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Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_swtcl.c')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c67
1 files changed, 34 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index ebea1fecdca..ef89d73bdda 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -52,7 +52,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tcl.h"
-static void flush_last_swtcl_prim( radeonContextPtr rmesa );
+static void flush_last_swtcl_prim(GLcontext *ctx);
/* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
/* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
@@ -87,7 +87,7 @@ static GLuint radeon_cp_vc_frmts[3][2] =
static void radeonSetVertexFormat( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
DECLARE_RENDERINPUTS(index_bitset);
@@ -204,7 +204,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
}
}
- if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) ||
+ if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
fmt_0 != rmesa->swtcl.vertex_format) {
RADEON_NEWPRIM(rmesa);
rmesa->swtcl.vertex_format = fmt_0;
@@ -214,7 +214,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
rmesa->swtcl.vertex_attr_count,
NULL, 0 );
rmesa->swtcl.vertex_size /= 4;
- RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
+ RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf( stderr, "%s: vertex_size= %d floats\n",
__FUNCTION__, rmesa->swtcl.vertex_size);
@@ -224,13 +224,13 @@ static void radeonSetVertexFormat( GLcontext *ctx )
static void radeonRenderStart( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
radeonSetVertexFormat( ctx );
if (rmesa->dma.flush != 0 &&
rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
+ rmesa->dma.flush( ctx );
}
@@ -241,7 +241,7 @@ static void radeonRenderStart( GLcontext *ctx )
*/
void radeonChooseVertexState( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
@@ -254,7 +254,7 @@ void radeonChooseVertexState( GLcontext *ctx )
* rasterization fallback. As this function will be called again when we
* leave a rasterization fallback, we can just skip it for now.
*/
- if (rmesa->Fallback != 0)
+ if (rmesa->radeon.Fallback != 0)
return;
/* HW perspective divide is a win, but tiny vertex formats are a
@@ -284,8 +284,9 @@ void radeonChooseVertexState( GLcontext *ctx )
/* Flush vertices in the current dma region.
*/
-static void flush_last_swtcl_prim( radeonContextPtr rmesa )
+static void flush_last_swtcl_prim(GLcontext *ctx)
{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -293,7 +294,7 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa )
if (rmesa->dma.current.buf) {
struct radeon_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = (rmesa->radeonScreen->gart_buffer_offset +
+ GLuint current_offset = (rmesa->radeon.radeonScreen->gart_buffer_offset +
current->buf->buf->idx * RADEON_BUFFER_SIZE +
current->start);
@@ -326,7 +327,7 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa )
/* Alloc space in the current dma region.
*/
static INLINE void *
-radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
+radeonAllocDmaLowVerts( r100ContextPtr rmesa, int nverts, int vsize )
{
GLuint bytes = vsize * nverts;
@@ -334,7 +335,7 @@ radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
radeonRefillCurrentDmaRegion( rmesa );
if (!rmesa->dma.flush) {
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
rmesa->dma.flush = flush_last_swtcl_prim;
}
@@ -387,14 +388,14 @@ static const GLuint hw_prim[GL_POLYGON+1] = {
};
static INLINE void
-radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim )
+radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
{
RADEON_NEWPRIM( rmesa );
rmesa->swtcl.hw_primitive = hw_prim[prim];
assert(rmesa->dma.current.ptr == rmesa->dma.current.start);
}
-#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
+#define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
#define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
#define FLUSH() RADEON_NEWPRIM( rmesa )
#define GET_CURRENT_VB_MAX_VERTS() \
@@ -418,7 +419,7 @@ radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim )
static GLboolean radeon_run_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
tnl_render_func *tab = TAG(render_tab_verts);
@@ -496,12 +497,12 @@ static void radeonResetLineStipple( GLcontext *ctx );
#undef LOCAL_VARS
#undef ALLOC_VERTS
-#define CTX_ARG radeonContextPtr rmesa
+#define CTX_ARG r100ContextPtr rmesa
#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 )
#undef LOCAL_VARS
#define LOCAL_VARS \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
const char *radeonverts = (char *)rmesa->swtcl.verts;
#define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
#define VERTEX radeonVertex
@@ -606,7 +607,7 @@ do { \
#undef INIT
#define LOCAL_VARS(n) \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
GLuint coloroffset = rmesa->swtcl.coloroffset; \
GLuint specoffset = rmesa->swtcl.specoffset; \
@@ -673,7 +674,7 @@ static void init_rast_tab( void )
} while (0)
#undef LOCAL_VARS
#define LOCAL_VARS \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
const GLuint vertsize = rmesa->swtcl.vertex_size; \
const char *radeonverts = (char *)rmesa->swtcl.verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
@@ -700,11 +701,11 @@ static void init_rast_tab( void )
void radeonChooseRenderState( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (!rmesa->TclFallback || rmesa->Fallback)
+ if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
@@ -739,7 +740,7 @@ void radeonChooseRenderState( GLcontext *ctx )
static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
if (rmesa->swtcl.hw_primitive != hwprim) {
RADEON_NEWPRIM( rmesa );
@@ -749,7 +750,7 @@ static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
rmesa->swtcl.render_primitive = prim;
if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
@@ -761,7 +762,7 @@ static void radeonRenderFinish( GLcontext *ctx )
static void radeonResetLineStipple( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
}
@@ -795,12 +796,12 @@ static const char *getFallbackString(GLuint bit)
void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = rmesa->Fallback;
+ GLuint oldfallback = rmesa->radeon.Fallback;
if (mode) {
- rmesa->Fallback |= bit;
+ rmesa->radeon.Fallback |= bit;
if (oldfallback == 0) {
RADEON_FIREVERTICES( rmesa );
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
@@ -813,7 +814,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
}
else {
- rmesa->Fallback &= ~bit;
+ rmesa->radeon.Fallback &= ~bit;
if (oldfallback == bit) {
_swrast_flush( ctx );
tnl->Driver.Render.Start = radeonRenderStart;
@@ -826,14 +827,14 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
- if (rmesa->TclFallback) {
- /* These are already done if rmesa->TclFallback goes to
+ if (rmesa->radeon.TclFallback) {
+ /* These are already done if rmesa->radeon.TclFallback goes to
* zero above. But not if it doesn't (RADEON_NO_TCL for
* example?)
*/
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
- RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
+ RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
radeonChooseVertexState( ctx );
radeonChooseRenderState( ctx );
}
@@ -853,7 +854,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
void radeonInitSwtcl( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
static int firsttime = 1;
if (firsttime) {
@@ -881,7 +882,7 @@ void radeonInitSwtcl( GLcontext *ctx )
void radeonDestroySwtcl( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
if (rmesa->swtcl.indexed_verts.buf)
radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,