diff options
Diffstat (limited to 'src/mesa/drivers/dri/intel/intel_buffer_objects.c')
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffer_objects.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 117d4daf3ba..1e99f9040af 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -40,7 +40,7 @@ #include "intel_regions.h" static GLboolean -intel_bufferobj_unmap(GLcontext * ctx, +intel_bufferobj_unmap(struct gl_context * ctx, GLenum target, struct gl_buffer_object *obj); /** Allocates a new drm_intel_bo to store the data for the buffer object. */ @@ -59,7 +59,7 @@ intel_bufferobj_alloc_buffer(struct intel_context *intel, * internal structure where somehow shared. */ static struct gl_buffer_object * -intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target) +intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target) { struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object); @@ -101,7 +101,7 @@ intel_bufferobj_cow(struct intel_context *intel, * Called via glDeleteBuffersARB(). */ static void -intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) +intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); struct intel_buffer_object *intel_obj = intel_buffer_object(obj); @@ -136,7 +136,7 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj) * \return GL_TRUE for success, GL_FALSE if out of memory */ static GLboolean -intel_bufferobj_data(GLcontext * ctx, +intel_bufferobj_data(struct gl_context * ctx, GLenum target, GLsizeiptrARB size, const GLvoid * data, @@ -193,7 +193,7 @@ intel_bufferobj_data(GLcontext * ctx, * Called via glBufferSubDataARB(). */ static void -intel_bufferobj_subdata(GLcontext * ctx, +intel_bufferobj_subdata(struct gl_context * ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, @@ -239,7 +239,7 @@ intel_bufferobj_subdata(GLcontext * ctx, * Called via glGetBufferSubDataARB(). */ static void -intel_bufferobj_get_subdata(GLcontext * ctx, +intel_bufferobj_get_subdata(struct gl_context * ctx, GLenum target, GLintptrARB offset, GLsizeiptrARB size, @@ -260,7 +260,7 @@ intel_bufferobj_get_subdata(GLcontext * ctx, * Called via glMapBufferARB(). */ static void * -intel_bufferobj_map(GLcontext * ctx, +intel_bufferobj_map(struct gl_context * ctx, GLenum target, GLenum access, struct gl_buffer_object *obj) { @@ -322,7 +322,7 @@ intel_bufferobj_map(GLcontext * ctx, * and blit it into the real BO at unmap time. */ static void * -intel_bufferobj_map_range(GLcontext * ctx, +intel_bufferobj_map_range(struct gl_context * ctx, GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj) { @@ -415,7 +415,7 @@ intel_bufferobj_map_range(GLcontext * ctx, * would defeat the point. */ static void -intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, +intel_bufferobj_flush_mapped_range(struct gl_context *ctx, GLenum target, GLintptr offset, GLsizeiptr length, struct gl_buffer_object *obj) { @@ -449,7 +449,7 @@ intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target, * Called via glUnmapBuffer(). */ static GLboolean -intel_bufferobj_unmap(GLcontext * ctx, +intel_bufferobj_unmap(struct gl_context * ctx, GLenum target, struct gl_buffer_object *obj) { struct intel_context *intel = intel_context(ctx); @@ -537,7 +537,7 @@ intel_bufferobj_buffer(struct intel_context *intel, } static void -intel_bufferobj_copy_subdata(GLcontext *ctx, +intel_bufferobj_copy_subdata(struct gl_context *ctx, struct gl_buffer_object *src, struct gl_buffer_object *dst, GLintptr read_offset, GLintptr write_offset, @@ -596,7 +596,7 @@ intel_bufferobj_copy_subdata(GLcontext *ctx, #if FEATURE_APPLE_object_purgeable static GLenum -intel_buffer_purgeable(GLcontext * ctx, +intel_buffer_purgeable(struct gl_context * ctx, drm_intel_bo *buffer, GLenum option) { @@ -609,7 +609,7 @@ intel_buffer_purgeable(GLcontext * ctx, } static GLenum -intel_buffer_object_purgeable(GLcontext * ctx, +intel_buffer_object_purgeable(struct gl_context * ctx, struct gl_buffer_object *obj, GLenum option) { @@ -636,7 +636,7 @@ intel_buffer_object_purgeable(GLcontext * ctx, } static GLenum -intel_texture_object_purgeable(GLcontext * ctx, +intel_texture_object_purgeable(struct gl_context * ctx, struct gl_texture_object *obj, GLenum option) { @@ -650,7 +650,7 @@ intel_texture_object_purgeable(GLcontext * ctx, } static GLenum -intel_render_object_purgeable(GLcontext * ctx, +intel_render_object_purgeable(struct gl_context * ctx, struct gl_renderbuffer *obj, GLenum option) { @@ -664,7 +664,7 @@ intel_render_object_purgeable(GLcontext * ctx, } static GLenum -intel_buffer_unpurgeable(GLcontext * ctx, +intel_buffer_unpurgeable(struct gl_context * ctx, drm_intel_bo *buffer, GLenum option) { @@ -678,7 +678,7 @@ intel_buffer_unpurgeable(GLcontext * ctx, } static GLenum -intel_buffer_object_unpurgeable(GLcontext * ctx, +intel_buffer_object_unpurgeable(struct gl_context * ctx, struct gl_buffer_object *obj, GLenum option) { @@ -686,7 +686,7 @@ intel_buffer_object_unpurgeable(GLcontext * ctx, } static GLenum -intel_texture_object_unpurgeable(GLcontext * ctx, +intel_texture_object_unpurgeable(struct gl_context * ctx, struct gl_texture_object *obj, GLenum option) { @@ -700,7 +700,7 @@ intel_texture_object_unpurgeable(GLcontext * ctx, } static GLenum -intel_render_object_unpurgeable(GLcontext * ctx, +intel_render_object_unpurgeable(struct gl_context * ctx, struct gl_renderbuffer *obj, GLenum option) { |