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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_emit.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_emit.cpp854
1 files changed, 854 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
new file mode 100644
index 00000000000..65ac7d9dc09
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_vec4_emit.cpp
@@ -0,0 +1,854 @@
+/* Copyright © 2011 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_vec4.h"
+#include "../glsl/ir_print_visitor.h"
+
+extern "C" {
+#include "brw_eu.h"
+};
+
+using namespace brw;
+
+namespace brw {
+
+int
+vec4_visitor::setup_attributes(int payload_reg)
+{
+ int nr_attributes;
+ int attribute_map[VERT_ATTRIB_MAX];
+
+ nr_attributes = 0;
+ for (int i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (prog_data->inputs_read & BITFIELD64_BIT(i)) {
+ attribute_map[i] = payload_reg + nr_attributes;
+ nr_attributes++;
+
+ /* Do GL_FIXED rescaling for GLES2.0. Our GL_FIXED
+ * attributes come in as floating point conversions of the
+ * integer values.
+ */
+ if (c->key.gl_fixed_input_size[i] != 0) {
+ struct brw_reg reg = brw_vec8_grf(attribute_map[i], 0);
+
+ brw_MUL(p,
+ brw_writemask(reg, (1 << c->key.gl_fixed_input_size[i]) - 1),
+ reg, brw_imm_f(1.0 / 65536.0));
+ }
+ }
+ }
+
+ foreach_list(node, &this->instructions) {
+ vec4_instruction *inst = (vec4_instruction *)node;
+
+ for (int i = 0; i < 3; i++) {
+ if (inst->src[i].file != ATTR)
+ continue;
+
+ int grf = attribute_map[inst->src[i].reg + inst->src[i].reg_offset];
+
+ struct brw_reg reg = brw_vec8_grf(grf, 0);
+ reg.dw1.bits.swizzle = inst->src[i].swizzle;
+ if (inst->src[i].abs)
+ reg = brw_abs(reg);
+ if (inst->src[i].negate)
+ reg = negate(reg);
+
+ inst->src[i].file = HW_REG;
+ inst->src[i].fixed_hw_reg = reg;
+ }
+ }
+
+ /* The BSpec says we always have to read at least one thing from
+ * the VF, and it appears that the hardware wedges otherwise.
+ */
+ if (nr_attributes == 0)
+ nr_attributes = 1;
+
+ prog_data->urb_read_length = (nr_attributes + 1) / 2;
+
+ return payload_reg + nr_attributes;
+}
+
+int
+vec4_visitor::setup_uniforms(int reg)
+{
+ /* User clip planes from curbe:
+ */
+ if (c->key.nr_userclip) {
+ if (intel->gen >= 6) {
+ for (int i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += ALIGN(c->key.nr_userclip, 2) / 2;
+ } else {
+ for (int i = 0; i < c->key.nr_userclip; i++) {
+ c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2,
+ (i % 2) * 4), 0, 4, 1);
+ }
+ reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2;
+ }
+ }
+
+ /* The pre-gen6 VS requires that some push constants get loaded no
+ * matter what, or the GPU would hang.
+ */
+ if (intel->gen < 6 && this->uniforms == 0) {
+ this->uniform_size[this->uniforms] = 1;
+
+ for (unsigned int i = 0; i < 4; i++) {
+ unsigned int slot = this->uniforms * 4 + i;
+
+ c->prog_data.param[slot] = NULL;
+ c->prog_data.param_convert[slot] = PARAM_CONVERT_ZERO;
+ }
+
+ this->uniforms++;
+ reg++;
+ } else {
+ reg += ALIGN(uniforms, 2) / 2;
+ }
+
+ /* for now, we are not doing any elimination of unused slots, nor
+ * are we packing our uniforms.
+ */
+ c->prog_data.nr_params = this->uniforms * 4;
+
+ c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.uses_new_param_layout = true;
+
+ return reg;
+}
+
+void
+vec4_visitor::setup_payload(void)
+{
+ int reg = 0;
+
+ /* The payload always contains important data in g0, which contains
+ * the URB handles that are passed on to the URB write at the end
+ * of the thread. So, we always start push constants at g1.
+ */
+ reg++;
+
+ reg = setup_uniforms(reg);
+
+ reg = setup_attributes(reg);
+
+ this->first_non_payload_grf = reg;
+}
+
+struct brw_reg
+vec4_instruction::get_dst(void)
+{
+ struct brw_reg brw_reg;
+
+ switch (dst.file) {
+ case GRF:
+ brw_reg = brw_vec8_grf(dst.reg + dst.reg_offset, 0);
+ brw_reg = retype(brw_reg, dst.type);
+ brw_reg.dw1.bits.writemask = dst.writemask;
+ break;
+
+ case HW_REG:
+ brw_reg = dst.fixed_hw_reg;
+ break;
+
+ case BAD_FILE:
+ brw_reg = brw_null_reg();
+ break;
+
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
+ }
+ return brw_reg;
+}
+
+struct brw_reg
+vec4_instruction::get_src(int i)
+{
+ struct brw_reg brw_reg;
+
+ switch (src[i].file) {
+ case GRF:
+ brw_reg = brw_vec8_grf(src[i].reg + src[i].reg_offset, 0);
+ brw_reg = retype(brw_reg, src[i].type);
+ brw_reg.dw1.bits.swizzle = src[i].swizzle;
+ if (src[i].abs)
+ brw_reg = brw_abs(brw_reg);
+ if (src[i].negate)
+ brw_reg = negate(brw_reg);
+ break;
+
+ case IMM:
+ switch (src[i].type) {
+ case BRW_REGISTER_TYPE_F:
+ brw_reg = brw_imm_f(src[i].imm.f);
+ break;
+ case BRW_REGISTER_TYPE_D:
+ brw_reg = brw_imm_d(src[i].imm.i);
+ break;
+ case BRW_REGISTER_TYPE_UD:
+ brw_reg = brw_imm_ud(src[i].imm.u);
+ break;
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
+ }
+ break;
+
+ case UNIFORM:
+ brw_reg = stride(brw_vec4_grf(1 + (src[i].reg + src[i].reg_offset) / 2,
+ ((src[i].reg + src[i].reg_offset) % 2) * 4),
+ 0, 4, 1);
+ brw_reg = retype(brw_reg, src[i].type);
+ brw_reg.dw1.bits.swizzle = src[i].swizzle;
+ if (src[i].abs)
+ brw_reg = brw_abs(brw_reg);
+ if (src[i].negate)
+ brw_reg = negate(brw_reg);
+ break;
+
+ case HW_REG:
+ brw_reg = src[i].fixed_hw_reg;
+ break;
+
+ case BAD_FILE:
+ /* Probably unused. */
+ brw_reg = brw_null_reg();
+ break;
+ case ATTR:
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
+ }
+
+ return brw_reg;
+}
+
+void
+vec4_visitor::generate_math1_gen4(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ brw_math(p,
+ dst,
+ brw_math_function(inst->opcode),
+ BRW_MATH_SATURATE_NONE,
+ inst->base_mrf,
+ src,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+}
+
+static void
+check_gen6_math_src_arg(struct brw_reg src)
+{
+ /* Source swizzles are ignored. */
+ assert(!src.abs);
+ assert(!src.negate);
+ assert(src.dw1.bits.swizzle = BRW_SWIZZLE_XYZW);
+}
+
+void
+vec4_visitor::generate_math1_gen6(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ /* Can't do writemask because math can't be align16. */
+ assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
+ check_gen6_math_src_arg(src);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math(p,
+ dst,
+ brw_math_function(inst->opcode),
+ BRW_MATH_SATURATE_NONE,
+ inst->base_mrf,
+ src,
+ BRW_MATH_DATA_SCALAR,
+ BRW_MATH_PRECISION_FULL);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+}
+
+void
+vec4_visitor::generate_math2_gen6(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ /* Can't do writemask because math can't be align16. */
+ assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
+ /* Source swizzles are ignored. */
+ check_gen6_math_src_arg(src0);
+ check_gen6_math_src_arg(src1);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math2(p,
+ dst,
+ brw_math_function(inst->opcode),
+ src0, src1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+}
+
+void
+vec4_visitor::generate_math2_gen4(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src0,
+ struct brw_reg src1)
+{
+ /* Can't do writemask because math can't be align16. */
+ assert(dst.dw1.bits.writemask == WRITEMASK_XYZW);
+
+ brw_MOV(p, brw_message_reg(inst->base_mrf + 1), src1);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math(p,
+ dst,
+ brw_math_function(inst->opcode),
+ BRW_MATH_SATURATE_NONE,
+ inst->base_mrf,
+ src0,
+ BRW_MATH_DATA_VECTOR,
+ BRW_MATH_PRECISION_FULL);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+}
+
+void
+vec4_visitor::generate_urb_write(vec4_instruction *inst)
+{
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ inst->base_mrf, /* starting mrf reg nr */
+ brw_vec8_grf(0, 0), /* src */
+ false, /* allocate */
+ true, /* used */
+ inst->mlen,
+ 0, /* response len */
+ inst->eot, /* eot */
+ inst->eot, /* writes complete */
+ inst->offset, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+}
+
+void
+vec4_visitor::generate_oword_dual_block_offsets(struct brw_reg m1,
+ struct brw_reg index)
+{
+ int second_vertex_offset;
+
+ if (intel->gen >= 6)
+ second_vertex_offset = 1;
+ else
+ second_vertex_offset = 16;
+
+ m1 = retype(m1, BRW_REGISTER_TYPE_D);
+
+ /* Set up M1 (message payload). Only the block offsets in M1.0 and
+ * M1.4 are used, and the rest are ignored.
+ */
+ struct brw_reg m1_0 = suboffset(vec1(m1), 0);
+ struct brw_reg m1_4 = suboffset(vec1(m1), 4);
+ struct brw_reg index_0 = suboffset(vec1(index), 0);
+ struct brw_reg index_4 = suboffset(vec1(index), 4);
+
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_set_access_mode(p, BRW_ALIGN_1);
+
+ brw_MOV(p, m1_0, index_0);
+
+ brw_set_predicate_inverse(p, true);
+ if (index.file == BRW_IMMEDIATE_VALUE) {
+ index_4.dw1.ud++;
+ brw_MOV(p, m1_4, index_4);
+ } else {
+ brw_ADD(p, m1_4, index_4, brw_imm_d(second_vertex_offset));
+ }
+
+ brw_pop_insn_state(p);
+}
+
+void
+vec4_visitor::generate_scratch_read(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg index)
+{
+ if (intel->gen >= 6) {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p,
+ retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_D),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_D));
+ brw_pop_insn_state(p);
+ }
+
+ generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
+ index);
+
+ uint32_t msg_type;
+
+ if (intel->gen >= 6)
+ msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
+ else if (intel->gen == 5 || intel->is_g4x)
+ msg_type = G45_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
+ else
+ msg_type = BRW_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ;
+
+ /* Each of the 8 channel enables is considered for whether each
+ * dword is written.
+ */
+ struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
+ brw_set_dest(p, send, dst);
+ brw_set_src0(p, send, brw_message_reg(inst->base_mrf));
+ brw_set_dp_read_message(p, send,
+ 255, /* binding table index: stateless access */
+ BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
+ msg_type,
+ BRW_DATAPORT_READ_TARGET_RENDER_CACHE,
+ 2, /* mlen */
+ 1 /* rlen */);
+}
+
+void
+vec4_visitor::generate_scratch_write(vec4_instruction *inst,
+ struct brw_reg dst,
+ struct brw_reg src,
+ struct brw_reg index)
+{
+ /* If the instruction is predicated, we'll predicate the send, not
+ * the header setup.
+ */
+ brw_set_predicate_control(p, false);
+
+ if (intel->gen >= 6) {
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p,
+ retype(brw_message_reg(inst->base_mrf), BRW_REGISTER_TYPE_D),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_D));
+ brw_pop_insn_state(p);
+ }
+
+ generate_oword_dual_block_offsets(brw_message_reg(inst->base_mrf + 1),
+ index);
+
+ brw_MOV(p,
+ retype(brw_message_reg(inst->base_mrf + 2), BRW_REGISTER_TYPE_D),
+ retype(src, BRW_REGISTER_TYPE_D));
+
+ uint32_t msg_type;
+
+ if (intel->gen >= 6)
+ msg_type = GEN6_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
+ else
+ msg_type = BRW_DATAPORT_WRITE_MESSAGE_OWORD_DUAL_BLOCK_WRITE;
+
+ brw_set_predicate_control(p, inst->predicate);
+
+ /* Each of the 8 channel enables is considered for whether each
+ * dword is written.
+ */
+ struct brw_instruction *send = brw_next_insn(p, BRW_OPCODE_SEND);
+ brw_set_dest(p, send, dst);
+ brw_set_src0(p, send, brw_message_reg(inst->base_mrf));
+ brw_set_dp_write_message(p, send,
+ 255, /* binding table index: stateless access */
+ BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD,
+ msg_type,
+ 3, /* mlen */
+ true, /* header present */
+ false, /* pixel scoreboard */
+ 0, /* rlen */
+ false, /* eot */
+ false /* commit */);
+}
+
+void
+vec4_visitor::generate_vs_instruction(vec4_instruction *instruction,
+ struct brw_reg dst,
+ struct brw_reg *src)
+{
+ vec4_instruction *inst = (vec4_instruction *)instruction;
+
+ switch (inst->opcode) {
+ case SHADER_OPCODE_RCP:
+ case SHADER_OPCODE_RSQ:
+ case SHADER_OPCODE_SQRT:
+ case SHADER_OPCODE_EXP2:
+ case SHADER_OPCODE_LOG2:
+ case SHADER_OPCODE_SIN:
+ case SHADER_OPCODE_COS:
+ if (intel->gen >= 6) {
+ generate_math1_gen6(inst, dst, src[0]);
+ } else {
+ generate_math1_gen4(inst, dst, src[0]);
+ }
+ break;
+
+ case SHADER_OPCODE_POW:
+ if (intel->gen >= 6) {
+ generate_math2_gen6(inst, dst, src[0], src[1]);
+ } else {
+ generate_math2_gen4(inst, dst, src[0], src[1]);
+ }
+ break;
+
+ case VS_OPCODE_URB_WRITE:
+ generate_urb_write(inst);
+ break;
+
+ case VS_OPCODE_SCRATCH_READ:
+ generate_scratch_read(inst, dst, src[0]);
+ break;
+
+ case VS_OPCODE_SCRATCH_WRITE:
+ generate_scratch_write(inst, dst, src[0], src[1]);
+ break;
+
+ default:
+ if (inst->opcode < (int)ARRAY_SIZE(brw_opcodes)) {
+ fail("unsupported opcode in `%s' in VS\n",
+ brw_opcodes[inst->opcode].name);
+ } else {
+ fail("Unsupported opcode %d in VS", inst->opcode);
+ }
+ }
+}
+
+bool
+vec4_visitor::run()
+{
+ /* Generate VS IR for main(). (the visitor only descends into
+ * functions called "main").
+ */
+ visit_instructions(shader->ir);
+
+ emit_urb_writes();
+
+ /* Before any optimization, push array accesses out to scratch
+ * space where we need them to be. This pass may allocate new
+ * virtual GRFs, so we want to do it early. It also makes sure
+ * that we have reladdr computations available for CSE, since we'll
+ * often do repeated subexpressions for those.
+ */
+ move_grf_array_access_to_scratch();
+
+ bool progress;
+ do {
+ progress = false;
+ progress = dead_code_eliminate() || progress;
+ } while (progress);
+
+ if (failed)
+ return false;
+
+ setup_payload();
+ reg_allocate();
+
+ if (failed)
+ return false;
+
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ generate_code();
+
+ return !failed;
+}
+
+void
+vec4_visitor::generate_code()
+{
+ int last_native_inst = p->nr_insn;
+ const char *last_annotation_string = NULL;
+ ir_instruction *last_annotation_ir = NULL;
+
+ int loop_stack_array_size = 16;
+ int loop_stack_depth = 0;
+ brw_instruction **loop_stack =
+ rzalloc_array(this->mem_ctx, brw_instruction *, loop_stack_array_size);
+ int *if_depth_in_loop =
+ rzalloc_array(this->mem_ctx, int, loop_stack_array_size);
+
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ printf("Native code for vertex shader %d:\n", prog->Name);
+ }
+
+ foreach_list(node, &this->instructions) {
+ vec4_instruction *inst = (vec4_instruction *)node;
+ struct brw_reg src[3], dst;
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ if (last_annotation_ir != inst->ir) {
+ last_annotation_ir = inst->ir;
+ if (last_annotation_ir) {
+ printf(" ");
+ last_annotation_ir->print();
+ printf("\n");
+ }
+ }
+ if (last_annotation_string != inst->annotation) {
+ last_annotation_string = inst->annotation;
+ if (last_annotation_string)
+ printf(" %s\n", last_annotation_string);
+ }
+ }
+
+ for (unsigned int i = 0; i < 3; i++) {
+ src[i] = inst->get_src(i);
+ }
+ dst = inst->get_dst();
+
+ brw_set_conditionalmod(p, inst->conditional_mod);
+ brw_set_predicate_control(p, inst->predicate);
+ brw_set_predicate_inverse(p, inst->predicate_inverse);
+ brw_set_saturate(p, inst->saturate);
+
+ switch (inst->opcode) {
+ case BRW_OPCODE_MOV:
+ brw_MOV(p, dst, src[0]);
+ break;
+ case BRW_OPCODE_ADD:
+ brw_ADD(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_MUL:
+ brw_MUL(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_MACH:
+ brw_set_acc_write_control(p, 1);
+ brw_MACH(p, dst, src[0], src[1]);
+ brw_set_acc_write_control(p, 0);
+ break;
+
+ case BRW_OPCODE_FRC:
+ brw_FRC(p, dst, src[0]);
+ break;
+ case BRW_OPCODE_RNDD:
+ brw_RNDD(p, dst, src[0]);
+ break;
+ case BRW_OPCODE_RNDE:
+ brw_RNDE(p, dst, src[0]);
+ break;
+ case BRW_OPCODE_RNDZ:
+ brw_RNDZ(p, dst, src[0]);
+ break;
+
+ case BRW_OPCODE_AND:
+ brw_AND(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_OR:
+ brw_OR(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_XOR:
+ brw_XOR(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_NOT:
+ brw_NOT(p, dst, src[0]);
+ break;
+ case BRW_OPCODE_ASR:
+ brw_ASR(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_SHR:
+ brw_SHR(p, dst, src[0], src[1]);
+ break;
+ case BRW_OPCODE_SHL:
+ brw_SHL(p, dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_CMP:
+ brw_CMP(p, dst, inst->conditional_mod, src[0], src[1]);
+ break;
+ case BRW_OPCODE_SEL:
+ brw_SEL(p, dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP4:
+ brw_DP4(p, dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP3:
+ brw_DP3(p, dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_DP2:
+ brw_DP2(p, dst, src[0], src[1]);
+ break;
+
+ case BRW_OPCODE_IF:
+ if (inst->src[0].file != BAD_FILE) {
+ /* The instruction has an embedded compare (only allowed on gen6) */
+ assert(intel->gen == 6);
+ gen6_IF(p, inst->conditional_mod, src[0], src[1]);
+ } else {
+ struct brw_instruction *brw_inst = brw_IF(p, BRW_EXECUTE_8);
+ brw_inst->header.predicate_control = inst->predicate;
+ }
+ if_depth_in_loop[loop_stack_depth]++;
+ break;
+
+ case BRW_OPCODE_ELSE:
+ brw_ELSE(p);
+ break;
+ case BRW_OPCODE_ENDIF:
+ brw_ENDIF(p);
+ if_depth_in_loop[loop_stack_depth]--;
+ break;
+
+ case BRW_OPCODE_DO:
+ loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ if (loop_stack_array_size <= loop_stack_depth) {
+ loop_stack_array_size *= 2;
+ loop_stack = reralloc(this->mem_ctx, loop_stack, brw_instruction *,
+ loop_stack_array_size);
+ if_depth_in_loop = reralloc(this->mem_ctx, if_depth_in_loop, int,
+ loop_stack_array_size);
+ }
+ if_depth_in_loop[loop_stack_depth] = 0;
+ break;
+
+ case BRW_OPCODE_BREAK:
+ brw_BREAK(p, if_depth_in_loop[loop_stack_depth]);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case BRW_OPCODE_CONTINUE:
+ /* FINISHME: We need to write the loop instruction support still. */
+ if (intel->gen >= 6)
+ gen6_CONT(p, loop_stack[loop_stack_depth - 1]);
+ else
+ brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+
+ case BRW_OPCODE_WHILE: {
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ if (intel->gen >= 5)
+ br = 2;
+
+ assert(loop_stack_depth > 0);
+ loop_stack_depth--;
+ inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_stack[loop_stack_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ }
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
+ }
+ }
+ }
+ break;
+
+ default:
+ generate_vs_instruction(inst, dst, src);
+ break;
+ }
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ for (unsigned int i = last_native_inst; i < p->nr_insn; i++) {
+ if (0) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)&p->store[i])[3],
+ ((uint32_t *)&p->store[i])[2],
+ ((uint32_t *)&p->store[i])[1],
+ ((uint32_t *)&p->store[i])[0]);
+ }
+ brw_disasm(stdout, &p->store[i], intel->gen);
+ }
+ }
+
+ last_native_inst = p->nr_insn;
+ }
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ printf("\n");
+ }
+
+ ralloc_free(loop_stack);
+ ralloc_free(if_depth_in_loop);
+
+ brw_set_uip_jip(p);
+
+ /* OK, while the INTEL_DEBUG=vs above is very nice for debugging VS
+ * emit issues, it doesn't get the jump distances into the output,
+ * which is often something we want to debug. So this is here in
+ * case you're doing that.
+ */
+ if (0) {
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ for (unsigned int i = 0; i < p->nr_insn; i++) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)&p->store[i])[3],
+ ((uint32_t *)&p->store[i])[2],
+ ((uint32_t *)&p->store[i])[1],
+ ((uint32_t *)&p->store[i])[0]);
+ brw_disasm(stdout, &p->store[i], intel->gen);
+ }
+ }
+ }
+}
+
+extern "C" {
+
+bool
+brw_vs_emit(struct gl_shader_program *prog, struct brw_vs_compile *c)
+{
+ if (!prog)
+ return false;
+
+ struct brw_shader *shader =
+ (brw_shader *) prog->_LinkedShaders[MESA_SHADER_VERTEX];
+ if (!shader)
+ return false;
+
+ if (unlikely(INTEL_DEBUG & DEBUG_VS)) {
+ printf("GLSL IR for native vertex shader %d:\n", prog->Name);
+ _mesa_print_ir(shader->ir, NULL);
+ printf("\n\n");
+ }
+
+ vec4_visitor v(c, prog, shader);
+ if (!v.run()) {
+ prog->LinkStatus = GL_FALSE;
+ ralloc_strcat(&prog->InfoLog, v.fail_msg);
+ return false;
+ }
+
+ return true;
+}
+
+} /* extern "C" */
+
+} /* namespace brw */