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Diffstat (limited to 'src/mesa/drivers/dri/tdfx/tdfx_screen.c')
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_screen.c34
1 files changed, 15 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index ab64f7986de..0a4499cfae7 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -163,51 +163,47 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
return GL_FALSE; /* not implemented */
}
else {
-#if 0
- driDrawPriv->driverPrivate = (void *)
- _mesa_create_framebuffer( mesaVis,
- GL_FALSE, /* software depth buffer? */
- mesaVis->stencilBits > 0,
- mesaVis->accumRedBits > 0,
- GL_FALSE /* software alpha channel? */ );
-#else
struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
{
driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->fbOffset, screen->width);
+ = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
+ screen->fbOffset, screen->width, driDrawPriv);
tdfxSetSpanFunctions(frontRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
}
if (mesaVis->doubleBufferMode) {
driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA, screen->cpp,
- screen->backOffset, screen->width);
+ = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp,
+ screen->backOffset, screen->width,
+ driDrawPriv);
tdfxSetSpanFunctions(backRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
}
if (mesaVis->depthBits == 16) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16, screen->cpp,
- screen->depthOffset, screen->width);
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp,
+ screen->depthOffset, screen->width,
+ driDrawPriv);
tdfxSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
else if (mesaVis->depthBits == 24) {
driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24, screen->cpp,
- screen->depthOffset, screen->width);
+ = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp,
+ screen->depthOffset, screen->width,
+ driDrawPriv);
tdfxSetSpanFunctions(depthRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
}
if (mesaVis->stencilBits > 0) {
driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, screen->cpp,
- screen->depthOffset, screen->width);
+ = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp,
+ screen->depthOffset, screen->width,
+ driDrawPriv);
tdfxSetSpanFunctions(stencilRb, mesaVis);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
}
@@ -220,7 +216,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv,
GL_FALSE, /* alpha */
GL_FALSE /* aux */);
driDrawPriv->driverPrivate = (void *) fb;
-#endif
+
return (driDrawPriv->driverPrivate != NULL);
}
}