f580..90c57d38078 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_1.c
@@ -1,316 +1,12 @@
-/*
- * Copyright (C) 2006 Ben Skeggs.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/*
- * Authors:
- * Ben Skeggs <[email protected]>
- */
-
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "nouveau_shader.h"
-#define PASS1_OK 0
-#define PASS1_KILL 1
-#define PASS1_FAIL 2
-
-struct pass1_rec {
- unsigned int temp[NVS_MAX_TEMPS];
- unsigned int result[NVS_MAX_ATTRIBS];
- unsigned int address[NVS_MAX_ADDRESS];
- unsigned int cc[2];
-};
-
-static void
-pass1_remove_fragment(nvsPtr nvs, nvsFragmentList *item)
-{
- if (item->prev) item->prev->next = item->next;
- if (item->next) item->next->prev = item->prev;
- if (nvs->list_head == item) nvs->list_head = item->next;
- if (nvs->list_tail == item) nvs->list_tail = item->prev;
-
- nvs->inst_count--;
-}
-
-static int
-pass1_result_needed(struct pass1_rec *rec, nvsInstruction *inst)
-{
- if (inst->cond_update && rec->cc[inst->cond_reg])
- return 1;
- /* Only write components that are read later */
- if (inst->dest.file == NVS_FILE_TEMP)
- return (inst->mask & rec->temp[inst->dest.index]);
- if (inst->dest.file == NVS_FILE_ADDRESS)
- return (inst->mask & rec->address[inst->dest.index]);
- /* No point writing result components that are written later */
- if (inst->dest.file == NVS_FILE_RESULT)
- return (inst->mask & ~rec->result[inst->dest.index]);
- assert(0);
-}
-
-static void
-pass1_track_result(struct pass1_rec *rec, nvsInstruction *inst)
-{
- if (inst->cond_test)
- rec->cc[inst->cond_reg] = 1;
- if (inst->dest.file == NVS_FILE_TEMP) {
- inst->mask &= rec->temp[inst->dest.index];
- } else if (inst->dest.file == NVS_FILE_RESULT) {
- inst->mask &= ~rec->result[inst->dest.index];
- rec->result[inst->dest.index] |= inst->mask;
- } else if (inst->dest.file == NVS_FILE_ADDRESS) {
- inst->mask &= rec->address[inst->dest.index];
- }
-}
-
-static void
-pass1_track_source(nouveauShader *nvs, nvsInstruction *inst, int pos,
- unsigned int read)
-{
- struct pass1_rec *rec = nvs->pass_rec;
- nvsRegister *src = &inst->src[pos];
- unsigned int really_read = 0;
- int i,sc;
-
- /* Account for swizzling */
- for (i=0; i<4; i++)
- if (read & (1<<i)) really_read |= (1 << src->swizzle[i]);
-
- /* Track register reads */
- if (src->file == NVS_FILE_TEMP) {
- if (nvs->temps[src->index].last_use == -1)
- nvs->temps[src->index].last_use = inst->header.position;
- rec->temp [src->index] |= really_read;
- } else if (src->indexed) {
- rec->address[src->addr_reg] |= (1<<src->addr_comp);
- }
-
- /* Modify swizzle to only access read components */
- /* Find a component that is used.. */
- for (sc=0;sc<4;sc++)
- if (really_read & (1<<sc))
- break;
- /* Now set all unused components to that value */
- for (i=0;i<4;i++)
- if (!(read & (1<<i))) src->swizzle[i] = sc;
-}
-
-static int
-pass1_check_instruction(nouveauShader *nvs, nvsInstruction *inst)
-{
- struct pass1_rec *rec = nvs->pass_rec;
- unsigned int read0, read1, read2;
-
- if (inst->op != NVS_OP_KIL) {
- if (!pass1_result_needed(rec, inst))
- return PASS1_KILL;
- }
- pass1_track_result(rec, inst);
-
- read0 = read1 = read2 = 0;
-
- switch (inst->op) {
- case NVS_OP_FLR:
- case NVS_OP_FRC:
- case NVS_OP_MOV:
- case NVS_OP_SSG:
- case NVS_OP_ARL:
- read0 = inst->mask;
- break;
- case NVS_OP_ADD:
- case NVS_OP_MAX:
- case NVS_OP_MIN:
- case NVS_OP_MUL:
- case NVS_OP_SEQ:
- case NVS_OP_SFL:
- case NVS_OP_SGE:
- case NVS_OP_SGT:
- case NVS_OP_SLE:
- case NVS_OP_SLT:
- case NVS_OP_SNE:
- case NVS_OP_STR:
- case NVS_OP_SUB:
- read0 = inst->mask;
- read1 = inst->mask;
- break;
- case NVS_OP_CMP:
- case NVS_OP_LRP:
- case NVS_OP_MAD:
- read0 = inst->mask;
- read1 = inst->mask;
- read2 = inst->mask;
- break;
- case NVS_OP_XPD:
- if (inst->mask & SMASK_X) read0 |= SMASK_Y|SMASK_Z;
- if (inst->mask & SMASK_Y) read0 |= SMASK_X|SMASK_Z;
- if (inst->mask & SMASK_Z) read0 |= SMASK_X|SMASK_Y;
- read1 = read0;
- break;
- case NVS_OP_COS:
- case NVS_OP_EX2:
- case NVS_OP_EXP:
- case NVS_OP_LG2:
- case NVS_OP_LOG:
- case NVS_OP_RCC:
- case NVS_OP_RCP:
- case NVS_OP_RSQ:
- case NVS_OP_SCS:
- case NVS_OP_SIN:
- read0 = SMASK_X;
- break;
- case NVS_OP_POW:
- read0 = SMASK_X;
- read1 = SMASK_X;
- break;
- case NVS_OP_DIV:
- read0 = inst->mask;
- read1 = SMASK_X;
- break;
- case NVS_OP_DP2:
- read0 = SMASK_X|SMASK_Y;
- read1 = SMASK_X|SMASK_Y;
- break;
- case NVS_OP_DP3:
- case NVS_OP_RFL:
- read0 = SMASK_X|SMASK_Y|SMASK_Z;
- read1 = SMASK_X|SMASK_Y|SMASK_Z;
- break;
- case NVS_OP_DP4:
- read0 = SMASK_ALL;
- read1 = SMASK_ALL;
- break;
- case NVS_OP_DPH:
- read0 = SMASK_X|SMASK_Y|SMASK_Z;
- read1 = SMASK_ALL;
- break;
- case NVS_OP_DST:
- if (inst->mask & SMASK_Y) read0 = read1 = SMASK_Y;
- if (inst->mask & SMASK_Z) read0 |= SMASK_Z;
- if (inst->mask & SMASK_W) read1 |= SMASK_W;
- break;
- case NVS_OP_NRM:
- read0 = SMASK_X|SMASK_Y|SMASK_Z;
- break;
- case NVS_OP_PK2H:
- case NVS_OP_PK2US:
- read0 = SMASK_X|SMASK_Y;
- break;
- case NVS_OP_DDX:
- case NVS_OP_DDY:
- case NVS_OP_UP2H:
- case NVS_OP_UP2US:
- case NVS_OP_PK4B:
- case NVS_OP_PK4UB:
- case NVS_OP_UP4B:
- case NVS_OP_UP4UB:
- read0 = SMASK_ALL;
- break;
- case NVS_OP_X2D:
- read1 = SMASK_X|SMASK_Y;
- if (inst->mask & (SMASK_X|SMASK_Z)) {
- read0 |= SMASK_X;
- read2 |= SMASK_X|SMASK_Y;
- }
- if (inst->mask & (SMASK_Y|SMASK_W)) {
- read0 |= SMASK_Y;
- read2 |= SMASK_Z|SMASK_W;
- }
- break;
- case NVS_OP_LIT:
- read0 |= SMASK_X|SMASK_Y|SMASK_W;
- break;
- case NVS_OP_TEX:
- case NVS_OP_TXP:
- case NVS_OP_TXL:
- case NVS_OP_TXB:
- read0 = SMASK_ALL;
- break;
- case NVS_OP_TXD:
- read0 = SMASK_ALL;
- read1 = SMASK_ALL;
- read2 = SMASK_ALL;
- break;
- case NVS_OP_KIL:
- break;
- default:
- fprintf(stderr, "Unknown sop=%d", inst->op);
- return PASS1_FAIL;
- }
-
- /* Any values that are written by this inst can't have been read further up */
- if (inst->dest.file == NVS_FILE_TEMP)
- rec->temp[inst->dest.index] &= ~inst->mask;
-
- if (read0) pass1_track_source(nvs, inst, 0, read0);
- if (read1) pass1_track_source(nvs, inst, 1, read1);
- if (read2) pass1_track_source(nvs, inst, 2, read2);
-
- return PASS1_OK;
-}
-
-/* Some basic dead code elimination
- * - Remove unused instructions
- * - Don't write unused register components
- * - Modify swizzles to not reference unneeded components.
- */
GLboolean
nouveau_shader_pass1(nvsPtr nvs)
{
- nvsFragmentList *list = nvs->list_tail;
- int i;
-
- for (i=0; i<NVS_MAX_TEMPS; i++)
- nvs->temps[i].last_use = -1;
-
- nvs->pass_rec = calloc(1, sizeof(struct pass1_rec));
-
- while (list) {
- assert(list->fragment->type == NVS_INSTRUCTION);
-
- switch(pass1_check_instruction(nvs, (nvsInstruction *)list->fragment)) {
- case PASS1_OK:
- break;
- case PASS1_KILL:
- pass1_remove_fragment(nvs, list);
- break;
- case PASS1_FAIL:
- default:
- free(nvs->pass_rec);
- nvs->pass_rec = NULL;
- return GL_FALSE;
- }
-
- list = list->prev;
- }
-
- free(nvs->pass_rec);
- nvs->pass_rec = NULL;
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
index 2177413b66e..0476b05f583 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
@@ -68,29 +68,15 @@ pass2_alloc_hw_temp(nvsPtr nvs)
return -1;
}
-static void
-pass2_free_hw_temp(nvsPtr nvs, int reg)
-{
- struct pass2_rec *rec = nvs->pass_rec;
- rec->hw_temps[reg] = 0;
-}
-
static nvsRegister
pass2_mangle_reg(nvsPtr nvs, nvsInstruction *inst, nvsRegister reg)
{
struct pass2_rec *rec = nvs->pass_rec;
if (reg.file == NVS_FILE_TEMP) {
- int hwidx;
-
if (rec->temps[reg.index] == -1)
rec->temps[reg.index] = pass2_alloc_hw_temp(nvs);
- hwidx = rec->temps[reg.index];
-
- if (nvs->temps[reg.index].last_use <= inst->header.position)
- pass2_free_hw_temp(nvs, hwidx);
-
- reg.index = hwidx;
+ reg.index = rec->temps[reg.index];
}
return reg;