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Diffstat (limited to 'src/mesa/drivers/dri/i965/gen6_sf_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c52
1 files changed, 35 insertions, 17 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 6820ca3abf4..377b3a41bdd 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -33,20 +33,29 @@
#include "intel_batchbuffer.h"
static uint32_t
-get_attr_override(struct brw_context *brw, int attr)
+get_attr_override(struct brw_context *brw, int fs_attr)
{
- uint32_t attr_override;
- int attr_index = 0, i;
+ int attr_index = 0, i, vs_attr;
+
+ if (fs_attr <= FRAG_ATTRIB_TEX7)
+ vs_attr = fs_attr;
+ else if (fs_attr == FRAG_ATTRIB_FACE)
+ vs_attr = 0; /* XXX */
+ else if (fs_attr == FRAG_ATTRIB_PNTC)
+ vs_attr = 0; /* XXX */
+ else {
+ assert(fs_attr >= FRAG_ATTRIB_VAR0);
+ vs_attr = fs_attr - FRAG_ATTRIB_VAR0 + VERT_RESULT_VAR0;
+ }
/* Find the source index (0 = first attribute after the 4D position)
* for this output attribute. attr is currently a VERT_RESULT_* but should
* be FRAG_ATTRIB_*.
*/
- for (i = 0; i < attr; i++) {
+ for (i = 1; i < vs_attr; i++) {
if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(i))
attr_index++;
}
- attr_override = attr_index;
return attr_index;
}
@@ -55,18 +64,18 @@ static void
upload_sf_state(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
- GLcontext *ctx = &intel->ctx;
+ struct gl_context *ctx = &intel->ctx;
/* CACHE_NEW_VS_PROG */
uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
- /* This should probably be FS inputs read */
- uint32_t num_outputs = brw_count_bits(brw->vs.prog_data->outputs_written);
- uint32_t dw1, dw2, dw3, dw4;
+ uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
+ uint32_t dw1, dw2, dw3, dw4, dw16;
int i;
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
dw1 =
+ GEN6_SF_SWIZZLE_ENABLE |
num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT |
(num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT |
1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT;
@@ -74,11 +83,15 @@ upload_sf_state(struct brw_context *brw)
GEN6_SF_STATISTICS_ENABLE;
dw3 = 0;
dw4 = 0;
+ dw16 = 0;
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
dw2 |= GEN6_SF_WINDING_CCW;
+ if (ctx->Polygon.OffsetFill)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
+
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
dw3 |= GEN6_SF_SCISSOR_ENABLE;
@@ -113,12 +126,13 @@ upload_sf_state(struct brw_context *brw)
}
/* _NEW_POINT */
- if (ctx->Point._Attenuated)
+ if (!(ctx->VertexProgram.PointSizeEnabled ||
+ ctx->Point._Attenuated))
dw4 |= GEN6_SF_USE_STATE_POINT_WIDTH;
dw4 |= U_FIXED(CLAMP(ctx->Point.Size, 0.125, 225.875), 3) <<
GEN6_SF_POINT_WIDTH_SHIFT;
- if (render_to_fbo)
+ if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT)
dw1 |= GEN6_SF_POINT_SPRITE_LOWERLEFT;
/* _NEW_LIGHT */
@@ -132,6 +146,13 @@ upload_sf_state(struct brw_context *brw)
(1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
}
+ if (ctx->Point.PointSprite) {
+ for (i = 0; i < 8; i++) {
+ if (ctx->Point.CoordReplace[i])
+ dw16 |= (1 << i);
+ }
+ }
+
BEGIN_BATCH(20);
OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
OUT_BATCH(dw1);
@@ -144,11 +165,8 @@ upload_sf_state(struct brw_context *brw)
for (i = 0; i < 8; i++) {
uint32_t attr_overrides = 0;
- /* These should be generating FS inputs read instead of VS
- * outputs written
- */
for (; attr < 64; attr++) {
- if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(attr)) {
+ if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
attr_overrides |= get_attr_override(brw, attr);
attr++;
break;
@@ -156,7 +174,7 @@ upload_sf_state(struct brw_context *brw)
}
for (; attr < 64; attr++) {
- if (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(attr)) {
+ if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
attr_overrides |= get_attr_override(brw, attr) << 16;
attr++;
break;
@@ -164,7 +182,7 @@ upload_sf_state(struct brw_context *brw)
}
OUT_BATCH(attr_overrides);
}
- OUT_BATCH(0); /* point sprite texcoord bitmask */
+ OUT_BATCH(dw16); /* point sprite texcoord bitmask */
OUT_BATCH(0); /* constant interp bitmask */
OUT_BATCH(0); /* wrapshortest enables 0-7 */
OUT_BATCH(0); /* wrapshortest enables 8-15 */