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Diffstat (limited to 'src/mesa/drivers/dri/r200/r200_tex.c')
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 5f8d06ae62e..f19f877cab5 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -1,4 +1,4 @@
-/* $XFree86$ */
+/* $XFree86: xc/lib/GL/mesa/src/drv/r200/r200_tex.c,v 1.2 2002/11/05 17:46:08 tsi Exp $ */
/*
Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
@@ -296,7 +296,7 @@ r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
GLenum format, GLenum type )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLboolean do32bpt = ( rmesa->r200Screen->cpp == 4 );
+ const GLboolean do32bpt = rmesa->default32BitTextures;
switch ( internalFormat ) {
case 4:
@@ -495,7 +495,7 @@ r200ValidateClientStorage( GLcontext *ctx, GLenum target,
* relaxed, but would need to store the image pitch somewhere,
* as packing details might change before image is uploaded:
*/
- if (!r200IsAgpMemory( rmesa, pixels, srcHeight * srcRowStride ) ||
+ if (!r200IsGartMemory( rmesa, pixels, srcHeight * srcRowStride ) ||
(srcRowStride & 63))
return 0;
@@ -626,8 +626,8 @@ static void r200TexImage2D( GLcontext *ctx, GLenum target, GLint level,
fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
/* Normal path: copy (to cached memory) and eventually upload
- * via another copy to agp memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) agp.
+ * via another copy to GART memory and then a blit... Could
+ * eliminate one copy by going straight to (permanent) GART.
*
* Note, this will call r200ChooseTextureFormat.
*/
@@ -729,8 +729,8 @@ static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level,
fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
/* Normal path: copy (to cached memory) and eventually upload
- * via another copy to agp memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) agp.
+ * via another copy to GART memory and then a blit... Could
+ * eliminate one copy by going straight to (permanent) GART.
*
* Note, this will call r200ChooseTextureFormat.
*/