diff options
Diffstat (limited to 'src/mesa/drivers/dri/nouveau/nouveau_texture.h')
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_texture.h | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h new file mode 100644 index 00000000000..695c0897b59 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2009 Francisco Jerez. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef __NOUVEAU_TEXTURE_H__ +#define __NOUVEAU_TEXTURE_H__ + +struct nouveau_teximage { + struct gl_texture_image base; + struct nouveau_surface surface; +}; +#define to_nouveau_teximage(x) ((struct nouveau_teximage *)(x)) + +struct nouveau_texture { + struct gl_texture_object base; + struct nouveau_surface surfaces[MAX_TEXTURE_LEVELS]; + GLboolean dirty; +}; +#define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) + +#define texture_dirty(t) \ + to_nouveau_texture(t)->dirty = GL_TRUE; + +void +nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t); + +#endif |