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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 5ea7385f94b..cb3731907e2 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -248,7 +248,7 @@ GLboolean brwCreateContext( int api,
brw_draw_init( brw );
- brw->new_vs_backend = (getenv("INTEL_NEW_VS") != NULL);
+ brw->new_vs_backend = (getenv("INTEL_OLD_VS") == NULL);
/* If we're using the new shader backend, we require integer uniforms
* stored as actual integers.