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Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_meta_fast_clear.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_meta_fast_clear.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
index f1920b2edce..cf0e56b5244 100644
--- a/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_meta_fast_clear.c
@@ -50,6 +50,7 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_draw.h"
+#include "brw_state.h"
#include "intel_fbo.h"
#include "intel_batchbuffer.h"
@@ -573,11 +574,17 @@ brw_meta_fast_clear(struct brw_context *brw, struct gl_framebuffer *fb,
if (brw->gen < 7)
clear_type = REP_CLEAR;
- /* Certain formats have unresolved issues with sampling from the MCS
- * buffer on Gen9. This disables fast clears altogether for MSRTs until
- * we can figure out what's going on.
+ /* If we're mapping the render format to a different format than the
+ * format we use for texturing then it is a bit questionable whether it
+ * should be possible to use a fast clear. Although we only actually
+ * render using a renderable format, without the override workaround it
+ * wouldn't be possible to have a non-renderable surface in a fast clear
+ * state so the hardware probably legitimately doesn't need to support
+ * this case. At least on Gen9 this really does seem to cause problems.
*/
- if (brw->gen >= 9 && irb->mt->num_samples > 1)
+ if (brw->gen >= 9 &&
+ brw_format_for_mesa_format(irb->mt->format) !=
+ brw->render_target_format[irb->mt->format])
clear_type = REP_CLEAR;
if (irb->mt->fast_clear_state == INTEL_FAST_CLEAR_STATE_NO_MCS)