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-rw-r--r--src/mesa/drivers/dri/nouveau/Makefile2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_array.c136
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_array.h58
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bo_state.c10
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bo_state.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c95
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h7
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_class.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.c11
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_context.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_render.h44
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_render_t.c197
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_scratch.c98
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_scratch.h51
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_state.c7
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c50
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.c88
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_texture.h4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c309
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_context.c10
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_driver.h10
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_render.c38
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state_fb.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_context.c64
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_driver.h10
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_render.c42
-rw-r--r--src/mesa/drivers/dri/nouveau/nv20_state_fb.c28
27 files changed, 889 insertions, 492 deletions
diff --git a/src/mesa/drivers/dri/nouveau/Makefile b/src/mesa/drivers/dri/nouveau/Makefile
index 7be19b26fda..3b506a91ffa 100644
--- a/src/mesa/drivers/dri/nouveau/Makefile
+++ b/src/mesa/drivers/dri/nouveau/Makefile
@@ -19,6 +19,8 @@ DRIVER_SOURCES = \
nouveau_bo_state.c \
nouveau_texture.c \
nouveau_surface.c \
+ nouveau_scratch.c \
+ nouveau_array.c \
nv04_context.c \
nv04_render.c \
nv04_state_fb.c \
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_array.c b/src/mesa/drivers/dri/nouveau/nouveau_array.c
new file mode 100644
index 00000000000..17e6d163a02
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_array.c
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/bufferobj.h"
+#include "nouveau_driver.h"
+#include "nouveau_array.h"
+#include "nouveau_bufferobj.h"
+
+static void
+get_array_extract(struct nouveau_array *a, extract_u_t *extract_u,
+ extract_f_t *extract_f)
+{
+#define EXTRACT(in_t, out_t, k) \
+ ({ \
+ auto out_t f(struct nouveau_array *, int, int); \
+ out_t f(struct nouveau_array *a, int i, int j) { \
+ in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \
+ \
+ return (out_t)x / (k); \
+ }; \
+ f; \
+ });
+
+ switch (a->type) {
+ case GL_BYTE:
+ *extract_u = EXTRACT(char, unsigned, 1);
+ *extract_f = EXTRACT(char, float, SCHAR_MAX);
+ break;
+ case GL_UNSIGNED_BYTE:
+ *extract_u = EXTRACT(unsigned char, unsigned, 1);
+ *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX);
+ break;
+ case GL_SHORT:
+ *extract_u = EXTRACT(short, unsigned, 1);
+ *extract_f = EXTRACT(short, float, SHRT_MAX);
+ break;
+ case GL_UNSIGNED_SHORT:
+ *extract_u = EXTRACT(unsigned short, unsigned, 1);
+ *extract_f = EXTRACT(unsigned short, float, USHRT_MAX);
+ break;
+ case GL_INT:
+ *extract_u = EXTRACT(int, unsigned, 1);
+ *extract_f = EXTRACT(int, float, INT_MAX);
+ break;
+ case GL_UNSIGNED_INT:
+ *extract_u = EXTRACT(unsigned int, unsigned, 1);
+ *extract_f = EXTRACT(unsigned int, float, UINT_MAX);
+ break;
+ case GL_FLOAT:
+ *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX);
+ *extract_f = EXTRACT(float, float, 1);
+ break;
+ default:
+ assert(0);
+ }
+}
+
+void
+nouveau_init_array(struct nouveau_array *a, int attr, int stride,
+ int fields, int type, struct gl_buffer_object *obj,
+ const void *ptr, GLboolean map)
+{
+ a->attr = attr;
+ a->stride = stride;
+ a->fields = fields;
+ a->type = type;
+ a->buf = NULL;
+
+ if (obj) {
+ if (nouveau_bufferobj_hw(obj)) {
+ struct nouveau_bufferobj *nbo =
+ to_nouveau_bufferobj(obj);
+
+ nouveau_bo_ref(nbo->bo, &a->bo);
+ a->offset = (intptr_t)ptr;
+
+ if (map) {
+ nouveau_bo_map(a->bo, NOUVEAU_BO_RD);
+ a->buf = a->bo->map + a->offset;
+ }
+
+ } else {
+ nouveau_bo_ref(NULL, &a->bo);
+ a->offset = 0;
+
+ if (map)
+ a->buf = ADD_POINTERS(
+ nouveau_bufferobj_sys(obj), ptr);
+ }
+ }
+
+ if (a->buf)
+ get_array_extract(a, &a->extract_u, &a->extract_f);
+}
+
+void
+nouveau_deinit_array(struct nouveau_array *a)
+{
+ if (a->bo) {
+ if (a->bo->map)
+ nouveau_bo_unmap(a->bo);
+ }
+
+ a->buf = NULL;
+ a->fields = 0;
+}
+
+void
+nouveau_cleanup_array(struct nouveau_array *a)
+{
+ nouveau_deinit_array(a);
+ nouveau_bo_ref(NULL, &a->bo);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_array.h b/src/mesa/drivers/dri/nouveau/nouveau_array.h
new file mode 100644
index 00000000000..ad3d69b33d9
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_array.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_ARRAY_H__
+#define __NOUVEAU_ARRAY_H__
+
+struct nouveau_array;
+
+typedef unsigned (*extract_u_t)(struct nouveau_array *, int, int);
+typedef float (*extract_f_t)(struct nouveau_array *, int, int);
+
+struct nouveau_array {
+ int attr;
+ int stride, fields, type;
+
+ struct nouveau_bo *bo;
+ unsigned offset;
+ const void *buf;
+
+ extract_u_t extract_u;
+ extract_f_t extract_f;
+};
+
+void
+nouveau_init_array(struct nouveau_array *a, int attr, int stride,
+ int fields, int type, struct gl_buffer_object *obj,
+ const void *ptr, GLboolean map);
+
+void
+nouveau_deinit_array(struct nouveau_array *a);
+
+void
+nouveau_cleanup_array(struct nouveau_array *a);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c
index f31772fe1d1..7eef8c1ee81 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.c
@@ -126,13 +126,13 @@ void
nouveau_bo_context_reset(struct nouveau_bo_context *bctx)
{
struct nouveau_bo_state *s = &to_nouveau_context(bctx->ctx)->bo;
- int i;
-
- for (i = 0; i < bctx->count; i++)
- nouveau_bo_ref(NULL, &bctx->marker[i].bo);
+ int i, n = bctx->count;
- s->count -= bctx->count;
+ s->count -= n;
bctx->count = 0;
+
+ for (i = 0; i < n; i++)
+ nouveau_bo_ref(NULL, &bctx->marker[i].bo);
}
GLboolean
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h
index 6119a8336e3..388a16a56ea 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bo_state.h
@@ -29,7 +29,7 @@
enum {
NOUVEAU_BO_CONTEXT_FRAMEBUFFER = 0,
- NOUVEAU_BO_CONTEXT_LMA_DEPTH,
+ NOUVEAU_BO_CONTEXT_HIERZ,
NOUVEAU_BO_CONTEXT_SURFACE,
NOUVEAU_BO_CONTEXT_TEXTURE0,
NOUVEAU_BO_CONTEXT_TEXTURE1,
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
index ad6e5bd805a..e60b91f64be 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.c
@@ -30,6 +30,23 @@
#include "main/bufferobj.h"
+static inline char *
+get_bufferobj_map(struct gl_buffer_object *obj, unsigned flags)
+{
+ struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
+ void *map = NULL;
+
+ if (nbo->sys) {
+ map = nbo->sys;
+ } else if (nbo->bo) {
+ nouveau_bo_map(nbo->bo, flags);
+ map = nbo->bo->map;
+ nouveau_bo_unmap(nbo->bo);
+ }
+
+ return map;
+}
+
static struct gl_buffer_object *
nouveau_bufferobj_new(struct gl_context *ctx, GLuint buffer, GLenum target)
{
@@ -50,6 +67,7 @@ nouveau_bufferobj_del(struct gl_context *ctx, struct gl_buffer_object *obj)
struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
nouveau_bo_ref(NULL, &nbo->bo);
+ FREE(nbo->sys);
FREE(nbo);
}
@@ -64,18 +82,27 @@ nouveau_bufferobj_data(struct gl_context *ctx, GLenum target, GLsizeiptrARB size
obj->Size = size;
obj->Usage = usage;
+ /* Free previous storage */
nouveau_bo_ref(NULL, &nbo->bo);
- ret = nouveau_bo_new(context_dev(ctx),
- NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
- size, &nbo->bo);
- assert(!ret);
-
- if (data) {
- nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR);
- memcpy(nbo->bo->map, data, size);
- nouveau_bo_unmap(nbo->bo);
+ FREE(nbo->sys);
+
+ if (target == GL_ELEMENT_ARRAY_BUFFER_ARB ||
+ (size < 512 && usage == GL_DYNAMIC_DRAW_ARB) ||
+ context_chipset(ctx) < 0x10) {
+ /* Heuristic: keep it in system ram */
+ nbo->sys = MALLOC(size);
+
+ } else {
+ /* Get a hardware BO */
+ ret = nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
+ size, &nbo->bo);
+ assert(!ret);
}
+ if (data)
+ memcpy(get_bufferobj_map(obj, NOUVEAU_BO_WR), data, size);
+
return GL_TRUE;
}
@@ -84,11 +111,7 @@ nouveau_bufferobj_subdata(struct gl_context *ctx, GLenum target, GLintptrARB off
GLsizeiptrARB size, const GLvoid *data,
struct gl_buffer_object *obj)
{
- struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
-
- nouveau_bo_map(nbo->bo, NOUVEAU_BO_WR);
- memcpy(nbo->bo->map + offset, data, size);
- nouveau_bo_unmap(nbo->bo);
+ memcpy(get_bufferobj_map(obj, NOUVEAU_BO_WR) + offset, data, size);
}
static void
@@ -96,44 +119,48 @@ nouveau_bufferobj_get_subdata(struct gl_context *ctx, GLenum target, GLintptrARB
GLsizeiptrARB size, GLvoid *data,
struct gl_buffer_object *obj)
{
- struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
-
- nouveau_bo_map(nbo->bo, NOUVEAU_BO_RD);
- memcpy(data, nbo->bo->map + offset, size);
- nouveau_bo_unmap(nbo->bo);
+ memcpy(data, get_bufferobj_map(obj, NOUVEAU_BO_RD) + offset, size);
}
static void *
nouveau_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj)
{
- return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, access,
+ unsigned flags = 0;
+
+ if (access == GL_READ_ONLY_ARB ||
+ access == GL_READ_WRITE_ARB)
+ flags |= GL_MAP_READ_BIT;
+ if (access == GL_WRITE_ONLY_ARB ||
+ access == GL_READ_WRITE_ARB)
+ flags |= GL_MAP_WRITE_BIT;
+
+ return ctx->Driver.MapBufferRange(ctx, target, 0, obj->Size, flags,
obj);
}
static void *
nouveau_bufferobj_map_range(struct gl_context *ctx, GLenum target, GLintptr offset,
- GLsizeiptr length, GLenum access,
+ GLsizeiptr length, GLbitfield access,
struct gl_buffer_object *obj)
{
- struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
- uint32_t flags = 0;
+ unsigned flags = 0;
+ char *map;
assert(!obj->Pointer);
- if (!nbo->bo)
- return NULL;
-
- if (access == GL_READ_ONLY_ARB ||
- access == GL_READ_WRITE_ARB)
+ if (access & GL_MAP_READ_BIT)
flags |= NOUVEAU_BO_RD;
- if (access == GL_WRITE_ONLY_ARB ||
- access == GL_READ_WRITE_ARB)
+ if (access & GL_MAP_WRITE_BIT)
flags |= NOUVEAU_BO_WR;
+ if (access & GL_MAP_UNSYNCHRONIZED_BIT)
+ flags |= NOUVEAU_BO_NOSYNC;
- nouveau_bo_map_range(nbo->bo, offset, length, flags);
+ map = get_bufferobj_map(obj, flags);
+ if (!map)
+ return NULL;
- obj->Pointer = nbo->bo->map;
+ obj->Pointer = map + offset;
obj->Offset = offset;
obj->Length = length;
obj->AccessFlags = access;
@@ -144,12 +171,8 @@ nouveau_bufferobj_map_range(struct gl_context *ctx, GLenum target, GLintptr offs
static GLboolean
nouveau_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_object *obj)
{
- struct nouveau_bufferobj *nbo = to_nouveau_bufferobj(obj);
-
assert(obj->Pointer);
- nouveau_bo_unmap(nbo->bo);
-
obj->Pointer = NULL;
obj->Offset = 0;
obj->Length = 0;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
index acfc4cb9a90..01ef0bad0fd 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_bufferobj.h
@@ -30,9 +30,16 @@
struct nouveau_bufferobj {
struct gl_buffer_object base;
struct nouveau_bo *bo;
+ void *sys;
};
#define to_nouveau_bufferobj(x) ((struct nouveau_bufferobj *)(x))
+#define nouveau_bufferobj_hw(x) \
+ (_mesa_is_bufferobj(x) ? to_nouveau_bufferobj(x)->bo : NULL)
+
+#define nouveau_bufferobj_sys(x) \
+ (_mesa_is_bufferobj(x) ? to_nouveau_bufferobj(x)->sys : NULL)
+
void
nouveau_bufferobj_functions_init(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_class.h b/src/mesa/drivers/dri/nouveau/nouveau_class.h
index d41d431f796..687b847797b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_class.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_class.h
@@ -4954,6 +4954,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV25TCL_DMA_IN_MEMORY5 0x000001a0
#define NV25TCL_DMA_IN_MEMORY8 0x000001ac
#define NV25TCL_DMA_IN_MEMORY9 0x000001b0
+#define NV25TCL_HIERZ_PITCH 0x0000022c
+#define NV25TCL_HIERZ_OFFSET 0x00000230
#endif /* NOUVEAU_REG_H */
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c
index 0ace139b886..f80aaedb257 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c
@@ -119,6 +119,7 @@ nouveau_context_init(struct gl_context *ctx, struct nouveau_screen *screen,
nouveau_state_init(ctx);
nouveau_bo_state_init(ctx);
+ nouveau_scratch_init(ctx);
_mesa_meta_init(ctx);
_swrast_CreateContext(ctx);
_vbo_CreateContext(ctx);
@@ -163,6 +164,7 @@ nouveau_context_deinit(struct gl_context *ctx)
if (nctx->hw.chan)
nouveau_channel_free(&nctx->hw.chan);
+ nouveau_scratch_destroy(ctx);
nouveau_bo_state_destroy(ctx);
_mesa_free_context_data(ctx);
}
@@ -325,10 +327,12 @@ nouveau_fallback(struct gl_context *ctx, enum nouveau_fallback mode)
nctx->fallback = MAX2(HWTNL, mode);
- if (mode < SWRAST)
+ if (mode < SWRAST) {
nouveau_state_emit(ctx);
- else
+ nouveau_bo_state_emit(ctx);
+ } else {
FIRE_RING(context_chan(ctx));
+ }
}
static void
@@ -365,5 +369,6 @@ nouveau_validate_framebuffer(struct gl_context *ctx)
validate_framebuffer(dri_ctx, dri_read,
&dri_ctx->dri2.read_stamp);
- nouveau_state_emit(ctx);
+ if (ctx->NewState & _NEW_BUFFERS)
+ _mesa_update_state(ctx);
}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.h b/src/mesa/drivers/dri/nouveau/nouveau_context.h
index 23a87256728..7ebc676379e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_context.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_context.h
@@ -30,6 +30,7 @@
#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_bo_state.h"
+#include "nouveau_scratch.h"
#include "nouveau_render.h"
#include "main/bitset.h"
@@ -67,6 +68,7 @@ struct nouveau_context {
struct nouveau_hw_state hw;
struct nouveau_bo_state bo;
struct nouveau_render_state render;
+ struct nouveau_scratch_state scratch;
struct {
GLboolean clear_blocked;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h
index 81c6119fcc6..0539c377585 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_render.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h
@@ -28,46 +28,22 @@
#define __NOUVEAU_RENDER_H__
#include "vbo/vbo_context.h"
-
-struct nouveau_array_state;
+#include "nouveau_array.h"
typedef void (*dispatch_t)(struct gl_context *, unsigned int, int, unsigned int);
-typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int);
-typedef float (*extract_f_t)(struct nouveau_array_state *, int, int);
+typedef void (*emit_t)(struct gl_context *, struct nouveau_array *, const void *);
struct nouveau_attr_info {
int vbo_index;
int imm_method;
int imm_fields;
- void (*emit)(struct gl_context *, struct nouveau_array_state *, const void *);
-};
-
-struct nouveau_array_state {
- int attr;
- int stride, fields, type;
-
- struct nouveau_bo *bo;
- unsigned offset;
- const void *buf;
-
- extract_u_t extract_u;
- extract_f_t extract_f;
-};
-
-#define RENDER_SCRATCH_COUNT 2
-#define RENDER_SCRATCH_SIZE 2*1024*1024
-
-struct nouveau_scratch_state {
- struct nouveau_bo *bo[RENDER_SCRATCH_COUNT];
-
- int index;
- int offset;
- void *buf;
+ emit_t emit;
};
struct nouveau_swtnl_state {
struct nouveau_bo *vbo;
+ unsigned offset;
void *buf;
unsigned vertex_count;
GLenum primitive;
@@ -79,8 +55,8 @@ struct nouveau_render_state {
IMM
} mode;
- struct nouveau_array_state ib;
- struct nouveau_array_state attrs[VERT_ATTRIB_MAX];
+ struct nouveau_array ib;
+ struct nouveau_array attrs[VERT_ATTRIB_MAX];
/* Maps a HW VBO index or IMM emission order to an index in
* the attrs array above (or -1 if unused). */
@@ -89,10 +65,16 @@ struct nouveau_render_state {
int attr_count;
int vertex_size;
- struct nouveau_scratch_state scratch;
struct nouveau_swtnl_state swtnl;
};
#define to_render_state(ctx) (&to_nouveau_context(ctx)->render)
+#define FOR_EACH_ATTR(render, i, attr) \
+ for (i = 0; attr = (render)->map[i], i < NUM_VERTEX_ATTRS; i++)
+
+#define FOR_EACH_BOUND_ATTR(render, i, attr) \
+ for (i = 0; attr = (render)->map[i], i < render->attr_count; i++) \
+ if (attr >= 0)
+
#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c
index dd38c14aa7c..e0cf727d11d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c
@@ -100,8 +100,8 @@
/*
* Select an appropriate dispatch function for the given index buffer.
*/
-static void
-get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
+static dispatch_t
+get_array_dispatch(struct nouveau_array *a)
{
if (!a->fields) {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
@@ -114,7 +114,7 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
EMIT_VBO(L, ctx, start, delta, n);
};
- *dispatch = f;
+ return f;
} else if (a->type == GL_UNSIGNED_INT) {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
@@ -127,7 +127,7 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
EMIT_VBO(I32, ctx, start, delta, n);
};
- *dispatch = f;
+ return f;
} else {
auto void f(struct gl_context *, unsigned int, int, unsigned int);
@@ -141,115 +141,11 @@ get_array_dispatch(struct nouveau_array_state *a, dispatch_t *dispatch)
EMIT_VBO(I16, ctx, start, delta, n & ~1);
};
- *dispatch = f;
+ return f;
}
}
/*
- * Select appropriate element extraction functions for the given
- * array.
- */
-static void
-get_array_extract(struct nouveau_array_state *a,
- extract_u_t *extract_u, extract_f_t *extract_f)
-{
-#define EXTRACT(in_t, out_t, k) \
- ({ \
- auto out_t f(struct nouveau_array_state *, int, int); \
- out_t f(struct nouveau_array_state *a, int i, int j) { \
- in_t x = ((in_t *)(a->buf + i * a->stride))[j]; \
- \
- return (out_t)x / (k); \
- }; \
- f; \
- });
-
- switch (a->type) {
- case GL_BYTE:
- *extract_u = EXTRACT(char, unsigned, 1);
- *extract_f = EXTRACT(char, float, SCHAR_MAX);
- break;
- case GL_UNSIGNED_BYTE:
- *extract_u = EXTRACT(unsigned char, unsigned, 1);
- *extract_f = EXTRACT(unsigned char, float, UCHAR_MAX);
- break;
- case GL_SHORT:
- *extract_u = EXTRACT(short, unsigned, 1);
- *extract_f = EXTRACT(short, float, SHRT_MAX);
- break;
- case GL_UNSIGNED_SHORT:
- *extract_u = EXTRACT(unsigned short, unsigned, 1);
- *extract_f = EXTRACT(unsigned short, float, USHRT_MAX);
- break;
- case GL_INT:
- *extract_u = EXTRACT(int, unsigned, 1);
- *extract_f = EXTRACT(int, float, INT_MAX);
- break;
- case GL_UNSIGNED_INT:
- *extract_u = EXTRACT(unsigned int, unsigned, 1);
- *extract_f = EXTRACT(unsigned int, float, UINT_MAX);
- break;
- case GL_FLOAT:
- *extract_u = EXTRACT(float, unsigned, 1.0 / UINT_MAX);
- *extract_f = EXTRACT(float, float, 1);
- break;
-
- default:
- assert(0);
- }
-}
-
-/*
- * Returns a pointer to a chunk of <size> bytes long GART memory. <bo>
- * will be updated with the buffer object the memory is located in.
- *
- * If <offset> is provided, it will be updated with the offset within
- * <bo> of the allocated memory. Otherwise the returned memory will
- * always be located right at the beginning of <bo>.
- */
-static inline void *
-get_scratch_vbo(struct gl_context *ctx, unsigned size, struct nouveau_bo **bo,
- unsigned *offset)
-{
- struct nouveau_scratch_state *scratch = &to_render_state(ctx)->scratch;
- void *buf;
-
- if (scratch->buf && offset &&
- size <= RENDER_SCRATCH_SIZE - scratch->offset) {
- nouveau_bo_ref(scratch->bo[scratch->index], bo);
-
- buf = scratch->buf + scratch->offset;
- *offset = scratch->offset;
- scratch->offset += size;
-
- } else if (size <= RENDER_SCRATCH_SIZE) {
- scratch->index = (scratch->index + 1) % RENDER_SCRATCH_COUNT;
- nouveau_bo_ref(scratch->bo[scratch->index], bo);
-
- nouveau_bo_map(*bo, NOUVEAU_BO_WR);
- buf = scratch->buf = (*bo)->map;
- nouveau_bo_unmap(*bo);
-
- if (offset)
- *offset = 0;
- scratch->offset = size;
-
- } else {
- nouveau_bo_new(context_dev(ctx),
- NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo);
-
- nouveau_bo_map(*bo, NOUVEAU_BO_WR);
- buf = (*bo)->map;
- nouveau_bo_unmap(*bo);
-
- if (offset)
- *offset = 0;
- }
-
- return buf;
-}
-
-/*
* Returns how many vertices you can draw using <n> pushbuf dwords.
*/
static inline unsigned
@@ -277,6 +173,11 @@ get_max_vertices(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
case GL_UNSIGNED_BYTE:
max_out = MAX_OUT_I16;
break;
+
+ default:
+ assert(0);
+ max_out = 0;
+ break;
}
} else {
max_out = MAX_OUT_L;
@@ -286,76 +187,26 @@ get_max_vertices(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
}
}
-#include "nouveau_vbo_t.c"
-#include "nouveau_swtnl_t.c"
-
static void
-TAG(emit_material)(struct gl_context *ctx, struct nouveau_array_state *a,
+TAG(emit_material)(struct gl_context *ctx, struct nouveau_array *a,
const void *v)
{
- const int attr = a->attr - VERT_ATTRIB_GENERIC0;
- const int state = ((int []) {
- NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
- NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
- NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
- NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
- NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
- NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
- NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
- NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
- NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
- NOUVEAU_STATE_MATERIAL_BACK_SHININESS
- }) [attr];
+ int attr = a->attr - VERT_ATTRIB_GENERIC0;
+ int state = ((int []) {
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_BACK_DIFFUSE,
+ NOUVEAU_STATE_MATERIAL_FRONT_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_BACK_SPECULAR,
+ NOUVEAU_STATE_MATERIAL_FRONT_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_BACK_AMBIENT,
+ NOUVEAU_STATE_MATERIAL_FRONT_SHININESS,
+ NOUVEAU_STATE_MATERIAL_BACK_SHININESS
+ }) [attr];
COPY_4V(ctx->Light.Material.Attrib[attr], (float *)v);
_mesa_update_material(ctx, 1 << attr);
context_drv(ctx)->emit[state](ctx, state);
}
-
-static void
-TAG(render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays,
- const struct _mesa_prim *prims, GLuint nr_prims,
- const struct _mesa_index_buffer *ib,
- GLboolean index_bounds_valid,
- GLuint min_index, GLuint max_index)
-{
- struct nouveau_context *nctx = to_nouveau_context(ctx);
-
- nouveau_validate_framebuffer(ctx);
-
- if (nctx->fallback == HWTNL)
- TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib,
- index_bounds_valid, min_index, max_index);
-
- if (nctx->fallback == SWTNL)
- _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib,
- index_bounds_valid, min_index, max_index);
-}
-
-void
-TAG(render_init)(struct gl_context *ctx)
-{
- struct nouveau_render_state *render = to_render_state(ctx);
- struct nouveau_scratch_state *scratch = &render->scratch;
- int ret, i;
-
- for (i = 0; i < RENDER_SCRATCH_COUNT; i++) {
- ret = nouveau_bo_new(context_dev(ctx),
- NOUVEAU_BO_MAP | NOUVEAU_BO_GART,
- 0, RENDER_SCRATCH_SIZE, &scratch->bo[i]);
- assert(!ret);
- }
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- render->map[i] = -1;
-
- TAG(swtnl_init)(ctx);
- vbo_set_draw_func(ctx, TAG(render_prims));
-}
-
-void
-TAG(render_destroy)(struct gl_context *ctx)
-{
- TAG(swtnl_destroy)(ctx);
-}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_scratch.c b/src/mesa/drivers/dri/nouveau/nouveau_scratch.c
new file mode 100644
index 00000000000..ddda67b2f14
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_scratch.c
@@ -0,0 +1,98 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "nouveau_driver.h"
+#include "nouveau_context.h"
+
+/*
+ * Returns a pointer to a chunk of 'size' bytes long GART memory. 'bo'
+ * and 'offset' will point to the returned memory.
+ */
+void *
+nouveau_get_scratch(struct gl_context *ctx, unsigned size,
+ struct nouveau_bo **bo, unsigned *offset)
+{
+ struct nouveau_scratch_state *scratch =
+ &to_nouveau_context(ctx)->scratch;
+ void *buf;
+
+ if (scratch->buf && size <= NOUVEAU_SCRATCH_SIZE - scratch->offset) {
+ nouveau_bo_ref(scratch->bo[scratch->index], bo);
+
+ buf = scratch->buf + scratch->offset;
+ *offset = scratch->offset;
+ scratch->offset += size;
+
+ } else if (size <= NOUVEAU_SCRATCH_SIZE) {
+ scratch->index = (scratch->index + 1) % NOUVEAU_SCRATCH_COUNT;
+ nouveau_bo_ref(scratch->bo[scratch->index], bo);
+
+ nouveau_bo_map(*bo, NOUVEAU_BO_WR);
+ buf = scratch->buf = (*bo)->map;
+ nouveau_bo_unmap(*bo);
+
+ *offset = 0;
+ scratch->offset = size;
+
+ } else {
+ nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_MAP | NOUVEAU_BO_GART, 0, size, bo);
+
+ nouveau_bo_map(*bo, NOUVEAU_BO_WR);
+ buf = (*bo)->map;
+ nouveau_bo_unmap(*bo);
+
+ *offset = 0;
+ }
+
+ return buf;
+}
+
+void
+nouveau_scratch_init(struct gl_context *ctx)
+{
+ struct nouveau_scratch_state *scratch =
+ &to_nouveau_context(ctx)->scratch;
+ int ret, i;
+
+ for (i = 0; i < NOUVEAU_SCRATCH_COUNT; i++) {
+ ret = nouveau_bo_new(context_dev(ctx),
+ NOUVEAU_BO_MAP | NOUVEAU_BO_GART,
+ 0, NOUVEAU_SCRATCH_SIZE, &scratch->bo[i]);
+ assert(!ret);
+ }
+}
+
+void
+nouveau_scratch_destroy(struct gl_context *ctx)
+{
+ struct nouveau_scratch_state *scratch =
+ &to_nouveau_context(ctx)->scratch;
+ int i;
+
+ for (i = 0; i < NOUVEAU_SCRATCH_COUNT; i++)
+ nouveau_bo_ref(NULL, &scratch->bo[i]);
+}
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_scratch.h b/src/mesa/drivers/dri/nouveau/nouveau_scratch.h
new file mode 100644
index 00000000000..b60b33dd1ac
--- /dev/null
+++ b/src/mesa/drivers/dri/nouveau/nouveau_scratch.h
@@ -0,0 +1,51 @@
+/*
+ * Copyright (C) 2009-2010 Francisco Jerez.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __NOUVEAU_SCRATCH_H__
+#define __NOUVEAU_SCRATCH_H__
+
+#define NOUVEAU_SCRATCH_COUNT 2
+#define NOUVEAU_SCRATCH_SIZE 3*1024*1024
+
+struct nouveau_scratch_state {
+ struct nouveau_bo *bo[NOUVEAU_SCRATCH_COUNT];
+
+ int index;
+ int offset;
+ void *buf;
+};
+
+void *
+nouveau_get_scratch(struct gl_context *ctx, unsigned size,
+ struct nouveau_bo **bo, unsigned *offset);
+
+void
+nouveau_scratch_init(struct gl_context *ctx);
+
+void
+nouveau_scratch_destroy(struct gl_context *ctx);
+
+#endif
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c
index 7b7ddd2f54d..1579d29efc2 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_state.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c
@@ -113,6 +113,12 @@ nouveau_depth_range(struct gl_context *ctx, GLclampd nearval, GLclampd farval)
}
static void
+nouveau_read_buffer(struct gl_context *ctx, GLenum buffer)
+{
+ nouveau_validate_framebuffer(ctx);
+}
+
+static void
nouveau_draw_buffers(struct gl_context *ctx, GLsizei n, const GLenum *buffers)
{
nouveau_validate_framebuffer(ctx);
@@ -512,6 +518,7 @@ nouveau_state_init(struct gl_context *ctx)
ctx->Driver.DepthFunc = nouveau_depth_func;
ctx->Driver.DepthMask = nouveau_depth_mask;
ctx->Driver.DepthRange = nouveau_depth_range;
+ ctx->Driver.ReadBuffer = nouveau_read_buffer;
ctx->Driver.DrawBuffers = nouveau_draw_buffers;
ctx->Driver.Enable = nouveau_enable;
ctx->Driver.Fogfv = nouveau_fog;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c
index b3588e8fd39..f084f89d29e 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_swtnl_t.c
@@ -28,6 +28,8 @@
#include "tnl/t_pipeline.h"
#include "tnl/t_vertex.h"
+#define SWTNL_VBO_SIZE 65536
+
static enum tnl_attr_format
swtnl_get_format(int type, int fields) {
switch (type) {
@@ -105,7 +107,7 @@ swtnl_choose_attrs(struct gl_context *ctx)
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct tnl_clipspace *vtx = &tnl->clipspace;
static struct tnl_attr_map map[NUM_VERTEX_ATTRS];
- int fields, i, n = 0;
+ int fields, attr, i, n = 0;
render->mode = VBO;
render->attr_count = NUM_VERTEX_ATTRS;
@@ -116,7 +118,7 @@ swtnl_choose_attrs(struct gl_context *ctx)
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
struct nouveau_attr_info *ha = &TAG(vertex_attrs)[i];
struct swtnl_attr_info *sa = &swtnl_attrs[i];
- struct nouveau_array_state *a = &render->attrs[i];
+ struct nouveau_array *a = &render->attrs[i];
if (!sa->fields)
continue; /* Unsupported attribute. */
@@ -141,13 +143,8 @@ swtnl_choose_attrs(struct gl_context *ctx)
_tnl_install_attrs(ctx, map, n, NULL, 0);
- for (i = 0; i < vtx->attr_count; i++) {
- struct tnl_clipspace_attr *ta = &vtx->attr[i];
- struct nouveau_array_state *a = &render->attrs[ta->attrib];
-
- a->stride = vtx->vertex_size;
- a->offset = ta->vertoffset;
- }
+ FOR_EACH_BOUND_ATTR(render, i, attr)
+ render->attrs[attr].stride = vtx->vertex_size;
TAG(render_set_format)(ctx);
}
@@ -158,8 +155,8 @@ swtnl_alloc_vertices(struct gl_context *ctx)
struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl;
nouveau_bo_ref(NULL, &swtnl->vbo);
- swtnl->buf = get_scratch_vbo(ctx, RENDER_SCRATCH_SIZE,
- &swtnl->vbo, NULL);
+ swtnl->buf = nouveau_get_scratch(ctx, SWTNL_VBO_SIZE, &swtnl->vbo,
+ &swtnl->offset);
swtnl->vertex_count = 0;
}
@@ -168,14 +165,15 @@ swtnl_bind_vertices(struct gl_context *ctx)
{
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_swtnl_state *swtnl = &render->swtnl;
+ struct tnl_clipspace *vtx = &TNL_CONTEXT(ctx)->clipspace;
int i;
- for (i = 0; i < render->attr_count; i++) {
- int attr = render->map[i];
+ for (i = 0; i < vtx->attr_count; i++) {
+ struct tnl_clipspace_attr *ta = &vtx->attr[i];
+ struct nouveau_array *a = &render->attrs[ta->attrib];
- if (attr >= 0)
- nouveau_bo_ref(swtnl->vbo,
- &render->attrs[attr].bo);
+ nouveau_bo_ref(swtnl->vbo, &a->bo);
+ a->offset = swtnl->offset + ta->vertoffset;
}
TAG(render_bind_vertices)(ctx);
@@ -185,15 +183,11 @@ static void
swtnl_unbind_vertices(struct gl_context *ctx)
{
struct nouveau_render_state *render = to_render_state(ctx);
- int i;
-
- for (i = 0; i < render->attr_count; i++) {
- int *attr = &render->map[i];
+ int i, attr;
- if (*attr >= 0) {
- nouveau_bo_ref(NULL, &render->attrs[*attr].bo);
- *attr = -1;
- }
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ nouveau_bo_ref(NULL, &render->attrs[attr].bo);
+ render->map[i] = -1;
}
render->attr_count = 0;
@@ -260,7 +254,7 @@ swtnl_reset_stipple(struct gl_context *ctx)
struct nouveau_swtnl_state *swtnl = &to_render_state(ctx)->swtnl; \
int vertex_len = TNL_CONTEXT(ctx)->clipspace.vertex_size; \
\
- if (swtnl->vertex_count + (n) > swtnl->vbo->size/vertex_len \
+ if (swtnl->vertex_count + (n) > SWTNL_VBO_SIZE/vertex_len \
|| (swtnl->vertex_count && swtnl->primitive != p)) \
swtnl_flush_vertices(ctx); \
\
@@ -280,7 +274,7 @@ swtnl_points(struct gl_context *ctx, GLuint first, GLuint last)
while (first < last) {
BEGIN_PRIMITIVE(GL_POINTS, last - first);
- count = MIN2(swtnl->vbo->size / vertex_len, last - first);
+ count = MIN2(SWTNL_VBO_SIZE / vertex_len, last - first);
for (i = 0; i < count; i++)
OUT_VERTEX(first + i);
@@ -316,7 +310,7 @@ swtnl_quad(struct gl_context *ctx, GLuint v1, GLuint v2, GLuint v3, GLuint v4)
}
/* TnL initialization. */
-static void
+void
TAG(swtnl_init)(struct gl_context *ctx)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -347,7 +341,7 @@ TAG(swtnl_init)(struct gl_context *ctx)
swtnl_alloc_vertices(ctx);
}
-static void
+void
TAG(swtnl_destroy)(struct gl_context *ctx)
{
nouveau_bo_ref(NULL, &to_render_state(ctx)->swtnl.vbo);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
index cd063702af0..060c2c5bcc0 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c
@@ -79,26 +79,65 @@ nouveau_teximage_free(struct gl_context *ctx, struct gl_texture_image *ti)
}
static void
-nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti)
+nouveau_teximage_map(struct gl_context *ctx, struct gl_texture_image *ti,
+ int access, int x, int y, int w, int h)
{
- struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
- int ret;
+ struct nouveau_teximage *nti = to_nouveau_teximage(ti);
+ struct nouveau_surface *s = &nti->surface;
+ struct nouveau_surface *st = &nti->transfer.surface;
if (s->bo) {
- ret = nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR);
- assert(!ret);
-
- ti->Data = s->bo->map;
+ if (!(access & GL_MAP_READ_BIT) &&
+ nouveau_bo_pending(s->bo)) {
+ /*
+ * Heuristic: use a bounce buffer to pipeline
+ * teximage transfers.
+ */
+ st->layout = LINEAR;
+ st->format = s->format;
+ st->cpp = s->cpp;
+ st->width = w;
+ st->height = h;
+ st->pitch = s->pitch;
+ nti->transfer.x = x;
+ nti->transfer.y = y;
+
+ ti->Data = nouveau_get_scratch(ctx, st->pitch * h,
+ &st->bo, &st->offset);
+
+ } else {
+ int ret, flags = 0;
+
+ if (access & GL_MAP_READ_BIT)
+ flags |= NOUVEAU_BO_RD;
+ if (access & GL_MAP_WRITE_BIT)
+ flags |= NOUVEAU_BO_WR;
+
+ ret = nouveau_bo_map(s->bo, flags);
+ assert(!ret);
+
+ ti->Data = s->bo->map + y * s->pitch + x * s->cpp;
+ }
}
}
static void
nouveau_teximage_unmap(struct gl_context *ctx, struct gl_texture_image *ti)
{
- struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface;
+ struct nouveau_teximage *nti = to_nouveau_teximage(ti);
+ struct nouveau_surface *s = &nti->surface;
+ struct nouveau_surface *st = &nti->transfer.surface;
- if (s->bo)
+ if (st->bo) {
+ context_drv(ctx)->surface_copy(ctx, s, st, nti->transfer.x,
+ nti->transfer.y, 0, 0,
+ st->width, st->height);
+ nouveau_surface_ref(NULL, st);
+
+ } else if (s->bo) {
nouveau_bo_unmap(s->bo);
+ }
+
ti->Data = NULL;
}
@@ -115,6 +154,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
case GL_RGBA12:
case GL_RGBA16:
case GL_RGB10_A2:
+ case GL_COMPRESSED_RGBA:
return MESA_FORMAT_ARGB8888;
case GL_RGB5_A1:
return MESA_FORMAT_ARGB1555;
@@ -124,6 +164,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
+ case GL_COMPRESSED_RGB:
return MESA_FORMAT_XRGB8888;
case 3:
case GL_R3_G3_B2:
@@ -139,6 +180,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_LUMINANCE8_ALPHA8:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
return MESA_FORMAT_ARGB8888;
case 1:
@@ -147,6 +189,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_LUMINANCE8:
+ case GL_COMPRESSED_LUMINANCE:
return MESA_FORMAT_L8;
case GL_ALPHA:
@@ -154,6 +197,7 @@ nouveau_choose_tex_format(struct gl_context *ctx, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_ALPHA8:
+ case GL_COMPRESSED_ALPHA:
return MESA_FORMAT_A8;
case GL_INTENSITY:
@@ -356,7 +400,8 @@ nouveau_teximage(struct gl_context *ctx, GLint dims, GLenum target, GLint level,
"glTexImage");
if (pixels) {
/* Store the pixel data. */
- nouveau_teximage_map(ctx, ti);
+ nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT,
+ 0, 0, width, height);
ret = _mesa_texstore(ctx, dims, ti->_BaseFormat,
ti->TexFormat, ti->Data,
@@ -443,13 +488,13 @@ nouveau_texsubimage(struct gl_context *ctx, GLint dims, GLenum target, GLint lev
format, type, pixels, packing,
"glTexSubImage");
if (pixels) {
- nouveau_teximage_map(ctx, ti);
+ nouveau_teximage_map(ctx, ti, GL_MAP_WRITE_BIT,
+ xoffset, yoffset, width, height);
ret = _mesa_texstore(ctx, 3, ti->_BaseFormat, ti->TexFormat,
- ti->Data, xoffset, yoffset, zoffset,
- s->pitch, ti->ImageOffsets,
- width, height, depth, format, type,
- pixels, packing);
+ ti->Data, 0, 0, 0, s->pitch,
+ ti->ImageOffsets, width, height, depth,
+ format, type, pixels, packing);
assert(ret);
nouveau_teximage_unmap(ctx, ti);
@@ -508,7 +553,8 @@ nouveau_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
struct gl_texture_object *t,
struct gl_texture_image *ti)
{
- nouveau_teximage_map(ctx, ti);
+ nouveau_teximage_map(ctx, ti, GL_MAP_READ_BIT,
+ 0, 0, ti->Width, ti->Height);
_mesa_get_teximage(ctx, target, level, format, type, pixels,
t, ti);
nouveau_teximage_unmap(ctx, ti);
@@ -579,8 +625,11 @@ nouveau_texture_map(struct gl_context *ctx, struct gl_texture_object *t)
int i;
for (i = t->BaseLevel; i < t->_MaxLevel; i++) {
- if (t->Image[0][i])
- nouveau_teximage_map(ctx, t->Image[0][i]);
+ struct gl_texture_image *ti = t->Image[0][i];
+
+ if (ti)
+ nouveau_teximage_map(ctx, ti, GL_MAP_READ_BIT,
+ 0, 0, ti->Width, ti->Height);
}
}
@@ -630,7 +679,8 @@ nouveau_generate_mipmap(struct gl_context *ctx, GLenum target,
if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, t)) {
struct gl_texture_image *base = t->Image[0][t->BaseLevel];
- nouveau_teximage_map(ctx, base);
+ nouveau_teximage_map(ctx, base, GL_MAP_READ_BIT,
+ 0, 0, base->Width, base->Height);
_mesa_generate_mipmap(ctx, target, t);
nouveau_teximage_unmap(ctx, base);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
index fc170215f35..56e61c7337b 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h
@@ -30,6 +30,10 @@
struct nouveau_teximage {
struct gl_texture_image base;
struct nouveau_surface surface;
+ struct {
+ struct nouveau_surface surface;
+ int x, y;
+ } transfer;
};
#define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x))
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
index 394f3c9b500..7a0eb9fc23d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c
@@ -31,59 +31,11 @@
#include "main/image.h"
/* Arbitrary pushbuf length we can assume we can get with a single
- * WAIT_RING. */
+ * call to WAIT_RING. */
#define PUSHBUF_DWORDS 65536
-/* Functions to set up struct nouveau_array_state from something like
- * a GL array or index buffer. */
-
-static void
-vbo_init_array(struct nouveau_array_state *a, int attr, int stride,
- int fields, int type, struct gl_buffer_object *obj,
- const void *ptr, GLboolean map)
-{
- a->attr = attr;
- a->stride = stride;
- a->fields = fields;
- a->type = type;
-
- if (_mesa_is_bufferobj(obj)) {
- nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &a->bo);
- a->offset = (intptr_t)ptr;
-
- if (map) {
- nouveau_bo_map(a->bo, NOUVEAU_BO_RD);
- a->buf = a->bo->map + a->offset;
- } else {
- a->buf = NULL;
- }
-
- } else {
- nouveau_bo_ref(NULL, &a->bo);
- a->offset = 0;
-
- if (map)
- a->buf = ptr;
- else
- a->buf = NULL;
- }
-
- if (a->buf)
- get_array_extract(a, &a->extract_u, &a->extract_f);
-}
-
-static void
-vbo_deinit_array(struct nouveau_array_state *a)
-{
- if (a->bo) {
- if (a->bo->map)
- nouveau_bo_unmap(a->bo);
- nouveau_bo_ref(NULL, &a->bo);
- }
-
- a->buf = NULL;
- a->fields = 0;
-}
+/* Functions to turn GL arrays or index buffers into nouveau_array
+ * structures. */
static int
get_array_stride(struct gl_context *ctx, const struct gl_client_array *a)
@@ -102,48 +54,45 @@ vbo_init_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
const struct gl_client_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
- int i;
+ GLboolean imm = (render->mode == IMM);
+ int i, attr;
if (ib)
- vbo_init_array(&render->ib, 0, 0, ib->count, ib->type,
- ib->obj, ib->ptr, GL_TRUE);
+ nouveau_init_array(&render->ib, 0, 0, ib->count, ib->type,
+ ib->obj, ib->ptr, GL_TRUE);
- for (i = 0; i < render->attr_count; i++) {
- int attr = render->map[i];
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ const struct gl_client_array *array = arrays[attr];
- if (attr >= 0) {
- const struct gl_client_array *array = arrays[attr];
-
- vbo_init_array(&render->attrs[attr], attr,
- get_array_stride(ctx, array),
- array->Size, array->Type,
- array->BufferObj, array->Ptr,
- render->mode == IMM);
- }
+ nouveau_init_array(&render->attrs[attr], attr,
+ get_array_stride(ctx, array),
+ array->Size, array->Type,
+ imm ? array->BufferObj : NULL,
+ array->Ptr, imm);
}
}
static void
vbo_deinit_arrays(struct gl_context *ctx, const struct _mesa_index_buffer *ib,
- const struct gl_client_array **arrays)
+ const struct gl_client_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
- int i;
+ int i, attr;
if (ib)
- vbo_deinit_array(&render->ib);
+ nouveau_cleanup_array(&render->ib);
- for (i = 0; i < render->attr_count; i++) {
- int *attr = &render->map[i];
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ struct nouveau_array *a = &render->attrs[attr];
- if (*attr >= 0) {
- vbo_deinit_array(&render->attrs[*attr]);
- *attr = -1;
- }
+ if (render->mode == IMM)
+ nouveau_bo_ref(NULL, &a->bo);
+
+ nouveau_deinit_array(a);
+ render->map[i] = -1;
}
render->attr_count = 0;
- context_bctx(ctx, VERTEX);
}
/* Make some rendering decisions from the GL context. */
@@ -164,20 +113,16 @@ vbo_choose_render_mode(struct gl_context *ctx, const struct gl_client_array **ar
}
}
}
-
- if (render->mode == VBO)
- render->attr_count = NUM_VERTEX_ATTRS;
- else
- render->attr_count = 0;
}
static void
-vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int attr)
+vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays,
+ int attr)
{
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_render_state *render = to_render_state(ctx);
const struct gl_client_array *array = arrays[attr];
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
RENDER_LOCALS(ctx);
if (!array->StrideB) {
@@ -186,11 +131,11 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int
return;
/* Constant attribute. */
- vbo_init_array(a, attr, array->StrideB, array->Size,
- array->Type, array->BufferObj, array->Ptr,
- GL_TRUE);
+ nouveau_init_array(a, attr, array->StrideB, array->Size,
+ array->Type, array->BufferObj, array->Ptr,
+ GL_TRUE);
EMIT_IMM(ctx, a, 0);
- vbo_deinit_array(a);
+ nouveau_deinit_array(a);
} else {
/* Varying attribute. */
@@ -199,10 +144,13 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, int
if (render->mode == VBO) {
render->map[info->vbo_index] = attr;
render->vertex_size += array->_ElementSize;
+ render->attr_count = MAX2(render->attr_count,
+ info->vbo_index + 1);
} else {
render->map[render->attr_count++] = attr;
render->vertex_size += 4 * info->imm_fields;
}
+
}
}
@@ -216,6 +164,7 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays)
/* Reset the vertex size. */
render->vertex_size = 0;
+ render->attr_count = 0;
vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR0);
if (ctx->Fog.ColorSumEnabled && !ctx->Light.Enabled)
@@ -233,7 +182,7 @@ vbo_choose_attrs(struct gl_context *ctx, const struct gl_client_array **arrays)
(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))
vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL);
- if (ctx->Light.Enabled) {
+ if (ctx->Light.Enabled && render->mode == IMM) {
vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT));
vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE));
vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR));
@@ -254,17 +203,13 @@ static int
get_max_client_stride(struct gl_context *ctx, const struct gl_client_array **arrays)
{
struct nouveau_render_state *render = to_render_state(ctx);
- int i, s = 0;
+ int i, attr, s = 0;
- for (i = 0; i < render->attr_count; i++) {
- int attr = render->map[i];
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ const struct gl_client_array *a = arrays[attr];
- if (attr >= 0) {
- const struct gl_client_array *a = arrays[attr];
-
- if (!_mesa_is_bufferobj(a->BufferObj))
- s = MAX2(s, get_array_stride(ctx, a));
- }
+ if (!_mesa_is_bufferobj(a->BufferObj))
+ s = MAX2(s, get_array_stride(ctx, a));
}
return s;
@@ -295,7 +240,7 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays,
if (render->mode == VBO &&
(stride = get_max_client_stride(ctx, arrays)))
vert_avail = MIN2(vert_avail,
- RENDER_SCRATCH_SIZE / stride);
+ NOUVEAU_SCRATCH_SIZE / stride);
if (max_index - min_index > vert_avail ||
(ib && ib->count > idx_avail)) {
@@ -315,42 +260,93 @@ vbo_maybe_split(struct gl_context *ctx, const struct gl_client_array **arrays,
/* VBO rendering path. */
+static GLboolean
+check_update_array(struct nouveau_array *a, unsigned offset,
+ struct nouveau_bo *bo, int *pdelta)
+{
+ int delta = *pdelta;
+ GLboolean dirty;
+
+ if (a->bo == bo) {
+ if (delta < 0)
+ delta = ((int)offset - (int)a->offset) / a->stride;
+
+ dirty = (delta < 0 ||
+ offset != (a->offset + delta * a->stride));
+ } else {
+ dirty = GL_TRUE;
+ }
+
+ *pdelta = (dirty ? 0 : delta);
+ return dirty;
+}
+
static void
vbo_bind_vertices(struct gl_context *ctx, const struct gl_client_array **arrays,
- GLint basevertex, GLuint min_index, GLuint max_index)
+ int base, unsigned min_index, unsigned max_index, int *pdelta)
{
struct nouveau_render_state *render = to_render_state(ctx);
- int i;
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_bo *bo[NUM_VERTEX_ATTRS];
+ unsigned offset[NUM_VERTEX_ATTRS];
+ GLboolean dirty = GL_FALSE;
+ int i, j, attr;
+ RENDER_LOCALS(ctx);
- for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
- int attr = render->map[i];
-
- if (attr >= 0) {
- const struct gl_client_array *array = arrays[attr];
- struct nouveau_array_state *a = &render->attrs[attr];
- unsigned delta = (basevertex + min_index)
- * array->StrideB;
-
- if (a->bo) {
- /* Array in a buffer obj. */
- a->offset = (intptr_t)array->Ptr + delta;
- } else {
- int j, n = max_index - min_index + 1;
- char *sp = (char *)array->Ptr + delta;
- char *dp = get_scratch_vbo(ctx, n * a->stride,
- &a->bo, &a->offset);
-
- /* Array in client memory, move it to
- * a scratch buffer obj. */
- for (j = 0; j < n; j++)
- memcpy(dp + j * a->stride,
- sp + j * array->StrideB,
- a->stride);
- }
+ *pdelta = -1;
+
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ const struct gl_client_array *array = arrays[attr];
+ struct gl_buffer_object *obj = array->BufferObj;
+ struct nouveau_array *a = &render->attrs[attr];
+ unsigned delta = (base + min_index) * array->StrideB;
+
+ bo[i] = NULL;
+
+ if (nouveau_bufferobj_hw(obj)) {
+ /* Array in a buffer obj. */
+ nouveau_bo_ref(to_nouveau_bufferobj(obj)->bo, &bo[i]);
+ offset[i] = delta + (intptr_t)array->Ptr;
+
+ } else {
+ int n = max_index - min_index + 1;
+ char *sp = (char *)ADD_POINTERS(
+ nouveau_bufferobj_sys(obj), array->Ptr) + delta;
+ char *dp = nouveau_get_scratch(ctx, n * a->stride,
+ &bo[i], &offset[i]);
+
+ /* Array in client memory, move it to a
+ * scratch buffer obj. */
+ for (j = 0; j < n; j++)
+ memcpy(dp + j * a->stride,
+ sp + j * array->StrideB,
+ a->stride);
}
+
+ dirty |= check_update_array(a, offset[i], bo[i], pdelta);
+ }
+
+ *pdelta -= min_index;
+
+ if (dirty) {
+ /* Buffers changed, update the attribute binding. */
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ struct nouveau_array *a = &render->attrs[attr];
+
+ nouveau_bo_ref(NULL, &a->bo);
+ a->offset = offset[i];
+ a->bo = bo[i];
+ }
+
+ TAG(render_bind_vertices)(ctx);
+
+ } else {
+ /* Just cleanup. */
+ FOR_EACH_BOUND_ATTR(render, i, attr)
+ nouveau_bo_ref(NULL, &bo[i]);
}
- TAG(render_bind_vertices)(ctx);
+ BATCH_VALIDATE();
}
static void
@@ -360,12 +356,10 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays,
GLuint max_index)
{
struct nouveau_channel *chan = context_chan(ctx);
- dispatch_t dispatch;
- int delta = -min_index, basevertex = 0, i;
+ dispatch_t dispatch = get_array_dispatch(&to_render_state(ctx)->ib);
+ int i, delta = 0, basevertex = 0;
RENDER_LOCALS(ctx);
- get_array_dispatch(&to_render_state(ctx)->ib, &dispatch);
-
TAG(render_set_format)(ctx);
for (i = 0; i < nr_prims; i++) {
@@ -374,8 +368,8 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays,
if (i == 0 || basevertex != prims[i].basevertex) {
basevertex = prims[i].basevertex;
- vbo_bind_vertices(ctx, arrays, basevertex,
- min_index, max_index);
+ vbo_bind_vertices(ctx, arrays, basevertex, min_index,
+ max_index, &delta);
}
if (count > get_max_vertices(ctx, ib, AVAIL_RING(chan)))
@@ -390,7 +384,7 @@ vbo_draw_vbo(struct gl_context *ctx, const struct gl_client_array **arrays,
/* Immediate rendering path. */
static unsigned
-extract_id(struct nouveau_array_state *a, int i, int j)
+extract_id(struct nouveau_array *a, int i, int j)
{
return j;
}
@@ -404,7 +398,7 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays,
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_channel *chan = context_chan(ctx);
extract_u_t extract = ib ? render->ib.extract_u : extract_id;
- int i, j, k;
+ int i, j, k, attr;
RENDER_LOCALS(ctx);
for (i = 0; i < nr_prims; i++) {
@@ -421,9 +415,8 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays,
j = prims[i].basevertex +
extract(&render->ib, 0, start);
- for (k = 0; k < render->attr_count; k++)
- EMIT_IMM(ctx, &render->attrs[render->map[k]],
- j);
+ FOR_EACH_BOUND_ATTR(render, k, attr)
+ EMIT_IMM(ctx, &render->attrs[attr], j);
}
BATCH_END();
@@ -433,7 +426,8 @@ vbo_draw_imm(struct gl_context *ctx, const struct gl_client_array **arrays,
/* draw_prims entry point when we're doing hw-tnl. */
static void
-TAG(vbo_render_prims)(struct gl_context *ctx, const struct gl_client_array **arrays,
+TAG(vbo_render_prims)(struct gl_context *ctx,
+ const struct gl_client_array **arrays,
const struct _mesa_prim *prims, GLuint nr_prims,
const struct _mesa_index_buffer *ib,
GLboolean index_bounds_valid,
@@ -462,3 +456,44 @@ TAG(vbo_render_prims)(struct gl_context *ctx, const struct gl_client_array **arr
vbo_deinit_arrays(ctx, ib, arrays);
}
+
+/* VBO rendering entry points. */
+
+static void
+TAG(vbo_check_render_prims)(struct gl_context *ctx,
+ const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid,
+ GLuint min_index, GLuint max_index)
+{
+ struct nouveau_context *nctx = to_nouveau_context(ctx);
+
+ nouveau_validate_framebuffer(ctx);
+
+ if (nctx->fallback == HWTNL)
+ TAG(vbo_render_prims)(ctx, arrays, prims, nr_prims, ib,
+ index_bounds_valid, min_index, max_index);
+
+ if (nctx->fallback == SWTNL)
+ _tnl_vbo_draw_prims(ctx, arrays, prims, nr_prims, ib,
+ index_bounds_valid, min_index, max_index);
+}
+
+void
+TAG(vbo_init)(struct gl_context *ctx)
+{
+ struct nouveau_render_state *render = to_render_state(ctx);
+ int i;
+
+ for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ render->map[i] = -1;
+
+ vbo_set_draw_func(ctx, TAG(vbo_check_render_prims));
+ vbo_use_buffer_objects(ctx);
+}
+
+void
+TAG(vbo_destroy)(struct gl_context *ctx)
+{
+}
diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c
index fdcb43b7718..de2c93ec815 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_context.c
@@ -24,6 +24,7 @@
*
*/
+#include "main/state.h"
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
@@ -184,6 +185,9 @@ nv10_clear(struct gl_context *ctx, GLbitfield buffers)
nv17_zclear(ctx, &buffers);
else
nv10_zclear(ctx, &buffers);
+
+ /* Emit the zclear state if it's dirty */
+ _mesa_update_state(ctx);
}
nouveau_clear(ctx, buffers);
@@ -407,7 +411,8 @@ nv10_context_destroy(struct gl_context *ctx)
struct nouveau_context *nctx = to_nouveau_context(ctx);
nv04_surface_takedown(ctx);
- nv10_render_destroy(ctx);
+ nv10_swtnl_destroy(ctx);
+ nv10_vbo_destroy(ctx);
nouveau_grobj_free(&nctx->hw.eng3d);
@@ -463,7 +468,8 @@ nv10_context_create(struct nouveau_screen *screen, const struct gl_config *visua
goto fail;
nv10_hwctx_init(ctx);
- nv10_render_init(ctx);
+ nv10_vbo_init(ctx);
+ nv10_swtnl_init(ctx);
return ctx;
diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h
index dec3d64e7d2..6fdc4641623 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h
@@ -45,10 +45,16 @@ nv10_transform_depth(struct gl_context *ctx, float z);
/* nv10_render.c */
void
-nv10_render_init(struct gl_context *ctx);
+nv10_vbo_init(struct gl_context *ctx);
void
-nv10_render_destroy(struct gl_context *ctx);
+nv10_vbo_destroy(struct gl_context *ctx);
+
+void
+nv10_swtnl_init(struct gl_context *ctx);
+
+void
+nv10_swtnl_destroy(struct gl_context *ctx);
/* nv10_state_fb.c */
void
diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c
index a03ace35366..7115739b5aa 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_render.c
@@ -32,7 +32,7 @@
#define NUM_VERTEX_ATTRS 8
static void
-nv10_emit_material(struct gl_context *ctx, struct nouveau_array_state *a,
+nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a,
const void *v);
/* Vertex attribute format. */
@@ -111,13 +111,11 @@ nv10_render_set_format(struct gl_context *ctx)
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- int i, hw_format;
-
- for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
- int attr = render->map[i];
+ int i, attr, hw_format;
+ FOR_EACH_ATTR(render, i, attr) {
if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
hw_format = a->stride << 8 |
a->fields << 4 |
@@ -140,31 +138,27 @@ nv10_render_bind_vertices(struct gl_context *ctx)
{
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX);
- struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- int i;
+ int i, attr;
- for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
- int attr = render->map[i];
-
- if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ struct nouveau_array *a = &render->attrs[attr];
- nouveau_bo_markl(bctx, celsius,
- NV10TCL_VTXBUF_ADDRESS(i),
- a->bo, a->offset,
- NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- }
+ nouveau_bo_markl(bctx, celsius,
+ NV10TCL_VTXBUF_ADDRESS(i),
+ a->bo, a->offset,
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
-
- BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1);
- OUT_RING(chan, 0);
}
/* Vertex array rendering defs. */
#define RENDER_LOCALS(ctx) \
struct nouveau_grobj *celsius = context_eng3d(ctx)
+#define BATCH_VALIDATE() \
+ BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \
+ OUT_RING(chan, 0)
+
#define BATCH_BEGIN(prim) \
BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \
OUT_RING(chan, prim)
@@ -199,3 +193,5 @@ nv10_render_bind_vertices(struct gl_context *ctx)
#define TAG(x) nv10_##x
#include "nouveau_render_t.c"
+#include "nouveau_vbo_t.c"
+#include "nouveau_swtnl_t.c"
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
index d87fe96b1c0..0fda9faf49b 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c
@@ -51,11 +51,11 @@ get_rt_format(gl_format format)
}
static void
-setup_lma_buffer(struct gl_context *ctx)
+setup_hierz_buffer(struct gl_context *ctx)
{
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *celsius = context_eng3d(ctx);
- struct nouveau_bo_context *bctx = context_bctx(ctx, LMA_DEPTH);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, HIERZ);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
unsigned pitch = align(fb->Width, 128),
@@ -135,7 +135,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit)
s->bo, 0, bo_flags);
if (context_chipset(ctx) >= 0x17) {
- setup_lma_buffer(ctx);
+ setup_hierz_buffer(ctx);
context_dirty(ctx, ZCLEAR);
}
}
diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c
index c6111a2a9a0..89200fb70da 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_context.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_context.c
@@ -26,6 +26,8 @@
#include "nouveau_driver.h"
#include "nouveau_context.h"
+#include "nouveau_fbo.h"
+#include "nouveau_util.h"
#include "nouveau_class.h"
#include "nv04_driver.h"
#include "nv10_driver.h"
@@ -40,6 +42,57 @@ static const struct dri_extension nv20_extensions[] = {
};
static void
+nv20_clear(struct gl_context *ctx, GLbitfield buffers)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ uint32_t clear = 0;
+
+ nouveau_validate_framebuffer(ctx);
+
+ if (buffers & BUFFER_BITS_COLOR) {
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(
+ fb->_ColorDrawBuffers[0])->surface;
+
+ if (ctx->Color.ColorMask[0][RCOMP])
+ clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R;
+ if (ctx->Color.ColorMask[0][GCOMP])
+ clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G;
+ if (ctx->Color.ColorMask[0][BCOMP])
+ clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B;
+ if (ctx->Color.ColorMask[0][ACOMP])
+ clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1);
+ OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor));
+
+ buffers &= ~BUFFER_BITS_COLOR;
+ }
+
+ if (buffers & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL)) {
+ struct nouveau_surface *s = &to_nouveau_renderbuffer(
+ fb->_DepthBuffer->Wrapped)->surface;
+
+ if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask)
+ clear |= NV20TCL_CLEAR_BUFFERS_DEPTH;
+ if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0])
+ clear |= NV20TCL_CLEAR_BUFFERS_STENCIL;
+
+ BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1);
+ OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear,
+ ctx->Stencil.Clear));
+
+ buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+ }
+
+ BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1);
+ OUT_RING(chan, clear);
+
+ nouveau_clear(ctx, buffers);
+}
+
+static void
nv20_hwctx_init(struct gl_context *ctx)
{
struct nouveau_channel *chan = context_chan(ctx);
@@ -134,10 +187,6 @@ nv20_hwctx_init(struct gl_context *ctx)
OUT_RING (chan, 2);
if (context_chipset(ctx) >= 0x25) {
- BEGIN_RING(chan, kelvin, 0x022c, 2);
- OUT_RING (chan, 0x280);
- OUT_RING (chan, 0x07d28000);
-
BEGIN_RING(chan, kelvin, 0x1da4, 1);
OUT_RING (chan, 0);
}
@@ -376,7 +425,8 @@ nv20_context_destroy(struct gl_context *ctx)
struct nouveau_context *nctx = to_nouveau_context(ctx);
nv04_surface_takedown(ctx);
- nv20_render_destroy(ctx);
+ nv20_swtnl_destroy(ctx);
+ nv20_vbo_destroy(ctx);
nouveau_grobj_free(&nctx->hw.eng3d);
@@ -410,6 +460,7 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua
ctx->Const.MaxTextureUnits = NV20_TEXTURE_UNITS;
ctx->Const.MaxTextureMaxAnisotropy = 8;
ctx->Const.MaxTextureLodBias = 15;
+ ctx->Driver.Clear = nv20_clear;
/* 2D engine. */
ret = nv04_surface_init(ctx);
@@ -428,7 +479,8 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua
goto fail;
nv20_hwctx_init(ctx);
- nv20_render_init(ctx);
+ nv20_vbo_init(ctx);
+ nv20_swtnl_init(ctx);
return ctx;
diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h
index 7fbe6ccfa68..f2a6097b937 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h
@@ -39,10 +39,16 @@ extern const struct nouveau_driver nv20_driver;
/* nv20_render.c */
void
-nv20_render_init(struct gl_context *ctx);
+nv20_vbo_init(struct gl_context *ctx);
void
-nv20_render_destroy(struct gl_context *ctx);
+nv20_vbo_destroy(struct gl_context *ctx);
+
+void
+nv20_swtnl_init(struct gl_context *ctx);
+
+void
+nv20_swtnl_destroy(struct gl_context *ctx);
/* nv20_state_fb.c */
void
diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c
index 6b668544627..dbdb85da203 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_render.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_render.c
@@ -32,7 +32,7 @@
#define NUM_VERTEX_ATTRS 16
static void
-nv20_emit_material(struct gl_context *ctx, struct nouveau_array_state *a,
+nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a,
const void *v);
/* Vertex attribute format. */
@@ -135,13 +135,11 @@ nv20_render_set_format(struct gl_context *ctx)
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- int i, hw_format;
-
- for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
- int attr = render->map[i];
+ int i, attr, hw_format;
+ FOR_EACH_ATTR(render, i, attr) {
if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
+ struct nouveau_array *a = &render->attrs[attr];
hw_format = a->stride << 8 |
a->fields << 4 |
@@ -162,33 +160,29 @@ nv20_render_bind_vertices(struct gl_context *ctx)
{
struct nouveau_render_state *render = to_render_state(ctx);
struct nouveau_bo_context *bctx = context_bctx(ctx, VERTEX);
- struct nouveau_channel *chan = context_chan(ctx);
struct nouveau_grobj *kelvin = context_eng3d(ctx);
- int i;
+ int i, attr;
- for (i = 0; i < NUM_VERTEX_ATTRS; i++) {
- int attr = render->map[i];
+ FOR_EACH_BOUND_ATTR(render, i, attr) {
+ struct nouveau_array *a = &render->attrs[attr];
- if (attr >= 0) {
- struct nouveau_array_state *a = &render->attrs[attr];
-
- nouveau_bo_mark(bctx, kelvin,
- NV20TCL_VTXBUF_ADDRESS(i),
- a->bo, a->offset, 0,
- 0, NV20TCL_VTXBUF_ADDRESS_DMA1,
- NOUVEAU_BO_LOW | NOUVEAU_BO_OR |
- NOUVEAU_BO_GART | NOUVEAU_BO_RD);
- }
+ nouveau_bo_mark(bctx, kelvin,
+ NV20TCL_VTXBUF_ADDRESS(i),
+ a->bo, a->offset, 0,
+ 0, NV20TCL_VTXBUF_ADDRESS_DMA1,
+ NOUVEAU_BO_LOW | NOUVEAU_BO_OR |
+ NOUVEAU_BO_GART | NOUVEAU_BO_RD);
}
-
- BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1);
- OUT_RING(chan, 0);
}
/* Vertex array rendering defs. */
#define RENDER_LOCALS(ctx) \
struct nouveau_grobj *kelvin = context_eng3d(ctx)
+#define BATCH_VALIDATE() \
+ BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \
+ OUT_RING(chan, 0)
+
#define BATCH_BEGIN(prim) \
BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \
OUT_RING(chan, prim)
@@ -223,3 +217,5 @@ nv20_render_bind_vertices(struct gl_context *ctx)
#define TAG(x) nv20_##x
#include "nouveau_render_t.c"
+#include "nouveau_vbo_t.c"
+#include "nouveau_swtnl_t.c"
diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
index 7822ca2a098..854392f9ff3 100644
--- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
+++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c
@@ -51,6 +51,31 @@ get_rt_format(gl_format format)
}
}
+static void
+setup_hierz_buffer(struct gl_context *ctx)
+{
+ struct nouveau_channel *chan = context_chan(ctx);
+ struct nouveau_grobj *kelvin = context_eng3d(ctx);
+ struct nouveau_bo_context *bctx = context_bctx(ctx, HIERZ);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
+ unsigned pitch = align(fb->Width, 128),
+ height = align(fb->Height, 2),
+ size = pitch * height;
+
+ if (!nfb->hierz.bo || nfb->hierz.bo->size != size) {
+ nouveau_bo_ref(NULL, &nfb->hierz.bo);
+ nouveau_bo_new(context_dev(ctx), NOUVEAU_BO_VRAM, 0, size,
+ &nfb->hierz.bo);
+ }
+
+ BEGIN_RING(chan, kelvin, NV25TCL_HIERZ_PITCH, 1);
+ OUT_RING(chan, pitch);
+
+ nouveau_bo_markl(bctx, kelvin, NV25TCL_HIERZ_OFFSET, nfb->hierz.bo,
+ 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+}
+
void
nv20_emit_framebuffer(struct gl_context *ctx, int emit)
{
@@ -88,6 +113,9 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit)
nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET,
s->bo, 0, bo_flags);
+
+ if (context_chipset(ctx) >= 0x25)
+ setup_hierz_buffer(ctx);
} else {
rt_format |= get_rt_format(MESA_FORMAT_Z24_S8);
zeta_pitch = rt_pitch;