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-rw-r--r--src/mesa/drivers/dri/i965/Makefile6
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c67
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip.c40
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c42
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h65
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c131
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c24
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h89
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_metaops.c583
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c26
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c23
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c104
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c137
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c14
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_constval.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c138
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_tnl.c59
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c75
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c115
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h14
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_debug.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c81
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c139
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c473
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c64
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c57
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c25
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass2.c28
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c38
l---------src/mesa/drivers/dri/i965/intel_clear.c1
l---------src/mesa/drivers/dri/i965/intel_depthstencil.c1
l---------src/mesa/drivers/dri/i965/intel_extensions.c1
l---------[-rw-r--r--]src/mesa/drivers/dri/i965/intel_state.c226
l---------src/mesa/drivers/dri/i965/intel_swapbuffers.c1
45 files changed, 1298 insertions, 1681 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 005460f3547..2934414d99a 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -9,9 +9,10 @@ DRIVER_SOURCES = \
intel_blit.c \
intel_buffer_objects.c \
intel_buffers.c \
+ intel_clear.c \
intel_context.c \
intel_decode.c \
- intel_depthstencil.c \
+ intel_extensions.c \
intel_fbo.c \
intel_mipmap_tree.c \
intel_regions.c \
@@ -22,6 +23,7 @@ DRIVER_SOURCES = \
intel_pixel_copy.c \
intel_pixel_draw.c \
intel_state.c \
+ intel_swapbuffers.c \
intel_tex.c \
intel_tex_copy.c \
intel_tex_format.c \
@@ -49,7 +51,6 @@ DRIVER_SOURCES = \
brw_gs.c \
brw_gs_emit.c \
brw_gs_state.c \
- brw_metaops.c \
brw_misc_state.c \
brw_program.c \
brw_queryobj.c \
@@ -68,7 +69,6 @@ DRIVER_SOURCES = \
brw_vs_constval.c \
brw_vs_emit.c \
brw_vs_state.c \
- brw_vs_tnl.c \
brw_vtbl.c \
brw_wm.c \
brw_wm_debug.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index fa8121e02d3..82370162f59 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -83,59 +83,60 @@ struct brw_cc_unit_key {
static void
cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key)
{
- struct gl_stencil_attrib *stencil = brw->attribs.Stencil;
+ GLcontext *ctx = &brw->intel.ctx;
+ const unsigned back = ctx->Stencil._BackFace;
memset(key, 0, sizeof(*key));
- key->stencil = stencil->Enabled;
- key->stencil_two_side = stencil->_TestTwoSide;
+ key->stencil = ctx->Stencil.Enabled;
+ key->stencil_two_side = ctx->Stencil._TestTwoSide;
if (key->stencil) {
- key->stencil_func[0] = stencil->Function[0];
- key->stencil_fail_op[0] = stencil->FailFunc[0];
- key->stencil_pass_depth_fail_op[0] = stencil->ZFailFunc[0];
- key->stencil_pass_depth_pass_op[0] = stencil->ZPassFunc[0];
- key->stencil_ref[0] = stencil->Ref[0];
- key->stencil_write_mask[0] = stencil->WriteMask[0];
- key->stencil_test_mask[0] = stencil->ValueMask[0];
+ key->stencil_func[0] = ctx->Stencil.Function[0];
+ key->stencil_fail_op[0] = ctx->Stencil.FailFunc[0];
+ key->stencil_pass_depth_fail_op[0] = ctx->Stencil.ZFailFunc[0];
+ key->stencil_pass_depth_pass_op[0] = ctx->Stencil.ZPassFunc[0];
+ key->stencil_ref[0] = ctx->Stencil.Ref[0];
+ key->stencil_write_mask[0] = ctx->Stencil.WriteMask[0];
+ key->stencil_test_mask[0] = ctx->Stencil.ValueMask[0];
}
if (key->stencil_two_side) {
- key->stencil_func[1] = stencil->Function[1];
- key->stencil_fail_op[1] = stencil->FailFunc[1];
- key->stencil_pass_depth_fail_op[1] = stencil->ZFailFunc[1];
- key->stencil_pass_depth_pass_op[1] = stencil->ZPassFunc[1];
- key->stencil_ref[1] = stencil->Ref[1];
- key->stencil_write_mask[1] = stencil->WriteMask[1];
- key->stencil_test_mask[1] = stencil->ValueMask[1];
+ key->stencil_func[1] = ctx->Stencil.Function[back];
+ key->stencil_fail_op[1] = ctx->Stencil.FailFunc[back];
+ key->stencil_pass_depth_fail_op[1] = ctx->Stencil.ZFailFunc[back];
+ key->stencil_pass_depth_pass_op[1] = ctx->Stencil.ZPassFunc[back];
+ key->stencil_ref[1] = ctx->Stencil.Ref[back];
+ key->stencil_write_mask[1] = ctx->Stencil.WriteMask[back];
+ key->stencil_test_mask[1] = ctx->Stencil.ValueMask[back];
}
- if (brw->attribs.Color->_LogicOpEnabled)
- key->logic_op = brw->attribs.Color->LogicOp;
+ if (ctx->Color._LogicOpEnabled)
+ key->logic_op = ctx->Color.LogicOp;
else
key->logic_op = GL_COPY;
- key->color_blend = brw->attribs.Color->BlendEnabled;
+ key->color_blend = ctx->Color.BlendEnabled;
if (key->color_blend) {
- key->blend_eq_rgb = brw->attribs.Color->BlendEquationRGB;
- key->blend_eq_a = brw->attribs.Color->BlendEquationA;
- key->blend_src_rgb = brw->attribs.Color->BlendSrcRGB;
- key->blend_dst_rgb = brw->attribs.Color->BlendDstRGB;
- key->blend_src_a = brw->attribs.Color->BlendSrcA;
- key->blend_dst_a = brw->attribs.Color->BlendDstA;
+ key->blend_eq_rgb = ctx->Color.BlendEquationRGB;
+ key->blend_eq_a = ctx->Color.BlendEquationA;
+ key->blend_src_rgb = ctx->Color.BlendSrcRGB;
+ key->blend_dst_rgb = ctx->Color.BlendDstRGB;
+ key->blend_src_a = ctx->Color.BlendSrcA;
+ key->blend_dst_a = ctx->Color.BlendDstA;
}
- key->alpha_enabled = brw->attribs.Color->AlphaEnabled;
+ key->alpha_enabled = ctx->Color.AlphaEnabled;
if (key->alpha_enabled) {
- key->alpha_func = brw->attribs.Color->AlphaFunc;
- key->alpha_ref = brw->attribs.Color->AlphaRef;
+ key->alpha_func = ctx->Color.AlphaFunc;
+ key->alpha_ref = ctx->Color.AlphaRef;
}
- key->dither = brw->attribs.Color->DitherFlag;
+ key->dither = ctx->Color.DitherFlag;
- key->depth_test = brw->attribs.Depth->Test;
+ key->depth_test = ctx->Depth.Test;
if (key->depth_test) {
- key->depth_func = brw->attribs.Depth->Func;
- key->depth_write = brw->attribs.Depth->Mask;
+ key->depth_func = ctx->Depth.Func;
+ key->depth_write = ctx->Depth.Mask;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c
index 38d8b704d7e..5cffcebde43 100644
--- a/src/mesa/drivers/dri/i965/brw_clip.c
+++ b/src/mesa/drivers/dri/i965/brw_clip.c
@@ -145,14 +145,14 @@ static void upload_clip_prog(struct brw_context *brw)
/* CACHE_NEW_VS_PROG */
key.attrs = brw->vs.prog_data->outputs_written;
/* _NEW_LIGHT */
- key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT);
+ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
/* _NEW_TRANSFORM */
- key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
+ key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
key.clip_mode = BRW_CLIPMODE_NORMAL;
/* _NEW_POLYGON */
if (key.primitive == GL_TRIANGLES) {
- if (brw->attribs.Polygon->CullFaceMode == GL_FRONT_AND_BACK)
+ if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
key.clip_mode = BRW_CLIPMODE_REJECT_ALL;
else {
GLuint fill_front = CLIP_CULL;
@@ -160,44 +160,44 @@ static void upload_clip_prog(struct brw_context *brw)
GLuint offset_front = 0;
GLuint offset_back = 0;
- if (!brw->attribs.Polygon->CullFlag ||
- brw->attribs.Polygon->CullFaceMode != GL_FRONT) {
- switch (brw->attribs.Polygon->FrontMode) {
+ if (!ctx->Polygon.CullFlag ||
+ ctx->Polygon.CullFaceMode != GL_FRONT) {
+ switch (ctx->Polygon.FrontMode) {
case GL_FILL:
fill_front = CLIP_FILL;
offset_front = 0;
break;
case GL_LINE:
fill_front = CLIP_LINE;
- offset_front = brw->attribs.Polygon->OffsetLine;
+ offset_front = ctx->Polygon.OffsetLine;
break;
case GL_POINT:
fill_front = CLIP_POINT;
- offset_front = brw->attribs.Polygon->OffsetPoint;
+ offset_front = ctx->Polygon.OffsetPoint;
break;
}
}
- if (!brw->attribs.Polygon->CullFlag ||
- brw->attribs.Polygon->CullFaceMode != GL_BACK) {
- switch (brw->attribs.Polygon->BackMode) {
+ if (!ctx->Polygon.CullFlag ||
+ ctx->Polygon.CullFaceMode != GL_BACK) {
+ switch (ctx->Polygon.BackMode) {
case GL_FILL:
fill_back = CLIP_FILL;
offset_back = 0;
break;
case GL_LINE:
fill_back = CLIP_LINE;
- offset_back = brw->attribs.Polygon->OffsetLine;
+ offset_back = ctx->Polygon.OffsetLine;
break;
case GL_POINT:
fill_back = CLIP_POINT;
- offset_back = brw->attribs.Polygon->OffsetPoint;
+ offset_back = ctx->Polygon.OffsetPoint;
break;
}
}
- if (brw->attribs.Polygon->BackMode != GL_FILL ||
- brw->attribs.Polygon->FrontMode != GL_FILL) {
+ if (ctx->Polygon.BackMode != GL_FILL ||
+ ctx->Polygon.FrontMode != GL_FILL) {
key.do_unfilled = 1;
/* Most cases the fixed function units will handle. Cases where
@@ -207,17 +207,17 @@ static void upload_clip_prog(struct brw_context *brw)
if (offset_back || offset_front) {
/* _NEW_POLYGON, _NEW_BUFFERS */
- key.offset_units = brw->attribs.Polygon->OffsetUnits * brw->intel.polygon_offset_scale;
- key.offset_factor = brw->attribs.Polygon->OffsetFactor * ctx->DrawBuffer->_MRD;
+ key.offset_units = ctx->Polygon.OffsetUnits * brw->intel.polygon_offset_scale;
+ key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
}
- switch (brw->attribs.Polygon->FrontFace) {
+ switch (ctx->Polygon.FrontFace) {
case GL_CCW:
key.fill_ccw = fill_front;
key.fill_cw = fill_back;
key.offset_ccw = offset_front;
key.offset_cw = offset_back;
- if (brw->attribs.Light->Model.TwoSide &&
+ if (ctx->Light.Model.TwoSide &&
key.fill_cw != CLIP_CULL)
key.copy_bfc_cw = 1;
break;
@@ -226,7 +226,7 @@ static void upload_clip_prog(struct brw_context *brw)
key.fill_ccw = fill_back;
key.offset_cw = offset_front;
key.offset_ccw = offset_back;
- if (brw->attribs.Light->Model.TwoSide &&
+ if (ctx->Light.Model.TwoSide &&
key.fill_ccw != CLIP_CULL)
key.copy_bfc_ccw = 1;
break;
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index e2bc08a6cb7..eaac6224f6e 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -32,6 +32,7 @@
#include "main/imports.h"
#include "main/api_noop.h"
+#include "main/macros.h"
#include "main/vtxfmt.h"
#include "main/simple_list.h"
#include "shader/shader_api.h"
@@ -71,32 +72,10 @@ static void brwInitDriverFunctions( struct dd_function_table *functions )
brwInitFragProgFuncs( functions );
brwInitProgFuncs( functions );
brw_init_queryobj_functions(functions);
-}
-
-static void brw_init_attribs( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- brw->attribs.Color = &ctx->Color;
- brw->attribs.Depth = &ctx->Depth;
- brw->attribs.Fog = &ctx->Fog;
- brw->attribs.Hint = &ctx->Hint;
- brw->attribs.Light = &ctx->Light;
- brw->attribs.Line = &ctx->Line;
- brw->attribs.Point = &ctx->Point;
- brw->attribs.Polygon = &ctx->Polygon;
- brw->attribs.Scissor = &ctx->Scissor;
- brw->attribs.Stencil = &ctx->Stencil;
- brw->attribs.Texture = &ctx->Texture;
- brw->attribs.Transform = &ctx->Transform;
- brw->attribs.Viewport = &ctx->Viewport;
- brw->attribs.VertexProgram = &ctx->VertexProgram;
- brw->attribs.FragmentProgram = &ctx->FragmentProgram;
- brw->attribs.PolygonStipple = &ctx->PolygonStipple[0];
+ functions->Viewport = intel_viewport;
}
-
GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate)
@@ -126,23 +105,24 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
- ctx->Const.MaxTextureUnits = BRW_MAX_TEX_UNIT;
ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT;
- ctx->Const.MaxTextureCoordUnits = BRW_MAX_TEX_UNIT;
+ ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
+ ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
- /* Advertise the full hardware capabilities. The new memory
- * manager should cope much better with overload situations:
+ /* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureLevels = 13;
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
- ctx->Const.MaxTextureRectSize = (1<<11);
+ ctx->Const.MaxTextureRectSize = (1<<12);
+ /* if conformance mode is set, swrast can handle any size AA point */
+ ctx->Const.MaxPointSizeAA = 255.0;
+
/* ctx->Const.MaxNativeVertexProgramTemps = 32; */
- brw_init_attribs( brw );
- brw_init_metaops( brw );
brw_init_state( brw );
brw->state.dirty.mesa = ~0;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index e3904be977f..df90c2027f3 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -131,18 +131,17 @@ struct brw_context;
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
#define BRW_NEW_INPUT_VARYING 0x200
#define BRW_NEW_PSP 0x800
-#define BRW_NEW_METAOPS 0x1000
#define BRW_NEW_FENCE 0x2000
-#define BRW_NEW_LOCK 0x4000
-#define BRW_NEW_INDICES 0x8000
-#define BRW_NEW_VERTICES 0x10000
+#define BRW_NEW_INDICES 0x4000
+#define BRW_NEW_VERTICES 0x8000
/**
* Used for any batch entry with a relocated pointer that will be used
* by any 3D rendering.
*/
-#define BRW_NEW_BATCH 0x8000
+#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
-#define BRW_NEW_DEPTH_BUFFER 0x10000
+#define BRW_NEW_DEPTH_BUFFER 0x20000
+#define BRW_NEW_NR_SURFACES 0x40000
struct brw_state_flags {
/** State update flags signalled by mesa internals */
@@ -158,7 +157,6 @@ struct brw_state_flags {
struct brw_vertex_program {
struct gl_vertex_program program;
GLuint id;
- GLuint param_state; /* flags indicating state tracked by params */
};
@@ -166,7 +164,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id;
- GLuint param_state; /* flags indicating state tracked by params */
};
@@ -240,7 +237,7 @@ struct brw_vs_ouput_sizes {
};
-#define BRW_MAX_TEX_UNIT 8
+#define BRW_MAX_TEX_UNIT 16
#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + MAX_DRAW_BUFFERS
enum brw_cache_id {
@@ -305,26 +302,6 @@ struct brw_cache {
};
-
-struct brw_state_pointers {
- struct gl_colorbuffer_attrib *Color;
- struct gl_depthbuffer_attrib *Depth;
- struct gl_fog_attrib *Fog;
- struct gl_hint_attrib *Hint;
- struct gl_light_attrib *Light;
- struct gl_line_attrib *Line;
- struct gl_point_attrib *Point;
- struct gl_polygon_attrib *Polygon;
- GLuint *PolygonStipple;
- struct gl_scissor_attrib *Scissor;
- struct gl_stencil_attrib *Stencil;
- struct gl_texture_attrib *Texture;
- struct gl_transform_attrib *Transform;
- struct gl_viewport_attrib *Viewport;
- struct gl_vertex_program_state *VertexProgram;
- struct gl_fragment_program_state *FragmentProgram;
-};
-
/* Considered adding a member to this struct to document which flags
* an update might raise so that ordering of the state atoms can be
* checked or derived at runtime. Dropped the idea in favor of having
@@ -459,7 +436,6 @@ struct brw_context
int validated_bo_count;
} state;
- struct brw_state_pointers attribs;
struct brw_cache cache;
struct brw_cached_batch_item *cached_batch_items;
@@ -493,28 +469,6 @@ struct brw_context
unsigned int offset;
} ib;
- struct {
- /* Will be allocated on demand if needed.
- */
- struct brw_state_pointers attribs;
- struct gl_vertex_program *vp;
- struct gl_fragment_program *fp, *fp_tex;
-
- struct gl_buffer_object *vbo;
-
- struct intel_region *saved_draw_region;
- GLuint saved_nr_draw_regions;
- struct intel_region *saved_depth_region;
-
- GLuint restore_draw_buffers[MAX_DRAW_BUFFERS];
- GLuint restore_num_draw_buffers;
-
- struct gl_fragment_program *restore_fp;
-
- GLboolean active;
- } metaops;
-
-
/* Active vertex program:
*/
const struct gl_vertex_program *vertex_program;
@@ -705,13 +659,6 @@ void brw_FrameBufferTexInit( struct brw_context *brw,
void brw_FrameBufferTexDestroy( struct brw_context *brw );
void brw_validate_textures( struct brw_context *brw );
-/*======================================================================
- * brw_metaops.c
- */
-
-void brw_init_metaops( struct brw_context *brw );
-void brw_destroy_metaops( struct brw_context *brw );
-
/*======================================================================
* brw_program.c
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index c7bac7b0c52..4eaaa5f871b 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -48,6 +48,7 @@
*/
static void calculate_curbe_offsets( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
/* CACHE_NEW_WM_PROG */
GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
@@ -58,8 +59,8 @@ static void calculate_curbe_offsets( struct brw_context *brw )
GLuint total_regs;
/* _NEW_TRANSFORM */
- if (brw->attribs.Transform->ClipPlanesEnabled) {
- GLuint nr_planes = 6 + brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
+ if (ctx->Transform.ClipPlanesEnabled) {
+ GLuint nr_planes = 6 + brw_count_bits(ctx->Transform.ClipPlanesEnabled);
nr_clip_regs = (nr_planes * 4 + 15) / 16;
}
@@ -184,8 +185,8 @@ static void prepare_constant_buffer(struct brw_context *brw)
* function will also be called whenever fp or vp changes.
*/
brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION);
- brw->curbe.tracked_state.dirty.mesa |= vp->param_state;
- brw->curbe.tracked_state.dirty.mesa |= fp->param_state;
+ brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags;
+ brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
if (sz == 0) {
@@ -233,11 +234,11 @@ static void prepare_constant_buffer(struct brw_context *brw)
*/
assert(MAX_CLIP_PLANES == 6);
for (j = 0; j < MAX_CLIP_PLANES; j++) {
- if (brw->attribs.Transform->ClipPlanesEnabled & (1<<j)) {
- buf[offset + i * 4 + 0] = brw->attribs.Transform->_ClipUserPlane[j][0];
- buf[offset + i * 4 + 1] = brw->attribs.Transform->_ClipUserPlane[j][1];
- buf[offset + i * 4 + 2] = brw->attribs.Transform->_ClipUserPlane[j][2];
- buf[offset + i * 4 + 3] = brw->attribs.Transform->_ClipUserPlane[j][3];
+ if (ctx->Transform.ClipPlanesEnabled & (1<<j)) {
+ buf[offset + i * 4 + 0] = ctx->Transform._ClipUserPlane[j][0];
+ buf[offset + i * 4 + 1] = ctx->Transform._ClipUserPlane[j][1];
+ buf[offset + i * 4 + 2] = ctx->Transform._ClipUserPlane[j][2];
+ buf[offset + i * 4 + 3] = ctx->Transform._ClipUserPlane[j][3];
i++;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index f893dd67423..99fd587e9fc 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -49,7 +49,7 @@
#define FILE_DEBUG_FLAG DEBUG_BATCH
-static GLuint hw_prim[GL_POLYGON+1] = {
+static GLuint prim_to_hw_prim[GL_POLYGON+1] = {
_3DPRIM_POINTLIST,
_3DPRIM_LINELIST,
_3DPRIM_LINELOOP,
@@ -84,15 +84,17 @@ static const GLenum reduced_prim[GL_POLYGON+1] = {
*/
static GLuint brw_set_prim(struct brw_context *brw, GLenum prim)
{
+ GLcontext *ctx = &brw->intel.ctx;
+
if (INTEL_DEBUG & DEBUG_PRIMS)
_mesa_printf("PRIM: %s\n", _mesa_lookup_enum_by_nr(prim));
/* Slight optimization to avoid the GS program when not needed:
*/
if (prim == GL_QUAD_STRIP &&
- brw->attribs.Light->ShadeModel != GL_FLAT &&
- brw->attribs.Polygon->FrontMode == GL_FILL &&
- brw->attribs.Polygon->BackMode == GL_FILL)
+ ctx->Light.ShadeModel != GL_FLAT &&
+ ctx->Polygon.FrontMode == GL_FILL &&
+ ctx->Polygon.BackMode == GL_FILL)
prim = GL_TRIANGLE_STRIP;
if (prim != brw->primitive) {
@@ -103,12 +105,9 @@ static GLuint brw_set_prim(struct brw_context *brw, GLenum prim)
brw->intel.reduced_primitive = reduced_prim[prim];
brw->state.dirty.brw |= BRW_NEW_REDUCED_PRIMITIVE;
}
-
- brw_validate_state(brw);
- brw_upload_state(brw);
}
- return hw_prim[prim];
+ return prim_to_hw_prim[prim];
}
@@ -123,9 +122,9 @@ static GLuint trim(GLenum prim, GLuint length)
}
-static void brw_emit_prim( struct brw_context *brw,
- const struct _mesa_prim *prim )
-
+static void brw_emit_prim(struct brw_context *brw,
+ const struct _mesa_prim *prim,
+ uint32_t hw_prim)
{
struct brw_3d_primitive prim_packet;
@@ -136,7 +135,7 @@ static void brw_emit_prim( struct brw_context *brw,
prim_packet.header.opcode = CMD_3D_PRIM;
prim_packet.header.length = sizeof(prim_packet)/4 - 2;
prim_packet.header.pad = 0;
- prim_packet.header.topology = brw_set_prim(brw, prim->mode);
+ prim_packet.header.topology = hw_prim;
prim_packet.header.indexed = prim->indexed;
prim_packet.verts_per_instance = trim(prim->mode, prim->count);
@@ -169,14 +168,11 @@ static void brw_merge_inputs( struct brw_context *brw,
for (i = 0; i < VERT_ATTRIB_MAX; i++) {
brw->vb.inputs[i].glarray = arrays[i];
- /* XXX: metaops passes null arrays */
- if (arrays[i]) {
- if (arrays[i]->StrideB != 0)
- brw->vb.info.varying |= 1 << i;
+ if (arrays[i]->StrideB != 0)
+ brw->vb.info.varying |= 1 << i;
brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
((i%16) * 2);
- }
}
/* Raise statechanges if input sizes and varying have changed:
@@ -195,12 +191,13 @@ static GLboolean check_fallbacks( struct brw_context *brw,
const struct _mesa_prim *prim,
GLuint nr_prims )
{
+ GLcontext *ctx = &brw->intel.ctx;
GLuint i;
if (!brw->intel.strict_conformance)
return GL_FALSE;
- if (brw->attribs.Polygon->SmoothFlag) {
+ if (ctx->Polygon.SmoothFlag) {
for (i = 0; i < nr_prims; i++)
if (reduced_prim[prim[i].mode] == GL_TRIANGLES)
return GL_TRUE;
@@ -209,7 +206,7 @@ static GLboolean check_fallbacks( struct brw_context *brw,
/* BRW hardware will do AA lines, but they are non-conformant it
* seems. TBD whether we keep this fallback:
*/
- if (brw->attribs.Line->SmoothFlag) {
+ if (ctx->Line.SmoothFlag) {
for (i = 0; i < nr_prims; i++)
if (reduced_prim[prim[i].mode] == GL_LINES)
return GL_TRUE;
@@ -218,7 +215,7 @@ static GLboolean check_fallbacks( struct brw_context *brw,
/* Stipple -- these fallbacks could be resolved with a little
* bit of work?
*/
- if (brw->attribs.Line->StippleFlag) {
+ if (ctx->Line.StippleFlag) {
for (i = 0; i < nr_prims; i++) {
/* GS doesn't get enough information to know when to reset
* the stipple counter?!?
@@ -227,14 +224,14 @@ static GLboolean check_fallbacks( struct brw_context *brw,
return GL_TRUE;
if (prim[i].mode == GL_POLYGON &&
- (brw->attribs.Polygon->FrontMode == GL_LINE ||
- brw->attribs.Polygon->BackMode == GL_LINE))
+ (ctx->Polygon.FrontMode == GL_LINE ||
+ ctx->Polygon.BackMode == GL_LINE))
return GL_TRUE;
}
}
- if (brw->attribs.Point->SmoothFlag) {
+ if (ctx->Point.SmoothFlag) {
for (i = 0; i < nr_prims; i++)
if (prim[i].mode == GL_POINTS)
return GL_TRUE;
@@ -258,11 +255,15 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
struct brw_context *brw = brw_context(ctx);
GLboolean retval = GL_FALSE;
GLboolean warn = GL_FALSE;
+ GLboolean first_time = GL_TRUE;
GLuint i;
if (ctx->NewState)
_mesa_update_state( ctx );
+ if (check_fallbacks(brw, prim, nr_prims))
+ return GL_FALSE;
+
brw_validate_textures( brw );
/* Bind all inputs, derive varying and size information:
@@ -275,6 +276,7 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
brw->vb.min_index = min_index;
brw->vb.max_index = max_index;
brw->state.dirty.brw |= BRW_NEW_VERTICES;
+
/* Have to validate state quite late. Will rebuild tnl_program,
* which depends on varying information.
*
@@ -289,59 +291,58 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
return GL_TRUE;
}
- /* Flush the batch if it's approaching full, so that we don't wrap while
- * we've got validated state that needs to be in the same batch as the
- * primitives. This fraction is just a guess (minimal full state plus
- * a primitive is around 512 bytes), and would be better if we had
- * an upper bound of how much we might emit in a single
- * brw_try_draw_prims().
- */
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
- LOOP_CLIPRECTS);
- {
- /* Set the first primitive early, ahead of validate_state:
+ for (i = 0; i < nr_prims; i++) {
+ uint32_t hw_prim;
+
+ /* Flush the batch if it's approaching full, so that we don't wrap while
+ * we've got validated state that needs to be in the same batch as the
+ * primitives. This fraction is just a guess (minimal full state plus
+ * a primitive is around 512 bytes), and would be better if we had
+ * an upper bound of how much we might emit in a single
+ * brw_try_draw_prims().
*/
- brw_set_prim(brw, prim[0].mode);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ LOOP_CLIPRECTS);
- brw_validate_state( brw );
+ hw_prim = brw_set_prim(brw, prim[i].mode);
- /* Various fallback checks:
- */
- if (brw->intel.Fallback)
- goto out;
+ if (first_time || (brw->state.dirty.brw & BRW_NEW_PRIMITIVE)) {
+ first_time = GL_FALSE;
- if (check_fallbacks( brw, prim, nr_prims ))
- goto out;
+ brw_validate_state(brw);
- /* Check that we can fit our state in with our existing batchbuffer, or
- * flush otherwise.
- */
- if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
- brw->state.validated_bo_count)) {
- static GLboolean warned;
- intel_batchbuffer_flush(intel->batch);
-
- /* Validate the state after we flushed the batch (which would have
- * changed the set of dirty state). If we still fail to
- * check_aperture, warn of what's happening, but attempt to continue
- * on since it may succeed anyway, and the user would probably rather
- * see a failure and a warning than a fallback.
+ /* Various fallback checks: */
+ if (brw->intel.Fallback)
+ goto out;
+
+ /* Check that we can fit our state in with our existing batchbuffer, or
+ * flush otherwise.
*/
- brw_validate_state(brw);
- if (!warned &&
- dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ if (dri_bufmgr_check_aperture_space(brw->state.validated_bos,
brw->state.validated_bo_count)) {
- warn = GL_TRUE;
- warned = GL_TRUE;
+ static GLboolean warned;
+ intel_batchbuffer_flush(intel->batch);
+
+ /* Validate the state after we flushed the batch (which would have
+ * changed the set of dirty state). If we still fail to
+ * check_aperture, warn of what's happening, but attempt to continue
+ * on since it may succeed anyway, and the user would probably rather
+ * see a failure and a warning than a fallback.
+ */
+ brw_validate_state(brw);
+ if (!warned &&
+ dri_bufmgr_check_aperture_space(brw->state.validated_bos,
+ brw->state.validated_bo_count)) {
+ warn = GL_TRUE;
+ warned = GL_TRUE;
+ }
}
- }
-
- brw_upload_state(brw);
- for (i = 0; i < nr_prims; i++) {
- brw_emit_prim(brw, &prim[i]);
+ brw_upload_state(brw);
}
+ brw_emit_prim(brw, &prim[i], hw_prim);
+
retval = GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 73d6dea01ee..02998d59571 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -156,7 +156,13 @@ static GLuint byte_types_scale[5] = {
};
-static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized )
+/**
+ * Given vertex array type/size/format/normalized info, return
+ * the appopriate hardware surface type.
+ * Format will be GL_RGBA or possibly GL_BGRA for GLubyte[4] color arrays.
+ */
+static GLuint get_surface_type( GLenum type, GLuint size,
+ GLenum format, GLboolean normalized )
{
if (INTEL_DEBUG & DEBUG_VERTS)
_mesa_printf("type %s size %d normalized %d\n",
@@ -171,11 +177,20 @@ static GLuint get_surface_type( GLenum type, GLuint size, GLboolean normalized )
case GL_BYTE: return byte_types_norm[size];
case GL_UNSIGNED_INT: return uint_types_norm[size];
case GL_UNSIGNED_SHORT: return ushort_types_norm[size];
- case GL_UNSIGNED_BYTE: return ubyte_types_norm[size];
+ case GL_UNSIGNED_BYTE:
+ if (format == GL_BGRA) {
+ /* See GL_EXT_vertex_array_bgra */
+ assert(size == 4);
+ return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ }
+ else {
+ return ubyte_types_norm[size];
+ }
default: assert(0); return 0;
}
}
else {
+ assert(format == GL_RGBA); /* sanity check */
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
@@ -281,7 +296,7 @@ copy_array_to_vbo_array( struct brw_context *brw,
} else {
void *data;
char *dest;
- const char *src = element->glarray->Ptr;
+ const unsigned char *src = element->glarray->Ptr;
int i;
data = _mesa_malloc(dst_stride * element->count);
@@ -484,6 +499,7 @@ static void brw_emit_vertices(struct brw_context *brw)
struct brw_vertex_element *input = enabled[i];
uint32_t format = get_surface_type(input->glarray->Type,
input->glarray->Size,
+ input->glarray->Format,
input->glarray->Normalized);
uint32_t comp0 = BRW_VE1_COMPONENT_STORE_SRC;
uint32_t comp1 = BRW_VE1_COMPONENT_STORE_SRC;
@@ -549,7 +565,7 @@ static void brw_prepare_indices(struct brw_context *brw)
*/
dri_bo_subdata(bo, offset, ib_size, index_buffer->ptr);
} else {
- offset = (GLuint)index_buffer->ptr;
+ offset = (GLuint) (unsigned long) index_buffer->ptr;
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 49b422ee2ff..9e2b39af9bb 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -129,17 +129,28 @@ static INLINE int type_sz( GLuint type )
}
}
+/**
+ * Construct a brw_reg.
+ * \param file one of the BRW_x_REGISTER_FILE values
+ * \param nr register number/index
+ * \param subnr register sub number
+ * \param type one of BRW_REGISTER_TYPE_x
+ * \param vstride one of BRW_VERTICAL_STRIDE_x
+ * \param width one of BRW_WIDTH_x
+ * \param hstride one of BRW_HORIZONTAL_STRIDE_x
+ * \param swizzle one of BRW_SWIZZLE_x
+ * \param writemask WRITEMASK_X/Y/Z/W bitfield
+ */
static INLINE struct brw_reg brw_reg( GLuint file,
- GLuint nr,
- GLuint subnr,
- GLuint type,
- GLuint vstride,
- GLuint width,
- GLuint hstride,
- GLuint swizzle,
- GLuint writemask)
-{
-
+ GLuint nr,
+ GLuint subnr,
+ GLuint type,
+ GLuint vstride,
+ GLuint width,
+ GLuint hstride,
+ GLuint swizzle,
+ GLuint writemask )
+{
struct brw_reg reg;
reg.type = type;
reg.file = file;
@@ -166,6 +177,7 @@ static INLINE struct brw_reg brw_reg( GLuint file,
return reg;
}
+/** Construct float[16] register */
static INLINE struct brw_reg brw_vec16_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -181,6 +193,7 @@ static INLINE struct brw_reg brw_vec16_reg( GLuint file,
WRITEMASK_XYZW);
}
+/** Construct float[8] register */
static INLINE struct brw_reg brw_vec8_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -196,7 +209,7 @@ static INLINE struct brw_reg brw_vec8_reg( GLuint file,
WRITEMASK_XYZW);
}
-
+/** Construct float[4] register */
static INLINE struct brw_reg brw_vec4_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -212,7 +225,7 @@ static INLINE struct brw_reg brw_vec4_reg( GLuint file,
WRITEMASK_XYZW);
}
-
+/** Construct float[2] register */
static INLINE struct brw_reg brw_vec2_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -228,6 +241,7 @@ static INLINE struct brw_reg brw_vec2_reg( GLuint file,
WRITEMASK_XY);
}
+/** Construct float[1] register */
static INLINE struct brw_reg brw_vec1_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -277,6 +291,7 @@ static INLINE struct brw_reg byte_offset( struct brw_reg reg,
}
+/** Construct unsigned word[16] register */
static INLINE struct brw_reg brw_uw16_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -284,6 +299,7 @@ static INLINE struct brw_reg brw_uw16_reg( GLuint file,
return suboffset(retype(brw_vec16_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
+/** Construct unsigned word[8] register */
static INLINE struct brw_reg brw_uw8_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -291,6 +307,7 @@ static INLINE struct brw_reg brw_uw8_reg( GLuint file,
return suboffset(retype(brw_vec8_reg(file, nr, 0), BRW_REGISTER_TYPE_UW), subnr);
}
+/** Construct unsigned word[1] register */
static INLINE struct brw_reg brw_uw1_reg( GLuint file,
GLuint nr,
GLuint subnr )
@@ -311,6 +328,7 @@ static INLINE struct brw_reg brw_imm_reg( GLuint type )
0);
}
+/** Construct float immediate register */
static INLINE struct brw_reg brw_imm_f( GLfloat f )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_F);
@@ -318,6 +336,7 @@ static INLINE struct brw_reg brw_imm_f( GLfloat f )
return imm;
}
+/** Construct integer immediate register */
static INLINE struct brw_reg brw_imm_d( GLint d )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_D);
@@ -325,6 +344,7 @@ static INLINE struct brw_reg brw_imm_d( GLint d )
return imm;
}
+/** Construct uint immediate register */
static INLINE struct brw_reg brw_imm_ud( GLuint ud )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UD);
@@ -332,6 +352,7 @@ static INLINE struct brw_reg brw_imm_ud( GLuint ud )
return imm;
}
+/** Construct ushort immediate register */
static INLINE struct brw_reg brw_imm_uw( GLushort uw )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_UW);
@@ -339,6 +360,7 @@ static INLINE struct brw_reg brw_imm_uw( GLushort uw )
return imm;
}
+/** Construct short immediate register */
static INLINE struct brw_reg brw_imm_w( GLshort w )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_W);
@@ -350,8 +372,7 @@ static INLINE struct brw_reg brw_imm_w( GLshort w )
* numbers alias with _V and _VF below:
*/
-/* Vector of eight signed half-byte values:
- */
+/** Construct vector of eight signed half-byte values */
static INLINE struct brw_reg brw_imm_v( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_V);
@@ -362,8 +383,7 @@ static INLINE struct brw_reg brw_imm_v( GLuint v )
return imm;
}
-/* Vector of four 8-bit float values:
- */
+/** Construct vector of four 8-bit float values */
static INLINE struct brw_reg brw_imm_vf( GLuint v )
{
struct brw_reg imm = brw_imm_reg(BRW_REGISTER_TYPE_VF);
@@ -400,44 +420,43 @@ static INLINE struct brw_reg brw_address( struct brw_reg reg )
return brw_imm_uw(reg.nr * REG_SIZE + reg.subnr);
}
-
-static INLINE struct brw_reg brw_vec1_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[1] general-purpose register */
+static INLINE struct brw_reg brw_vec1_grf( GLuint nr, GLuint subnr )
{
return brw_vec1_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_vec8_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[2] general-purpose register */
+static INLINE struct brw_reg brw_vec2_grf( GLuint nr, GLuint subnr )
{
- return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+ return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_vec4_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[4] general-purpose register */
+static INLINE struct brw_reg brw_vec4_grf( GLuint nr, GLuint subnr )
{
return brw_vec4_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-
-static INLINE struct brw_reg brw_vec2_grf( GLuint nr,
- GLuint subnr )
+/** Construct float[8] general-purpose register */
+static INLINE struct brw_reg brw_vec8_grf( GLuint nr, GLuint subnr )
{
- return brw_vec2_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
+ return brw_vec8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_uw8_grf( GLuint nr,
- GLuint subnr )
+
+static INLINE struct brw_reg brw_uw8_grf( GLuint nr, GLuint subnr )
{
return brw_uw8_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
-static INLINE struct brw_reg brw_uw16_grf( GLuint nr,
- GLuint subnr )
+static INLINE struct brw_reg brw_uw16_grf( GLuint nr, GLuint subnr )
{
return brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, nr, subnr);
}
+
+/** Construct null register (usually used for setting condition codes) */
static INLINE struct brw_reg brw_null_reg( void )
{
return brw_vec8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
@@ -524,13 +543,13 @@ static INLINE struct brw_reg stride( struct brw_reg reg,
GLuint width,
GLuint hstride )
{
-
reg.vstride = cvt(vstride);
reg.width = cvt(width) - 1;
reg.hstride = cvt(hstride);
return reg;
}
+
static INLINE struct brw_reg vec16( struct brw_reg reg )
{
return stride(reg, 16,16,1);
@@ -556,6 +575,7 @@ static INLINE struct brw_reg vec1( struct brw_reg reg )
return stride(reg, 0,1,0);
}
+
static INLINE struct brw_reg get_element( struct brw_reg reg, GLuint elt )
{
return vec1(suboffset(reg, elt));
@@ -687,7 +707,7 @@ static INLINE struct brw_indirect brw_indirect( GLuint addr_subnr, GLint offset
static INLINE struct brw_instruction *current_insn( struct brw_compile *p)
{
- return &p->store[p->nr_insn];
+ return &p->store[p->nr_insn];
}
void brw_pop_insn_state( struct brw_compile *p );
@@ -733,6 +753,7 @@ ALU2(ADD)
ALU2(MUL)
ALU1(FRC)
ALU1(RNDD)
+ALU1(RNDZ)
ALU2(MAC)
ALU2(MACH)
ALU1(LZD)
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index ce4cf46cfa6..4e099b5945c 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -439,6 +439,7 @@ ALU2(ADD)
ALU2(MUL)
ALU1(FRC)
ALU1(RNDD)
+ALU1(RNDZ)
ALU2(MAC)
ALU2(MACH)
ALU1(LZD)
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 4ea660a51a3..e63098fdd4a 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -47,20 +47,12 @@ static GLboolean do_check_fallback(struct brw_context *brw)
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
- /* BRW_NEW_METAOPS
- */
- if (brw->metaops.active)
- return GL_FALSE;
-
if (brw->intel.no_rast) {
DBG("FALLBACK: rasterization disabled\n");
return GL_TRUE;
}
/* _NEW_RENDERMODE
- *
- * XXX: need to save/restore RenderMode in metaops state, or
- * somehow move to a new attribs pointer:
*/
if (ctx->RenderMode != GL_RENDER) {
DBG("FALLBACK: render mode\n");
@@ -70,7 +62,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* _NEW_TEXTURE:
*/
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
@@ -83,7 +75,7 @@ static GLboolean do_check_fallback(struct brw_context *brw)
/* _NEW_STENCIL
*/
- if (brw->attribs.Stencil->Enabled &&
+ if (ctx->Stencil.Enabled &&
!brw->intel.hw_stencil) {
DBG("FALLBACK: stencil\n");
return GL_TRUE;
@@ -101,7 +93,7 @@ static void check_fallback(struct brw_context *brw)
const struct brw_tracked_state brw_check_fallback = {
.dirty = {
.mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
- .brw = BRW_NEW_METAOPS,
+ .brw = 0,
.cache = 0
},
.prepare = check_fallback
diff --git a/src/mesa/drivers/dri/i965/brw_metaops.c b/src/mesa/drivers/dri/i965/brw_metaops.c
deleted file mode 100644
index 41bfa2e2567..00000000000
--- a/src/mesa/drivers/dri/i965/brw_metaops.c
+++ /dev/null
@@ -1,583 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- * frame buffer texture by Gary Wong <[email protected]>
- */
-
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-
-#include "shader/arbprogparse.h"
-
-#include "intel_screen.h"
-#include "intel_batchbuffer.h"
-#include "intel_regions.h"
-#include "intel_buffers.h"
-
-#include "brw_context.h"
-#include "brw_defines.h"
-#include "brw_draw.h"
-#include "brw_fallback.h"
-
-#define INIT(brw, STRUCT, ATTRIB) \
-do { \
- brw->attribs.ATTRIB = &ctx->ATTRIB; \
-} while (0)
-
-#define DUP(brw, STRUCT, ATTRIB) \
-do { \
- brw->metaops.attribs.ATTRIB = MALLOC_STRUCT(STRUCT); \
- memcpy(brw->metaops.attribs.ATTRIB, \
- brw->attribs.ATTRIB, \
- sizeof(struct STRUCT)); \
-} while (0)
-
-
-#define INSTALL(brw, ATTRIB, STATE) \
-do { \
- brw->attribs.ATTRIB = brw->metaops.attribs.ATTRIB; \
- brw->state.dirty.mesa |= STATE; \
-} while (0)
-
-#define RESTORE(brw, ATTRIB, STATE) \
-do { \
- brw->attribs.ATTRIB = &brw->intel.ctx.ATTRIB; \
- brw->state.dirty.mesa |= STATE; \
-} while (0)
-
-static void init_attribs( struct brw_context *brw )
-{
- DUP(brw, gl_colorbuffer_attrib, Color);
- DUP(brw, gl_depthbuffer_attrib, Depth);
- DUP(brw, gl_fog_attrib, Fog);
- DUP(brw, gl_hint_attrib, Hint);
- DUP(brw, gl_light_attrib, Light);
- DUP(brw, gl_line_attrib, Line);
- DUP(brw, gl_point_attrib, Point);
- DUP(brw, gl_polygon_attrib, Polygon);
- DUP(brw, gl_scissor_attrib, Scissor);
- DUP(brw, gl_stencil_attrib, Stencil);
- DUP(brw, gl_texture_attrib, Texture);
- DUP(brw, gl_transform_attrib, Transform);
- DUP(brw, gl_viewport_attrib, Viewport);
- DUP(brw, gl_vertex_program_state, VertexProgram);
- DUP(brw, gl_fragment_program_state, FragmentProgram);
-}
-
-static void install_attribs( struct brw_context *brw )
-{
- INSTALL(brw, Color, _NEW_COLOR);
- INSTALL(brw, Depth, _NEW_DEPTH);
- INSTALL(brw, Fog, _NEW_FOG);
- INSTALL(brw, Hint, _NEW_HINT);
- INSTALL(brw, Light, _NEW_LIGHT);
- INSTALL(brw, Line, _NEW_LINE);
- INSTALL(brw, Point, _NEW_POINT);
- INSTALL(brw, Polygon, _NEW_POLYGON);
- INSTALL(brw, Scissor, _NEW_SCISSOR);
- INSTALL(brw, Stencil, _NEW_STENCIL);
- INSTALL(brw, Texture, _NEW_TEXTURE);
- INSTALL(brw, Transform, _NEW_TRANSFORM);
- INSTALL(brw, Viewport, _NEW_VIEWPORT);
- INSTALL(brw, VertexProgram, _NEW_PROGRAM);
- INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void restore_attribs( struct brw_context *brw )
-{
- RESTORE(brw, Color, _NEW_COLOR);
- RESTORE(brw, Depth, _NEW_DEPTH);
- RESTORE(brw, Fog, _NEW_FOG);
- RESTORE(brw, Hint, _NEW_HINT);
- RESTORE(brw, Light, _NEW_LIGHT);
- RESTORE(brw, Line, _NEW_LINE);
- RESTORE(brw, Point, _NEW_POINT);
- RESTORE(brw, Polygon, _NEW_POLYGON);
- RESTORE(brw, Scissor, _NEW_SCISSOR);
- RESTORE(brw, Stencil, _NEW_STENCIL);
- RESTORE(brw, Texture, _NEW_TEXTURE);
- RESTORE(brw, Transform, _NEW_TRANSFORM);
- RESTORE(brw, Viewport, _NEW_VIEWPORT);
- RESTORE(brw, VertexProgram, _NEW_PROGRAM);
- RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-
-static const char *vp_prog =
- "!!ARBvp1.0\n"
- "MOV result.color, vertex.color;\n"
- "MOV result.position, vertex.position;\n"
- "END\n";
-
-static const char *fp_prog =
- "!!ARBfp1.0\n"
- "MOV result.color, fragment.color;\n"
- "END\n";
-
-static const char *fp_tex_prog =
- "!!ARBfp1.0\n"
- "TEMP a;\n"
- "ADD a, fragment.position, program.local[0];\n"
- "MUL a, a, program.local[1];\n"
- "TEX result.color, a, texture[0], 2D;\n"
- "MOV result.depth.z, fragment.position;\n"
- "END\n";
-
-/* Derived values of importance:
- *
- * FragmentProgram->_Current
- * VertexProgram->_Enabled
- * brw->vertex_program
- * DrawBuffer->_ColorDrawBufferIndexes[0]
- *
- *
- * More if drawpixels-through-texture is added.
- */
-static void init_metaops_state( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- brw->metaops.vbo = ctx->Driver.NewBufferObject(ctx, 1, GL_ARRAY_BUFFER_ARB);
-
- ctx->Driver.BufferData(ctx,
- GL_ARRAY_BUFFER_ARB,
- 4096,
- NULL,
- GL_DYNAMIC_DRAW_ARB,
- brw->metaops.vbo);
-
- brw->metaops.fp = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
- brw->metaops.fp_tex = (struct gl_fragment_program *)
- ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 1 );
-
- brw->metaops.vp = (struct gl_vertex_program *)
- ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 1 );
-
- _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
- fp_prog, strlen(fp_prog),
- brw->metaops.fp);
-
- _mesa_parse_arb_fragment_program(ctx, GL_FRAGMENT_PROGRAM_ARB,
- fp_tex_prog, strlen(fp_tex_prog),
- brw->metaops.fp_tex);
-
- _mesa_parse_arb_vertex_program(ctx, GL_VERTEX_PROGRAM_ARB,
- vp_prog, strlen(vp_prog),
- brw->metaops.vp);
-
- brw->metaops.attribs.VertexProgram->_Current = brw->metaops.vp;
- brw->metaops.attribs.VertexProgram->_Enabled = GL_TRUE;
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-}
-
-static void meta_flat_shade( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Light->ShadeModel = GL_FLAT;
- brw->state.dirty.mesa |= _NEW_LIGHT;
-}
-
-
-static void meta_no_stencil_write( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Stencil->Enabled = GL_FALSE;
- brw->metaops.attribs.Stencil->WriteMask[0] = GL_FALSE;
- brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-static void meta_no_depth_write( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Depth->Test = GL_FALSE;
- brw->metaops.attribs.Depth->Mask = GL_FALSE;
- brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_depth_replace( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- /* ctx->Driver.Enable( ctx, GL_DEPTH_TEST, GL_TRUE )
- * ctx->Driver.DepthMask( ctx, GL_TRUE )
- */
- brw->metaops.attribs.Depth->Test = GL_TRUE;
- brw->metaops.attribs.Depth->Mask = GL_TRUE;
- brw->state.dirty.mesa |= _NEW_DEPTH;
-
- /* ctx->Driver.DepthFunc( ctx, GL_ALWAYS )
- */
- brw->metaops.attribs.Depth->Func = GL_ALWAYS;
-
- brw->state.dirty.mesa |= _NEW_DEPTH;
-}
-
-
-static void meta_stencil_replace( struct intel_context *intel,
- GLuint s_mask,
- GLuint s_clear)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Stencil->Enabled = GL_TRUE;
- brw->metaops.attribs.Stencil->WriteMask[0] = s_mask;
- brw->metaops.attribs.Stencil->ValueMask[0] = 0xff;
- brw->metaops.attribs.Stencil->Ref[0] = s_clear;
- brw->metaops.attribs.Stencil->Function[0] = GL_ALWAYS;
- brw->metaops.attribs.Stencil->FailFunc[0] = GL_REPLACE;
- brw->metaops.attribs.Stencil->ZPassFunc[0] = GL_REPLACE;
- brw->metaops.attribs.Stencil->ZFailFunc[0] = GL_REPLACE;
- brw->state.dirty.mesa |= _NEW_STENCIL;
-}
-
-
-static void meta_color_mask( struct intel_context *intel, GLboolean state )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- if (state)
- COPY_4V(brw->metaops.attribs.Color->ColorMask,
- brw->intel.ctx.Color.ColorMask);
- else
- ASSIGN_4V(brw->metaops.attribs.Color->ColorMask, 0, 0, 0, 0);
-
- brw->state.dirty.mesa |= _NEW_COLOR;
-}
-
-static void meta_no_texture( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp;
-
- brw->metaops.attribs.Texture->CurrentUnit = 0;
- brw->metaops.attribs.Texture->_EnabledUnits = 0;
- brw->metaops.attribs.Texture->_EnabledCoordUnits = 0;
- brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = 0;
- brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = 0;
-
- brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_texture_blend_replace(struct intel_context *intel)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- brw->metaops.attribs.Texture->CurrentUnit = 0;
- brw->metaops.attribs.Texture->_EnabledUnits = 1;
- brw->metaops.attribs.Texture->_EnabledCoordUnits = 1;
- brw->metaops.attribs.Texture->Unit[ 0 ].Enabled = TEXTURE_2D_BIT;
- brw->metaops.attribs.Texture->Unit[ 0 ]._ReallyEnabled = TEXTURE_2D_BIT;
- brw->metaops.attribs.Texture->Unit[ 0 ].Current2D =
- intel->frame_buffer_texobj;
- brw->metaops.attribs.Texture->Unit[ 0 ]._Current =
- intel->frame_buffer_texobj;
-
- brw->state.dirty.mesa |= _NEW_TEXTURE | _NEW_PROGRAM;
-}
-
-static void meta_import_pixel_state(struct intel_context *intel)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- RESTORE(brw, Color, _NEW_COLOR);
- RESTORE(brw, Depth, _NEW_DEPTH);
- RESTORE(brw, Fog, _NEW_FOG);
- RESTORE(brw, Scissor, _NEW_SCISSOR);
- RESTORE(brw, Stencil, _NEW_STENCIL);
- RESTORE(brw, Texture, _NEW_TEXTURE);
- RESTORE(brw, FragmentProgram, _NEW_PROGRAM);
-}
-
-static void meta_frame_buffer_texture( struct intel_context *intel,
- GLint xoff, GLint yoff )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
- struct intel_region *region = intel_drawbuf_region( intel );
-
- INSTALL(brw, FragmentProgram, _NEW_PROGRAM);
-
- brw->metaops.attribs.FragmentProgram->_Current = brw->metaops.fp_tex;
- /* This is unfortunate, but seems to be necessary, since later on we
- will end up calling _mesa_load_state_parameters to lookup the
- local params (below), and that will want to look in ctx.FragmentProgram
- instead of brw->attribs.FragmentProgram. */
- intel->ctx.FragmentProgram.Current = brw->metaops.fp_tex;
-
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 0 ] = xoff;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 1 ] = yoff;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 2 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 0 ][ 3 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 0 ] =
- 1.0 / region->pitch;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 1 ] =
- -1.0 / region->height;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 2 ] = 0.0;
- brw->metaops.fp_tex->Base.LocalParams[ 1 ][ 3 ] = 1.0;
-
- brw->state.dirty.mesa |= _NEW_PROGRAM;
-}
-
-
-static void meta_draw_region( struct intel_context *intel,
- struct intel_region *draw_region,
- struct intel_region *depth_region )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- if (!brw->metaops.saved_draw_region) {
- brw->metaops.saved_draw_region = brw->state.draw_regions[0];
- brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions;
- brw->metaops.saved_depth_region = brw->state.depth_region;
- }
-
- brw->state.draw_regions[0] = draw_region;
- brw->state.nr_draw_regions = 1;
- brw->state.depth_region = depth_region;
-
- if (intel->frame_buffer_texobj != NULL)
- brw_FrameBufferTexDestroy(brw);
-
- if (draw_region)
- brw_FrameBufferTexInit(brw, draw_region);
-
- brw->state.dirty.mesa |= _NEW_BUFFERS;
-}
-
-
-static void meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1,
- GLfloat t0, GLfloat t1)
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(&intel->ctx);
- struct gl_client_array pos_array;
- struct gl_client_array color_array;
- struct gl_client_array *attribs[VERT_ATTRIB_MAX];
- struct _mesa_prim prim[1];
- GLfloat pos[4][3];
-
- ctx->Driver.BufferData(ctx,
- GL_ARRAY_BUFFER_ARB,
- sizeof(pos) + sizeof(color),
- NULL,
- GL_DYNAMIC_DRAW_ARB,
- brw->metaops.vbo);
-
- pos[0][0] = x0;
- pos[0][1] = y0;
- pos[0][2] = z;
-
- pos[1][0] = x1;
- pos[1][1] = y0;
- pos[1][2] = z;
-
- pos[2][0] = x1;
- pos[2][1] = y1;
- pos[2][2] = z;
-
- pos[3][0] = x0;
- pos[3][1] = y1;
- pos[3][2] = z;
-
- ctx->Driver.BufferSubData(ctx,
- GL_ARRAY_BUFFER_ARB,
- 0,
- sizeof(pos),
- pos,
- brw->metaops.vbo);
-
- /* Convert incoming ARGB to required RGBA */
- /* Note this color is stored as GL_UNSIGNED_BYTE */
- color = (color & 0xff00ff00) | (((color >> 16) | (color << 16)) & 0xff00ff);
-
- ctx->Driver.BufferSubData(ctx,
- GL_ARRAY_BUFFER_ARB,
- sizeof(pos),
- sizeof(color),
- &color,
- brw->metaops.vbo);
-
- /* Ignoring texture coords.
- */
-
- memset(attribs, 0, VERT_ATTRIB_MAX * sizeof(*attribs));
-
- attribs[VERT_ATTRIB_POS] = &pos_array;
- attribs[VERT_ATTRIB_POS]->Ptr = 0;
- attribs[VERT_ATTRIB_POS]->Type = GL_FLOAT;
- attribs[VERT_ATTRIB_POS]->Enabled = 1;
- attribs[VERT_ATTRIB_POS]->Size = 3;
- attribs[VERT_ATTRIB_POS]->StrideB = 3 * sizeof(GLfloat);
- attribs[VERT_ATTRIB_POS]->Stride = 3 * sizeof(GLfloat);
- attribs[VERT_ATTRIB_POS]->_MaxElement = 4;
- attribs[VERT_ATTRIB_POS]->Normalized = 0;
- attribs[VERT_ATTRIB_POS]->BufferObj = brw->metaops.vbo;
-
- attribs[VERT_ATTRIB_COLOR0] = &color_array;
- attribs[VERT_ATTRIB_COLOR0]->Ptr = (const GLubyte *)sizeof(pos);
- attribs[VERT_ATTRIB_COLOR0]->Type = GL_UNSIGNED_BYTE;
- attribs[VERT_ATTRIB_COLOR0]->Enabled = 1;
- attribs[VERT_ATTRIB_COLOR0]->Size = 4;
- attribs[VERT_ATTRIB_COLOR0]->StrideB = 0;
- attribs[VERT_ATTRIB_COLOR0]->Stride = 0;
- attribs[VERT_ATTRIB_COLOR0]->_MaxElement = 1;
- attribs[VERT_ATTRIB_COLOR0]->Normalized = 1;
- attribs[VERT_ATTRIB_COLOR0]->BufferObj = brw->metaops.vbo;
-
- /* Just ignoring texture coordinates for now.
- */
-
- memset(prim, 0, sizeof(*prim));
-
- prim[0].mode = GL_TRIANGLE_FAN;
- prim[0].begin = 1;
- prim[0].end = 1;
- prim[0].weak = 0;
- prim[0].pad = 0;
- prim[0].start = 0;
- prim[0].count = 4;
-
- brw_draw_prims(&brw->intel.ctx,
- (const struct gl_client_array **)attribs,
- prim, 1,
- NULL,
- 0,
- 3 );
-}
-
-
-static void install_meta_state( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(ctx);
- GLuint i;
-
- if (!brw->metaops.vbo) {
- init_metaops_state(brw);
- }
-
- install_attribs(brw);
-
- meta_no_texture(&brw->intel);
- meta_flat_shade(&brw->intel);
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- brw->metaops.restore_draw_buffers[i]
- = ctx->DrawBuffer->_ColorDrawBufferIndexes[i];
- }
- brw->metaops.restore_num_draw_buffers = ctx->DrawBuffer->_NumColorDrawBuffers;
-
- brw->metaops.restore_fp = ctx->FragmentProgram.Current;
-
- /* This works without adjusting refcounts. Fix later?
- */
- brw->metaops.saved_draw_region = brw->state.draw_regions[0];
- brw->metaops.saved_nr_draw_regions = brw->state.nr_draw_regions;
- brw->metaops.saved_depth_region = brw->state.depth_region;
- brw->metaops.active = 1;
-
- brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-static void leave_meta_state( struct intel_context *intel )
-{
- GLcontext *ctx = &intel->ctx;
- struct brw_context *brw = brw_context(ctx);
- GLuint i;
-
- restore_attribs(brw);
-
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- ctx->DrawBuffer->_ColorDrawBufferIndexes[i]
- = brw->metaops.restore_draw_buffers[i];
- }
- ctx->DrawBuffer->_NumColorDrawBuffers = brw->metaops.restore_num_draw_buffers;
-
- ctx->FragmentProgram.Current = brw->metaops.restore_fp;
-
- brw->state.draw_regions[0] = brw->metaops.saved_draw_region;
- brw->state.nr_draw_regions = brw->metaops.saved_nr_draw_regions;
- brw->state.depth_region = brw->metaops.saved_depth_region;
- brw->metaops.saved_draw_region = NULL;
- brw->metaops.saved_depth_region = NULL;
- brw->metaops.active = 0;
-
- brw->state.dirty.mesa |= _NEW_BUFFERS;
- brw->state.dirty.brw |= BRW_NEW_METAOPS;
-}
-
-
-
-void brw_init_metaops( struct brw_context *brw )
-{
- init_attribs(brw);
-
-
- brw->intel.vtbl.install_meta_state = install_meta_state;
- brw->intel.vtbl.leave_meta_state = leave_meta_state;
- brw->intel.vtbl.meta_no_depth_write = meta_no_depth_write;
- brw->intel.vtbl.meta_no_stencil_write = meta_no_stencil_write;
- brw->intel.vtbl.meta_stencil_replace = meta_stencil_replace;
- brw->intel.vtbl.meta_depth_replace = meta_depth_replace;
- brw->intel.vtbl.meta_color_mask = meta_color_mask;
- brw->intel.vtbl.meta_no_texture = meta_no_texture;
- brw->intel.vtbl.meta_import_pixel_state = meta_import_pixel_state;
- brw->intel.vtbl.meta_frame_buffer_texture = meta_frame_buffer_texture;
- brw->intel.vtbl.meta_draw_region = meta_draw_region;
- brw->intel.vtbl.meta_draw_quad = meta_draw_quad;
- brw->intel.vtbl.meta_texture_blend_replace = meta_texture_blend_replace;
-/* brw->intel.vtbl.meta_tex_rect_source = meta_tex_rect_source; */
-/* brw->intel.vtbl.meta_draw_format = set_draw_format; */
-}
-
-void brw_destroy_metaops( struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- if (brw->metaops.vbo)
- ctx->Driver.DeleteBuffer( ctx, brw->metaops.vbo );
-
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp ); */
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.fp_tex ); */
-/* ctx->Driver.DeleteProgram( ctx, brw->metaops.vp ); */
-}
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 627705fa9ba..9dcdad7b4ef 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -48,15 +48,16 @@
static void upload_blend_constant_color(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_blend_constant_color bcc;
memset(&bcc, 0, sizeof(bcc));
bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
bcc.header.length = sizeof(bcc)/4-2;
- bcc.blend_constant_color[0] = brw->attribs.Color->BlendColor[0];
- bcc.blend_constant_color[1] = brw->attribs.Color->BlendColor[1];
- bcc.blend_constant_color[2] = brw->attribs.Color->BlendColor[2];
- bcc.blend_constant_color[3] = brw->attribs.Color->BlendColor[3];
+ bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
+ bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
+ bcc.blend_constant_color[2] = ctx->Color.BlendColor[2];
+ bcc.blend_constant_color[3] = ctx->Color.BlendColor[3];
BRW_CACHED_BATCH_STRUCT(brw, &bcc);
}
@@ -154,10 +155,7 @@ static void upload_pipelined_state_pointers(struct brw_context *brw )
OUT_RELOC(brw->gs.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
else
OUT_BATCH(0);
- if (!brw->metaops.active)
- OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
- else
- OUT_BATCH(0);
+ OUT_RELOC(brw->clip.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->wm.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
@@ -186,7 +184,7 @@ static void upload_psp_urb_cbs(struct brw_context *brw )
const struct brw_tracked_state brw_psp_urb_cbs = {
.dirty = {
.mesa = 0,
- .brw = BRW_NEW_URB_FENCE | BRW_NEW_METAOPS | BRW_NEW_BATCH,
+ .brw = BRW_NEW_URB_FENCE | BRW_NEW_BATCH,
.cache = (CACHE_NEW_VS_UNIT |
CACHE_NEW_GS_UNIT |
CACHE_NEW_GS_PROG |
@@ -284,6 +282,7 @@ const struct brw_tracked_state brw_depthbuffer = {
static void upload_polygon_stipple(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_polygon_stipple bps;
GLuint i;
@@ -292,7 +291,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
bps.header.length = sizeof(bps)/4-2;
for (i = 0; i < 32; i++)
- bps.stipple[i] = brw->attribs.PolygonStipple[31 - i]; /* invert */
+ bps.stipple[i] = ctx->PolygonStipple[31 - i]; /* invert */
BRW_CACHED_BATCH_STRUCT(brw, &bps);
}
@@ -370,6 +369,7 @@ const struct brw_tracked_state brw_aa_line_parameters = {
static void upload_line_stipple(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_line_stipple bls;
GLfloat tmp;
GLint tmpi;
@@ -378,10 +378,10 @@ static void upload_line_stipple(struct brw_context *brw)
bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
bls.header.length = sizeof(bls)/4 - 2;
- bls.bits0.pattern = brw->attribs.Line->StipplePattern;
- bls.bits1.repeat_count = brw->attribs.Line->StippleFactor;
+ bls.bits0.pattern = ctx->Line.StipplePattern;
+ bls.bits1.repeat_count = ctx->Line.StippleFactor;
- tmp = 1.0 / (GLfloat) brw->attribs.Line->StippleFactor;
+ tmp = 1.0 / (GLfloat) ctx->Line.StippleFactor;
tmpi = tmp * (1<<13);
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index c38610b24ed..0c86911044b 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -111,13 +111,18 @@ static void brwProgramStringNotify( GLcontext *ctx,
struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
struct brw_context *brw = brw_context(ctx);
struct brw_fragment_program *p = (struct brw_fragment_program *)prog;
struct brw_fragment_program *fp = (struct brw_fragment_program *)brw->fragment_program;
+ if (fprog->FogOption) {
+ _mesa_append_fog_code(ctx, fprog);
+ fprog->FogOption = GL_NONE;
+ }
+
if (p == fp)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
p->id = brw->program_id++;
- p->param_state = p->program.Base.Parameters->StateFlags;
}
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct brw_context *brw = brw_context(ctx);
@@ -129,7 +134,6 @@ static void brwProgramStringNotify( GLcontext *ctx,
_mesa_insert_mvp_code(ctx, &p->program);
}
p->id = brw->program_id++;
- p->param_state = p->program.Base.Parameters->StateFlags;
/* Also tell tnl about it:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index 9dce6cd8e6c..8c1711538af 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -46,6 +46,7 @@
static void compile_sf_prog( struct brw_context *brw,
struct brw_sf_prog_key *key )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_sf_compile c;
const GLuint *program;
GLuint program_size;
@@ -73,10 +74,12 @@ static void compile_sf_prog( struct brw_context *brw,
c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
- c.point_attrs[i].CoordReplace =
- brw->attribs.Point->CoordReplace[i - VERT_RESULT_TEX0];
- } else
- c.point_attrs[i].CoordReplace = GL_FALSE;
+ c.point_attrs[i].CoordReplace =
+ ctx->Point.CoordReplace[i - VERT_RESULT_TEX0];
+ }
+ else {
+ c.point_attrs[i].CoordReplace = GL_FALSE;
+ }
idx++;
}
@@ -106,7 +109,6 @@ static void compile_sf_prog( struct brw_context *brw,
assert(0);
return;
}
-
/* get the program
*/
@@ -127,6 +129,7 @@ static void compile_sf_prog( struct brw_context *brw,
*/
static void upload_sf_prog(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_sf_prog_key key;
memset(&key, 0, sizeof(key));
@@ -157,15 +160,15 @@ static void upload_sf_prog(struct brw_context *brw)
break;
}
- key.do_point_sprite = brw->attribs.Point->PointSprite;
- key.SpriteOrigin = brw->attribs.Point->SpriteOrigin;
+ key.do_point_sprite = ctx->Point.PointSprite;
+ key.SpriteOrigin = ctx->Point.SpriteOrigin;
/* _NEW_LIGHT */
- key.do_flat_shading = (brw->attribs.Light->ShadeModel == GL_FLAT);
- key.do_twoside_color = (brw->attribs.Light->Enabled && brw->attribs.Light->Model.TwoSide);
+ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
+ key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POLYGON */
if (key.do_twoside_color)
- key.frontface_ccw = (brw->attribs.Polygon->FrontFace == GL_CCW);
+ key.frontface_ccw = (ctx->Polygon.FrontFace == GL_CCW);
dri_bo_unreference(brw->sf.prog_bo);
brw->sf.prog_bo = brw_search_cache(&brw->cache, BRW_SF_PROG,
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index 506126fcfb0..e96d5354b30 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -42,45 +42,30 @@ static void upload_sf_vp(struct brw_context *brw)
GLcontext *ctx = &brw->intel.ctx;
const GLfloat depth_scale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
struct brw_sf_viewport sfv;
- struct intel_renderbuffer *irb =
- intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
GLfloat y_scale, y_bias;
+ const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
memset(&sfv, 0, sizeof(sfv));
- if (ctx->DrawBuffer->Name) {
- /* User-created FBO */
- if (irb && !irb->RenderToTexture) {
- y_scale = -1.0;
- y_bias = ctx->DrawBuffer->Height;
- } else {
- y_scale = 1.0;
- y_bias = 0;
- }
- } else {
+ if (render_to_fbo) {
+ y_scale = 1.0;
+ y_bias = 0;
+ }
+ else {
y_scale = -1.0;
y_bias = ctx->DrawBuffer->Height;
}
- /* _NEW_VIEWPORT, BRW_NEW_METAOPS */
-
- if (!brw->metaops.active) {
- const GLfloat *v = ctx->Viewport._WindowMap.m;
-
- sfv.viewport.m00 = v[MAT_SX];
- sfv.viewport.m11 = v[MAT_SY] * y_scale;
- sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
- sfv.viewport.m30 = v[MAT_TX];
- sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
- sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
- } else {
- sfv.viewport.m00 = 1;
- sfv.viewport.m11 = - 1;
- sfv.viewport.m22 = 1;
- sfv.viewport.m30 = 0;
- sfv.viewport.m31 = ctx->DrawBuffer->Height;
- sfv.viewport.m32 = 0;
- }
+ /* _NEW_VIEWPORT */
+
+ const GLfloat *v = ctx->Viewport._WindowMap.m;
+
+ sfv.viewport.m00 = v[MAT_SX];
+ sfv.viewport.m11 = v[MAT_SY] * y_scale;
+ sfv.viewport.m22 = v[MAT_SZ] * depth_scale;
+ sfv.viewport.m30 = v[MAT_TX];
+ sfv.viewport.m31 = v[MAT_TY] * y_scale + y_bias;
+ sfv.viewport.m32 = v[MAT_TZ] * depth_scale;
/* _NEW_SCISSOR */
@@ -91,10 +76,20 @@ static void upload_sf_vp(struct brw_context *brw)
* Note that the hardware's coordinates are inclusive, while Mesa's min is
* inclusive but max is exclusive.
*/
- sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
- sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
- sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
- sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
+ if (render_to_fbo) {
+ /* texmemory: Y=0=bottom */
+ sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
+ sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
+ sfv.scissor.ymin = ctx->DrawBuffer->_Ymin;
+ sfv.scissor.ymax = ctx->DrawBuffer->_Ymax - 1;
+ }
+ else {
+ /* memory: Y=0=top */
+ sfv.scissor.xmin = ctx->DrawBuffer->_Xmin;
+ sfv.scissor.xmax = ctx->DrawBuffer->_Xmax - 1;
+ sfv.scissor.ymin = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
+ sfv.scissor.ymax = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin - 1;
+ }
dri_bo_unreference(brw->sf.vp_bo);
brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 );
@@ -104,7 +99,7 @@ const struct brw_tracked_state brw_sf_vp = {
.dirty = {
.mesa = (_NEW_VIEWPORT |
_NEW_SCISSOR),
- .brw = BRW_NEW_METAOPS,
+ .brw = 0,
.cache = 0
},
.prepare = upload_sf_vp
@@ -117,7 +112,11 @@ struct brw_sf_unit_key {
unsigned int nr_urb_entries, urb_size, sfsize;
GLenum front_face, cull_face;
- GLboolean scissor, line_smooth, point_sprite, point_attenuated;
+ unsigned scissor:1;
+ unsigned line_smooth:1;
+ unsigned point_sprite:1;
+ unsigned point_attenuated:1;
+ unsigned render_to_fbo:1;
float line_width;
float point_size;
};
@@ -125,6 +124,7 @@ struct brw_sf_unit_key {
static void
sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
memset(key, 0, sizeof(*key));
/* CACHE_NEW_SF_PROG */
@@ -136,20 +136,22 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key)
key->urb_size = brw->urb.vsize;
key->sfsize = brw->urb.sfsize;
- key->scissor = brw->attribs.Scissor->Enabled;
- key->front_face = brw->attribs.Polygon->FrontFace;
+ key->scissor = ctx->Scissor.Enabled;
+ key->front_face = ctx->Polygon.FrontFace;
- if (brw->attribs.Polygon->CullFlag)
- key->cull_face = brw->attribs.Polygon->CullFaceMode;
+ if (ctx->Polygon.CullFlag)
+ key->cull_face = ctx->Polygon.CullFaceMode;
else
key->cull_face = GL_NONE;
- key->line_width = brw->attribs.Line->Width;
- key->line_smooth = brw->attribs.Line->SmoothFlag;
+ key->line_width = ctx->Line.Width;
+ key->line_smooth = ctx->Line.SmoothFlag;
+
+ key->point_sprite = ctx->Point.PointSprite;
+ key->point_size = ctx->Point.Size;
+ key->point_attenuated = ctx->Point._Attenuated;
- key->point_sprite = brw->attribs.Point->PointSprite;
- key->point_size = brw->attribs.Point->Size;
- key->point_attenuated = brw->attribs.Point->_Attenuated;
+ key->render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
}
static dri_bo *
@@ -196,6 +198,11 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
else
sf.sf5.front_winding = BRW_FRONTWINDING_CW;
+ /* The viewport is inverted for rendering to a FBO, and that inverts
+ * polygon front/back orientation.
+ */
+ sf.sf5.front_winding ^= key->render_to_fbo;
+
switch (key->cull_face) {
case GL_FRONT:
sf.sf6.cull_mode = BRW_CULLMODE_FRONT;
@@ -229,7 +236,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key,
/* XXX clamp max depends on AA vs. non-AA */
sf.sf7.sprite_point = key->point_sprite;
- sf.sf7.point_size = CLAMP(nearbyint(key->point_size), 1, 255) * (1<<3);
+ sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3);
sf.sf7.use_point_size_state = !key->point_attenuated;
sf.sf7.aa_line_distance_mode = 0;
@@ -294,8 +301,7 @@ const struct brw_tracked_state brw_sf_unit = {
_NEW_LINE |
_NEW_POINT |
_NEW_SCISSOR),
- .brw = (BRW_NEW_URB_FENCE |
- BRW_NEW_METAOPS),
+ .brw = BRW_NEW_URB_FENCE,
.cache = (CACHE_NEW_SF_VP |
CACHE_NEW_SF_PROG)
},
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index bb22c03eeb6..df839c5b300 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -83,7 +83,6 @@ const struct brw_tracked_state brw_wm_unit;
const struct brw_tracked_state brw_psp_urb_cbs;
-const struct brw_tracked_state brw_active_vertprog;
const struct brw_tracked_state brw_pipe_control;
const struct brw_tracked_state brw_clear_surface_cache;
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 7a642bd2a8f..5de1450e612 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -181,11 +181,123 @@ brw_clear_validated_bos(struct brw_context *brw)
brw->state.validated_bo_count = 0;
}
+struct dirty_bit_map {
+ uint32_t bit;
+ char *name;
+ uint32_t count;
+};
+
+#define DEFINE_BIT(name) {name, #name, 0}
+
+static struct dirty_bit_map mesa_bits[] = {
+ DEFINE_BIT(_NEW_MODELVIEW),
+ DEFINE_BIT(_NEW_PROJECTION),
+ DEFINE_BIT(_NEW_TEXTURE_MATRIX),
+ DEFINE_BIT(_NEW_COLOR_MATRIX),
+ DEFINE_BIT(_NEW_ACCUM),
+ DEFINE_BIT(_NEW_COLOR),
+ DEFINE_BIT(_NEW_DEPTH),
+ DEFINE_BIT(_NEW_EVAL),
+ DEFINE_BIT(_NEW_FOG),
+ DEFINE_BIT(_NEW_HINT),
+ DEFINE_BIT(_NEW_LIGHT),
+ DEFINE_BIT(_NEW_LINE),
+ DEFINE_BIT(_NEW_PIXEL),
+ DEFINE_BIT(_NEW_POINT),
+ DEFINE_BIT(_NEW_POLYGON),
+ DEFINE_BIT(_NEW_POLYGONSTIPPLE),
+ DEFINE_BIT(_NEW_SCISSOR),
+ DEFINE_BIT(_NEW_STENCIL),
+ DEFINE_BIT(_NEW_TEXTURE),
+ DEFINE_BIT(_NEW_TRANSFORM),
+ DEFINE_BIT(_NEW_VIEWPORT),
+ DEFINE_BIT(_NEW_PACKUNPACK),
+ DEFINE_BIT(_NEW_ARRAY),
+ DEFINE_BIT(_NEW_RENDERMODE),
+ DEFINE_BIT(_NEW_BUFFERS),
+ DEFINE_BIT(_NEW_MULTISAMPLE),
+ DEFINE_BIT(_NEW_TRACK_MATRIX),
+ DEFINE_BIT(_NEW_PROGRAM),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map brw_bits[] = {
+ DEFINE_BIT(BRW_NEW_URB_FENCE),
+ DEFINE_BIT(BRW_NEW_FRAGMENT_PROGRAM),
+ DEFINE_BIT(BRW_NEW_VERTEX_PROGRAM),
+ DEFINE_BIT(BRW_NEW_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_CURBE_OFFSETS),
+ DEFINE_BIT(BRW_NEW_REDUCED_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_PRIMITIVE),
+ DEFINE_BIT(BRW_NEW_CONTEXT),
+ DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
+ DEFINE_BIT(BRW_NEW_INPUT_VARYING),
+ DEFINE_BIT(BRW_NEW_PSP),
+ DEFINE_BIT(BRW_NEW_FENCE),
+ DEFINE_BIT(BRW_NEW_INDICES),
+ DEFINE_BIT(BRW_NEW_VERTICES),
+ DEFINE_BIT(BRW_NEW_BATCH),
+ DEFINE_BIT(BRW_NEW_DEPTH_BUFFER),
+ {0, 0, 0}
+};
+
+static struct dirty_bit_map cache_bits[] = {
+ DEFINE_BIT(CACHE_NEW_CC_VP),
+ DEFINE_BIT(CACHE_NEW_CC_UNIT),
+ DEFINE_BIT(CACHE_NEW_WM_PROG),
+ DEFINE_BIT(CACHE_NEW_SAMPLER_DEFAULT_COLOR),
+ DEFINE_BIT(CACHE_NEW_SAMPLER),
+ DEFINE_BIT(CACHE_NEW_WM_UNIT),
+ DEFINE_BIT(CACHE_NEW_SF_PROG),
+ DEFINE_BIT(CACHE_NEW_SF_VP),
+ DEFINE_BIT(CACHE_NEW_SF_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_UNIT),
+ DEFINE_BIT(CACHE_NEW_VS_PROG),
+ DEFINE_BIT(CACHE_NEW_GS_UNIT),
+ DEFINE_BIT(CACHE_NEW_GS_PROG),
+ DEFINE_BIT(CACHE_NEW_CLIP_VP),
+ DEFINE_BIT(CACHE_NEW_CLIP_UNIT),
+ DEFINE_BIT(CACHE_NEW_CLIP_PROG),
+ DEFINE_BIT(CACHE_NEW_SURFACE),
+ DEFINE_BIT(CACHE_NEW_SURF_BIND),
+ {0, 0, 0}
+};
+
+
+static void
+brw_update_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ if (bit_map[i].bit & bits)
+ bit_map[i].count++;
+ }
+}
+
+static void
+brw_print_dirty_count(struct dirty_bit_map *bit_map, int32_t bits)
+{
+ int i;
+
+ for (i = 0; i < 32; i++) {
+ if (bit_map[i].bit == 0)
+ return;
+
+ fprintf(stderr, "0x%08x: %12d (%s)\n",
+ bit_map[i].bit, bit_map[i].count, bit_map[i].name);
+ }
+}
+
/***********************************************************************
* Emit all state:
*/
void brw_validate_state( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
struct brw_state_flags *state = &brw->state.dirty;
GLuint i;
@@ -202,17 +314,13 @@ void brw_validate_state( struct brw_context *brw )
state->brw |= ~0;
}
- /* texenv program needs to notify us somehow when this happens:
- * Some confusion about which state flag should represent this change.
- */
- if (brw->fragment_program != brw->attribs.FragmentProgram->_Current) {
- brw->fragment_program = brw->attribs.FragmentProgram->_Current;
- brw->state.dirty.mesa |= _NEW_PROGRAM;
+ if (brw->fragment_program != ctx->FragmentProgram._Current) {
+ brw->fragment_program = ctx->FragmentProgram._Current;
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
}
- if (brw->vertex_program != brw->attribs.VertexProgram->_Current) {
- brw->vertex_program = brw->attribs.VertexProgram->_Current;
+ if (brw->vertex_program != ctx->VertexProgram._Current) {
+ brw->vertex_program = ctx->VertexProgram._Current;
brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
}
@@ -246,6 +354,7 @@ void brw_upload_state(struct brw_context *brw)
{
struct brw_state_flags *state = &brw->state.dirty;
int i;
+ static int dirty_count = 0;
brw_clear_validated_bos(brw);
@@ -301,6 +410,18 @@ void brw_upload_state(struct brw_context *brw)
}
}
+ if (INTEL_DEBUG & DEBUG_STATE) {
+ brw_update_dirty_count(mesa_bits, state->mesa);
+ brw_update_dirty_count(brw_bits, state->brw);
+ brw_update_dirty_count(cache_bits, state->cache);
+ if (dirty_count++ % 1000 == 0) {
+ brw_print_dirty_count(mesa_bits, state->mesa);
+ brw_print_dirty_count(brw_bits, state->brw);
+ brw_print_dirty_count(cache_bits, state->cache);
+ fprintf(stderr, "\n");
+ }
+ }
+
if (!brw->intel.Fallback)
memset(state, 0, sizeof(*state));
}
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 4e577d0f6a8..d97ff27f0a1 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1031,10 +1031,10 @@ struct brw_surface_state
GLuint writedisable_green:1;
GLuint writedisable_red:1;
GLuint writedisable_alpha:1;
- GLuint surface_format:9;
+ GLuint surface_format:9; /**< BRW_SURFACEFORMAT_x */
GLuint data_return_format:1;
GLuint pad0:1;
- GLuint surface_type:3;
+ GLuint surface_type:3; /**< BRW_SURFACE_1D/2D/3D/CUBE */
} ss0;
struct {
diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c
index 0bb6f176a0d..ef99e9c1aea 100644
--- a/src/mesa/drivers/dri/i965/brw_tex.c
+++ b/src/mesa/drivers/dri/i965/brw_tex.c
@@ -86,11 +86,12 @@ void brw_FrameBufferTexDestroy( struct brw_context *brw )
*/
void brw_validate_textures( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
int i;
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
intel_finalize_mipmap_tree(intel, i);
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 1db7ceebcfb..e3111c66800 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -85,6 +85,7 @@ static void do_vs_prog( struct brw_context *brw,
static void brw_upload_vs_prog(struct brw_context *brw)
{
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_vs_prog_key key;
struct brw_vertex_program *vp =
(struct brw_vertex_program *)brw->vertex_program;
@@ -97,14 +98,9 @@ static void brw_upload_vs_prog(struct brw_context *brw)
* the inputs it asks for, whether they are varying or not.
*/
key.program_string_id = vp->id;
- key.nr_userclip = brw_count_bits(brw->attribs.Transform->ClipPlanesEnabled);
- key.copy_edgeflag = (brw->attribs.Polygon->FrontMode != GL_FILL ||
- brw->attribs.Polygon->BackMode != GL_FILL);
-
- /* BRW_NEW_METAOPS
- */
- if (brw->metaops.active)
- key.know_w_is_one = 1;
+ key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
+ key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL);
/* Make an early check for the key.
*/
@@ -123,7 +119,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
.mesa = _NEW_TRANSFORM | _NEW_POLYGON,
- .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_METAOPS,
+ .brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
.prepare = brw_upload_vs_prog
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 22388ec99d0..99d0e937226 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -43,7 +43,6 @@ struct brw_vs_prog_key {
GLuint program_string_id;
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
- GLuint know_w_is_one:1;
GLuint pad:26;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_constval.c b/src/mesa/drivers/dri/i965/brw_vs_constval.c
index 6fbac02de63..9977677fd74 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_constval.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_constval.c
@@ -168,6 +168,7 @@ static GLuint get_input_size(struct brw_context *brw,
*/
static void calc_wm_input_sizes( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
/* BRW_NEW_VERTEX_PROGRAM */
struct brw_vertex_program *vp =
(struct brw_vertex_program *)brw->vertex_program;
@@ -179,7 +180,7 @@ static void calc_wm_input_sizes( struct brw_context *brw )
memset(&t, 0, sizeof(t));
/* _NEW_LIGHT */
- if (brw->attribs.Light->Model.TwoSide)
+ if (ctx->Light.Model.TwoSide)
t.twoside = 1;
for (i = 0; i < VERT_ATTRIB_MAX; i++)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 25b4ee85cb0..24b7dc30fe1 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -73,8 +73,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->prog_data.curb_read_length = reg - 1;
-
-
/* Allocate input regs:
*/
c->nr_inputs = 0;
@@ -84,8 +82,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
c->regs[PROGRAM_INPUT][i] = brw_vec8_grf(reg, 0);
reg++;
}
- }
-
+ }
/* Allocate outputs: TODO: could organize the non-position outputs
* to go straight into message regs.
@@ -196,6 +193,7 @@ static void unalias1( struct brw_vs_compile *c,
struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
func(c, tmp, arg0);
brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
}
else {
func(c, dst, arg0);
@@ -217,12 +215,38 @@ static void unalias2( struct brw_vs_compile *c,
struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
func(c, tmp, arg0, arg1);
brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
}
else {
func(c, dst, arg0, arg1);
}
}
+static void unalias3( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2,
+ void (*func)( struct brw_vs_compile *,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg,
+ struct brw_reg ))
+{
+ if ((dst.file == arg0.file && dst.nr == arg0.nr) ||
+ (dst.file == arg1.file && dst.nr == arg1.nr) ||
+ (dst.file == arg2.file && dst.nr == arg2.nr)) {
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = brw_writemask(get_tmp(c), dst.dw1.bits.writemask);
+ func(c, tmp, arg0, arg1, arg2);
+ brw_MOV(p, dst, tmp);
+ release_tmp(c, tmp);
+ }
+ else {
+ func(c, dst, arg0, arg1, arg2);
+ }
+}
+
static void emit_sop( struct brw_compile *p,
struct brw_reg dst,
struct brw_reg arg0,
@@ -339,6 +363,7 @@ static void emit_math1( struct brw_vs_compile *c,
}
}
+
static void emit_math2( struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -370,7 +395,6 @@ static void emit_math2( struct brw_vs_compile *c,
release_tmp(c, tmp);
}
}
-
static void emit_exp_noalias( struct brw_vs_compile *c,
@@ -420,7 +444,7 @@ static void emit_exp_noalias( struct brw_vs_compile *c,
BRW_MATH_FUNCTION_EXP,
brw_writemask(dst, WRITEMASK_Z),
brw_swizzle1(arg0, 0),
- BRW_MATH_PRECISION_PARTIAL);
+ BRW_MATH_PRECISION_FULL);
}
if (dst.dw1.bits.writemask & WRITEMASK_W) {
@@ -521,8 +545,6 @@ static void emit_log_noalias( struct brw_vs_compile *c,
}
-
-
/* Need to unalias - consider swizzles: r0 = DST r0.xxxx r1
*/
static void emit_dst_noalias( struct brw_vs_compile *c,
@@ -544,6 +566,7 @@ static void emit_dst_noalias( struct brw_vs_compile *c,
brw_MOV(p, brw_writemask(dst, WRITEMASK_W), arg1);
}
+
static void emit_xpd( struct brw_compile *p,
struct brw_reg dst,
struct brw_reg t,
@@ -554,7 +577,6 @@ static void emit_xpd( struct brw_compile *p,
}
-
static void emit_lit_noalias( struct brw_vs_compile *c,
struct brw_reg dst,
struct brw_reg arg0 )
@@ -595,8 +617,42 @@ static void emit_lit_noalias( struct brw_vs_compile *c,
brw_ENDIF(p, if_insn);
}
+static void emit_lrp_noalias(struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ struct brw_reg arg2)
+{
+ struct brw_compile *p = &c->func;
+
+ brw_ADD(p, dst, negate(arg0), brw_imm_f(1.0));
+ brw_MUL(p, brw_null_reg(), dst, arg2);
+ brw_MAC(p, dst, arg0, arg1);
+}
+
+/** 3 or 4-component vector normalization */
+static void emit_nrm( struct brw_vs_compile *c,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ int num_comps)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp = get_tmp(c);
+
+ /* tmp = dot(arg0, arg0) */
+ if (num_comps == 3)
+ brw_DP3(p, tmp, arg0, arg0);
+ else
+ brw_DP4(p, tmp, arg0, arg0);
+
+ /* tmp = 1 / sqrt(tmp) */
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, tmp, tmp, BRW_MATH_PRECISION_FULL);
+ /* dst = arg0 * tmp */
+ brw_MUL(p, dst, arg0, tmp);
+ release_tmp(c, tmp);
+}
/* TODO: relative addressing!
@@ -634,7 +690,6 @@ static struct brw_reg get_reg( struct brw_vs_compile *c,
}
-
static struct brw_reg deref( struct brw_vs_compile *c,
struct brw_reg arg,
GLint offset)
@@ -728,8 +783,6 @@ static struct brw_reg get_dst( struct brw_vs_compile *c,
}
-
-
static void emit_swz( struct brw_vs_compile *c,
struct brw_reg dst,
struct prog_src_register src )
@@ -801,8 +854,8 @@ static void emit_swz( struct brw_vs_compile *c,
}
-
-/* Post-vertex-program processing. Send the results to the URB.
+/**
+ * Post-vertex-program processing. Send the results to the URB.
*/
static void emit_vertex_write( struct brw_vs_compile *c)
{
@@ -817,23 +870,16 @@ static void emit_vertex_write( struct brw_vs_compile *c)
get_reg(c, PROGRAM_INPUT, VERT_ATTRIB_EDGEFLAG));
}
-
/* Build ndc coords */
- if (!c->key.know_w_is_one) {
- ndc = get_tmp(c);
- emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
- brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc);
- }
- else {
- ndc = pos;
- }
+ ndc = get_tmp(c);
+ emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
+ brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc);
/* Update the header for point size, user clipping flags, and -ve rhw
* workaround.
*/
if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) ||
- c->key.nr_userclip ||
- (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one))
+ c->key.nr_userclip || !BRW_IS_G4X(p->brw))
{
struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD);
GLuint i;
@@ -848,7 +894,6 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8));
}
-
for (i = 0; i < c->key.nr_userclip; i++) {
brw_set_conditionalmod(p, BRW_CONDITIONAL_L);
brw_DP4(p, brw_null_reg(), pos, c->userplane[i]);
@@ -856,7 +901,6 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
-
/* i965 clipping workaround:
* 1) Test for -ve rhw
* 2) If set,
@@ -866,7 +910,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
* Later, clipping will detect ucp[6] and ensure the primitive is
* clipped against all fixed planes.
*/
- if (!BRW_IS_G4X(p->brw) && !c->key.know_w_is_one) {
+ if (!BRW_IS_G4X(p->brw)) {
brw_CMP(p,
vec8(brw_null_reg()),
BRW_CONDITIONAL_L,
@@ -888,14 +932,12 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_MOV(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD), brw_imm_ud(0));
}
-
/* Emit the (interleaved) headers for the two vertices - an 8-reg
* of zeros followed by two sets of NDC coordinates:
*/
brw_set_access_mode(p, BRW_ALIGN_1);
brw_MOV(p, offset(m0, 2), ndc);
brw_MOV(p, offset(m0, 3), pos);
-
brw_urb_WRITE(p,
brw_null_reg(), /* dest */
@@ -909,9 +951,9 @@ static void emit_vertex_write( struct brw_vs_compile *c)
1, /* writes complete */
0, /* urb destination offset */
BRW_URB_SWIZZLE_INTERLEAVE);
-
}
+
static void
post_vs_emit( struct brw_vs_compile *c, struct brw_instruction *end_inst )
{
@@ -958,7 +1000,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
GLuint file;
if (INTEL_DEBUG & DEBUG_VS) {
- _mesa_printf("\n\n\nvs-emit:\n");
+ _mesa_printf("vs-emit:\n");
_mesa_print_program(&c->vp->program.Base);
_mesa_printf("\n");
}
@@ -1016,6 +1058,11 @@ void brw_vs_emit(struct brw_vs_compile *c )
else
dst = get_dst(c, inst->DstReg);
+ if (inst->SaturateMode != SATURATE_OFF) {
+ _mesa_problem(NULL, "Unsupported saturate %d in vertex shader",
+ inst->SaturateMode);
+ }
+
switch (inst->Opcode) {
case OPCODE_ABS:
brw_MOV(p, dst, brw_abs(args[0]));
@@ -1035,6 +1082,12 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_DPH:
brw_DPH(p, dst, args[0], args[1]);
break;
+ case OPCODE_NRM3:
+ emit_nrm(c, dst, args[0], 3);
+ break;
+ case OPCODE_NRM4:
+ emit_nrm(c, dst, args[0], 4);
+ break;
case OPCODE_DST:
unalias2(c, dst, args[0], args[1], emit_dst_noalias);
break;
@@ -1062,6 +1115,9 @@ void brw_vs_emit(struct brw_vs_compile *c )
case OPCODE_LIT:
unalias1(c, dst, args[0], emit_lit_noalias);
break;
+ case OPCODE_LRP:
+ unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias);
+ break;
case OPCODE_MAD:
brw_MOV(p, brw_acc_reg(), args[2]);
brw_MAC(p, dst, args[0], args[1]);
@@ -1102,7 +1158,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_SGT:
emit_sgt(p, dst, args[0], args[1]);
- break;
+ break;
case OPCODE_SLT:
emit_slt(p, dst, args[0], args[1]);
break;
@@ -1118,6 +1174,10 @@ void brw_vs_emit(struct brw_vs_compile *c )
*/
emit_swz(c, dst, inst->SrcReg[0] );
break;
+ case OPCODE_TRUNC:
+ /* round toward zero */
+ brw_RNDZ(p, dst, args[0]);
+ break;
case OPCODE_XPD:
emit_xpd(p, dst, args[0], args[1]);
break;
@@ -1136,7 +1196,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
brw_set_predicate_control_flag_value(p, 0xff);
- break;
+ break;
case OPCODE_CAL:
brw_set_access_mode(p, BRW_ALIGN_1);
brw_ADD(p, deref_1d(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
@@ -1145,7 +1205,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
get_addr_reg(stack_index), brw_imm_d(4));
inst->Data = &p->store[p->nr_insn];
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- break;
+ break;
case OPCODE_RET:
brw_ADD(p, get_addr_reg(stack_index),
get_addr_reg(stack_index), brw_imm_d(-4));
@@ -1154,17 +1214,17 @@ void brw_vs_emit(struct brw_vs_compile *c )
brw_set_access_mode(p, BRW_ALIGN_16);
case OPCODE_END:
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- break;
+ break;
case OPCODE_PRINT:
case OPCODE_BGNSUB:
case OPCODE_ENDSUB:
+ /* no-op instructions */
break;
default:
- _mesa_printf("Unsupported opcode %i (%s) in vertex shader\n",
- inst->Opcode, inst->Opcode < MAX_OPCODE ?
+ _mesa_problem(NULL, "Unsupported opcode %i (%s) in vertex shader",
+ inst->Opcode, inst->Opcode < MAX_OPCODE ?
_mesa_opcode_string(inst->Opcode) :
"unknown");
- break;
}
if ((inst->DstReg.File == PROGRAM_OUTPUT)
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index 942581696d8..1a63766ea1f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -49,6 +49,8 @@ struct brw_vs_unit_key {
static void
vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
+
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -61,7 +63,7 @@ vs_unit_populate_key(struct brw_context *brw, struct brw_vs_unit_key *key)
key->urb_size = brw->urb.vsize;
/* BRW_NEW_CURBE_OFFSETS, _NEW_TRANSFORM */
- if (brw->attribs.Transform->ClipPlanesEnabled) {
+ if (ctx->Transform.ClipPlanesEnabled) {
/* Note that we read in the userclip planes as well, hence
* clip_start:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_vs_tnl.c b/src/mesa/drivers/dri/i965/brw_vs_tnl.c
deleted file mode 100644
index eacc289f1f1..00000000000
--- a/src/mesa/drivers/dri/i965/brw_vs_tnl.c
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 6.3
- *
- * Copyright (C) 2005 Tungsten Graphics All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file t_vp_build.c
- * Create a vertex program to execute the current fixed function T&L pipeline.
- * \author Keith Whitwell
- */
-
-
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "brw_vs.h"
-#include "brw_state.h"
-
-
-static void prepare_active_vertprog( struct brw_context *brw )
-{
- const struct gl_vertex_program *prev = brw->vertex_program;
-
- brw->vertex_program = brw->attribs.VertexProgram->_Current;
-
- if (brw->vertex_program != prev)
- brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
-}
-
-
-
-const struct brw_tracked_state brw_active_vertprog = {
- .dirty = {
- .mesa = _NEW_PROGRAM,
- .brw = 0,
- .cache = 0
- },
- .prepare = prepare_active_vertprog
-};
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 2d4c81274e6..b501a59ccd5 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -23,14 +23,12 @@
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
+**********************************************************************/
+/*
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
#include "main/glheader.h"
#include "main/mtypes.h"
@@ -44,12 +42,11 @@
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
-
#include "brw_draw.h"
#include "brw_state.h"
#include "brw_fallback.h"
#include "brw_vs.h"
-#include <stdarg.h>
+
static void
dri_bo_release(dri_bo **bo)
@@ -58,21 +55,22 @@ dri_bo_release(dri_bo **bo)
*bo = NULL;
}
-/* called from intelDestroyContext()
+
+/**
+ * called from intelDestroyContext()
*/
static void brw_destroy_context( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
int i;
- brw_destroy_metaops(brw);
brw_destroy_state(brw);
brw_draw_destroy( brw );
brw_FrameBufferTexDestroy( brw );
for (i = 0; i < brw->state.nr_draw_regions; i++)
- intel_region_release(&brw->state.draw_regions[i]);
+ intel_region_release(&brw->state.draw_regions[i]);
brw->state.nr_draw_regions = 0;
intel_region_release(&brw->state.depth_region);
@@ -99,37 +97,46 @@ static void brw_destroy_context( struct intel_context *intel )
dri_bo_release(&brw->cc.vp_bo);
}
-/* called from intelDrawBuffer()
+
+/**
+ * called from intelDrawBuffer()
*/
static void brw_set_draw_region( struct intel_context *intel,
- struct intel_region *draw_regions[],
- struct intel_region *depth_region,
- GLuint num_regions)
+ struct intel_region *draw_regions[],
+ struct intel_region *depth_region,
+ GLuint num_regions)
{
struct brw_context *brw = brw_context(&intel->ctx);
int i;
+
+ /* release old color/depth regions */
if (brw->state.depth_region != depth_region)
brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
for (i = 0; i < brw->state.nr_draw_regions; i++)
intel_region_release(&brw->state.draw_regions[i]);
intel_region_release(&brw->state.depth_region);
+
+ /* reference new color/depth regions */
for (i = 0; i < num_regions; i++)
intel_region_reference(&brw->state.draw_regions[i], draw_regions[i]);
intel_region_reference(&brw->state.depth_region, depth_region);
brw->state.nr_draw_regions = num_regions;
}
-/* called from intel_batchbuffer_flush and children before sending a
+
+/**
+ * called from intel_batchbuffer_flush and children before sending a
* batchbuffer off.
*/
static void brw_finish_batch(struct intel_context *intel)
{
struct brw_context *brw = brw_context(&intel->ctx);
-
brw_emit_query_end(brw);
}
-/* called from intelFlushBatchLocked
+
+/**
+ * called from intelFlushBatchLocked
*/
static void brw_new_batch( struct intel_context *intel )
{
@@ -160,24 +167,21 @@ static void brw_new_batch( struct intel_context *intel )
}
}
-static void brw_note_fence( struct intel_context *intel,
- GLuint fence )
+
+static void brw_note_fence( struct intel_context *intel, GLuint fence )
{
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
}
-
+
+
static void brw_note_unlock( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
-
brw_state_cache_check_size(brw);
-
- brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_LOCK;
}
-void brw_do_flush( struct brw_context *brw,
- GLuint flags )
+void brw_do_flush( struct brw_context *brw, GLuint flags )
{
struct brw_mi_flush flush;
memset(&flush, 0, sizeof(flush));
@@ -187,8 +191,7 @@ void brw_do_flush( struct brw_context *brw,
}
-static void brw_emit_flush( struct intel_context *intel,
- GLuint unused )
+static void brw_emit_flush( struct intel_context *intel, GLuint unused )
{
brw_do_flush(brw_context(&intel->ctx),
BRW_FLUSH_STATE_CACHE|BRW_FLUSH_READ_CACHE);
@@ -208,6 +211,7 @@ static GLuint brw_flush_cmd( void )
return *(GLuint *)&flush;
}
+
static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
/* nothing */
@@ -217,14 +221,14 @@ static void brw_invalidate_state( struct intel_context *intel, GLuint new_state
void brwInitVtbl( struct brw_context *brw )
{
brw->intel.vtbl.check_vertex_size = 0;
- brw->intel.vtbl.emit_state = 0;
- brw->intel.vtbl.reduced_primitive_state = 0;
+ brw->intel.vtbl.emit_state = 0;
+ brw->intel.vtbl.reduced_primitive_state = 0;
brw->intel.vtbl.render_start = 0;
- brw->intel.vtbl.update_texture_state = 0;
+ brw->intel.vtbl.update_texture_state = 0;
- brw->intel.vtbl.invalidate_state = brw_invalidate_state;
- brw->intel.vtbl.note_fence = brw_note_fence;
- brw->intel.vtbl.note_unlock = brw_note_unlock;
+ brw->intel.vtbl.invalidate_state = brw_invalidate_state;
+ brw->intel.vtbl.note_fence = brw_note_fence;
+ brw->intel.vtbl.note_unlock = brw_note_unlock;
brw->intel.vtbl.new_batch = brw_new_batch;
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
@@ -233,4 +237,3 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.emit_flush = brw_emit_flush;
brw->intel.vtbl.debug_batch = brw_debug_batch;
}
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 361312c2ca1..ea708a06815 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -36,63 +36,24 @@
#include "brw_state.h"
+/** Return number of src args for given instruction */
GLuint brw_wm_nr_args( GLuint opcode )
{
switch (opcode) {
-
case WM_PIXELXY:
- case OPCODE_ABS:
- case OPCODE_FLR:
- case OPCODE_FRC:
- case OPCODE_SWZ:
- case OPCODE_MOV:
- case OPCODE_COS:
- case OPCODE_EX2:
- case OPCODE_LG2:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_SIN:
- case OPCODE_SCS:
- case OPCODE_TEX:
- case OPCODE_TXB:
- case OPCODE_TXP:
- case OPCODE_KIL:
- case OPCODE_LIT:
- case WM_CINTERP:
- case WM_WPOSXY:
+ case WM_CINTERP:
+ case WM_WPOSXY:
return 1;
-
- case OPCODE_POW:
- case OPCODE_SUB:
- case OPCODE_SGE:
- case OPCODE_SGT:
- case OPCODE_SLE:
- case OPCODE_SLT:
- case OPCODE_SEQ:
- case OPCODE_SNE:
- case OPCODE_ADD:
- case OPCODE_MAX:
- case OPCODE_MIN:
- case OPCODE_MUL:
- case OPCODE_XPD:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DPH:
- case OPCODE_DST:
- case WM_LINTERP:
+ case WM_LINTERP:
case WM_DELTAXY:
case WM_PIXELW:
return 2;
-
case WM_FB_WRITE:
- case WM_PINTERP:
- case OPCODE_MAD:
- case OPCODE_CMP:
- case OPCODE_LRP:
+ case WM_PINTERP:
return 3;
-
default:
- return 0;
+ assert(opcode < MAX_OPCODE);
+ return _mesa_num_inst_src_regs(opcode);
}
}
@@ -175,6 +136,9 @@ static void do_wm_prog( struct brw_context *brw,
*/
brw_wm_emit(c);
}
+ if (INTEL_DEBUG & DEBUG_WM)
+ fprintf(stderr, "\n");
+
/* get the program
*/
program = brw_get_program(&c->func, &program_size);
@@ -193,6 +157,7 @@ static void do_wm_prog( struct brw_context *brw,
static void brw_wm_populate_key( struct brw_context *brw,
struct brw_wm_prog_key *key )
{
+ GLcontext *ctx = &brw->intel.ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
@@ -206,57 +171,50 @@ static void brw_wm_populate_key( struct brw_context *brw,
*/
/* _NEW_COLOR */
if (fp->program.UsesKill ||
- brw->attribs.Color->AlphaEnabled)
+ ctx->Color.AlphaEnabled)
lookup |= IZ_PS_KILL_ALPHATEST_BIT;
if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPR))
lookup |= IZ_PS_COMPUTES_DEPTH_BIT;
/* _NEW_DEPTH */
- if (brw->attribs.Depth->Test)
+ if (ctx->Depth.Test)
lookup |= IZ_DEPTH_TEST_ENABLE_BIT;
- if (brw->attribs.Depth->Test &&
- brw->attribs.Depth->Mask) /* ?? */
+ if (ctx->Depth.Test &&
+ ctx->Depth.Mask) /* ?? */
lookup |= IZ_DEPTH_WRITE_ENABLE_BIT;
/* _NEW_STENCIL */
- if (brw->attribs.Stencil->Enabled) {
+ if (ctx->Stencil.Enabled) {
lookup |= IZ_STENCIL_TEST_ENABLE_BIT;
- if (brw->attribs.Stencil->WriteMask[0] ||
- (brw->attribs.Stencil->_TestTwoSide &&
- brw->attribs.Stencil->WriteMask[1]))
+ if (ctx->Stencil.WriteMask[0] ||
+ ctx->Stencil.WriteMask[ctx->Stencil._BackFace])
lookup |= IZ_STENCIL_WRITE_ENABLE_BIT;
}
- /* XXX: when should this be disabled?
- */
- if (1)
- lookup |= IZ_EARLY_DEPTH_TEST_BIT;
-
-
line_aa = AA_NEVER;
/* _NEW_LINE, _NEW_POLYGON, BRW_NEW_REDUCED_PRIMITIVE */
- if (brw->attribs.Line->SmoothFlag) {
+ if (ctx->Line.SmoothFlag) {
if (brw->intel.reduced_primitive == GL_LINES) {
line_aa = AA_ALWAYS;
}
else if (brw->intel.reduced_primitive == GL_TRIANGLES) {
- if (brw->attribs.Polygon->FrontMode == GL_LINE) {
+ if (ctx->Polygon.FrontMode == GL_LINE) {
line_aa = AA_SOMETIMES;
- if (brw->attribs.Polygon->BackMode == GL_LINE ||
- (brw->attribs.Polygon->CullFlag &&
- brw->attribs.Polygon->CullFaceMode == GL_BACK))
+ if (ctx->Polygon.BackMode == GL_LINE ||
+ (ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode == GL_BACK))
line_aa = AA_ALWAYS;
}
- else if (brw->attribs.Polygon->BackMode == GL_LINE) {
+ else if (ctx->Polygon.BackMode == GL_LINE) {
line_aa = AA_SOMETIMES;
- if ((brw->attribs.Polygon->CullFlag &&
- brw->attribs.Polygon->CullFaceMode == GL_FRONT))
+ if ((ctx->Polygon.CullFlag &&
+ ctx->Polygon.CullFaceMode == GL_FRONT))
line_aa = AA_ALWAYS;
}
}
@@ -271,20 +229,25 @@ static void brw_wm_populate_key( struct brw_context *brw,
key->projtex_mask = brw->wm.input_size_masks[4-1] >> (FRAG_ATTRIB_TEX0 - FRAG_ATTRIB_WPOS);
/* _NEW_LIGHT */
- key->flat_shade = (brw->attribs.Light->ShadeModel == GL_FLAT);
+ key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
/* _NEW_TEXTURE */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- const struct gl_texture_unit *unit = &brw->attribs.Texture->Unit[i];
- const struct gl_texture_object *t = unit->_Current;
+ const struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
if (unit->_ReallyEnabled) {
- if (t->Image[0][t->BaseLevel]->InternalFormat == GL_YCBCR_MESA) {
- key->yuvtex_mask |= 1<<i;
- if (t->Image[0][t->BaseLevel]->TexFormat->MesaFormat ==
- MESA_FORMAT_YCBCR)
- key->yuvtex_swap_mask |= 1<< i;
+ const struct gl_texture_object *t = unit->_Current;
+ const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
+ if (img->InternalFormat == GL_YCBCR_MESA) {
+ key->yuvtex_mask |= 1 << i;
+ if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR)
+ key->yuvtex_swap_mask |= 1 << i;
}
+
+ key->tex_swizzles[i] = t->_Swizzle;
+ }
+ else {
+ key->tex_swizzles[i] = SWIZZLE_NOOP;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 896390c17b8..0f46a25b1a1 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -49,8 +49,7 @@
#define IZ_DEPTH_TEST_ENABLE_BIT 0x8
#define IZ_STENCIL_WRITE_ENABLE_BIT 0x10
#define IZ_STENCIL_TEST_ENABLE_BIT 0x20
-#define IZ_EARLY_DEPTH_TEST_BIT 0x40
-#define IZ_BIT_MAX 0x80
+#define IZ_BIT_MAX 0x40
#define AA_NEVER 0
#define AA_SOMETIMES 1
@@ -61,16 +60,17 @@ struct brw_wm_prog_key {
GLuint aa_dest_stencil_reg:3;
GLuint dest_depth_reg:3;
GLuint nr_depth_regs:3;
- GLuint projtex_mask:8;
- GLuint shadowtex_mask:8;
GLuint computes_depth:1; /* could be derived from program string */
GLuint source_depth_to_render_target:1;
GLuint flat_shade:1;
GLuint runtime_check_aads_emit:1;
- GLuint yuvtex_mask:8;
- GLuint yuvtex_swap_mask:8; /* UV swaped */
- GLuint pad1:16;
+ GLuint projtex_mask:16;
+ GLuint shadowtex_mask:16;
+ GLuint yuvtex_mask:16;
+ GLuint yuvtex_swap_mask:16; /* UV swaped */
+
+ GLuint tex_swizzles[BRW_MAX_TEX_UNIT];
GLuint program_string_id:32;
GLuint origin_x, origin_y;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_debug.c b/src/mesa/drivers/dri/i965/brw_wm_debug.c
index f31d0974ecf..8f07f89ebc5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_debug.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_debug.c
@@ -163,9 +163,9 @@ void brw_wm_print_program( struct brw_wm_compile *c,
{
GLuint insn;
- _mesa_printf("\n\n\n%s:\n", stage);
+ _mesa_printf("%s:\n", stage);
for (insn = 0; insn < c->nr_insns; insn++)
brw_wm_print_insn(c, &c->instruction[insn]);
- _mesa_printf("\n\n\n");
+ _mesa_printf("\n");
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 58c78c4b2c5..b5050a3e40b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -194,7 +194,7 @@ static void emit_linterp( struct brw_compile *p,
interp[2] = brw_vec1_grf(nr+1, 0);
interp[3] = brw_vec1_grf(nr+1, 4);
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
@@ -219,42 +219,40 @@ static void emit_pinterp( struct brw_compile *p,
interp[2] = brw_vec1_grf(nr+1, 0);
interp[3] = brw_vec1_grf(nr+1, 4);
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
}
}
- for(i = 0; i < 4; i++ ) {
+ for (i = 0; i < 4; i++) {
if (mask & (1<<i)) {
brw_MUL(p, dst[i], dst[i], w[3]);
}
}
}
+
static void emit_cinterp( struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
const struct brw_reg *arg0 )
{
- struct brw_reg interp[4];
- GLuint nr = arg0[0].nr;
- GLuint i;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for(i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
- }
- }
-}
-
+ struct brw_reg interp[4];
+ GLuint nr = arg0[0].nr;
+ GLuint i;
+ interp[0] = brw_vec1_grf(nr, 0);
+ interp[1] = brw_vec1_grf(nr, 4);
+ interp[2] = brw_vec1_grf(nr+1, 0);
+ interp[3] = brw_vec1_grf(nr+1, 4);
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
+ }
+ }
+}
static void emit_alu1( struct brw_compile *p,
@@ -280,6 +278,7 @@ static void emit_alu1( struct brw_compile *p,
brw_set_saturate(p, 0);
}
+
static void emit_alu2( struct brw_compile *p,
struct brw_instruction *(*func)(struct brw_compile *,
struct brw_reg,
@@ -351,6 +350,7 @@ static void emit_lrp( struct brw_compile *p,
}
}
}
+
static void emit_sop( struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
@@ -376,7 +376,7 @@ static void emit_slt( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
}
static void emit_sle( struct brw_compile *p,
@@ -385,7 +385,7 @@ static void emit_sle( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
}
static void emit_sgt( struct brw_compile *p,
@@ -394,7 +394,7 @@ static void emit_sgt( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
}
static void emit_sge( struct brw_compile *p,
@@ -403,7 +403,7 @@ static void emit_sge( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
}
static void emit_seq( struct brw_compile *p,
@@ -412,7 +412,7 @@ static void emit_seq( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
}
static void emit_sne( struct brw_compile *p,
@@ -421,7 +421,7 @@ static void emit_sne( struct brw_compile *p,
const struct brw_reg *arg0,
const struct brw_reg *arg1 )
{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
+ emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
}
static void emit_cmp( struct brw_compile *p,
@@ -505,7 +505,7 @@ static void emit_dp3( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -525,7 +525,7 @@ static void emit_dp4( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -546,7 +546,7 @@ static void emit_dph( struct brw_compile *p,
const struct brw_reg *arg1 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -592,7 +592,7 @@ static void emit_math1( struct brw_compile *p,
const struct brw_reg *arg0 )
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
//assert((mask & WRITEMASK_XYZW) == WRITEMASK_X ||
// function == BRW_MATH_FUNCTION_SINCOS);
@@ -619,7 +619,7 @@ static void emit_math2( struct brw_compile *p,
const struct brw_reg *arg1)
{
if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code*/
+ return; /* Do not emit dead code */
assert((mask & WRITEMASK_XYZW) == WRITEMASK_X);
@@ -760,7 +760,6 @@ static void emit_txb( struct brw_wm_compile *c,
brw_MOV(p, brw_message_reg(8), arg[3]);
msgLength = 9;
-
brw_SAMPLE(p,
retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW),
1,
@@ -772,7 +771,6 @@ static void emit_txb( struct brw_wm_compile *c,
8, /* responseLength */
msgLength,
0);
-
}
@@ -823,7 +821,6 @@ static void emit_kil( struct brw_wm_compile *c,
struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
GLuint i;
-
/* XXX - usually won't need 4 compares!
*/
for (i = 0; i < 4; i++) {
@@ -836,6 +833,7 @@ static void emit_kil( struct brw_wm_compile *c,
}
}
+
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -869,6 +867,7 @@ static void fire_fb_write( struct brw_wm_compile *c,
eot);
}
+
static void emit_aa( struct brw_wm_compile *c,
struct brw_reg *arg1,
GLuint reg )
@@ -962,7 +961,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
nr += 2;
}
-
if (!c->key.runtime_check_aads_emit) {
if (c->key.aa_dest_stencil_reg)
emit_aa(c, arg1, 2);
@@ -996,8 +994,6 @@ static void emit_fb_write( struct brw_wm_compile *c,
}
-
-
/* Post-fragment-program processing. Send the results to the
* framebuffer.
*/
@@ -1022,6 +1018,7 @@ static void emit_spill( struct brw_wm_compile *c,
slot);
}
+
static void emit_unspill( struct brw_wm_compile *c,
struct brw_reg reg,
GLuint slot )
@@ -1047,7 +1044,6 @@ static void emit_unspill( struct brw_wm_compile *c,
}
-
/**
* Retrieve upto 4 GEN4 register pairs for the given wm reg:
*/
@@ -1073,6 +1069,7 @@ static void get_argument_regs( struct brw_wm_compile *c,
}
}
+
static void spill_values( struct brw_wm_compile *c,
struct brw_wm_value *values,
GLuint nr )
@@ -1085,7 +1082,6 @@ static void spill_values( struct brw_wm_compile *c,
}
-
/* Emit the fragment program instructions here.
*/
void brw_wm_emit( struct brw_wm_compile *c )
@@ -1176,7 +1172,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
break;
- case OPCODE_DP3: /* */
+ case OPCODE_DP3:
emit_dp3(p, dst, dst_flags, args[0], args[1]);
break;
@@ -1188,7 +1184,7 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
- case OPCODE_LRP: /* */
+ case OPCODE_LRP:
emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
@@ -1315,8 +1311,3 @@ void brw_wm_emit( struct brw_wm_compile *c )
inst->dst[i]->spill_slot);
}
}
-
-
-
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index d3e926c328c..ea3f3fc678f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -111,6 +111,12 @@ static struct prog_src_register src_swizzle1( struct prog_src_register reg, int
return src_swizzle(reg, x, x, x, x);
}
+static struct prog_src_register src_swizzle4( struct prog_src_register reg, uint swizzle )
+{
+ reg.Swizzle = swizzle;
+ return reg;
+}
+
/***********************************************************************
* Dest regs
@@ -122,10 +128,11 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.File = file;
reg.Index = idx;
reg.WriteMask = WRITEMASK_XYZW;
+ reg.RelAddr = 0;
reg.CondMask = 0;
reg.CondSwizzle = 0;
- reg.pad = 0;
reg.CondSrc = 0;
+ reg.pad = 0;
return reg;
}
@@ -426,10 +433,6 @@ static struct prog_src_register search_or_add_param5(struct brw_wm_compile *c,
idx = _mesa_add_state_reference( paramList, tokens );
- /* Recalculate state dependency:
- */
- c->fp->param_state = paramList->StateFlags;
-
return src_reg(PROGRAM_STATE_VAR, idx);
}
@@ -557,12 +560,19 @@ static void precalc_lit( struct brw_wm_compile *c,
}
}
+
+/**
+ * Some TEX instructions require extra code, cube map coordinate
+ * normalization, or coordinate scaling for RECT textures, etc.
+ * This function emits those extra instructions and the TEX
+ * instruction itself.
+ */
static void precalc_tex( struct brw_wm_compile *c,
const struct prog_instruction *inst )
{
struct prog_src_register coord;
struct prog_dst_register tmpcoord;
- GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
+ const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) {
struct prog_instruction *out;
@@ -572,9 +582,11 @@ static void precalc_tex( struct brw_wm_compile *c,
struct prog_src_register tmp1src = src_reg_from_dst(tmp1);
struct prog_src_register src0 = inst->SrcReg[0];
+ /* find longest component of coord vector and normalize it */
tmpcoord = get_temp(c);
coord = src_reg_from_dst(tmpcoord);
+ /* tmpcoord = src0 (i.e.: coord = src0) */
out = emit_op(c, OPCODE_MOV,
tmpcoord,
0, 0, 0,
@@ -584,6 +596,7 @@ static void precalc_tex( struct brw_wm_compile *c,
out->SrcReg[0].NegateBase = 0;
out->SrcReg[0].Abs = 1;
+ /* tmp0 = MAX(coord.X, coord.Y) */
emit_op(c, OPCODE_MAX,
tmp0,
0, 0, 0,
@@ -591,6 +604,7 @@ static void precalc_tex( struct brw_wm_compile *c,
src_swizzle1(coord, Y),
src_undef());
+ /* tmp1 = MAX(tmp0, coord.Z) */
emit_op(c, OPCODE_MAX,
tmp1,
0, 0, 0,
@@ -598,6 +612,7 @@ static void precalc_tex( struct brw_wm_compile *c,
src_swizzle1(coord, Z),
src_undef());
+ /* tmp0 = 1 / tmp1 */
emit_op(c, OPCODE_RCP,
tmp0,
0, 0, 0,
@@ -605,6 +620,7 @@ static void precalc_tex( struct brw_wm_compile *c,
src_undef(),
src_undef());
+ /* tmpCoord = src0 * tmp0 */
emit_op(c, OPCODE_MUL,
tmpcoord,
0, 0, 0,
@@ -614,7 +630,8 @@ static void precalc_tex( struct brw_wm_compile *c,
release_temp(c, tmp0);
release_temp(c, tmp1);
- } else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
+ }
+ else if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
struct prog_src_register scale =
search_or_add_param5( c,
STATE_INTERNAL,
@@ -645,19 +662,9 @@ static void precalc_tex( struct brw_wm_compile *c,
* conversion requires allocating a temporary variable which we
* don't have the facility to do that late in the compilation.
*/
- if (!(c->key.yuvtex_mask & (1<<unit))) {
- emit_op(c,
- OPCODE_TEX,
- inst->DstReg,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- coord,
- src_undef(),
- src_undef());
- }
- else {
- GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
+ if (c->key.yuvtex_mask & (1 << unit)) {
+ /* convert ycbcr to RGBA */
+ GLboolean swap_uv = c->key.yuvtex_swap_mask & (1<<unit);
/*
CONST C0 = { -.5, -.0625, -.5, 1.164 }
@@ -737,6 +744,31 @@ static void precalc_tex( struct brw_wm_compile *c,
release_temp(c, tmp);
}
+ else {
+ /* ordinary RGBA tex instruction */
+ emit_op(c,
+ OPCODE_TEX,
+ inst->DstReg,
+ inst->SaturateMode,
+ unit,
+ inst->TexSrcTarget,
+ coord,
+ src_undef(),
+ src_undef());
+ }
+
+ /* For GL_EXT_texture_swizzle: */
+ if (c->key.tex_swizzles[unit] != SWIZZLE_NOOP) {
+ /* swizzle the result of the TEX instruction */
+ struct prog_src_register tmpsrc = src_reg_from_dst(inst->DstReg);
+ emit_op(c, OPCODE_SWZ,
+ inst->DstReg,
+ SATURATE_OFF, /* saturate already done above */
+ 0, 0, /* tex unit, target N/A */
+ src_swizzle4(tmpsrc, c->key.tex_swizzles[unit]),
+ src_undef(),
+ src_undef());
+ }
if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) ||
(inst->TexSrcTarget == TEXTURE_CUBE_INDEX))
@@ -814,62 +846,11 @@ static void precalc_txp( struct brw_wm_compile *c,
-
-
-/***********************************************************************
- * Add instructions to perform fog blending
- */
-
-static void fog_blend( struct brw_wm_compile *c,
- struct prog_src_register fog_factor )
-{
- struct prog_dst_register outcolor = dst_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
- struct prog_src_register fogcolor = search_or_add_param5( c, STATE_FOG_COLOR, 0,0,0,0 );
-
- /* color.xyz = LRP fog_factor.xxxx, output_color, fog_color */
-
- emit_op(c,
- OPCODE_LRP,
- dst_mask(outcolor, WRITEMASK_XYZ),
- 0, 0, 0,
- fog_factor,
- src_reg_from_dst(outcolor),
- fogcolor);
-}
-
-
-
-/* This one is simple - just take the interpolated fog coordinate and
- * use it as the fog blend factor.
- */
-static void fog_interpolated( struct brw_wm_compile *c )
-{
- struct prog_src_register fogc = src_reg(PROGRAM_INPUT, FRAG_ATTRIB_FOGC);
-
- if (!(c->fp_interp_emitted & (1<<FRAG_ATTRIB_FOGC)))
- emit_interp(c, FRAG_ATTRIB_FOGC);
-
- fog_blend( c, src_swizzle1(fogc, GET_SWZ(fogc.Swizzle,X)));
-}
-
-static void emit_fog( struct brw_wm_compile *c )
-{
- if (!c->fp->program.FogOption)
- return;
-
- if (1)
- fog_interpolated( c );
- else {
- /* TODO: per-pixel fog */
- assert(0);
- }
-}
-
static void emit_fb_write( struct brw_wm_compile *c )
{
- struct prog_src_register outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPR);
+ struct prog_src_register outcolor;
GLuint i;
struct prog_instruction *inst, *last_inst;
@@ -893,7 +874,14 @@ static void emit_fb_write( struct brw_wm_compile *c )
}
}
last_inst->Sampler |= 1; //eot
- }else {
+ }
+ else {
+ /* if gl_FragData[0] is written, use it, else use gl_FragColor */
+ if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0))
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0);
+ else
+ outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLR);
+
inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0),
0, 0, 0, outcolor, payload_r0_depth, outdepth);
inst->Sampler = 1|(0<<1);
@@ -960,7 +948,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
GLuint insn;
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npre-fp:\n");
+ _mesa_printf("pre-fp:\n");
_mesa_print_program(&fp->program.Base);
_mesa_printf("\n");
}
@@ -1055,7 +1043,6 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
emit_ddy(c, inst);
break;
case OPCODE_END:
- emit_fog(c);
emit_fb_write(c);
break;
case OPCODE_PRINT:
@@ -1068,7 +1055,7 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
}
if (INTEL_DEBUG & DEBUG_WM) {
- _mesa_printf("\n\n\npass_fp:\n");
+ _mesa_printf("pass_fp:\n");
print_insns( c->prog_instructions, c->nr_fp_insns );
_mesa_printf("\n");
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index cb728190f5c..8fd776ac393 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -267,7 +267,7 @@ static void emit_trunc( struct brw_wm_compile *c,
struct brw_reg src, dst;
dst = get_dst_reg(c, inst, i, 1) ;
src = get_src_reg(c, &inst->SrcReg[0], i, 1);
- brw_RNDD(p, dst, src);
+ brw_RNDZ(p, dst, src);
}
}
brw_set_saturate(p, 0);
@@ -623,7 +623,7 @@ static void emit_dph(struct brw_wm_compile *c,
brw_MAC(p, brw_null_reg(), src0[1], src1[1]);
brw_MAC(p, dst, src0[2], src1[2]);
brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- brw_ADD(p, dst, src0[3], src1[3]);
+ brw_ADD(p, dst, dst, src1[3]);
brw_set_saturate(p, 0);
}
@@ -892,15 +892,19 @@ static void emit_lrp(struct brw_wm_compile *c,
}
}
+/**
+ * For GLSL shaders, this KIL will be unconditional.
+ * It may be contained inside an IF/ENDIF structure of course.
+ */
static void emit_kil(struct brw_wm_compile *c)
{
- struct brw_compile *p = &c->func;
- struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
- brw_AND(p, depth, c->emit_mask_reg, depth);
- brw_pop_insn_state(p);
+ struct brw_compile *p = &c->func;
+ struct brw_reg depth = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK
+ brw_AND(p, depth, c->emit_mask_reg, depth);
+ brw_pop_insn_state(p);
}
static void emit_mad(struct brw_wm_compile *c,
@@ -1095,7 +1099,7 @@ static void noise1_sub( struct brw_wm_compile *c ) {
/* Arrange the two end coordinates into scalars (itmp0/itmp1) to
be hashed. Also compute the remainder (offset within the unit
length), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, itmp[ 0 ], param );
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param );
brw_FRC( p, param, param );
brw_ADD( p, itmp[ 1 ], itmp[ 0 ], brw_imm_ud( 1 ) );
brw_MOV( p, itmp[ 3 ], brw_imm_ud( 0x79D9 ) ); /* constant used later */
@@ -1220,8 +1224,8 @@ static void noise2_sub( struct brw_wm_compile *c ) {
/* Arrange the four corner coordinates into scalars (itmp0..itmp3) to
be hashed. Also compute the remainders (offsets within the unit
square), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, itmp[ 0 ], param0 );
- brw_RNDD( p, itmp[ 1 ], param1 );
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
brw_FRC( p, param0, param0 );
brw_FRC( p, param1, param1 );
brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBA97 ) ); /* constant used later */
@@ -1400,21 +1404,19 @@ static void noise3_sub( struct brw_wm_compile *c ) {
/* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
be hashed. Also compute the remainders (offsets within the unit
cube), interleaved to reduce register dependency penalties. */
- brw_RNDD( p, itmp[ 0 ], param0 );
- brw_RNDD( p, itmp[ 1 ], param1 );
- brw_RNDD( p, itmp[ 2 ], param2 );
- brw_MOV( p, itmp[ 4 ], brw_imm_ud( 0xBC8F ) ); /* constant used later */
- brw_MOV( p, itmp[ 5 ], brw_imm_ud( 0xD0BD ) ); /* constant used later */
- brw_MOV( p, itmp[ 6 ], brw_imm_ud( 0x9B93 ) ); /* constant used later */
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param0 );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param1 );
+ brw_RNDD( p, retype( itmp[ 2 ], BRW_REGISTER_TYPE_D ), param2 );
brw_FRC( p, param0, param0 );
brw_FRC( p, param1, param1 );
brw_FRC( p, param2, param2 );
/* Since we now have only 16 bits of precision in the hash, we must
be more careful about thorough mixing to maintain entropy as we
squash the input vector into a small scalar. */
- brw_MUL( p, brw_acc_reg(), itmp[ 4 ], itmp[ 0 ] );
- brw_MAC( p, brw_acc_reg(), itmp[ 5 ], itmp[ 1 ] );
- brw_MAC( p, itmp[ 0 ], itmp[ 6 ], itmp[ 2 ] );
+ brw_MUL( p, brw_null_reg(), low_words( itmp[ 0 ] ), brw_imm_uw( 0xBC8F ) );
+ brw_MAC( p, brw_null_reg(), low_words( itmp[ 1 ] ), brw_imm_uw( 0xD0BD ) );
+ brw_MAC( p, low_words( itmp[ 0 ] ), low_words( itmp[ 2 ] ),
+ brw_imm_uw( 0x9B93 ) );
brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
brw_imm_uw( 0xBC8F ) );
@@ -1668,6 +1670,430 @@ static void emit_noise3( struct brw_wm_compile *c,
release_tmps( c, mark );
}
+/* For the four-dimensional case, the little micro-optimisation benefits
+ we obtain by unrolling all the loops aren't worth the massive bloat it
+ now causes. Instead, we loop twice around performing a similar operation
+ to noise3, once for the w=0 cube and once for the w=1, with a bit more
+ code to glue it all together. */
+static void noise4_sub( struct brw_wm_compile *c ) {
+
+ struct brw_compile *p = &c->func;
+ struct brw_reg param[ 4 ],
+ x0y0, x0y1, x1y0, x1y1, /* gradients at four of the corners */
+ w0, /* noise for the w=0 cube */
+ floors[ 2 ], /* integer coordinates of base corner of hypercube */
+ interp[ 4 ], /* interpolation coefficients */
+ t, tmp[ 8 ], /* float temporaries */
+ itmp[ 8 ], /* unsigned integer temporaries (aliases of floats above) */
+ wtmp[ 8 ]; /* 16-way unsigned word temporaries (aliases of above) */
+ int i, j;
+ int mark = mark_tmps( c );
+ GLuint loop, origin;
+
+ x0y0 = alloc_tmp( c );
+ x0y1 = alloc_tmp( c );
+ x1y0 = alloc_tmp( c );
+ x1y1 = alloc_tmp( c );
+ t = alloc_tmp( c );
+ w0 = alloc_tmp( c );
+ floors[ 0 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
+ floors[ 1 ] = retype( alloc_tmp( c ), BRW_REGISTER_TYPE_UD );
+
+ for( i = 0; i < 4; i++ ) {
+ param[ i ] = lookup_tmp( c, mark - 5 + i );
+ interp[ i ] = alloc_tmp( c );
+ }
+
+ for( i = 0; i < 8; i++ ) {
+ tmp[ i ] = alloc_tmp( c );
+ itmp[ i ] = retype( tmp[ i ], BRW_REGISTER_TYPE_UD );
+ wtmp[ i ] = brw_uw16_grf( tmp[ i ].nr, 0 );
+ }
+
+ brw_set_access_mode( p, BRW_ALIGN_1 );
+
+ /* We only want 16 bits of precision from the integral part of each
+ co-ordinate, but unfortunately the RNDD semantics would saturate
+ at 16 bits if we performed the operation directly to a 16-bit
+ destination. Therefore, we round to 32-bit temporaries where
+ appropriate, and then store only the lower 16 bits. */
+ brw_RNDD( p, retype( floors[ 0 ], BRW_REGISTER_TYPE_D ), param[ 0 ] );
+ brw_RNDD( p, retype( itmp[ 0 ], BRW_REGISTER_TYPE_D ), param[ 1 ] );
+ brw_RNDD( p, retype( floors[ 1 ], BRW_REGISTER_TYPE_D ), param[ 2 ] );
+ brw_RNDD( p, retype( itmp[ 1 ], BRW_REGISTER_TYPE_D ), param[ 3 ] );
+ brw_MOV( p, high_words( floors[ 0 ] ), low_words( itmp[ 0 ] ) );
+ brw_MOV( p, high_words( floors[ 1 ] ), low_words( itmp[ 1 ] ) );
+
+ /* Modify the flag register here, because the side effect is useful
+ later (see below). We know for certain that all flags will be
+ cleared, since the FRC instruction cannot possibly generate
+ negative results. Even for exceptional inputs (infinities, denormals,
+ NaNs), the architecture guarantees that the L conditional is false. */
+ brw_set_conditionalmod( p, BRW_CONDITIONAL_L );
+ brw_FRC( p, param[ 0 ], param[ 0 ] );
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+ for( i = 1; i < 4; i++ )
+ brw_FRC( p, param[ i ], param[ i ] );
+
+ /* Calculate the interpolation coefficients (6t^5 - 15t^4 + 10t^3) first
+ of all. */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], param[ i ], brw_imm_f( 6.0 ) );
+ for( i = 0; i < 4; i++ )
+ brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( -15.0 ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
+ for( i = 0; i < 4; i++ )
+ brw_ADD( p, interp[ i ], interp[ i ], brw_imm_f( 10.0 ) );
+ for( j = 0; j < 3; j++ )
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, interp[ i ], interp[ i ], param[ i ] );
+
+ /* Mark the current address, as it will be a jump destination. The
+ following code will be executed twice: first, with the flag
+ register clear indicating the w=0 case, and second with flags
+ set for w=1. */
+ loop = p->nr_insn;
+
+ /* Arrange the eight corner coordinates into scalars (itmp0..itmp3) to
+ be hashed. Since we have only 16 bits of precision in the hash, we
+ must be careful about thorough mixing to maintain entropy as we
+ squash the input vector into a small scalar. */
+ brw_MUL( p, brw_null_reg(), low_words( floors[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+ brw_MAC( p, brw_null_reg(), high_words( floors[ 0 ] ),
+ brw_imm_uw( 0xD0BD ) );
+ brw_MAC( p, brw_null_reg(), low_words( floors[ 1 ] ),
+ brw_imm_uw( 0x9B93 ) );
+ brw_MAC( p, low_words( itmp[ 0 ] ), high_words( floors[ 1 ] ),
+ brw_imm_uw( 0xA359 ) );
+ brw_ADD( p, high_words( itmp[ 0 ] ), low_words( itmp[ 0 ] ),
+ brw_imm_uw( 0xBC8F ) );
+
+ /* Temporarily disable the execution mask while we work with ExecSize=16
+ channels (the mask is set for ExecSize=8 and is probably incorrect).
+ Although this might cause execution of unwanted channels, the code
+ writes only to temporary registers and has no side effects, so
+ disabling the mask is harmless. */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, wtmp[ 1 ], wtmp[ 0 ], brw_imm_uw( 0xD0BD ) );
+ brw_ADD( p, wtmp[ 2 ], wtmp[ 0 ], brw_imm_uw( 0x9B93 ) );
+ brw_ADD( p, wtmp[ 3 ], wtmp[ 1 ], brw_imm_uw( 0x9B93 ) );
+
+ /* We're now ready to perform the hashing. The eight hashes are
+ interleaved for performance. The hash function used is
+ designed to rapidly achieve avalanche and require only 16x16
+ bit multiplication, and 8-bit swizzles (which we get for
+ free). */
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0x28D9 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ for( i = 0; i < 4; i++ )
+ brw_MUL( p, wtmp[ i ], wtmp[ i ], brw_imm_uw( 0xC6D5 ) );
+ for( i = 0; i < 4; i++ )
+ brw_XOR( p, even_bytes( wtmp[ i ] ), even_bytes( wtmp[ i ] ),
+ odd_bytes( wtmp[ i ] ) );
+ brw_pop_insn_state( p );
+
+ /* Now we want to initialise the four rear gradients based on the
+ hashes. Format conversion from signed integer to float leaves
+ everything scaled too high by a factor of pow( 2, 15 ), but
+ we correct for that right at the end. */
+ /* x component */
+ brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
+ brw_MOV( p, x0y0, low_words( tmp[ 0 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 1 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 0 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param[ 0 ] );
+ brw_MUL( p, x0y1, x0y1, param[ 0 ] );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ /* prepare t for the w component (used below): w the first time through
+ the loop; w - 1 the second time) */
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
+ p->current->header.predicate_inverse = 1;
+ brw_MOV( p, t, param[ 3 ] );
+ p->current->header.predicate_inverse = 0;
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 0 ], wtmp[ 0 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 1 ], wtmp[ 1 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 2 ] );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], param[ 2 ] );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* w component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 1 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 0 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 1 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param[ 0 ], brw_imm_f( -1.0 ) );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* Here we interpolate in the y dimension... */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
+ brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. Leave the result in tmp[ 0 ] (see below)... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
+ brw_ADD( p, tmp[ 0 ], x0y0, x1y0 );
+
+ /* Now do the same thing for the front four gradients... */
+ /* x component */
+ brw_MOV( p, x0y0, low_words( tmp[ 2 ] ) );
+ brw_MOV( p, x0y1, low_words( tmp[ 3 ] ) );
+ brw_MOV( p, x1y0, high_words( tmp[ 2 ] ) );
+ brw_MOV( p, x1y1, high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, x1y0, x1y0, t );
+ brw_MUL( p, x1y1, x1y1, t );
+ brw_ADD( p, t, param[ 1 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, x0y0, x0y0, param[ 0 ] );
+ brw_MUL( p, x0y1, x0y1, param[ 0 ] );
+
+ /* y component */
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ brw_ADD( p, t, param[ 2 ], brw_imm_f( -1.0 ) );
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], param[ 1 ] );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], param[ 1 ] );
+
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+
+ /* z component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_SHL( p, wtmp[ 2 ], wtmp[ 2 ], brw_imm_uw( 4 ) );
+ brw_SHL( p, wtmp[ 3 ], wtmp[ 3 ], brw_imm_uw( 4 ) );
+ brw_pop_insn_state( p );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+ /* prepare t for the w component (used below): w the first time through
+ the loop; w - 1 the second time) */
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_ADD( p, t, param[ 3 ], brw_imm_f( -1.0 ) );
+ p->current->header.predicate_inverse = 1;
+ brw_MOV( p, t, param[ 3 ] );
+ p->current->header.predicate_inverse = 0;
+ brw_set_predicate_control( p, BRW_PREDICATE_NONE );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* w component */
+ brw_MOV( p, tmp[ 4 ], low_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 5 ], low_words( tmp[ 3 ] ) );
+ brw_MOV( p, tmp[ 6 ], high_words( tmp[ 2 ] ) );
+ brw_MOV( p, tmp[ 7 ], high_words( tmp[ 3 ] ) );
+
+ brw_MUL( p, tmp[ 4 ], tmp[ 4 ], t );
+ brw_MUL( p, tmp[ 5 ], tmp[ 5 ], t );
+ brw_MUL( p, tmp[ 6 ], tmp[ 6 ], t );
+ brw_MUL( p, tmp[ 7 ], tmp[ 7 ], t );
+
+ brw_ADD( p, x0y0, x0y0, tmp[ 4 ] );
+ brw_ADD( p, x0y1, x0y1, tmp[ 5 ] );
+ brw_ADD( p, x1y0, x1y0, tmp[ 6 ] );
+ brw_ADD( p, x1y1, x1y1, tmp[ 7 ] );
+
+ /* Interpolate in the y dimension: */
+ brw_ADD( p, x0y1, x0y1, negate( x0y0 ) );
+ brw_ADD( p, x1y1, x1y1, negate( x1y0 ) );
+ brw_MUL( p, x0y1, x0y1, interp[ 1 ] );
+ brw_MUL( p, x1y1, x1y1, interp[ 1 ] );
+ brw_ADD( p, x0y0, x0y0, x0y1 );
+ brw_ADD( p, x1y0, x1y0, x1y1 );
+
+ /* And now in x. The rear face is in tmp[ 0 ] (see above), so this
+ time put the front face in tmp[ 1 ] and we're nearly there... */
+ brw_ADD( p, x1y0, x1y0, negate( x0y0 ) );
+ brw_MUL( p, x1y0, x1y0, interp[ 0 ] );
+ brw_ADD( p, tmp[ 1 ], x0y0, x1y0 );
+
+ /* Another interpolation, in the z dimension: */
+ brw_ADD( p, tmp[ 1 ], tmp[ 1 ], negate( tmp[ 0 ] ) );
+ brw_MUL( p, tmp[ 1 ], tmp[ 1 ], interp[ 2 ] );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], tmp[ 1 ] );
+
+ /* Exit the loop if we've computed both cubes... */
+ origin = p->nr_insn;
+ brw_push_insn_state( p );
+ brw_set_predicate_control( p, BRW_PREDICATE_NORMAL );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(), brw_imm_d( 0 ) );
+ brw_pop_insn_state( p );
+
+ /* Save the result for the w=0 case, and increment the w coordinate: */
+ brw_MOV( p, w0, tmp[ 0 ] );
+ brw_ADD( p, high_words( floors[ 1 ] ), high_words( floors[ 1 ] ),
+ brw_imm_uw( 1 ) );
+
+ /* Loop around for the other cube. Explicitly set the flag register
+ (unfortunately we must spend an extra instruction to do this: we
+ can't rely on a side effect of the previous MOV or ADD because
+ conditional modifiers which are normally true might be false in
+ exceptional circumstances, e.g. given a NaN input; the add to
+ brw_ip_reg() is not suitable because the IP is not an 8-vector). */
+ brw_push_insn_state( p );
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_MOV( p, brw_flag_reg(), brw_imm_uw( 0xFF ) );
+ brw_ADD( p, brw_ip_reg(), brw_ip_reg(),
+ brw_imm_d( ( loop - p->nr_insn ) << 4 ) );
+ brw_pop_insn_state( p );
+
+ /* Patch the previous conditional branch now that we know the
+ destination address. */
+ brw_set_src1( p->store + origin,
+ brw_imm_d( ( p->nr_insn - origin ) << 4 ) );
+
+ /* The very last interpolation. */
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], negate( w0 ) );
+ brw_MUL( p, tmp[ 0 ], tmp[ 0 ], interp[ 3 ] );
+ brw_ADD( p, tmp[ 0 ], tmp[ 0 ], w0 );
+
+ /* scale by pow( 2, -15 ), as described above */
+ brw_MUL( p, param[ 0 ], tmp[ 0 ], brw_imm_f( 0.000030517578125 ) );
+
+ release_tmps( c, mark );
+}
+
+static void emit_noise4( struct brw_wm_compile *c,
+ struct prog_instruction *inst )
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg src0, src1, src2, src3, param0, param1, param2, param3, dst;
+ GLuint mask = inst->DstReg.WriteMask;
+ int i;
+ int mark = mark_tmps( c );
+
+ assert( mark == 0 );
+
+ src0 = get_src_reg( c, inst->SrcReg, 0, 1 );
+ src1 = get_src_reg( c, inst->SrcReg, 1, 1 );
+ src2 = get_src_reg( c, inst->SrcReg, 2, 1 );
+ src3 = get_src_reg( c, inst->SrcReg, 3, 1 );
+
+ param0 = alloc_tmp( c );
+ param1 = alloc_tmp( c );
+ param2 = alloc_tmp( c );
+ param3 = alloc_tmp( c );
+
+ brw_MOV( p, param0, src0 );
+ brw_MOV( p, param1, src1 );
+ brw_MOV( p, param2, src2 );
+ brw_MOV( p, param3, src3 );
+
+ invoke_subroutine( c, SUB_NOISE4, noise4_sub );
+
+ /* Fill in the result: */
+ brw_set_saturate( p, inst->SaturateMode == SATURATE_ZERO_ONE );
+ for (i = 0 ; i < 4; i++) {
+ if (mask & (1<<i)) {
+ dst = get_dst_reg(c, inst, i, 1);
+ brw_MOV( p, dst, param0 );
+ }
+ }
+ if( inst->SaturateMode == SATURATE_ZERO_ONE )
+ brw_set_saturate( p, 0 );
+
+ release_tmps( c, mark );
+}
+
static void emit_wpos_xy(struct brw_wm_compile *c,
struct prog_instruction *inst)
{
@@ -1996,8 +2422,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
case OPCODE_NOISE3:
emit_noise3(c, inst);
break;
- /* case OPCODE_NOISE4: */
- /* not yet implemented */
+ case OPCODE_NOISE4:
+ emit_noise4(c, inst);
+ break;
case OPCODE_TEX:
emit_tex(c, inst);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 0bb5d5ba833..bd60ac9b315 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -52,70 +52,6 @@ const struct {
{
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { P, 0, 0, 0, 0 },
- { P, 0, 0, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 1, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 0, 1, 0, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 1, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 1, 1, 0 },
- { C, 0, 0, 0, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 0, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 1, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 0, 1, 0, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 1, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { C, 0, 1, 1, 1 },
- { P, 0, 0, 0, 0 },
- { P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
{ P, 0, 0, 0, 0 },
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 205a7160d39..590cd946ec3 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -51,6 +51,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c)
return &c->vreg[c->nr_vreg++];
}
+/** return pointer to a newly allocated instruction */
static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
{
assert(c->nr_insns < BRW_WM_MAX_INSN);
@@ -60,6 +61,7 @@ static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
/***********************************************************************
*/
+/** Init the "undef" register */
static void pass0_init_undef( struct brw_wm_compile *c)
{
struct brw_wm_ref *ref = &c->undef_ref;
@@ -69,6 +71,7 @@ static void pass0_init_undef( struct brw_wm_compile *c)
ref->prevuse = NULL;
}
+/** Set a FP register to a value */
static void pass0_set_fpreg_value( struct brw_wm_compile *c,
GLuint file,
GLuint idx,
@@ -83,6 +86,7 @@ static void pass0_set_fpreg_value( struct brw_wm_compile *c,
c->pass0_fp_reg[file][idx][component] = ref;
}
+/** Set a FP register to a ref */
static void pass0_set_fpreg_ref( struct brw_wm_compile *c,
GLuint file,
GLuint idx,
@@ -115,12 +119,13 @@ static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
ref->value = &c->creg[i/16];
ref->insn = 0;
ref->prevuse = NULL;
-
+
return ref;
}
}
+/** Return a ref to a constant/literal value */
static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c,
const GLfloat *constval )
{
@@ -142,7 +147,7 @@ static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c,
*/
c->constref[i].constval = *constval;
c->constref[i].ref = get_param_ref(c, constval);
-
+
return c->constref[i].ref;
}
else {
@@ -187,7 +192,7 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
/* There's something really hokey about parameters parsed in
* arb programs - they all end up in here, whether they be
- * state values, paramters or constants. This duplicates the
+ * state values, parameters or constants. This duplicates the
* structure above & also seems to subvert the limits set for
* each type of constant/param.
*/
@@ -198,7 +203,7 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
*/
ref = get_const_ref(c, &plist->ParameterValues[idx][component]);
break;
-
+
case PROGRAM_STATE_VAR:
case PROGRAM_UNIFORM:
/* These may change from run to run:
@@ -229,14 +234,13 @@ static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
-
/***********************************************************************
* Straight translation to internal instruction format
*/
static void pass0_set_dst( struct brw_wm_compile *c,
- struct brw_wm_instruction *out,
- const struct prog_instruction *inst,
+ struct brw_wm_instruction *out,
+ const struct prog_instruction *inst,
GLuint writemask )
{
const struct prog_dst_register *dst = &inst->DstReg;
@@ -245,18 +249,17 @@ static void pass0_set_dst( struct brw_wm_compile *c,
for (i = 0; i < 4; i++) {
if (writemask & (1<<i)) {
out->dst[i] = get_value(c);
-
pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[i]);
}
}
-
+
out->writemask = writemask;
}
static void pass0_set_dst_scalar( struct brw_wm_compile *c,
- struct brw_wm_instruction *out,
- const struct prog_instruction *inst,
+ struct brw_wm_instruction *out,
+ const struct prog_instruction *inst,
GLuint writemask )
{
if (writemask) {
@@ -282,7 +285,6 @@ static void pass0_set_dst_scalar( struct brw_wm_compile *c,
}
-
static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
struct prog_src_register src,
GLuint i )
@@ -292,14 +294,13 @@ static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
static const GLfloat const_zero = 0.0;
static const GLfloat const_one = 1.0;
-
if (component == SWIZZLE_ZERO)
src_ref = get_const_ref(c, &const_zero);
else if (component == SWIZZLE_ONE)
src_ref = get_const_ref(c, &const_one);
else
src_ref = pass0_get_reg(c, src.File, src.Index, component);
-
+
return src_ref;
}
@@ -311,19 +312,19 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
{
const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i);
struct brw_wm_ref *newref = get_ref(c);
-
+
newref->value = ref->value;
newref->hw_reg = ref->hw_reg;
- if (insn) {
+ if (insn) {
newref->insn = insn - c->instruction;
newref->prevuse = newref->value->lastuse;
newref->value->lastuse = newref;
}
- if (src.NegateBase & (1<<i))
+ if (src.NegateBase & (1<<i))
newref->hw_reg.negate ^= 1;
-
+
if (src.Abs) {
newref->hw_reg.negate = 0;
newref->hw_reg.abs = 1;
@@ -333,7 +334,6 @@ static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
}
-
static struct brw_wm_instruction *translate_insn( struct brw_wm_compile *c,
const struct prog_instruction *inst )
{
@@ -379,14 +379,22 @@ static void pass0_precalc_mov( struct brw_wm_compile *c,
{
const struct prog_dst_register *dst = &inst->DstReg;
GLuint writemask = inst->DstReg.WriteMask;
+ struct brw_wm_ref *refs[4];
GLuint i;
/* Get the effect of a MOV by manipulating our register table:
+ * First get all refs, then assign refs. This ensures that "in-place"
+ * swizzles such as:
+ * MOV t, t.xxyx
+ * are handled correctly. Previously, these two steps were done in
+ * one loop and the above case was incorrectly handled.
*/
for (i = 0; i < 4; i++) {
- if (writemask & (1<<i)) {
- pass0_set_fpreg_ref( c, dst->File, dst->Index, i,
- get_new_ref(c, inst->SrcReg[0], i, NULL));
+ refs[i] = get_new_ref(c, inst->SrcReg[0], i, NULL);
+ }
+ for (i = 0; i < 4; i++) {
+ if (writemask & (1 << i)) {
+ pass0_set_fpreg_ref( c, dst->File, dst->Index, i, refs[i]);
}
}
}
@@ -418,6 +426,7 @@ static void pass0_init_payload( struct brw_wm_compile *c )
&c->payload.input_interp[i] );
}
+
/***********************************************************************
* PASS 0
*
@@ -440,7 +449,6 @@ void brw_wm_pass0( struct brw_wm_compile *c )
for (insn = 0; insn < c->nr_fp_insns; insn++) {
const struct prog_instruction *inst = &c->prog_instructions[insn];
-
/* Optimize away moves, otherwise emit translated instruction:
*/
switch (inst->Opcode) {
@@ -453,8 +461,6 @@ void brw_wm_pass0( struct brw_wm_compile *c )
translate_insn(c, inst);
}
break;
-
-
default:
translate_insn(c, inst);
break;
@@ -465,4 +471,3 @@ void brw_wm_pass0( struct brw_wm_compile *c )
brw_wm_print_program(c, "pass0");
}
}
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index f6f3a38e9e0..6eaed8a665b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -58,7 +58,8 @@ static void unlink_ref(struct brw_wm_ref *ref)
if (ref == value->lastuse) {
value->lastuse = ref->prevuse;
- } else {
+ }
+ else {
struct brw_wm_ref *i = value->lastuse;
while (i->prevuse != ref) i = i->prevuse;
i->prevuse = ref->prevuse;
@@ -75,8 +76,9 @@ static void track_arg(struct brw_wm_compile *c,
for (i = 0; i < 4; i++) {
struct brw_wm_ref *ref = inst->src[arg][i];
if (ref) {
- if (readmask & (1<<i))
+ if (readmask & (1<<i)) {
ref->value->contributes_to_output = 1;
+ }
else {
unlink_ref(ref);
inst->src[arg][i] = NULL;
@@ -88,15 +90,21 @@ static void track_arg(struct brw_wm_compile *c,
static GLuint get_texcoord_mask( GLuint tex_idx )
{
switch (tex_idx) {
- case TEXTURE_1D_INDEX: return WRITEMASK_X;
- case TEXTURE_2D_INDEX: return WRITEMASK_XY;
- case TEXTURE_3D_INDEX: return WRITEMASK_XYZ;
- case TEXTURE_CUBE_INDEX: return WRITEMASK_XYZ;
- case TEXTURE_RECT_INDEX: return WRITEMASK_XY;
+ case TEXTURE_1D_INDEX:
+ return WRITEMASK_X;
+ case TEXTURE_2D_INDEX:
+ return WRITEMASK_XY;
+ case TEXTURE_3D_INDEX:
+ return WRITEMASK_XYZ;
+ case TEXTURE_CUBE_INDEX:
+ return WRITEMASK_XYZ;
+ case TEXTURE_RECT_INDEX:
+ return WRITEMASK_XY;
default: return 0;
}
}
+
/* Step two: Basically this is dead code elimination.
*
* Iterate backwards over instructions, noting which values
@@ -273,6 +281,3 @@ void brw_wm_pass1( struct brw_wm_compile *c )
brw_wm_print_program(c, "pass1");
}
}
-
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 6fca9ad220a..780edbc42e6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -84,7 +84,7 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < FRAG_ATTRIB_MAX; j++)
+ for (j = 0; j < FRAG_ATTRIB_MAX; j++) {
if (inputs & (1<<j)) {
/* index for vs output and ps input are not the same
in shader varying */
@@ -96,6 +96,7 @@ static void init_registers( struct brw_wm_compile *c )
nr_interp_regs++;
prealloc_reg(c, &c->payload.input_interp[index], i++);
}
+ }
assert(nr_interp_regs >= 1);
@@ -120,7 +121,7 @@ static void update_register_usage(struct brw_wm_compile *c,
/* Only search those which can change:
*/
if (grf->nextuse < thisinsn) {
- struct brw_wm_ref *ref = grf->value->lastuse;
+ const struct brw_wm_ref *ref = grf->value->lastuse;
/* Has last use of value been passed?
*/
@@ -148,7 +149,7 @@ static void spill_value(struct brw_wm_compile *c,
/* Allocate a spill slot. Note that allocations start from 0x40 -
* the first slot is reserved to mean "undef" in brw_wm_emit.c
*/
- if (!value->spill_slot) {
+ if (!value->spill_slot) {
c->last_scratch += 0x40;
value->spill_slot = c->last_scratch;
}
@@ -189,7 +190,7 @@ static GLuint search_contiguous_regs(struct brw_wm_compile *c,
if (grf[i+j].nextuse < group_nextuse)
group_nextuse = grf[i+j].nextuse;
}
-
+
if (group_nextuse > furthest) {
furthest = group_nextuse;
reg = i;
@@ -197,7 +198,7 @@ static GLuint search_contiguous_regs(struct brw_wm_compile *c,
}
assert(furthest != thisinsn);
-
+
/* Any non-empty regs will need to be spilled:
*/
for (j = 0; j < nr; j++)
@@ -243,7 +244,7 @@ static void alloc_contiguous_dest(struct brw_wm_compile *c,
static void load_args(struct brw_wm_compile *c,
struct brw_wm_instruction *inst)
-{
+{
GLuint thisinsn = inst - c->instruction;
GLuint i,j;
@@ -258,17 +259,17 @@ static void load_args(struct brw_wm_compile *c,
* register allocation and mark the ref as requiring a fill.
*/
GLuint reg = search_contiguous_regs(c, 1, thisinsn);
-
+
c->pass2_grf[reg].value = ref->value;
c->pass2_grf[reg].nextuse = thisinsn;
-
+
ref->value->resident = &c->pass2_grf[reg];
/* Note that a fill is required:
*/
ref->unspill_reg = reg*2;
}
-
+
/* Adjust the hw_reg to point at the value's current location:
*/
assert(ref->value == ref->value->resident->value);
@@ -294,7 +295,7 @@ void brw_wm_pass2( struct brw_wm_compile *c )
for (insn = 0; insn < c->nr_insns; insn++) {
struct brw_wm_instruction *inst = &c->instruction[insn];
-
+
/* Update registers' nextuse values:
*/
update_register_usage(c, insn);
@@ -322,11 +323,11 @@ void brw_wm_pass2( struct brw_wm_compile *c )
break;
}
- if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY)
+ if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
for (i = 0; i < 4; i++)
if (inst->dst[i])
spill_value(c, inst->dst[i]);
-
+ }
}
if (INTEL_DEBUG & DEBUG_WM) {
@@ -339,6 +340,3 @@ void brw_wm_pass2( struct brw_wm_compile *c )
brw_wm_print_program(c, "pass2/done");
}
}
-
-
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index f12ef47a7d7..b6dac0d6983 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -220,14 +220,15 @@ static void
brw_wm_sampler_populate_key(struct brw_context *brw,
struct wm_sampler_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
int unit;
memset(key, 0, sizeof(*key));
for (unit = 0; unit < BRW_MAX_TEX_UNIT; unit++) {
- if (brw->attribs.Texture->Unit[unit]._ReallyEnabled) {
+ if (ctx->Texture.Unit[unit]._ReallyEnabled) {
struct wm_sampler_entry *entry = &key->sampler[unit];
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[unit];
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
struct intel_texture_object *intelObj = intel_texture_object(texObj);
struct gl_texture_image *firstImage =
@@ -244,7 +245,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
entry->minfilter = texObj->MinFilter;
entry->magfilter = texObj->MagFilter;
entry->comparemode = texObj->CompareMode;
- entry->comparefunc = texObj->CompareFunc;
+ entry->comparefunc = texObj->CompareFunc;
dri_bo_unreference(brw->wm.sdc_bo[unit]);
if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) {
@@ -274,6 +275,7 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
*/
static void upload_wm_samplers( struct brw_context *brw )
{
+ GLcontext *ctx = &brw->intel.ctx;
struct wm_sampler_key key;
int i;
@@ -317,7 +319,7 @@ static void upload_wm_samplers( struct brw_context *brw )
/* Emit SDC relocations */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- if (!brw->attribs.Texture->Unit[i]._ReallyEnabled)
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
dri_bo_emit_reloc(brw->wm.sampler_bo,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index fd461618bc4..3c3b3473d63 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -60,6 +60,7 @@ struct brw_wm_unit_key {
static void
wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
+ GLcontext *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
struct intel_context *intel = &brw->intel;
@@ -88,14 +89,14 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* BRW_NEW_CURBE_OFFSETS */
key->curbe_offset = brw->curbe.wm_start;
- /* CACHE_NEW_SURFACE */
+ /* BRW_NEW_NR_SURFACEs */
key->nr_surfaces = brw->wm.nr_surfaces;
/* CACHE_NEW_SAMPLER */
key->sampler_count = brw->wm.sampler_count;
/* _NEW_POLYGONSTIPPLE */
- key->polygon_stipple = brw->attribs.Polygon->StippleFlag;
+ key->polygon_stipple = ctx->Polygon.StippleFlag;
/* BRW_NEW_FRAGMENT_PROGRAM */
key->uses_depth = (fp->Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
@@ -105,19 +106,19 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
(fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR)) != 0;
/* _NEW_COLOR */
- key->uses_kill = fp->UsesKill || brw->attribs.Color->AlphaEnabled;
+ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
key->is_glsl = brw_wm_is_glsl(fp);
/* XXX: This needs a flag to indicate when it changes. */
key->stats_wm = intel->stats_wm;
/* _NEW_LINE */
- key->line_stipple = brw->attribs.Line->StippleFlag;
+ key->line_stipple = ctx->Line.StippleFlag;
/* _NEW_POLYGON */
- key->offset_enable = brw->attribs.Polygon->OffsetFill;
- key->offset_units = brw->attribs.Polygon->OffsetUnits;
- key->offset_factor = brw->attribs.Polygon->OffsetFactor;
+ key->offset_enable = ctx->Polygon.OffsetFill;
+ key->offset_units = ctx->Polygon.OffsetUnits;
+ key->offset_factor = ctx->Polygon.OffsetFactor;
}
static dri_bo *
@@ -281,10 +282,9 @@ const struct brw_tracked_state brw_wm_unit = {
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_CURBE_OFFSETS |
- BRW_NEW_LOCK),
+ BRW_NEW_NR_SURFACES),
- .cache = (CACHE_NEW_SURFACE |
- CACHE_NEW_WM_PROG |
+ .cache = (CACHE_NEW_WM_PROG |
CACHE_NEW_SAMPLER)
},
.prepare = upload_wm_unit,
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 3790b50c976..d70f9c646cd 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -192,21 +192,27 @@ brw_create_texture_surface( struct brw_context *brw,
if (key->bo)
surf.ss0.surface_format = translate_tex_format(key->format, key->depthmode);
else {
- switch(key->depth) {
- case 32: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break;
- default:
- case 24: surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM; break;
- case 16: surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM; break;
- }
+ switch (key->depth) {
+ case 32:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ case 24:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
+ break;
+ }
}
/* This is ok for all textures with channel width 8bit or less:
*/
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
if (key->bo)
- surf.ss1.base_addr = key->bo->offset; /* reloc */
+ surf.ss1.base_addr = key->bo->offset; /* reloc */
else
- surf.ss1.base_addr = key->offset;
+ surf.ss1.base_addr = key->offset;
surf.ss2.mip_count = key->last_level - key->first_level;
surf.ss2.width = key->width - 1;
@@ -247,7 +253,7 @@ static void
brw_update_texture_surface( GLcontext *ctx, GLuint unit )
{
struct brw_context *brw = brw_context(ctx);
- struct gl_texture_object *tObj = brw->attribs.Texture->Unit[unit]._Current;
+ struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
struct brw_wm_surface_key key;
@@ -295,6 +301,7 @@ static void
brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
unsigned int unit, GLboolean cached)
{
+ GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
struct {
unsigned int surface_type;
@@ -327,10 +334,10 @@ brw_update_region_surface(struct brw_context *brw, struct intel_region *region,
key.height = 1;
key.cpp = 4;
}
- memcpy(key.color_mask, brw->attribs.Color->ColorMask,
+ memcpy(key.color_mask, ctx->Color.ColorMask,
sizeof(key.color_mask));
- key.color_blend = (!brw->attribs.Color->_LogicOpEnabled &&
- brw->attribs.Color->BlendEnabled);
+ key.color_blend = (!ctx->Color._LogicOpEnabled &&
+ ctx->Color.BlendEnabled);
dri_bo_unreference(brw->wm.surf_bo[unit]);
brw->wm.surf_bo[unit] = NULL;
@@ -438,6 +445,7 @@ static void prepare_wm_surfaces(struct brw_context *brw )
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = &brw->intel;
GLuint i;
+ int old_nr_surfaces;
if (brw->state.nr_draw_regions > 1) {
for (i = 0; i < brw->state.nr_draw_regions; i++) {
@@ -448,10 +456,11 @@ static void prepare_wm_surfaces(struct brw_context *brw )
brw_update_region_surface(brw, brw->state.draw_regions[0], 0, GL_TRUE);
}
+ old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
- struct gl_texture_unit *texUnit = &brw->attribs.Texture->Unit[i];
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
/* _NEW_TEXTURE, BRW_NEW_TEXDATA */
if(texUnit->_ReallyEnabled) {
@@ -473,6 +482,9 @@ static void prepare_wm_surfaces(struct brw_context *brw )
dri_bo_unreference(brw->wm.bind_bo);
brw->wm.bind_bo = brw_wm_get_binding_table(brw);
+
+ if (brw->wm.nr_surfaces != old_nr_surfaces)
+ brw->state.dirty.brw |= BRW_NEW_NR_SURFACES;
}
diff --git a/src/mesa/drivers/dri/i965/intel_clear.c b/src/mesa/drivers/dri/i965/intel_clear.c
new file mode 120000
index 00000000000..9a2a742a0d9
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_clear.c
@@ -0,0 +1 @@
+../intel/intel_clear.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_depthstencil.c b/src/mesa/drivers/dri/i965/intel_depthstencil.c
deleted file mode 120000
index 4ac4ae690a3..00000000000
--- a/src/mesa/drivers/dri/i965/intel_depthstencil.c
+++ /dev/null
@@ -1 +0,0 @@
-../intel/intel_depthstencil.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
new file mode 120000
index 00000000000..a2f3e8cd208
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -0,0 +1 @@
+../intel/intel_extensions.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_state.c b/src/mesa/drivers/dri/i965/intel_state.c
index 67ef5f78c1a..519672fc359 100644..120000
--- a/src/mesa/drivers/dri/i965/intel_state.c
+++ b/src/mesa/drivers/dri/i965/intel_state.c
@@ -1,225 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#include "main/glheader.h"
-#include "main/context.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "main/colormac.h"
-#include "main/dd.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_regions.h"
-#include "swrast/swrast.h"
-
-int intel_translate_shadow_compare_func( GLenum func )
-{
- switch(func) {
- case GL_NEVER:
- return COMPAREFUNC_ALWAYS;
- case GL_LESS:
- return COMPAREFUNC_LEQUAL;
- case GL_LEQUAL:
- return COMPAREFUNC_LESS;
- case GL_GREATER:
- return COMPAREFUNC_GEQUAL;
- case GL_GEQUAL:
- return COMPAREFUNC_GREATER;
- case GL_NOTEQUAL:
- return COMPAREFUNC_EQUAL;
- case GL_EQUAL:
- return COMPAREFUNC_NOTEQUAL;
- case GL_ALWAYS:
- return COMPAREFUNC_NEVER;
- }
-
- fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
- return COMPAREFUNC_NEVER;
-}
-
-int intel_translate_compare_func( GLenum func )
-{
- switch(func) {
- case GL_NEVER:
- return COMPAREFUNC_NEVER;
- case GL_LESS:
- return COMPAREFUNC_LESS;
- case GL_LEQUAL:
- return COMPAREFUNC_LEQUAL;
- case GL_GREATER:
- return COMPAREFUNC_GREATER;
- case GL_GEQUAL:
- return COMPAREFUNC_GEQUAL;
- case GL_NOTEQUAL:
- return COMPAREFUNC_NOTEQUAL;
- case GL_EQUAL:
- return COMPAREFUNC_EQUAL;
- case GL_ALWAYS:
- return COMPAREFUNC_ALWAYS;
- }
-
- fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, func);
- return COMPAREFUNC_ALWAYS;
-}
-
-int intel_translate_stencil_op( GLenum op )
-{
- switch(op) {
- case GL_KEEP:
- return STENCILOP_KEEP;
- case GL_ZERO:
- return STENCILOP_ZERO;
- case GL_REPLACE:
- return STENCILOP_REPLACE;
- case GL_INCR:
- return STENCILOP_INCRSAT;
- case GL_DECR:
- return STENCILOP_DECRSAT;
- case GL_INCR_WRAP:
- return STENCILOP_INCR;
- case GL_DECR_WRAP:
- return STENCILOP_DECR;
- case GL_INVERT:
- return STENCILOP_INVERT;
- default:
- return STENCILOP_ZERO;
- }
-}
-
-int intel_translate_blend_factor( GLenum factor )
-{
- switch(factor) {
- case GL_ZERO:
- return BLENDFACT_ZERO;
- case GL_SRC_ALPHA:
- return BLENDFACT_SRC_ALPHA;
- case GL_ONE:
- return BLENDFACT_ONE;
- case GL_SRC_COLOR:
- return BLENDFACT_SRC_COLR;
- case GL_ONE_MINUS_SRC_COLOR:
- return BLENDFACT_INV_SRC_COLR;
- case GL_DST_COLOR:
- return BLENDFACT_DST_COLR;
- case GL_ONE_MINUS_DST_COLOR:
- return BLENDFACT_INV_DST_COLR;
- case GL_ONE_MINUS_SRC_ALPHA:
- return BLENDFACT_INV_SRC_ALPHA;
- case GL_DST_ALPHA:
- return BLENDFACT_DST_ALPHA;
- case GL_ONE_MINUS_DST_ALPHA:
- return BLENDFACT_INV_DST_ALPHA;
- case GL_SRC_ALPHA_SATURATE:
- return BLENDFACT_SRC_ALPHA_SATURATE;
- case GL_CONSTANT_COLOR:
- return BLENDFACT_CONST_COLOR;
- case GL_ONE_MINUS_CONSTANT_COLOR:
- return BLENDFACT_INV_CONST_COLOR;
- case GL_CONSTANT_ALPHA:
- return BLENDFACT_CONST_ALPHA;
- case GL_ONE_MINUS_CONSTANT_ALPHA:
- return BLENDFACT_INV_CONST_ALPHA;
- }
-
- fprintf(stderr, "Unknown value in %s: %x\n", __FUNCTION__, factor);
- return BLENDFACT_ZERO;
-}
-
-int intel_translate_logic_op( GLenum opcode )
-{
- switch(opcode) {
- case GL_CLEAR:
- return LOGICOP_CLEAR;
- case GL_AND:
- return LOGICOP_AND;
- case GL_AND_REVERSE:
- return LOGICOP_AND_RVRSE;
- case GL_COPY:
- return LOGICOP_COPY;
- case GL_COPY_INVERTED:
- return LOGICOP_COPY_INV;
- case GL_AND_INVERTED:
- return LOGICOP_AND_INV;
- case GL_NOOP:
- return LOGICOP_NOOP;
- case GL_XOR:
- return LOGICOP_XOR;
- case GL_OR:
- return LOGICOP_OR;
- case GL_OR_INVERTED:
- return LOGICOP_OR_INV;
- case GL_NOR:
- return LOGICOP_NOR;
- case GL_EQUIV:
- return LOGICOP_EQUIV;
- case GL_INVERT:
- return LOGICOP_INV;
- case GL_OR_REVERSE:
- return LOGICOP_OR_RVRSE;
- case GL_NAND:
- return LOGICOP_NAND;
- case GL_SET:
- return LOGICOP_SET;
- default:
- return LOGICOP_SET;
- }
-}
-
-
-static void intelClearColor(GLcontext *ctx, const GLfloat color[4])
-{
- struct intel_context *intel = intel_context(ctx);
-
- UNCLAMPED_FLOAT_TO_RGBA_CHAN(intel->clear_chan, color);
-
- intel->ClearColor8888 = INTEL_PACKCOLOR8888(intel->clear_chan[0],
- intel->clear_chan[1],
- intel->clear_chan[2],
- intel->clear_chan[3]);
- intel->ClearColor565 = INTEL_PACKCOLOR565(intel->clear_chan[0],
- intel->clear_chan[1],
- intel->clear_chan[2]);
-}
-
-
-
-/* Fallback to swrast for select and feedback.
- */
-static void intelRenderMode( GLcontext *ctx, GLenum mode )
-{
- struct intel_context *intel = intel_context(ctx);
- FALLBACK( intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER) );
-}
-
-
-void intelInitStateFuncs( struct dd_function_table *functions )
-{
- functions->RenderMode = intelRenderMode;
- functions->ClearColor = intelClearColor;
-}
+../intel/intel_state.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_swapbuffers.c b/src/mesa/drivers/dri/i965/intel_swapbuffers.c
new file mode 120000
index 00000000000..148d5215aa6
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_swapbuffers.c
@@ -0,0 +1 @@
+../intel/intel_swapbuffers.c \ No newline at end of file