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-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c534
1 files changed, 534 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
new file mode 100644
index 00000000000..4670c28a02f
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -0,0 +1,534 @@
+/*
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/**
+ * \file
+ *
+ * \author Keith Whitwell <[email protected]>
+ */
+
+#include "glheader.h"
+#include "mtypes.h"
+#include "colormac.h"
+#include "imports.h"
+#include "macros.h"
+#include "image.h"
+
+#include "swrast_setup/swrast_setup.h"
+#include "math/m_translate.h"
+#include "tnl/tnl.h"
+#include "tnl/t_context.h"
+
+#include "r300_context.h"
+#include "radeon_ioctl.h"
+#include "r300_state.h"
+#include "r300_emit.h"
+#include "r300_ioctl.h"
+
+#ifdef USER_BUFFERS
+#include "r300_mem.h"
+#endif
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+#define DEBUG_ALL DEBUG_VERTS
+
+#if defined(USE_X86_ASM)
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int __tmp; \
+ __asm__ __volatile__( "rep ; movsl" \
+ : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
+ : "0" (nr), \
+ "D" ((long)dst), \
+ "S" ((long)src) ); \
+} while (0)
+#else
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int j; \
+ for ( j = 0 ; j < nr ; j++ ) \
+ dst[j] = ((int *)src)[j]; \
+ dst += nr; \
+} while (0)
+#endif
+
+static void r300EmitVec4(GLcontext * ctx, struct r300_dma_region *rvb,
+ GLvoid * data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 4)
+ COPY_DWORDS(out, data, count);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out++;
+ data += stride;
+ }
+}
+
+static void r300EmitVec8(GLcontext * ctx, struct r300_dma_region *rvb,
+ GLvoid * data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 8)
+ COPY_DWORDS(out, data, count * 2);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out += 2;
+ data += stride;
+ }
+}
+
+static void r300EmitVec12(GLcontext * ctx, struct r300_dma_region *rvb,
+ GLvoid * data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 12)
+ COPY_DWORDS(out, data, count * 3);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out += 3;
+ data += stride;
+ }
+}
+
+static void r300EmitVec16(GLcontext * ctx, struct r300_dma_region *rvb,
+ GLvoid * data, int stride, int count)
+{
+ int i;
+ int *out = (int *)(rvb->address + rvb->start);
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 16)
+ COPY_DWORDS(out, data, count * 4);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out[3] = *(int *)(data + 12);
+ out += 4;
+ data += stride;
+ }
+}
+
+static void r300EmitVec(GLcontext * ctx, struct r300_dma_region *rvb,
+ GLvoid * data, int size, int stride, int count)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ if (stride == 0) {
+ r300AllocDmaRegion(rmesa, rvb, size * 4, 4);
+ count = 1;
+ rvb->aos_offset = GET_START(rvb);
+ rvb->aos_stride = 0;
+ } else {
+ r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4);
+ rvb->aos_offset = GET_START(rvb);
+ rvb->aos_stride = size;
+ }
+
+ switch (size) {
+ case 1:
+ r300EmitVec4(ctx, rvb, data, stride, count);
+ break;
+ case 2:
+ r300EmitVec8(ctx, rvb, data, stride, count);
+ break;
+ case 3:
+ r300EmitVec12(ctx, rvb, data, stride, count);
+ break;
+ case 4:
+ r300EmitVec16(ctx, rvb, data, stride, count);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+static GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
+ int *inputs, GLint * tab, GLuint nr)
+{
+ GLuint i, dw;
+
+ /* type, inputs, stop bit, size */
+ for (i = 0; i + 1 < nr; i += 2) {
+ dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[i]] << 8) | (attribptr[tab[i]]->size - 1);
+ dw |= (R300_INPUT_ROUTE_FLOAT | (inputs[tab[i + 1]] << 8) | (attribptr[tab[i + 1]]->size - 1)) << 16;
+ if (i + 2 == nr) {
+ dw |= (1 << (13 + 16));
+ }
+ dst[i >> 1] = dw;
+ }
+
+ if (nr & 1) {
+ dw = R300_INPUT_ROUTE_FLOAT | (inputs[tab[nr - 1]] << 8) | (attribptr[tab[nr - 1]]->size - 1);
+ dw |= 1 << 13;
+ dst[nr >> 1] = dw;
+ }
+
+ return (nr + 1) >> 1;
+}
+
+static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
+{
+ return (swizzle[0] << R300_INPUT_ROUTE_X_SHIFT) |
+ (swizzle[1] << R300_INPUT_ROUTE_Y_SHIFT) |
+ (swizzle[2] << R300_INPUT_ROUTE_Z_SHIFT) |
+ (swizzle[3] << R300_INPUT_ROUTE_W_SHIFT);
+}
+
+static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
+{
+ GLuint i;
+
+ for (i = 0; i + 1 < nr; i += 2) {
+ dst[i >> 1] = r300VAPInputRoute1Swizzle(swizzle[i]) | R300_INPUT_ROUTE_ENABLE;
+ dst[i >> 1] |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) | R300_INPUT_ROUTE_ENABLE) << 16;
+ }
+
+ if (nr & 1) {
+ dst[nr >> 1] = r300VAPInputRoute1Swizzle(swizzle[nr - 1]) | R300_INPUT_ROUTE_ENABLE;
+ }
+
+ return (nr + 1) >> 1;
+}
+
+static GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
+{
+ /* No idea what this value means. I have seen other values written to
+ * this register... */
+ return 0x5555;
+}
+
+static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint i, vic_1 = 0;
+
+ if (InputsRead & (1 << VERT_ATTRIB_POS))
+ vic_1 |= R300_INPUT_CNTL_POS;
+
+ if (InputsRead & (1 << VERT_ATTRIB_NORMAL))
+ vic_1 |= R300_INPUT_CNTL_NORMAL;
+
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ vic_1 |= R300_INPUT_CNTL_COLOR;
+
+ rmesa->state.texture.tc_count = 0;
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
+ if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
+ rmesa->state.texture.tc_count++;
+ vic_1 |= R300_INPUT_CNTL_TC0 << i;
+ }
+
+ return vic_1;
+}
+
+static GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint ret = 0;
+
+ if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
+
+#if 0
+ if (OutputsWritten & (1 << VERT_RESULT_BFC0))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_BFC1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+
+ if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ;
+#endif
+
+ if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+
+ return ret;
+}
+
+static GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+{
+ GLuint i, ret = 0;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
+ ret |= (4 << (3 * i));
+ }
+ }
+
+ return ret;
+}
+
+/* Emit vertex data to GART memory
+ * Route inputs to the vertex processor
+ * This function should never return R300_FALLBACK_TCL when using software tcl.
+ */
+int r300EmitArrays(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *vb = &tnl->vb;
+ GLuint nr;
+ GLuint count = vb->Count;
+ GLuint i;
+ GLuint InputsRead = 0, OutputsWritten = 0;
+ int *inputs = NULL;
+ int vir_inputs[VERT_ATTRIB_MAX];
+ GLint tab[VERT_ATTRIB_MAX];
+ int swizzle[VERT_ATTRIB_MAX][4];
+ struct r300_vertex_program *prog =
+ (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
+
+ if (hw_tcl_on) {
+ inputs = prog->inputs;
+ InputsRead = prog->key.InputsRead;
+ OutputsWritten = prog->key.OutputsWritten;
+ } else {
+ inputs = rmesa->state.sw_tcl_inputs;
+
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
+ RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
+
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
+ assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0));
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ }
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR0;
+ OutputsWritten |= 1 << VERT_RESULT_COL0;
+ }
+
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
+ InputsRead |= 1 << VERT_ATTRIB_COLOR1;
+ OutputsWritten |= 1 << VERT_RESULT_COL1;
+ }
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
+ InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
+ OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
+ }
+ }
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ inputs[i] = nr++;
+ } else {
+ inputs[i] = -1;
+ }
+ }
+
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
+ /* Fixed, apply to vir0 only */
+ memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
+ inputs = vir_inputs;
+ if (InputsRead & VERT_ATTRIB_POS)
+ inputs[VERT_ATTRIB_POS] = 0;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
+ inputs[VERT_ATTRIB_COLOR0] = 2;
+ if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
+ inputs[VERT_ATTRIB_COLOR1] = 3;
+ for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
+ if (InputsRead & (1 << i))
+ inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
+ }
+
+ RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
+ }
+
+ assert(InputsRead);
+ assert(OutputsWritten);
+
+ for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (InputsRead & (1 << i)) {
+ tab[nr++] = i;
+ }
+ }
+
+ if (nr > R300_MAX_AOS_ARRAYS) {
+ return R300_FALLBACK_TCL;
+ }
+
+ for (i = 0; i < nr; i++) {
+ int ci, fix, found = 0;
+
+ swizzle[i][0] = SWIZZLE_ZERO;
+ swizzle[i][1] = SWIZZLE_ZERO;
+ swizzle[i][2] = SWIZZLE_ZERO;
+ swizzle[i][3] = SWIZZLE_ONE;
+
+ for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
+ swizzle[i][ci] = ci;
+ }
+
+ if (r300IsGartMemory(rmesa, vb->AttribPtr[tab[i]]->data, 4)) {
+ if (vb->AttribPtr[tab[i]]->stride % 4) {
+ return R300_FALLBACK_TCL;
+ }
+ rmesa->state.aos[i].address = (void *)(vb->AttribPtr[tab[i]]->data);
+ rmesa->state.aos[i].start = 0;
+ rmesa->state.aos[i].aos_offset = r300GartOffsetFromVirtual(rmesa, vb->AttribPtr[tab[i]]->data);
+ rmesa->state.aos[i].aos_stride = vb->AttribPtr[tab[i]]->stride / 4;
+ rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
+ } else {
+ r300EmitVec(ctx, &rmesa->state.aos[i],
+ vb->AttribPtr[tab[i]]->data,
+ vb->AttribPtr[tab[i]]->size,
+ vb->AttribPtr[tab[i]]->stride, count);
+ }
+
+ rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
+
+ for (fix = 0; fix <= 4 - vb->AttribPtr[tab[i]]->size; fix++) {
+ if ((rmesa->state.aos[i].aos_offset - _mesa_sizeof_type(GL_FLOAT) * fix) % 4) {
+ continue;
+ }
+ found = 1;
+ break;
+ }
+
+ if (found) {
+ if (fix > 0) {
+ WARN_ONCE("Feeling lucky?\n");
+ }
+ rmesa->state.aos[i].aos_offset -= _mesa_sizeof_type(GL_FLOAT) * fix;
+ for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
+ swizzle[i][ci] += fix;
+ }
+ } else {
+ WARN_ONCE
+ ("Cannot handle offset %x with stride %d, comp %d\n",
+ rmesa->state.aos[i].aos_offset,
+ rmesa->state.aos[i].aos_stride,
+ vb->AttribPtr[tab[i]]->size);
+ return R300_FALLBACK_TCL;
+ }
+ }
+
+ /* Setup INPUT_ROUTE. */
+ R300_STATECHANGE(rmesa, vir[0]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
+ r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
+ vb->AttribPtr, inputs, tab, nr);
+ R300_STATECHANGE(rmesa, vir[1]);
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
+ r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
+ nr);
+
+ /* Setup INPUT_CNTL. */
+ R300_STATECHANGE(rmesa, vic);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+
+ /* Setup OUTPUT_VTX_FMT. */
+ R300_STATECHANGE(rmesa, vof);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
+ r300VAPOutputCntl0(ctx, OutputsWritten);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
+ r300VAPOutputCntl1(ctx, OutputsWritten);
+
+ rmesa->state.aos_count = nr;
+
+ return R300_FALLBACK_NONE;
+}
+
+#ifdef USER_BUFFERS
+void r300UseArrays(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ int i;
+
+ if (rmesa->state.elt_dma.buf)
+ r300_mem_use(rmesa, rmesa->state.elt_dma.buf->id);
+
+ for (i = 0; i < rmesa->state.aos_count; i++) {
+ if (rmesa->state.aos[i].buf)
+ r300_mem_use(rmesa, rmesa->state.aos[i].buf->id);
+ }
+}
+#endif
+
+void r300ReleaseArrays(GLcontext * ctx)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ int i;
+
+ r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__);
+ for (i = 0; i < rmesa->state.aos_count; i++) {
+ r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
+ }
+}