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-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c51
1 files changed, 40 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 4f5480b1708..a6ea8f021e4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -239,7 +239,7 @@ s8z24_to_z24s8(uint32_t val)
int miny = cliprects[_nc].y1 - y_off; \
int maxx = cliprects[_nc].x2 - x_off; \
int maxy = cliprects[_nc].y2 - y_off;
-
+
/* ================================================================
* Color buffer
*/
@@ -254,6 +254,26 @@ s8z24_to_z24s8(uint32_t val)
#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off)
#include "spantmp2.h"
+/* 16 bit, ARGB1555 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5_REV
+
+#define TAG(x) radeon##x##_ARGB1555
+#define TAG2(x,y) radeon##x##_ARGB1555##y
+#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off)
+#include "spantmp2.h"
+
+/* 16 bit, RGBA4 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4_REV
+
+#define TAG(x) radeon##x##_ARGB4444
+#define TAG2(x,y) radeon##x##_ARGB4444##y
+#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off)
+#include "spantmp2.h"
+
/* 32 bit, xRGB8888 color spanline and pixel functions
*/
#define SPANTMP_PIXEL_FMT GL_BGRA
@@ -438,7 +458,7 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
{
struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
int r;
-
+
if (rrb == NULL || !rrb->bo)
return;
@@ -474,25 +494,30 @@ radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
ctx->DrawBuffer->Attachment + i;
struct gl_texture_object *tex = att->Texture;
if (tex) {
- /* render to texture */
+ /* Render to texture. Note that a mipmapped texture need not
+ * be complete for render to texture, so we must restrict to
+ * mapping only the attached image.
+ */
+ radeon_texture_image *image = get_radeon_texture_image(tex->Image[att->CubeMapFace][att->TextureLevel]);
ASSERT(att->Renderbuffer);
+
if (map)
- ctx->Driver.MapTexture(ctx, tex);
+ radeon_teximage_map(image, GL_TRUE);
else
- ctx->Driver.UnmapTexture(ctx, tex);
+ radeon_teximage_unmap(image);
}
}
-
+
map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map);
/* depth buffer (Note wrapper!) */
if (ctx->DrawBuffer->_DepthBuffer)
map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map);
-
+
if (ctx->DrawBuffer->_StencilBuffer)
map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map);
-
}
+
static void radeonSpanRenderStart(GLcontext * ctx)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
@@ -509,15 +534,13 @@ static void radeonSpanRenderStart(GLcontext * ctx)
LOCK_HARDWARE(rmesa);
radeonWaitForIdleLocked(rmesa);
}
+
for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled)
ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
}
radeon_map_unmap_buffers(ctx, 1);
-
-
-
}
static void radeonSpanRenderFinish(GLcontext * ctx)
@@ -555,6 +578,10 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
radeonInitPointers_xRGB8888(&rrb->base);
} else if (rrb->base._ActualFormat == GL_RGBA8) {
radeonInitPointers_ARGB8888(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_RGBA4) {
+ radeonInitPointers_ARGB4444(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_RGB5_A1) {
+ radeonInitPointers_ARGB1555(&rrb->base);
} else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) {
radeonInitDepthPointers_z16(&rrb->base);
} else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) {
@@ -563,5 +590,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
radeonInitDepthPointers_z24_s8(&rrb->base);
} else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) {
radeonInitStencilPointers_z24_s8(&rrb->base);
+ } else {
+ fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat);
}
}